Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 13:47:52 Player: Wabbajack Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (80) 80 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 505 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 195/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Storage Unit Assault Rifle Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Large Storage Unit [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 91 89 Engine 13 | . 14 10 Leg 27 | . 28 26 Storage 14 | . 14 14 Processor 8 | . 6 14 Ballistic Gun 25 | . 28 16 Launcher 1 | . . 8 Naked Turns . | . . . Heaviest Build 13 | 12 12 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 6 | . 4 6 Average Carried 2 | . 1 5 Final Capacity 8 | 8 8 8 Final Carried 5 | . 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 249 | 177 55 17 Remotely . | . . . Salvage Created 105 | . 105 . Parts 8 | . 8 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 4 . Guns 4 | . 4 . Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 41 | . 19 22 Missed 10 | . 8 2 Damage Taken 719 | . 90 629 Core 254 | . 8 246 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 12 | . 10 2 Largest 2 | . 2 2 Hottest 50 | . 40 50 Shots Fired 24 | . 20 4 Gun 22 | . 20 2 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 22 | . 20 2 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 9 | . 7 9 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 16 | . 14 2 Core Hits 11 | . 6 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 253 | 3 179 71 Guns 192 | . 179 13 Cannons . | . . . Explosions 58 | . . 58 Melee . | . . . Ramming 3 | 3 . . Kinetic 192 | . 179 13 Thermal . | . . . Explosive 58 | . . 58 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 2 . . Kicked 2 | 2 . . Crushed . | . . . Highest Temperature 2 | . . 2 Average Temperature 2 | . . 2 Received Heat Transfer 46 | . 6 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 174 | . 174 83 Initial 67 | . . 67 Average 85 | . 111 69 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 12 9 Peak Tracking Total 8 | . 6 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 390 | 67 259 64 Spaces Moved 250 | 47 162 41 Core 9 | 9 . . Treads . | . . . Legs 241 | 38 162 41 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 119 120 120 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 30 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 310 | 54 205 51 Wait 33 | . 29 4 Move 248 | 46 161 41 Hop . | . . . Pick Up 5 | . 3 2 Fast Attach 7 | 6 1 . Attach 1 | . . 1 Detach . | . . . Swap 2 | . 1 1 Drop . | . . . Fire 12 | . 10 2 Melee . | . . . Ram . | . . . Kick 2 | 2 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 336 | -10/Mines | Assembled infested the area 341 | -10/Mines | Assisted by a Guerilla fighting off Assembled 386 | -10/Mines | Core integrity fell below 50% 388 | -10/Mines | Core integrity fell below 20% 391 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00356_ D-53 Grenadier unfolds itself. 00357_ as-37970 destroyed. 00360_ as-30615 destroyed. 00362_ The unstable cave ceiling collapses. 00362_ as-84732 destroyed. 00365_ as-66659 destroyed. 00371_ K-01 Serf collects debris. 00373_ The unstable cave ceiling collapses. 00376_ Lgt. Ion Engine destroyed. 00376_ K-01 Serf destroyed. 00378_ The unstable cave ceiling collapses. 00378_ T-07 Excavator destroyed. 00380_ The unstable cave ceiling collapses. 00383_ Aluminum Leg destroyed. 00383_ Grenade Launcher destroyed. 00384_ Assault Rifle destroyed. 00384_ K-01 Serf destroyed. 00387_ Aluminum Leg destroyed. 00388_ The unstable cave ceiling collapses. 00390_ D-53 Grenadier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????#####?????????????????? | | ???????????#???#?# ###?# #?????????????????? | | ???????????# ??# # ## #?????????????????? | | ???????????# =## ##????????????????? | | ???????????# =%!] #######??????????? | | ??????????????# % #??????????? | | ???????????????# ! #??????????? | | ???????????????## / #??????????? | | ????????????????## #??????????? | | ?????????????????# ## #??????????? | | ?????????????????## ##?# % =##?????????? | | ??????????????????# #??# #?????????? | | ??????????????????#"#??#d #?????????? | | ??????????????????#%#?## #?????????? | | ??????????????????#"#?# #?????????? | | ??????????????????# ### # #????????? | | ??????????????????# ##??????????? | | ??????????????????### # ##???????????? | | ????????????????????# # ##??????????? | | ????????????????????# # #??????????? | | ????????????????????# # #?????????? | | ????????????????????# @ ##? #????????? | | ????????????????????## # #??? #???????? | | ?????????????????????#### ### ?? #???????? | | ????????????????????????# #?? #???????? | | ????????????????????????# #??? #???????? | | ????????????????????????# ???? #???????? | | ????????????????????????###????? ##???????? | | ?????????????????????????????????####????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 224 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDefenseShockpuncher Manual? 0 Play Time 00:05:12 Cumulative 25.6 hours Start 2024.07.20 @ 13:43:52 End 2024.07.20 @ 13:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51645f9a-e6ea-428d-be4f-490e30cd5283