Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.02 @ 01:46:04 Player: DenchikZalaziet Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2135) 2135 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9290 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 867/1150 Matter 299/300 Energy 3/100 System Corruption 1% Temperature Cool (0) Movement Flying (29) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Cesium-ion Thruster Cooled VTOL Module Field Propulsion Drive Field Propulsion Array > --- UTILITY (7) ------ Structural Scanner Machine Analyzer Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Improved Proton Missile Launcher Great Axe > --- INVENTORY (5) ---- Transmission Jammer ECM Suite Cloak of Protection Hacking Suite Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Transmission Jammer ECM Suite Cloak of Protection Hacking Suite Improved Proton Missile Launcher [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Utility Shielding Weapon Great Axe Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . 1 . . . 2 2 Utility 5 | . . . 1 . . . 2 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 85 | 7 11 . 19 . . . 14 9 . 7 8 4 6 Power 12 | 1 1 . 2 . . . 1 2 . . 2 1 2 Engine 8 | 1 1 . 2 . . . . 1 . . 1 1 1 Core 4 | . . . . . . . 1 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 4 . 10 . . . 3 3 . 4 1 1 3 Treads 16 | 2 2 . 9 . . . 3 . . . . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . 1 . . . . 3 . 4 1 1 3 Utility 23 | 2 4 . 3 . . . 5 3 . 2 2 2 . Device 6 | 1 1 . . . . . 1 1 . 1 1 . . Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 3 | . . . . . . . 1 1 . . 1 . . Hackware 5 | . . . 1 . . . . 1 . 1 . 2 . Protection 5 | . 1 . 1 . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 2 . 4 . . . 5 1 . 1 3 . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 . 4 . . . 2 . . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . . . Launcher 2 | . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 2 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . Parts Lost 12 | . 3 . 1 . . . 1 . . 1 . . 6 Power 2 | . . . . . . . . . . . . . 2 Propulsion 7 | . 2 . . . . . 1 . . 1 . . 3 Utility 3 | . 1 . 1 . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . 1 . . . 1 . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | . 9 18 19 20 20 20 19 6 4 4 4 4 5 Power 1 | . 2 3 2 2 1 1 1 . . . . . . Propulsion 4 | . 1 4 7 8 8 8 8 3 2 1 . . . Utility 4 | . 3 7 6 7 7 8 5 2 1 2 3 3 4 Weapon 2 | . . 3 2 3 3 3 4 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . . . 8 . 1 . 5 4 . 2 2 . 3 Power 3 | . . . 1 . 1 . 1 . . . . . . Propulsion 8 | . . . 1 . . . 2 3 . 2 . . . Utility 8 | . . . 2 . . . 2 . . . 1 . 3 Weapon 5 | . . . 3 . . . . 1 . . 1 . . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 100 99 87 100 99 92 85 88 Engine 6 | . 14 14 11 11 11 11 4 4 . . . . 1 Core 3 | . . . . . . . 4 2 7 7 6 5 3 Treads 17 | . 22 28 33 33 33 33 27 2 . . . . . Flight 11 | . . . . . . . . 24 30 29 26 27 34 Device 11 | . 9 14 11 11 11 11 10 13 15 14 13 6 5 Storage 6 | . 14 14 11 11 11 11 9 1 . . . . . Processor 4 | . . . . . . . 7 6 7 7 12 5 5 Hackware 6 | . . . 4 . . . . 5 7 14 13 21 21 Protection 8 | . 3 . 6 11 11 11 18 14 15 7 5 4 4 Ballistic Gun 8 | . 26 14 10 11 11 11 9 1 . . . . . Ballistic Cannon 5 | . 1 14 10 11 11 11 8 . . . . . . Impact Weapon 1 | . . . . . . . . 7 15 7 . . . Slashing Weapon 3 | . . . . . . . . . . 6 11 11 9 Peak Build Rating 87 | 7 9 9 17 16 16 16 26 34 34 48 58 66 87 Average Rating 30 | 5 7 9 15 16 15 16 22 29 34 44 54 60 81 On Entrance 24 | . 7 9 9 16 16 16 16 25 34 34 48 55 62 Avg Prop Armor Cover (%) 6 | . 13 . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 13 50 50 56 56 56 56 66 20 20 20 21 21 24 Greatest Support 60 | 40 40 40 60 60 60 60 60 20 20 22 22 28 54 Greatest Overweight (x) 4 | . 4 1 1 . . . 1 . . 1 . . 4 Average Overweight (x) . | . 1 1 . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 14 | 7 18 20 20 20 20 20 20 7 5 5 5 5 5 Most Carried 20 | 1 18 18 20 20 20 20 20 20 5 5 5 5 5 Average Carried 12 | . 9 18 19 20 19 20 19 5 4 4 4 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 18 18 20 20 20 20 20 4 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 23% | Hacker-Ninja 13% | Scavenger-Mutant 10% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 2200 | 231 269 . 603 . . 56 490 115 . 196 110 60 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 3006 | 21 518 . 862 . . 138 635 77 . 136 378 123 118 Parts 180 | 4 27 . 50 . . 7 48 3 . 10 22 1 8 Haulers Intercepted 11 | . 2 . 5 . . . 2 1 . . . 1 . Recyclers Shooed 5 | 1 1 . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 46 | . 9 . 18 . . 3 13 . . 1 2 . . Melee 3 | . . . . . . . . . . 1 2 . . Guns 26 | . 9 . 10 . . 3 4 . . . . . . Cannons 13 | . . . 8 . . . 5 . . . . . . AOE 4 | . . . . . . . 4 . . . . . . Classes Destroyed 13 | 1 5 . 3 . . . 3 . . 1 . . . Worker 8 | . . . 1 . . . 5 2 . . . . . Builder 2 | . . . . . . . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . 2 1 . . . 1 . Recycler 5 | . 1 . 2 . . . . . . 1 1 . . Operator 8 | . 1 . 1 . . . 1 . . . 3 1 1 Watcher 6 | . . . . . . . 1 . . 1 2 . 2 Swarmer 12 | . 2 . 7 . . . 3 . . . . . . Grunt 19 | . 7 . 6 . . 2 4 . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . Sentry 6 | . . . 4 . . . 2 . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . Programmer 3 | . . . . . . . . . . 1 2 . . Best Kill Streak 8 | 1 3 . 8 . . 2 7 2 . 1 2 1 1 Combat Bots Only 7 | . 2 . 7 . . 2 5 . . 1 1 . . Max Kills in Single Turn 5 | 1 2 . 1 . . 1 5 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 359 | . 60 . 97 . . 8 66 . . 27 25 3 73 Missed 134 | . 16 . 28 . . 4 20 . . 14 15 2 35 Hits 225 | . 44 . 69 . . 4 46 . . 13 10 1 38 Projectile 225 | . 44 . 69 . . 4 46 . . 13 10 1 38 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 4 | . 1 . . . . . 2 . . . . . 1 Damage Taken 3412 | . 621 . 845 . . 61 544 . . 222 134 22 963 Core 651 | . 190 . 81 . . . 49 . . 18 30 . 283 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 7 | . . . 7 . . . . . . . . . . Regen/Repaired (Parts) 289 | . 10 . . . . . 4 . . 63 . 160 52 Core Remaining (%) 83 | 100 . 24 . . . 79 91 . . 97 96 100 . Volleys Fired 173 | 7 54 . 62 . . 8 41 . . . . . 1 Largest 2 | 2 2 . 2 . . 2 2 . . . . . 1 Hottest 62 | 40 50 . 55 . . 53 62 . . . . . 43 Shots Fired 344 | 14 108 . 123 . . 16 82 . . . . . 1 Gun 232 | 14 107 . 62 . . 8 41 . . . . . . Cannon 109 | . 1 . 61 . . 8 39 . . . . . . Launcher 3 | . . . . . . . 2 . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 341 | 14 108 . 123 . . 16 80 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2 | . . . . . . . 2 . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 Robot Hit Streak 14 | 5 13 . 13 . . 14 11 . . . . . 2 Robot Miss Streak 7 | 2 7 . 3 . . 3 5 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 245 | 9 62 . 81 . . 8 52 4 . 5 14 5 5 Core Hits 127 | 3 32 . 36 . . 7 30 1 . 3 7 3 5 Critical Kills 2 | . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . 1 . 1 . . . Critical Strikes 9 | . 2 . 2 . . . 1 1 . 1 . 1 1 Destroy 3 | . 2 . 1 . . . . . . . . . . Blast 2 | . . . 1 . . . 1 . . . . . . Smash 2 | . . . . . . . . 1 . 1 . . . Sever 2 | . . . . . . . . . . . . 1 1 Melee Attacks 137 | . . . . . . . 1 6 . 52 36 13 29 Impact 20 | . . . . . . . 1 6 . 12 1 . . Slashing 117 | . . . . . . . . . . 40 35 13 29 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 . 1 3 2 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 1 3 1 1 Damage Inflicted 5590 | 88 526 . 1334 . . 152 1361 341 . 248 809 290 441 Guns 1777 | 88 526 . 598 . . 111 454 . . . . . . Cannons 1299 | . . . 669 . . 35 595 . . . . . . Explosions 455 | . . . . . . . 254 . . . . . 201 Melee 1928 | . . . . . . . . 341 . 248 809 290 240 Ramming 131 | . . . 67 . . 6 58 . . . . . . Kinetic 3076 | 88 526 . 1267 . . 146 1049 . . . . . . Thermal 134 | . . . . . . . . . . . . . 134 Explosive 254 | . . . . . . . 254 . . . . . . Electromagnetic 67 | . . . . . . . . . . . . . 67 Impact 489 | . . . . . . . . 341 . 54 94 . . Slashing 1439 | . . . . . . . . . . 194 715 290 240 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 6 8 2 . 1 Average Corruption 4 | . . . . . . . . . 6 4 1 . 1 Corruption Purged 7 | . . . . . . . . . . 5 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . 27 1 . . Message Errors 3 | . . . . . . . . . . 3 . . . Matter Fused 4 | . . . . . . . . . . 4 . . . Heat Flow Errors 3 | . . . . . . . . . . 3 . . . Energy Discharges 4 | . . . . . . . . . . 4 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . . . . . 11 . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 540 | . . . 12 . . . 21 196 . 54 217 23 17 Projectiles 20 | . . . 6 . . . 14 . . . . . . Explosions 24 | . . . . . . . 7 . . . . . 17 Melee 496 | . . . 6 . . . . 196 . 54 217 23 . Knockbacks 13 | . . . 9 . . . 2 1 . 1 . . . Impact 3 | . . . 1 . . . . 1 . 1 . . . Kinetic 10 | . . . 8 . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . 8 . . . . . . Shots 1 | . . . . . . . 1 . . . . . . Rammed 16 | . . . 7 . . 1 8 . . . . . . Targets Rammed 20 | . . . 9 . . 1 10 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . . . 2 . . . 2 . . . . . . Highest Temperature 270 | . 25 . 9 . . 4 99 . . 269 . . 270 Average Temperature 47 | . 10 . 3 . . 4 36 . . 111 . . 50 Received Heat Transfer 849 | . 237 . 210 . . 36 234 . . 12 6 . 114 Effects 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . 1 . . 1 . 2 Impact Corruptions 7 | . . . 1 . . . . 4 . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 100 100 . 100 97 100 100 100 100 100 100 Level 1 . | . . . . . . . 2 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 213 | 5 95 . 195 33 . 65 213 19 15 45 84 35 75 Initial 33 | . . . . 33 . . 9 19 2 3 12 23 . Average 35 | . 26 . 70 3 . 11 66 7 6 4 29 10 20 Influence Increases 2484 | 5 275 . 618 . . 85 457 18 15 262 321 86 342 Destroy 0b10 Robot/C 920 | . 180 . 360 . . 60 260 . . 20 40 . . Destroy 0b10 Robot/NC 205 | 5 20 . 45 . . . 50 15 . 10 30 10 20 Destroy Leader 274 | . 54 . 100 . . 10 66 2 . 12 24 2 4 Successful Hack 310 | . 6 . 35 . . . 12 . . 91 61 49 56 Disable Machine 75 | . . . . . . . 45 . . . . . 30 Destroy Structure 175 | . . . 3 . . . 24 1 . 39 16 10 82 Partial Spotted 255 | . . . . . . . . . 15 60 150 15 15 Lose Combat Pursuer 270 | . 15 . 75 . . 15 . . . 30 . . 135 Influence Decreases 2429 | 5 275 . 532 86 . 60 438 55 17 241 299 132 289 Entered New Map 142 | . . . . 53 . . 16 25 5 2 14 25 2 Time Decay 2186 | 5 245 . 522 33 . 60 412 30 12 229 285 107 246 Lost Part 91 | . 30 . 10 . . . 10 . . 10 . . 31 Lost Ally 10 | . . . . . . . . . . . . . 10 Squads Dispatched 26 | . 3 . 2 . . . 5 . . 3 8 2 3 Investigation 4 | . 1 . . . . . 1 . . . 2 . . Extermination 8 | . . . . . . . . . . 3 3 1 1 Reinforcement 14 | . 2 . 2 . . . 4 . . . 3 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 9 | . 1 . 3 . . . 2 . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 18 . 32 . . 4 26 . 6 13 24 4 15 Peak Tracking Total 7 | . 4 . 5 . . 3 6 . 6 5 5 2 7 Tactical Retreats 28 | . 1 . 3 . . 1 4 . . 8 5 . 6 ECM-based Alert Blocks 25 | . . . . . . . 4 . . 9 12 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 8 | . . . 1 . . . . 1 . 5 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 5 | . . . . . . . 3 . . . . . 2 Max in Single Turn 2 | . . . . . . . 1 . . . . . 2 Garrison Access 7 | . . . . . . . 1 1 . 2 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 77 | . 5 . 7 . 1 . 7 1 . 15 18 13 10 Terminals 43 | . 3 . 5 . . . 5 . . 6 11 8 5 Fabricators 4 | . . . . . . . . . . 1 2 1 . Repair Stations 10 | . 1 . . . . . 1 . . 3 2 2 1 Recycling Units 5 | . 1 . 1 . . . . . . 1 1 . 1 Scanalyzers 6 | . . . 1 . . . . . . 2 2 . 1 Garrison Access 8 | . . . . . . . 1 1 . 2 . 2 2 Total Hacks 237 | . 11 . 19 . 1 . 22 2 . 51 59 38 34 Successful 117 | . 6 . 12 . 1 . 9 1 . 23 22 22 21 Failed 116 | . 5 . 6 . . . 13 1 . 27 37 15 12 Catastrophic 24 | . . . 2 . . . 3 . . 6 9 2 2 Database Lockouts 4 | . . . 1 . . . . . . 1 . 1 1 Manual 52 | . 2 . 2 . 1 . 7 . . 9 6 21 4 Terminals 144 | . 7 . 12 . . . 18 . . 23 35 28 21 Fabricators 8 | . . . . . . . . . . 2 5 1 . Repair Stations 31 | . 3 . . . . . 2 . . 8 8 6 4 Recycling Units 7 | . 1 . 2 . . . . . . 2 1 . 1 Scanalyzers 34 | . . . 5 . . . . . . 14 10 . 5 Garrison Access 12 | . . . . . . . 2 2 . 2 . 3 3 Terminal Hacks 54 | . 3 . 6 . 1 . 6 . . 4 10 15 9 Record 3 | . . . . . . . . . . . . 2 1 Robot Analysis 6 | . 1 . 1 . . . . . . 1 . 3 . Prototype ID Bank 8 | . 2 . 1 . . . 2 . . . 2 1 . Open DSF 2 | . . . . . . . . . . . 1 1 . Level Access Points 3 | . . . 1 . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . . . 1 1 1 1 Garrison Index 2 | . . . . . . . . . . . . 1 1 Alert Level 6 | . . . 2 . . . 2 . . . 1 1 . Locate Traps 4 | . . . . . . . 1 . . . . 2 1 Dispatch Records 1 | . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . . . . . 1 . 1 Transport Status 1 | . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . 2 . . Hauler Manifests 5 | . . . 1 . . . 1 . . 1 . 1 1 Zone Layout 1 | . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 1 3 1 . Load Schematic 3 | . . . . . . . . . . . 2 1 . Build 2 | . . . . . . . . . . 1 1 . . Repair Station Hacks 21 | . 2 . . . . . 2 . . 6 2 5 4 Scan Component 12 | . 1 . . . . . 1 . . 3 2 3 2 Repair 9 | . 1 . . . . . 1 . . 3 . 2 2 Recycling Unit Hacks 6 | . 1 . 2 . . . . . . 1 1 . 1 Report Inventory 5 | . 1 . 1 . . . . . . 1 1 . 1 Retrieve Matter 1 | . . . 1 . . . . . . . . . . Scanalyzer 23 | . . . 4 . . . . . . 9 6 . 4 Insert Component 8 | . . . 2 . . . . . . 3 2 . 1 Analyze 7 | . . . 1 . . . . . . 4 1 . 1 Retrieve Study 8 | . . . 1 . . . . . . 2 3 . 2 Garrison Access Hacks 7 | . . . . . . . 1 1 . 2 . 1 2 Seal Access 7 | . . . . . . . 1 1 . 2 . 1 2 Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 2 1 1 Used 2 | . . . . . . . . . . . 1 1 . Hacking Detections 55 | . 4 . 6 . . . 6 1 . 10 14 8 6 Full Trace Events 4 | . . . . . . . 2 . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . 2 1 . 1 Parts Built 2 | . . . . . . . . . . 1 1 . . Authchips . | . . . . . . . . . . . . . . Time 103 | . . . . . . . . . . 67 36 . . Total Part Build Rating 7 | . . . . . . . . . . 4 3 . . Part Studies Acquired 8 | . . . 1 . . . . . . 2 3 . 2 Parts Repaired 9 | . 1 . . . . . 1 . . 3 . 2 2 Time 320 | . 26 . . . . . 26 . . 86 . 82 100 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . . 3 2 . 1 Part Schematics Acquired 5 | . . . 1 . . . . . . 2 1 . 1 Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 3 | . . . . 2 . . . . . . . . 1 Largest Group 2 | . . . . 2 1 . . . . . . . 1 Highest-Rated Group 43 | . . . . 43 31 . . . . . . . 26 Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 8802 | 15 815 159 1535 396 344 397 1681 99 48 1316 1013 345 639 Structural 3445 | . . . . . . . . 88 48 1316 1013 345 635 Seismic 3877 | 15 815 159 1535 396 344 397 216 . . . . . . Machine Analysis 3383 | . . . . . . . . 83 48 1316 1013 345 578 ECM 3919 | . . . . . . . 1680 23 37 1124 995 60 . Robot Analysis Total 6 | . 1 . 1 . . . . . . 1 . 3 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 9227 | 92 1163 159 1535 396 344 397 1681 99 48 1316 1013 345 639 Spaces Moved 9292 | 42 419 67 764 248 212 227 562 210 168 2263 2227 821 1062 Core 5 | 3 . . . . . . . . . . . . 2 Treads 2463 | 39 344 67 764 248 212 227 562 . . . . . . Legs 75 | . 75 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6749 | . . . . . . . . 210 168 2263 2227 821 1060 Fastest Speed 18 | 50 160 240 160 160 160 160 240 28 28 26 26 23 18 Average Speed 70 | 152 229 240 160 160 160 160 241 28 28 26 26 23 21 Slowest Speed 400 | 160 400 240 240 160 160 160 243 28 28 100 26 26 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 4 . 5 7 2 4 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 64 33 67 55 63 54 36 7 97 46 34 26 21 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . Spaces Dug 83 | . . . . . . . 1 1 . 39 16 5 21 Terrain Destroyed 134 | . . . . . . . 22 1 . 39 16 5 51 Melee 83 | . . . . . . . 1 1 . 39 16 5 21 Projectile 6 | . . . . . . . 6 . . . . . . AOE 45 | . . . . . . . 15 . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 11397 | 56 530 66 968 247 217 244 801 241 168 2886 2602 953 1418 Wait 1542 | . 32 . 68 . . 9 145 . . 523 327 114 324 Move 9237 | 41 418 66 763 247 211 226 561 203 167 2252 2212 816 1054 Hop 21 | . . . . . . . . 3 . 5 7 2 4 Pick Up 54 | 1 13 . 16 . 1 . 11 . 1 6 3 2 . Fast Attach 45 | 7 4 . 6 . . . . 1 . 9 8 4 6 Attach 22 | . 1 . 2 . . . 4 9 . 3 1 2 . Detach 8 | . 1 . . . . . 1 3 . . 2 1 . Swap 43 | . 7 . 15 . . . 12 2 . 3 2 . 2 Drop 83 | . . . 27 . 1 . 15 14 . 11 11 2 2 Fire 173 | 7 54 . 62 . . 8 41 . . . . . 1 Melee 115 | . . . . . . . 1 6 . 44 29 10 25 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 20 | . . . 9 . . 1 10 . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . . . Rewire 4 | . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 183 | -10/Materials | Repaired Seismic Detector 306 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 10) 608 | -10/Materials | Core integrity fell below 50% 1058 | -10/Materials | Discovered new exit (range 3) 1080 | -10/Materials | Build established: Scavenger-Mutant 1256 | -10/Materials | Entered Mines 1400 | -10/Mines | Discovered new exit (range 7) 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Destroyed 7 combat bots 2182 | -9/Materials | Identified exit to Materials 2298 | -9/Materials | Build established: Mutant 2439 | -9/Materials | Central database locked down 2815 | -9/Materials | Discovered new exit (range 7) 2950 | -9/Materials | Entered Mines 2971 | -9/Mines | Learned Materials terminal intel 3102 | -9/Mines | Assembled infested the area 3336 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3338 | -9/Mines | Discovered new exit (range 5) 3346 | -9/Mines | Entered Exiles 3346 | -9/Exiles | Accompanied by 1 ally 3376 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3390 | -9/Exiles | Met 8R-AWN 3414 | -9/Exiles | Met EX-HEX 3475 | -9/Exiles | Met EX-BIN 3491 | -9/Exiles | Aligned with FarCom system 3493 | -9/Exiles | Given EX-Vault access code 3530 | -9/Exiles | Opened EX-Vault 3543 | -9/Exiles | Found Cloak of Protection 3574 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3616 | -9/Exiles | Met EX-DEC 3675 | -9/Exiles | Discovered new exit (range 11) 3690 | -9/Exiles | Left Exiles lab with Cloak of Protection 3690 | -9/Exiles | Entered Mines 4071 | -8/Mines | Discovered exit to Materials (range 8) 4087 | -8/Mines | Entered Materials 4087 | -8/Materials | Evolved 2 slots: Utility x2 4088 | -8/Materials | Loaded intel: 12 terminal locations 4987 | -8/Materials | Discovered new exit (range 11) 5758 | -8/Materials | Repaired Flight Unit+ 5766 | -8/Materials | Identified exit to Factory 5768 | -8/Materials | Entered Factory 5768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5867 | -7/Factory | Sucked down chute 5867 | -7/Factory | Entered Waste 5876 | -7/Waste | Spotted C-40 Crusher 5881 | -7/Waste | Spotted C-40 Crusher 5882 | -7/Waste | EMP discharged 5886 | -7/Waste | Spotted C-40 Crusher 5886 | -7/Waste | Spotted C-40 Crusher 5897 | -7/Waste | Spotted C-40 Crusher 5902 | -7/Waste | Spotted C-40 Crusher 5911 | -7/Waste | Discovered new exit (range 16) 5915 | -7/Waste | Entered Factory 5942 | -7/Factory | Repaired Adv. System Shield 6024 | -7/Factory | Repaired Imp. Light Armor Plating 6034 | -7/Factory | Central database locked down 6073 | -7/Factory | Discovered new exit (range 3) 6240 | -7/Factory | Build established: Hacker-Ninja 6531 | -7/Factory | Repaired Imp. VTOL Module 6740 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7153 | -7/Factory | Discovered new exit (range 16) 7231 | -7/Factory | Entered another Factory area 7231 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7251 | -6/Factory | Identified exit to DSF 7392 | -6/Factory | Discovered new exit (range 7) 7495 | -6/Factory | Identified exit to Lower Caves 7495 | -6/Factory | Identified exit to Extension 7716 | -6/Factory | Discovered new exit (range 4) 7871 | -6/Factory | Fabricated Hacking Suite? 8244 | -6/Factory | Entered another Factory area 8244 | -5/Factory | Evolved 2 slots: Propulsion x2 8304 | -5/Factory | Identified exit to Factory 8329 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 8329 | -5/Factory | Central database locked down 8353 | -5/Factory | Repaired Imp. Light Armor Plating 8487 | -5/Factory | Repaired Cld. VTOL Module 8589 | -5/Factory | Entered another Factory area 8589 | -4/Factory | Evolved 2 slots: Propulsion x2 8603 | -4/Factory | Build established: Hacker-Scout 8700 | -4/Factory | Repaired Lgt. Fission Core+ 8711 | -4/Factory | Central database locked down 8760 | -4/Factory | Discovered new exit (range 14) 8954 | -4/Factory | Repaired Lgt. Fission Core+ 9001 | -4/Factory | Identified exit to Research 9211 | -4/Factory | Lost 3 parts (1p2n) 9228 | -4/Factory | Self-destructed Last Messages --------------- 09184_ U-05 Engineer lays Concrete. 09185_ Penetrated by Slug. 09201_ Slug penetrates Wall. 09209_ U-05 Engineer builds a Wall. 09211_ Lgt. Deuterium Engine destroyed. 09211_ Slug penetrates Wall. 09212_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 09212_ Destroyed Imp. Treads. 09212_ Penetrated by Slug. 09213_ Imp. Light Armor Plating destroyed. 09213_ Penetrated by Slug. 09215_ Slug penetrates Wall. 09217_ Wall collapses. 09218_ Slug penetrates Wall. 09218_ Penetrated by Slug. 09220_ Imp. VTOL Module destroyed. 09220_ Critical hit (Blast). 09221_ U-05 Engineer lays Concrete. 09223_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ??????????????????????????????? | | ??????????? H ?????????????????????????????? | | ???????????## ##?????????????????????????????? | | ???????????## # ?????????????????????????????? | | ###### # #### # ?"""""""""???????????????????? | | ############# # ?? ??????????????????????? | | ## # # """""""""? ##???????????????? | | ## # # ##???????????????? | | # # # """"""""" ##???????????????? | | # # # ##???????????????? | | # [ # #! """"""""" ##???????????????? | | # # # ##???????????????? | | # / # """"""""" ##???????????????? | | " # # p@ ##???????????????? | | "" #% #####p##########???????????????? | | Y # ## #######???????????????? | | # Y ##????????????????????? | | # ##????????????????????? | | # ##????????????????????? | | # ##????????????????????? | | " # h ##?????????????""""???? | | " """####+### ##?????????????""""???? | | ### ### ####?????????????""""???? | | ###### h ### ####?????????????""""???? | | ?##### ### ##########?????????????## | | ????## ### ###########????????????## | | ????## ### ## #######????????## | | ###### ## # #######????????## | | #########"########### # " ## ## | | ## ##### + #"" ###+#####+## | | !!! # ###### # #"" !# ### ## | | !!! """""### # #"T # | | !!! !" "# ########"" # " | | " "# ^^ ########"" # | | # ######## !# ]###### | | # ### / ### #### | | ####+###" ### # ### #### | | ## #" " ### ######## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 33 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed ECM Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory Repaired ---------- Seismic Detector | 50% | -10/Materials Flight Unit | 80% | -8/Materials Adv. System Shield | 10% | -7/Factory Imp. Light Armor Plating | 78% | -7/Factory Imp. VTOL Module | 70% | -7/Factory Imp. Light Armor Plating | 20% | -5/Factory Cld. VTOL Module | 73% | -5/Factory Lgt. Fission Core | 58% | -4/Factory Lgt. Fission Core | 55% | -4/Factory Studied --------- Flight Unit | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Great Axe | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Ew, Corruption Hey, That's Mine! Watch This! We Love MA Challenges ------------ None Game ------ Seed VoltaicPlasmaObliterator Manual? 0 Play Time 02:08:29 Cumulative 27.4 hours Start 2026.03.31 @ 20:24:16 End 2026.04.02 @ 01:46:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: facffc65-da2e-41f0-906f-c4cf08a1d3f1