Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 22:11:24 Player: Mr Goldstein Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (12) 60 Value Destroyed (286) 286 Prototype IDs (217) 4340 Alien Tech Used (2) 400 Bonus (5070) 5070 TOTAL SCORE: 17856 Bonus ------- Pacifist 470 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Encrypted Comm Array Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Stasis Canceller Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Reaction Control System Experimental Utility Shielding Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Stasis Beam Lance > --- INVENTORY -------- Improved Signal Interpreter Encrypted Comm Array Stasis Canceller Transdimensional Reconstructor [Rating: 98] Favorites ----------- Power Antimatter Reactor Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Hover Unit Gravmag System Flight Unit VTOL Module Utility Makeshift System Shield Device Armored Scrap Engine Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Experimental Utility Shielding Weapon Power Maul Energy Gun Advanced Plasma Rifle Launcher Grenade Launcher Special Weapon Stasis Beam Impact Weapon Power Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . 4 . . . . 2 . 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . 1 . . 2 . . . . 1 . 1 1 . . . . . . 1 Utility 6 | . . . 1 . . 2 . . . . 1 . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 59 | . . . . . 2 11 11 1 1 . . 1 5 2 . 4 3 1 9 1 7 Power 7 | . . . . . . . . 1 1 . . . . . . 1 1 . 1 . 2 Engine . | . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 1 . 1 . 2 Propulsion 30 | . . . . . . 10 6 . . . . 1 3 1 . 2 . . 3 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 9 1 . . . . . 1 . . . . . 3 . 1 Flight 15 | . . . . . . 1 5 . . . . 1 2 1 . 2 . . . 1 2 Utility 14 | . . . . . 2 1 2 . . . . . 2 . . . 2 1 2 . 2 Device 5 | . . . . . 1 . . . . . . . . . . . 1 1 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Hackware 4 | . . . . . . . 2 . . . . . 1 . . . . . 1 . . Protection 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . . . . . . . 3 . . . . . . 1 . 1 . . 3 . . Energy Gun 1 | . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 3 . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Lost 28 | . . . . . . . 3 3 1 . . 1 5 . . 4 . 1 . 1 9 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 16 | . . . . . . . 1 3 . . . 1 3 . . 2 . . . 1 5 Utility 7 | . . . . . . . . . . . . . 2 . . 2 . . . . 3 Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . . . . 2 4 1 . . 1 2 . . 3 . 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 36 | . . . . . 11 41 61 48 42 38 33 34 21 29 26 31 34 34 58 66 41 Reactor 1 | . . . . . . . . . . . . . . . . . 5 3 3 5 2 Hover 6 | . . . . . . 29 12 . . . . . 1 . . . . . 10 15 8 Flight 8 | . . . . . . 2 24 17 15 15 13 14 2 10 10 12 10 10 10 8 1 Device 5 | . . . . . 11 7 7 7 7 7 6 6 5 5 5 4 . . 5 5 6 Processor 2 | . . . . . . . . . . . . . . 5 5 5 8 10 10 10 7 Hackware 6 | . . . . . . . 8 15 15 15 13 13 10 8 5 5 5 5 9 10 9 Naked Turns 174 | . 28 106 9 31 . . . . . . . . . . . . . . . . . Heaviest Build 28 | . . . . . 1 4 4 8 8 1 1 1 1 1 1 17 19 19 28 25 26 Greatest Support 36 | 3 3 3 3 3 3 36 22 20 8 8 8 13 12 12 18 27 21 21 33 33 33 Greatest Overweight (x) 2 | . . . . . . 1 . . . . . . . . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 2 5 5 3 3 3 3 3 3 3 3 4 4 4 5 5 5 Average Carried 3 | . . . . . 1 4 3 3 3 3 3 3 2 3 3 3 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 2 5 3 3 3 3 3 3 3 3 3 3 4 4 5 5 3 Scrap Engine Consumption 9 | . . . . . 5 . 2 . . . . . 2 . . . . . . . . Class Distribution -------------------- 40% | Mutant 29% | Hacker-Mutant 16% | Hacker-Sprinter 9% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 853 | 200 . . . . 10 . 173 111 . . . 53 20 . . 98 26 12 99 . 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 526 | . . . . . . . 73 . . . . . . . . . . . 359 11 83 Parts 18 | . . . . . . . 14 . . . . . . . . . . . 4 . . Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 . . . . . . . . . . 4 1 . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 11 | . . . . . . . 10 . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . AOE 10 | . . . . . . . 10 . . . . . . . . . . . . . . Classes Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 10 | . . . . . . . 10 . . . . . . . . . . . . . . Best Kill Streak 4 | . . . . . . . 4 . . . . . . . . . . . . 1 1 Combat Bots Only 4 | . . . . . . . 4 . . . . . . . . . . . . 1 . Max Kills in Single Turn 2 | . . . . . . . 2 . . . . . . . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Damage Taken 5264 | . 85 9 48 122 . 180 304 175 95 . . 59 1275 . . 507 40 342 . 97 1926 Core 2582 | . 85 9 48 122 . 44 45 78 9 . . 20 474 . . 201 22 138 . 24 1263 Absorbed by Shields 83 | . . . . . . . . . . . . . 83 . . . . . . . . Redirected to Shielding 147 | . . . . . . . . . . . . . . . . . . . . 21 126 Regen/Repaired (Parts) 194 | . . . . . . . 58 . . . . . 136 . . . . . . . . Core Remaining (%) 72 | 100 . 62 . . 57 . . . . 74 . 97 52 . . . . . . 66 . Volleys Fired 11 | . . . . . . . 11 . . . . . . . . . . . . . . Largest 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hottest 60 | . . . . . . . 60 . . . . . . . . . . . . . . Shots Fired 12 | . . . . . . . 12 . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . 12 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . 12 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . . . . 1 . . . . . . . . . . . 5 1 3 Core Hits 19 | . . . . . . . 16 . . . . . . . . . . . 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 13 | . . . . . . . . . . . . . . . . 1 . . 5 4 3 Impact 8 | . . . . . . . . . . . . . . . . 1 . . . 4 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . 5 . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1809 | . . 21 . 7 . 4 887 . 1 . . . . . . . . . 437 77 375 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 887 | . . . . . . . 887 . . . . . . . . . . . . . . Melee 786 | . . . . . . . . . . . . . . . . . . . 437 77 272 Ramming 136 | . . 21 . 7 . 4 . . 1 . . . . . . . . . . . 103 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 887 | . . . . . . . 887 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 349 | . . . . . . . . . . . . . . . . . . . . 77 272 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 437 | . . . . . . . . . . . . . . . . . . . 437 . . Highest Corruption 14 | . . . . . . . . . . . . . 5 . 10 10 11 14 14 14 4 Average Corruption 8 | . . . . . . . . . . . . . 4 . 10 10 11 11 14 14 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . . . 5 . 3 7 5 4 5 3 . Message Errors 8 | . . . . . . . . . . . . . . . . 1 2 1 3 1 . Matter Fused 8 | . . . . . . . . . . . . . 1 . 1 2 2 . 1 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . 2 . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 1 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 463 | . . . . . . . 27 . . . . . . . . . . . 256 53 127 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . 27 . . . . . . . . . . . . . . Melee 436 | . . . . . . . . . . . . . . . . . . . 256 53 127 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . 9 . 3 . 2 . . . . . . . . . . . . . . 50 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 17 | . . 6 . 2 . 1 . . 1 . . . . . . . . . . . 7 Targets Rammed 17 | . . 6 . 2 . 1 . . 1 . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 239 | . . . . . . . . 29 . . . . 239 . . . 12 . . . 9 Average Temperature 83 | . . . . . . . . 19 . . . . 139 . . . 12 . . . 9 Received Heat Transfer 558 | . 45 . 9 60 . 63 9 36 . . . 18 75 . . 61 37 42 . . 103 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 755 | . 30 11 18 29 107 344 . . . . 28 69 755 303 121 429 . . . . 486 Initial 300 | . . 11 3 7 10 194 . . . . 28 19 35 298 106 84 . . . . 300 Average 262 | . 12 11 13 19 63 254 . . . . 28 41 509 301 119 224 . . . . 404 Maximum Alert Level 3 | . . . . . . 1 . . . . . . 3 1 . 2 . . . . 2 Low Security (%) 40 | 100 100 100 100 100 100 6 . . . . 100 100 15 . 100 44 . . . . . Level 1 36 | . . . . . . 93 . . . . . . 18 100 . 51 . . . . 40 Level 2 16 | . . . . . . . . . . . . . 33 . . 4 . . . . 59 Level 3 6 | . . . . . . . . . . . . . 33 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 15 | . 2 . . 1 . 1 . . . . . . 4 . . 2 . . . . 5 Investigation 7 | . 1 . . . . 1 . . . . . . 2 . . 2 . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . 1 . . . . . . . . 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . . . 1 . 1 . . . . . . 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . 4 . 2 11 . 9 27 6 4 3 . 19 37 3 6 30 2 10 . 2 39 Peak Tracking Total 17 | . 4 . 2 11 . 6 8 6 4 3 . 14 13 4 6 10 2 7 . 2 17 Tactical Retreats 36 | . . . . . . 4 5 3 . 1 . 2 8 . 1 7 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 8 | . . . . . . 1 . . . . . 1 2 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 28 | . 1 . . 1 4 2 1 . 3 . 1 . 4 1 . 2 . . 3 . 5 Terminals 13 | . . . . 1 1 1 . . . . 1 . 3 1 . 1 . . . . 4 Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 78 | . 1 . . 1 4 3 1 . 22 . 2 . 6 3 . 6 . . 12 . 17 Successful 52 | . 1 . . 1 4 2 1 . 22 . 1 . 4 1 . 1 . . 12 . 2 Failed 26 | . . . . . . 1 . . . . 1 . 2 2 . 5 . . . . 15 Catastrophic 10 | . . . . . . . . . . . . . . 1 . 4 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 2 . . 2 4 3 . . . . . . 2 3 . 6 . . . . 8 Terminals 33 | . . . . 1 1 2 . . . . 2 . 5 3 . 4 . . . . 15 Fabricators 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 46 | . . . . 1 1 1 1 . 22 . 1 . 3 1 . 1 . . 12 . 2 Record 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 5 | . . . . 1 . 1 . . . . . . 1 1 . 1 . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 1 . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 1 . 1 . . . . . . 1 1 . 2 . . . . 5 Full Trace Events 4 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 11 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . 1 Infantry 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 131 | . . . . . . . . . 131 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 . . 1 . . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 2541 | 10 28 106 9 31 156 283 325 149 32 74 13 64 309 50 62 182 131 89 99 99 240 Spaces Moved 5675 | 19 55 199 18 57 213 510 720 468 90 231 40 112 615 146 193 550 366 258 167 204 444 Core 1282 | 19 55 199 18 57 213 236 . . . . . . 430 . . . . . . . 55 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 634 | . . . . . . 11 . . . . . . . . . . . . 97 204 322 Flight 3759 | . . . . . . 263 720 468 90 231 40 112 185 146 193 550 366 258 70 . 67 Fastest Speed 23 | 50 50 50 50 50 50 40 24 23 32 32 32 29 32 32 26 30 34 34 34 42 40 Average Speed 38 | 50 50 50 50 50 50 50 32 31 32 32 32 31 44 32 31 31 34 34 40 42 45 Slowest Speed 150 | 50 50 50 50 50 50 100 40 32 32 32 32 32 50 32 32 35 34 34 150 42 100 Overloaded Moves 7 | . . . . . . . . . . . . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . 12 2 1 3 1 . . . 1 2 14 1 4 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 19 52 4 18 56 21 81 69 77 49 3 79 24 4 95 20 55 52 60 42 22 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 34 | . 1 1 . . 3 1 2 . 21 . . . . . . . 2 . 3 . . Known Exits Taken 9 | . . . . 1 . 1 . . . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 2 . . . . 3 3 . 1 . . . . . . 2 1 . . . Spaces Dug 9 | . . . . . . . 8 . . . . . . . . 1 . . . . . Terrain Destroyed 52 | . . . . . . . 51 . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 51 | . . . . . . . 51 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac DSF Fac Fac Was Fac Upp Upp Zhi Pro Res Total 5900 | 18 54 204 17 58 261 518 794 467 89 229 39 139 644 148 190 541 370 254 186 208 472 Wait 130 | . . . . . 44 . 49 . . . . 27 2 . . . . . . . 8 Move 5573 | 18 54 198 17 56 212 486 715 465 83 228 39 111 614 144 189 521 363 249 166 203 442 Hop 40 | . . . . . . 11 2 1 3 1 . . . 1 1 14 1 4 . . 1 Pick Up 13 | . . . . . 2 5 . . . . . . 1 . . . 2 . 3 . . Fast Attach 47 | . . . . . 2 9 8 1 1 . . 1 4 2 . 3 1 1 7 1 6 Attach 11 | . . . . . . . 3 . . . . . 1 . . 1 2 . 2 . 2 Detach 3 | . . . . . . . 1 . . . . . . . . 1 1 . . . . Swap 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Drop 17 | . . . . . 1 4 5 . 1 . . . . 1 . . . . 2 . 3 Fire 11 | . . . . . . . 11 . . . . . . . . . . . . . . Melee 13 | . . . . . . . . . . . . . . . . 1 . . 5 4 3 Ram 17 | . . 6 . 2 . 1 . . 1 . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . 22 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 11 | -11/Junkyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 16) 39 | -10/Materials | Entered Mines 61 | -10/Mines | Assembled infested the area 78 | -10/Mines | Met a Derelict bent on vengeance 143 | -10/Mines | Discovered new exit (range 6) 145 | -10/Mines | Entered Materials 145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 147 | -9/Materials | Discovered new exit (range 15) 154 | -9/Materials | Entered Storage 175 | -9/Storage | Identified exit to Recycling 183 | -9/Storage | Used back door to open Recycling access 185 | -9/Storage | Entered Recycling 185 | -9/Recycling | Found Scrap Engine 258 | -9/Recycling | Discovered new exit (range 8) 314 | -9/Recycling | Build established: Mutant 341 | -9/Recycling | Entered Factory 341 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 442 | -7/Factory | Identified exit to Lower Caves 624 | -7/Factory | Entered Lower Caves 646 | -7/Lower Caves | Encountered a Warlord checkpoint 678 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 700 | -7/Lower Caves | Learned location of Zion (-6) 947 | -7/Lower Caves | Discovered new exit (range 5) 949 | -7/Lower Caves | Ambushed by research squad 949 | -7/Lower Caves | Entered another Lower Caves area 958 | -7/Lower Caves | Discovered new exit (range 9) 997 | -7/Lower Caves | Lost 4 parts (3n1w) 1040 | -7/Lower Caves | Encountered a Warlord checkpoint 1096 | -7/Lower Caves | Discovered new exit (range 5) 1098 | -7/Lower Caves | Entered Data Miner 1098 | -7/Data Miner | Discovered new exit (range 6) 1105 | -7/Data Miner | Met Data Miner 1110 | -7/Data Miner | Learned location of Section 7 (-2) 1110 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1115 | -7/Data Miner | Received God Mode back door access code from Data Miner 1119 | -7/Data Miner | Interfaced with the Data Conduit 1130 | -7/Data Miner | Entered Proximity Caves 1175 | -6/Proximity Caves | Learned Factory stockpile data 1200 | -6/Proximity Caves | Discovered new exit (range 14) 1204 | -6/Proximity Caves | Entered Factory 1204 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1206 | -6/Factory | Loaded intel: 280 machine locations 1217 | -6/Factory | Identified exit to DSF 1217 | -6/Factory | Entered DSF 1217 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 1218 | -6/DSF | Loaded intel: 3 machine locations 1222 | -6/DSF | Discovered new exit (range 14) 1240 | -6/DSF | Spotted B-75 Beast 1253 | -6/DSF | Sterilization system engaged 1259 | -6/DSF | Build established: Hacker-Sprinter 1273 | -6/DSF | Ambient heat levels rising (+10) 1281 | -6/DSF | Entered Factory 1281 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1282 | -5/Factory | Loaded intel: 278 machine locations 1475 | -5/Factory | Identified exit to Upper Caves 1570 | -5/Factory | Identified exit to Factory 1581 | -5/Factory | Search patrols dispatched 1581 | -5/Factory | Spotted B-75 Beast 1590 | -5/Factory | Entered another Factory area 1590 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -4/Factory | Loaded intel: 247 machine locations 1609 | -4/Factory | Identified exit to Upper Caves 1640 | -4/Factory | Sucked down chute 1640 | -4/Factory | Entered Waste 1643 | -4/Waste | Spotted C-40 Crusher 1652 | -4/Waste | Spotted C-40 Crusher 1655 | -4/Waste | EMP discharged 1655 | -4/Waste | System corruption reached 10% 1655 | -4/Waste | Spotted C-40 Crusher 1675 | -4/Waste | Spotted C-40 Crusher 1680 | -4/Waste | Spotted C-40 Crusher 1684 | -4/Waste | Spotted C-40 Crusher 1699 | -4/Waste | Discovered new exit (range 10) 1701 | -4/Waste | Identified exit to Factory 1702 | -4/Waste | Entered Factory 1703 | -4/Factory | Loaded intel: 225 machine locations 1884 | -4/Factory | Entered Upper Caves 1905 | -4/Upper Caves | Met a Warlord Commander 1908 | -4/Upper Caves | Found Encrypted Comm Array 1909 | -4/Upper Caves | Lost 3 parts (1n2u) 1981 | -4/Upper Caves | Learned Research security intel 2010 | -4/Upper Caves | Discovered new exit (range 15) 2014 | -4/Upper Caves | Identified exit to Upper Caves 2015 | -4/Upper Caves | Entered another Upper Caves area 2022 | -4/Upper Caves | Encountered a Warlord checkpoint 2097 | -4/Upper Caves | Discovered new exit (range 15) 2104 | -4/Upper Caves | Identified exit to Zhirov 2104 | -4/Upper Caves | Entered Zhirov 2104 | -4/Zhirov | Discovered new exit (range 3) 2111 | -4/Zhirov | Met Zhirov 2119 | -4/Zhirov | Found Alien Artifact 2119 | -4/Zhirov | Identified Integrated Reactor 2119 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2124 | -4/Zhirov | Found Alien Artifact 2190 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2202 | -4/Zhirov | Identified exit to Proximity Caves 2203 | -4/Zhirov | Entered Proximity Caves 2207 | -3/Proximity Caves | Spotter reported a threat 2260 | -3/Proximity Caves | Spotter reported a threat 2301 | -3/Proximity Caves | Discovered new exit (range 3) 2302 | -3/Proximity Caves | Identified exit to Research 2302 | -3/Proximity Caves | Entered Research 2302 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2304 | -3/Research | Loaded intel: 94 machine locations 2315 | -3/Research | Identified exit to Research 2338 | -3/Research | Found Adv. EM Disruption Field 2401 | -3/Research | Build established: Hacker-Mutant 2460 | -3/Research | Intercept squad dispatched 2479 | -3/Research | Spotted Tracker 2480 | -3/Research | Spotted Tracker 2488 | -3/Research | Spotted B-86 Titan 2494 | -3/Research | Identified Transdimensional Reconstructor 2494 | -3/Research | Warped through subspace 2495 | -3/Research | Core integrity fell below 50% 2507 | -3/Research | Joined by Warlord Infantry squad 2516 | -3/Research | Spotted Combat Programmer 2521 | -3/Research | Core integrity fell below 20% 2542 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02516_ Acquired 15 matter. 02517_ K-01 Serf collects debris. 02517_ S-43 Plague suffers critical hit (Burn). 02517_ EMDS Slug penetrates PL-7ZX(g). 02518_ TB-33E(g) destroyed. 02518_ S-43 Plague destroyed. 02518_ S-43 Plague suffers critical hit (Burn). 02520_ K-01 Serf collects debris. 02520_ Knocked back. 02520_ Penetrated by EMDS Slug. 02522_ S-43 Plague overheating. 02522_ R-10 Processor collects Xenon Bombardment Thruster. 02528_ Penetrated by EMDS Slug. 02532_ Connecting with Terminal... 02534_ ALERT: Suspicious activity at Terminal R011. Dispatching Investigation squad. 02537_ EMDS Slug penetrates Reaction Chamber. 02537_ Reaction Chamber disabled. 02538_ Penetrated by Slug. 02540_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????"""T"""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##############??????? | | ?????????????????????????????# """ #??????? | | ????????????????????????? # "T" ###????? | | ???????????????????????? # """ " " ""#????? | | ????????????????????????# s # """ ""#????? | | ????????????????????????# # """ ""#????? | | ????????????????????????# # T#????? | | ????????????????????????# s # ""#????? | | ?????""?????????????????# # """ """ ""#????? | | ?????""?????????????????# s # "" """ ""#????? | | ?????"Y?????????????????+ s # "" """ ###????? | | ?????""?????????????????# # #??????? | | ?????""?????????????????#h # #??????? | | T????????????????????#### #####+####+########## | | ?????????????????????# p | | ?????????????????????# h ####### | | ?????????????????????# < #??#### | | ?????????????????????# @ #??# | | ?????????????????????#####+##### ####+###??# | | ????????????????????????? ???# #?????????# | | ????????????????????????? ???# #?????????# | | ???????????????????""??? """??# +?????????# | | ???????????????????""??? """??+ #?????????# | | ???????????????????""?? """ ?# #?????????# | | ???????????????????G??? ?# #?????????# " | | ???????????????????""? # #?????????# " | | ???????????????????""? """? # #?????????# " | | ???????????????????"" """??# #?????????# | | ????????????????????? """??? #?????????# | | ???????????????????? ??????? #???????????## | | ???????????????????? ??????? ?????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | """???""?????????????????????????????????????????? | | """??S""?????????????????????????????????????????? | | """??""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 50 Utility Shielding 90 Evasion (%) 68 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeepAuthchipComputer Manual? 0 Play Time 00:39:50 Cumulative 252.9 hours Start 2023.05.29 @ 21:32:36 End 2023.05.29 @ 22:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 751 Rogue 751 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 228683cc-f649-4661-975a-7bf52bac2308