Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 16:20:53 Player: pappous Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1157) 1157 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2290 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 125/125 System Corruption 4% Temperature Cool (12) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod (200) Light Armor Plating Medium Armor Plating Trap Extractor (0/4) Medium Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle EMP Blaster Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit High-powered Tractor Beam > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Huge Storage Unit High-capacity Matter Pod Medium Laser Medium Laser EMP Blaster Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 8 17 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 7 | 1 2 4 Treads 3 | . 1 2 Leg . | . . . Wheel 4 | 1 1 2 Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 2 | . . 2 Storage 3 | 1 2 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 3 5 Energy Gun 8 | 2 2 4 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 3 | . 3 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 73 | . 79 70 Engine 7 | . 12 5 Treads 10 | . 11 10 Wheel 7 | . 12 5 Device 6 | . . 9 Storage 11 | . 14 11 Processor 4 | . . 7 Energy Gun 16 | . 16 16 Ballistic Gun 6 | . 11 4 Naked Turns . | . . . Heaviest Build 34 | 14 34 33 Greatest Support 20 | 10 20 20 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 11 15 Average Carried 9 | 2 7 10 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 11 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 829 | 228 181 420 Remotely 73 | . . 73 Salvage Created 1555 | . 369 1186 Parts 81 | . 30 51 Haulers Intercepted . | . . . Recyclers Shooed 4 | . . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 40 | . 15 25 Guns 38 | . 14 24 AOE 1 | . 1 . Classes Destroyed 6 | . 2 4 Worker 2 | . . 2 Recycler 2 | . . 2 Swarmer 15 | . 9 6 Grunt 17 | . 6 11 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 5 | . 5 4 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2025 | . 618 1407 Core 504 | . 96 408 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 61 . Volleys Fired 132 | . 43 89 Largest 2 | . 2 2 Hottest 106 | . 80 106 Shots Fired 244 | . 77 167 Gun 244 | . 77 167 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 61 | . 29 32 Thermal 164 | . 29 135 Explosive . | . . . Electromagnetic 19 | . 19 . Robot Hit Streak 22 | . 7 22 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 171 | . 42 129 Core Hits 77 | . 22 55 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . . 9 Burn 9 | . . 9 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2266 | . 543 1723 Guns 2052 | . 487 1565 Cannons . | . . . Explosions 211 | . 53 158 Melee . | . . . Ramming 3 | . 3 . Kinetic 393 | . 173 220 Thermal 1606 | . 261 1345 Explosive . | . . . Electromagnetic 264 | . 106 158 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 1 4 Average Corruption 3 | . 1 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 27 | . 1 26 Message Errors 6 | . 1 5 Matter Fused 5 | . . 5 Heat Flow Errors 3 | . . 3 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Data Loss (minor) 6 | . . 6 Data Loss (major) 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 106 | . 34 72 Shots 4 | . 1 3 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 283 | . 102 283 Average Temperature 46 | . 34 51 Received Heat Transfer 579 | . 102 477 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 19 | . 1 18 Heat Transferred 4912 | . 525 4387 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 463 | . 220 463 Initial 92 | . . 92 Average 184 | . 114 226 Maximum Alert Level 2 | . 1 2 Low Security (%) 61 | 100 91 44 Level 1 36 | . 8 51 Level 2 2 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 69 | . 26 43 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 2 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 3 | . 1 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2135 | 54 688 1393 Spaces Moved 1084 | 39 446 599 Core 1 | 1 . . Treads 227 | . 15 212 Legs . | . . . Wheels 856 | 38 431 387 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 105 Average Speed 138 | 92 114 159 Slowest Speed 240 | 95 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 3 86 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1474 | 53 546 875 Wait 188 | 5 34 149 Move 1082 | 38 445 599 Hop . | . . . Pick Up 28 | 4 10 14 Fast Attach 14 | 5 3 6 Attach 9 | . 2 7 Detach 1 | . 1 . Swap 8 | 1 3 4 Drop 10 | . 3 7 Fire 132 | . 43 89 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Lost 3 parts (1p1n1w) 318 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 7) 485 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x2 790 | -9/Materials | Discovered new exit (range 8) 1393 | -9/Materials | Core integrity fell below 50% 1440 | -9/Materials | Discovered new exit (range 9) 1778 | -9/Materials | Discovered new exit (range 18) 1940 | -9/Materials | Build established: Scavenger-Mutant 1981 | -9/Materials | Core integrity fell below 20% 2136 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02073_ W-16 Scout sends out distress signal. 02080_ S-10 Pest destroyed. 02082_ K-01 Serf collects debris. 02083_ S-10 Pest destroyed. 02083_ Switching to secondary target: S-10 Pest. 02084_ K-01 Serf collects debris. 02086_ Lgt. Ion Engine melted. 02086_ S-10 Pest destroyed. 02087_ K-01 Serf collects debris. 02094_ Acquired Lgt. Assault Rifle. 02097_ CJ5Q&63/<=T#ZAMNNN M5I9IHN1AZGVW3ZN 02097_ Acquired Lgt. Assault Rifle. 02100_ Acquired Lgt. Armor Plating. 02104_ R-06 Scavenger collects Lgt. Assault Rifle. 02114_ Lgt. Treads destroyed. 02127_ Y-45 Defender suffers critical hit (Burn). 02132_ Y-45 Defender heat damages Beam Rifle, Hvy. Assault Rifle. 02133_ Heat Sink melted. 02133_ Lgt. Treads melted. 02133_ Y-45 Defender destroyed. 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""" # #???????????????????? | | ??# % #? # """ #???????????????????? | | ??# ![ ## ! [# """ "???????????????????? | | ??#" *%= ##??#### """ "#??????????????????? | | ??# % #??????# ?? "#??????????????????? | | ??# [ #??????# ???? T#??????????????????? | | ??# ########??????# "????? "???????????????????? | | ??##??????????????" "???????????????????????????? | | ??????????????????? "???????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpAnalysisScanner Manual? 0 Play Time 00:17:22 Cumulative 76.5 hours Start 2022.04.20 @ 19:27:12 End 2022.04.21 @ 16:20:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 380c9d67-0c2f-49d7-9044-7cd8942b328f