Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 13:33:51 Player: DGSTER Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (210) 1050 Value Destroyed (9424) 9424 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2033) 2033 TOTAL SCORE: 18927 Bonus ------- High Alert Combat Kills 1645 Follower Combat Kills 690 Met Data Miner 300 Friendly Fire -602 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 83/100 System Corruption 34% Temperature Cool (0) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (11) ----- Experimental Heat Sink Enhanced Optical Array Advanced Target Analyzer Advanced Recalibrator > --- WEAPON (4) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- Cooled Impulse Thruster Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Kinecellerator Advanced Transmission Jammer Improved Medium Armor Plating Improved Thermal Shield Improved Hardlight Generator > --- WEAPON ----------- Dispersion Rifle KE Penetrator Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Advanced Targeting Computer Long-range Proton Cannon Matter Neutralizer Matter Neutralizer Tesla Bomb Launcher Heavy Rocket Launcher Shock Maul [Rating: 126] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Heavy Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 2 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 1 . 1 . . Utility 9 | . . 2 2 2 . . . 1 1 . . 1 Weapon 2 | . . . . . . . . . 1 . . 1 Parts Attached 272 | 6 4 19 14 44 4 . 9 19 10 12 46 85 Power 44 | 1 1 5 1 5 1 . 2 . 1 1 11 15 Engine 11 | 1 1 4 . 2 1 . 1 . 1 . . . Core 16 | . . 1 1 3 . . 1 . . 1 8 1 Reactor 17 | . . . . . . . . . . . 3 14 Propulsion 55 | 2 . 3 2 8 . . 2 3 2 2 10 21 Treads 9 | . . . . . . . . . . . . 9 Leg 38 | 2 . 3 2 8 . . 2 3 2 2 10 4 Wheel 1 | . . . . . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . 4 Flight 3 | . . . . . . . . . . . . 3 Utility 78 | 1 2 7 5 12 2 . 2 9 5 4 12 17 Device 50 | . 1 3 4 7 2 . . 6 4 2 8 13 Storage 4 | 1 1 . 1 . . . . . . 1 . . Processor 7 | . . 1 . . . . . 3 . . 1 2 Hackware 1 | . . . . 1 . . . . . . . . Protection 16 | . . 3 . 4 . . 2 . 1 1 3 2 Artifact . | . . . . . . . . . . . . . Weapon 95 | 2 1 4 6 19 1 . 3 7 2 5 13 32 Energy Gun 32 | 1 1 3 1 5 1 . . 3 . 3 5 9 Energy Cannon 7 | . . . . . . . . 1 . 1 1 4 Ballistic Gun 32 | 1 . 1 4 9 . . 2 . 1 . 4 10 Ballistic Cannon 5 | . . . . . . . . 2 . 1 1 1 Launcher 11 | . . . 1 3 . . 1 . . . 1 5 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . 1 . . 2 Slashing Weapon 4 | . . . . 2 . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 5 . . . 2 1 1 . 5 Corrupted Parts 6 | . . . . . . . . . . . 4 2 System Corruption 23 | . . . . . . . . . . . 14 9 Parts Lost 102 | . 1 5 6 14 . . 7 5 3 4 15 42 Power 11 | . . . 1 3 . . 1 . . . 2 4 Propulsion 20 | . . . 2 2 . . 1 . 2 1 3 9 Utility 41 | . . 4 1 6 . . 2 5 1 2 6 14 Weapon 30 | . 1 1 2 3 . . 3 . . 1 4 15 Highest Loss Streak 10 | . 1 3 4 3 . . 3 4 2 2 6 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 91 86 92 97 100 91 89 92 97 90 73 Engine 3 | . 14 7 . . 7 7 6 6 4 5 . . Core 3 | . . 3 8 6 . . . . . 4 6 . Reactor 1 | . . . . . . . . . . . 2 6 Treads 1 | . . . . . . . . . . . . 8 Leg 16 | . 28 22 17 14 15 15 14 18 16 20 19 5 Device 18 | . 7 5 14 17 27 30 26 19 24 25 22 15 Storage 8 | . 14 11 16 14 7 7 7 6 5 5 5 3 Processor 10 | . . 9 9 7 7 7 7 11 17 15 15 15 Hackware 2 | . . . . 6 7 7 7 5 . . . . Protection 4 | . . 10 . 6 7 7 3 5 3 5 3 . Energy Gun 7 | . 14 11 7 10 5 7 . 5 5 7 6 3 Ballistic Gun 6 | . 14 10 10 3 8 7 12 2 3 1 4 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 13 29 37 42 50 56 56 53 53 60 77 83 83 Greatest Support 126 | 20 20 26 26 34 34 34 34 60 60 80 90 126 Greatest Overweight (x) 2 | . 1 1 2 1 1 1 2 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 3 9 12 15 15 13 12 12 15 15 15 15 15 Average Carried 12 | 1 4 10 13 14 11 12 9 13 12 12 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 12 15 13 12 12 8 13 15 15 15 1 Class Distribution -------------------- 43% | Mutant 30% | Scavenger-Mutant 19% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Matter Collected 5449 | 190 136 417 263 608 144 . 351 312 385 303 1124 1216 Remotely 1053 | . . 258 61 38 . . . 276 276 144 . . Salvage Created 9063 | . 246 632 462 789 52 . 426 517 605 447 2031 2856 Parts 426 | . 17 49 34 38 6 . 16 24 13 24 85 120 Haulers Intercepted 1 | . . . . . . . . . . . . 1 Recyclers Shooed 8 | . . . 2 2 . . . 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . 6 . 15 . . . . . Prevented 2 | . . . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Combat Hostiles Destroyed 179 | . 6 15 13 19 3 . 10 13 12 10 29 49 Guns 130 | . 6 15 9 18 3 . 10 7 7 7 24 24 Cannons 25 | . . . . . . . . 5 5 2 3 10 AOE 18 | . . . 4 1 . . . . . . 1 12 Classes Destroyed 19 | . 3 3 2 6 . . . . . 1 2 2 Worker 8 | . . . . 1 . . . 2 . . 3 2 Builder 10 | . . . . 3 . . . . . 1 4 2 Tunneler 2 | . . . . . . . . . . 1 1 . Hauler 1 | . . . . . . . . . . . . 1 Recycler 2 | . . 1 . . . . . . . . 1 . Mechanic 2 | . 1 . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 2 . Watcher 2 | . . . 2 . . . . . . . . . Swarmer 56 | . 1 4 4 4 3 . . 5 . 4 11 20 Grunt 52 | . 5 7 4 3 . . 8 2 8 . 8 7 Brawler 6 | . . . . 1 . . 2 . . . . 3 Duelist 4 | . . 1 . . . . . 1 . . . 2 Sentry 26 | . . 3 4 3 . . . 2 2 3 5 4 Specialist 2 | . . . . 2 . . . . . . . . Hunter 5 | . . . 1 2 . . . . . . 2 . Programmer 23 | . . . . 3 . . . 3 2 3 . 12 Heavy 1 | . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . . 1 . Best Kill Streak 13 | . 5 3 8 5 3 . 3 7 6 4 9 13 Combat Bots Only 10 | . 3 3 6 5 3 . 3 6 6 4 6 10 Max Kills in Single Turn 5 | . 1 2 3 2 1 . 1 2 1 2 3 5 Gunslinging 1 | . . 1 . . . . . . . . 1 1 Exploded 4 | . . . 1 1 . . . . . . 1 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Hostile Shots Fired 1368 | . 57 79 79 194 76 . 52 92 45 53 232 409 Missed 395 | . 18 20 25 57 25 . 17 22 14 17 53 127 Damage Taken 16832 | . 436 745 818 2074 512 . 600 855 621 662 2749 6760 Core 2910 | . 148 140 149 257 99 . 32 136 77 73 436 1363 Absorbed by Shields 310 | . . . . . 56 . 132 32 . . 54 36 Ignored by Resistances 993 | . . . . . . . . . 89 44 852 8 Regen/Repaired (Parts) 443 | . . . . 102 . . . . 197 144 . . Core Remaining (%) 69 | 100 40 65 72 . . . 44 84 92 . 55 . Volleys Fired 462 | . 22 34 30 52 8 . 36 30 29 24 92 105 Largest 4 | . 2 2 2 2 2 . 2 2 3 3 3 4 Hottest 280 | . 60 80 88 169 115 . 115 175 168 216 251 280 Shots Fired 997 | . 44 67 54 106 16 . 54 55 81 69 194 257 Gun 828 | . 44 67 48 101 16 . 52 42 52 46 173 187 Cannon 149 | . . . . . . . . 13 29 23 20 64 Launcher 20 | . . . 6 5 . . 2 . . . 1 6 Special . | . . . . . . . . . . . . . Kinetic 544 | . 22 30 37 37 11 . 46 24 58 38 97 144 Thermal 425 | . 22 37 11 64 5 . 6 31 23 31 96 99 Explosive 14 | . . . 6 2 . . 2 . . . 1 3 Electromagnetic 14 | . . . . 3 . . . . . . . 11 Robot Hit Streak 39 | . 10 10 16 14 3 . 9 12 18 26 15 39 Robot Miss Streak 11 | . 2 2 4 11 5 . 3 5 3 3 3 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 14 | . . 1 . 1 1 . 1 1 . . 5 4 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 . . 1 1 Shots Hit Robots 741 | . 33 51 42 88 7 . 42 47 60 50 129 192 Core Hits 471 | . 13 25 29 81 5 . 37 32 29 25 86 109 Critical Kills 8 | . . . . . . . . . . . 5 3 Critical Parts Destroyed 10 | . . 1 . . . . . . 1 . 2 6 Critical Strikes 42 | . . 1 1 1 . . . 6 4 4 11 14 Burn 18 | . . . 1 1 . . . 5 3 2 3 3 Meltdown 2 | . . . . . . . . . . . 1 1 Destroy 15 | . . 1 . . . . . . 1 . 6 7 Blast 4 | . . . . . . . . 1 . 2 1 . Corrupt 1 | . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 18 | . . . . 5 . . . 2 . . 3 8 Impact 8 | . . . . . . . . . . . . 8 Slashing 10 | . . . . 5 . . . 2 . . 3 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22041 | 6 405 722 1203 1973 208 . 1090 1149 1439 1458 4498 7890 Guns 15069 | . 402 701 538 1699 208 . 940 758 856 937 3558 4472 Cannons 3669 | . . . . . . . . 368 583 459 458 1801 Explosions 2866 | . . . 640 252 . . 150 . . 30 438 1356 Melee 185 | . . . . . . . . . . . . 185 Ramming 252 | 6 3 21 25 22 . . . 23 . 32 44 76 Kinetic 9985 | . 212 333 370 458 73 . 743 577 1139 709 2097 3274 Thermal 9185 | . 190 368 467 1241 135 . 197 549 300 687 2190 2861 Explosive 1655 | . . . 341 110 . . 150 . . . 167 887 Electromagnetic 779 | . . . . 142 . . . . . 30 . 607 Impact 185 | . . . . . . . . . . . . 185 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 34 | . . . . 7 7 7 15 2 1 3 19 34 Average Corruption 8 | . . . . 5 7 7 10 1 1 2 14 9 Corruption Purged 6 | . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . Effects 252 | . . . . 42 33 5 35 5 1 6 75 50 Message Errors 55 | . . . . 9 12 1 11 1 . 1 13 7 Matter Fused 53 | . . . . 8 8 1 6 . . 2 14 14 Heat Flow Errors 28 | . . . . 1 3 1 6 2 . 1 7 7 Energy Discharges 26 | . . . . 4 1 . 2 1 . 1 11 6 Parts Rejected 5 | . . . . . . . 1 . . . 3 1 Parts Fused 2 | . . . . . 1 . . . . . 1 . Data Loss (minor) 32 | . . . . 10 3 1 3 1 . . 9 5 Data Loss (major) 13 | . . . . 5 1 . 2 . . . 4 1 Misfires 11 | . . . . 3 3 . 2 . 1 1 . 1 Alerts 6 | . . . . 1 1 1 . . . . 2 1 Misdirections 9 | . . . . . . . . . . . 4 5 Weapon Failures 12 | . . . . 1 . . 2 . . . 7 2 Overload Shots 12 | . . . . . . . . . . . . 12 Effects 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Overflow Damage 375 | . . . 97 . . . 8 8 29 . 2 231 Projectiles 68 | . . . . . . . . 8 29 . . 31 Explosions 140 | . . . 97 . . . 8 . . . . 35 Melee 167 | . . . . . . . . . . . 2 165 Knockbacks 27 | . . 1 1 . . . . 6 6 2 2 9 Impact 7 | . . 1 1 . . . . . . . 1 4 Kinetic 17 | . . . . . . . . 4 5 2 1 5 Secondary 3 | . . . . . . . . 2 1 . . . Self-Inflicted Damage 277 | . . . 67 35 . . 50 . 63 . 40 22 Shots 6 | . . . 1 1 . . 2 . 1 . 1 . Rammed 11 | . . . . . . . . . . . . 11 Targets Rammed 42 | 3 2 3 6 4 . . . 3 . 3 5 13 Kicked 31 | 3 2 3 6 4 . . . 3 . 3 5 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 436 | . 6 189 92 333 194 99 223 205 335 238 436 208 Average Temperature 87 | . 6 50 55 61 78 57 74 65 137 49 125 68 Received Heat Transfer 2684 | . 174 264 261 273 22 . 248 153 257 63 519 450 Effects 2 | . . . . . . . . . . . 2 . Shutdowns 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . . 8 Impact Corruptions 6 | . . . . . . . . . . . 1 5 Robots Melted 6 | . . . . . . . . 1 . 1 1 3 Combat Hostiles 5 | . . . . . . . . 1 . 1 1 2 Parts Melted 27 | . 1 1 1 1 . . . 7 2 2 2 10 Heat Transferred 16012 | . 425 904 681 1775 225 . 325 1811 1100 1396 3194 4176 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Peak Influence 1185 | . 180 168 325 239 . . . 120 222 318 853 1185 Initial 411 | . . . 16 132 . . . . 53 108 60 411 Average 270 | . 88 81 204 129 . . . 52 78 187 450 772 Maximum Alert Level 4 | . . . 1 1 . . . . 1 1 3 4 Low Security (%) 63 | 100 100 100 38 94 . . . 100 88 63 23 . Level 1 12 | . . . 61 5 . . . . 11 36 19 . Level 2 11 | . . . . . . . . . . . 35 38 Level 3 9 | . . . . . . . . . . . 20 42 Level 4 2 | . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . 3 2 1 7 . . . 6 3 1 3 13 Investigation 7 | . 1 1 1 . . . . . 1 . 2 1 Extermination 10 | . . . . 2 . . . 3 1 1 . 3 Reinforcement 12 | . 2 1 . 5 . . . . 1 . 1 2 Assault 4 | . . . . . . . . . . . . 4 Garrison 6 | . . . . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Distress Signals 7 | . . 1 1 1 . . . . . . 2 2 Communications Jammed 69 | . . . . . . . . . . 14 50 5 Distress Signals 66 | . . . . . . . . . . 12 50 4 Times Spotted 286 | . 12 21 22 29 5 . 11 15 13 14 61 83 Peak Tracking Total 13 | . 6 5 8 5 3 . 4 3 5 4 9 13 Tactical Retreats 17 | . 1 1 1 1 2 . 1 . . . 5 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Traps Triggered 9 | . 2 . 1 2 . . . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . 2 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Machines Disabled 19 | . . . 2 3 . . . . 2 4 6 2 Max in Single Turn 3 | . . . 2 2 . . . . 2 3 2 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Machines Accessed 43 | . 1 4 2 8 . 4 . 3 5 5 7 4 Terminals 25 | . 1 4 1 2 . . . 3 4 2 7 1 Fabricators 4 | . . . . 1 . . . . . 2 . 1 Repair Stations 4 | . . . . 1 . . . . 1 1 . 1 Recycling Units 2 | . . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . 1 Total Hacks 105 | . 1 12 3 14 . 29 . 6 11 11 13 5 Successful 57 | . . 6 1 5 . 29 . 1 6 3 3 3 Failed 48 | . 1 6 2 9 . . . 5 5 8 10 2 Catastrophic 16 | . 1 1 . 3 . . . 2 1 1 6 1 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . 2 . . . . . 1 . 1 . . Terminals 49 | . 1 12 2 4 . . . 6 7 3 13 1 Fabricators 10 | . . . . 2 . . . . . 6 . 2 Repair Stations 9 | . . . . 2 . . . . 4 2 . 1 Recycling Units 2 | . . . 1 1 . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . 1 Terminal Hacks 42 | . . 6 . . . 29 . 1 2 . 3 1 Record 18 | . . 3 . . . 11 . 1 1 . 2 . Part Schematic 11 | . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 3 | . . 1 . . . . . . 1 . . 1 Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . 2 . . . . 4 2 . . Scan Component 4 | . . . . 1 . . . . 2 1 . . Repair 4 | . . . . 1 . . . . 2 1 . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 1 3 2 6 . . . 3 5 5 7 3 Full Trace Events 4 | . . 1 . . . . . . 1 . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . Parts Repaired 4 | . . . . 1 . . . . 2 1 . . Time 205 | . . . . 19 . . . . 136 50 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . 16 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Total Allies 23 | . . . . . . . . . . . 23 . Largest Group 10 | . . . . . . . . . . . 10 . Highest-Rated Group 534 | . . . . . . . . . . . 534 . Highest-Rated Ally 159 | . . . . . . . . . . . 159 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 119 | . . . . . . . . . . . 119 . Total Damage 3610 | . . . . . . . . . . . 3610 . Kills 21 | . . . . . . . . . . . 21 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Turns Passed 13515 | 60 413 1244 770 2608 1045 182 1004 880 1000 834 1715 1760 Spaces Moved 6846 | 39 238 552 306 1188 485 92 459 513 573 516 925 960 Core 92 | 5 . . . . . . . . . . . 87 Treads 309 | . . . . . . . . . . . . 309 Legs 6216 | 34 238 552 306 1188 485 92 459 513 573 516 925 335 Wheels 23 | . . . . . . . . . . . . 23 Hover 31 | . . . . . . . . . . . . 31 Flight 175 | . . . . . . . . . . . . 175 Fastest Speed 32 | 50 120 190 190 190 200 200 200 120 120 120 120 32 Average Speed 155 | 111 134 190 190 195 200 200 200 133 120 121 121 115 Slowest Speed 320 | 120 190 190 260 200 200 200 270 200 190 190 190 320 Overloaded Moves 84 | . . . . . . . . . . . . 84 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 46 35 38 31 59 69 54 17 16 15 86 21 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . . . Spaces Dug 13 | . . . . 4 . . . 2 . . 3 4 Terrain Destroyed 271 | . . . 67 31 2 . 35 2 32 4 50 48 Melee 13 | . . . . 4 . . . 2 . . 3 4 Projectile 64 | . . . . . 2 . . . 6 4 29 23 AOE 194 | . . . 67 27 . . 35 . 26 . 18 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Ext Res Total 8940 | 55 288 681 439 1372 554 91 511 665 839 681 1359 1405 Wait 730 | . 8 38 54 28 56 . 4 57 206 104 32 143 Move 6833 | 38 238 551 305 1187 484 91 458 512 572 515 924 958 Hop 1 | . . . . . . . . . . . . 1 Pick Up 243 | 8 12 21 20 30 2 . 4 25 16 14 38 53 Fast Attach . | . . . . . . . . . . . . . Attach 187 | 6 2 10 11 21 3 . 7 15 10 10 30 62 Detach 36 | . . 3 2 4 . . . 3 1 2 8 13 Swap 85 | . 2 9 3 23 1 . 2 4 . 2 16 23 Drop 113 | . 3 12 8 18 . . . 14 5 7 19 27 Fire 462 | . 22 34 30 52 8 . 36 30 29 24 92 105 Melee 18 | . . . . 5 . . . 2 . . 3 8 Ram 8 | . . . . . . . . . . . . 8 Kick 30 | 3 1 3 6 4 . . . 3 . 3 5 2 Crush 2 | . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire 192 | . . . . . . . . . . . 192 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Core integrity fell below 50% 319 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Lost 3 parts (2u1w) 993 | -9/Materials | Build established: Scavenger-Mutant 1193 | -9/Materials | Discovered new exit (range 9) 1417 | -9/Materials | Discovered new exit (range 8) 1718 | -9/Materials | Entered another Materials area 1718 | -8/Materials | Evolved 2 slots: Utility x2 1718 | -8/Materials | Discovered new exit (range 7) 1876 | -8/Materials | Lost 4 parts (2n1u1w) 2475 | -8/Materials | Discovered new exit (range 8) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x2 3057 | -7/Factory | Lost 3 parts (1u2w) 3387 | -7/Factory | Cargo convoy interrupted 3413 | -7/Factory | Build established: Mutant 3429 | -7/Factory | Found Prototype Launcher 3430 | -7/Factory | Identified Tesla Bomb Launcher 3522 | -7/Factory | Repaired Carbon-fiber Leg 4797 | -7/Factory | Build established: Scavenger-Mutant 4997 | -7/Factory | Lost 3 parts (2u1w) 5044 | -7/Factory | Discovered new exit (range 14) 5096 | -7/Factory | Entered Lower Caves 5124 | -7/Lower Caves | Lost 3 parts (2p1u) 5191 | -7/Lower Caves | Spotted B-75 Beast 5250 | -7/Lower Caves | Build established: Mutant 5657 | -7/Lower Caves | Core integrity fell below 50% 6107 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6141 | -7/Lower Caves | Entered Data Miner 6141 | -7/Data Miner | Discovered new exit (range 6) 6179 | -7/Data Miner | Met Data Miner 6213 | -7/Data Miner | Learned location of Section 7 (-2) 6213 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6247 | -7/Data Miner | Received God Mode back door access code from Data Miner 6323 | -7/Data Miner | Entered Proximity Caves 6562 | -6/Proximity Caves | Identified exit to Factory 6608 | -6/Proximity Caves | Learned location of Extension (-4) 6873 | -6/Proximity Caves | System corruption reached 10% 7045 | -6/Proximity Caves | Lost 3 parts (1p2w) 7327 | -6/Proximity Caves | Entered Factory 7327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8088 | -6/Factory | Garrison activated, responded to threat 8142 | -6/Factory | Garrison activated, responded to threat 8156 | -6/Factory | Discovered new exit (range 12) 8207 | -6/Factory | Entered another Factory area 8207 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8222 | -5/Factory | Lost 4 parts (4u) 8710 | -5/Factory | Repaired F-cell Engine 8768 | -5/Factory | Repaired Neutrino Core 8892 | -5/Factory | Build established: Gunner 8993 | -5/Factory | Discovered new exit (range 19) 9207 | -5/Factory | Entered another Factory area 9207 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9456 | -4/Factory | Repaired Magnetic Acceleration Cannon 9673 | -4/Factory | Discovered new exit (range 10) 9764 | -4/Factory | Build established: Scavenger-Gunner 9972 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 10041 | -4/Factory | Entered Extension 10215 | -4/Extension | System corruption reached 10% 10282 | -4/Extension | Rescued a captive Derelict 10283 | -4/Extension | Rescued a captive Derelict 10314 | -4/Extension | Rescued A7 10331 | -4/Extension | Rescued a captive Derelict 10332 | -4/Extension | Rescued a captive Derelict 10414 | -4/Extension | Rescued a captive Derelict 10414 | -4/Extension | Rescued a captive Derelict 10473 | -4/Extension | Energy Cycler disabled 10473 | -4/Extension | Rescued a captive Derelict 10473 | -4/Extension | Rescued a captive Derelict 10473 | -4/Extension | Rescued a captive Derelict 10482 | -4/Extension | Rescued a captive Derelict 10537 | -4/Extension | Spotted B-86 Titan 10557 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10557 | -4/Extension | Spotted B-86 Titan 10558 | -4/Extension | Discovered new exit (range 19) 10579 | -4/Extension | Destroyed B-86 Titan 10589 | -4/Extension | Lost 12 allies 10618 | -4/Extension | Lost 6 parts (2p2n1u1w) 10790 | -4/Extension | Destroyed B-86 Titan 10822 | -4/Extension | Lost 3 parts (1n2w) 10870 | -4/Extension | Build established: Scavenger-Mutant 10991 | -4/Extension | Disrupted transfer network 11058 | -4/Extension | Lost 3 allies 11205 | -4/Extension | Build established: Scavenger-Gunner 11309 | -4/Extension | Lost 3 allies 11393 | -4/Extension | Discovered new exit (range 10) 11394 | -4/Extension | Discovered new exit (range 6) 11397 | -4/Extension | Disrupted transfer network 11756 | -4/Extension | Entered Research 11756 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11761 | -3/Research | Build established: Scavenger-Mutant 12108 | -3/Research | Build established: Scavenger-Gunner 12256 | -3/Research | First assault squad dispatched 12299 | -3/Research | Lost 7 parts (2n3u2w) 12951 | -3/Research | System corruption reached 10% 13014 | -3/Research | Lost 6 parts (2n3u1w) 13188 | -3/Research | Destroyed 10 combat bots 13194 | -3/Research | Lost 4 parts (1p1u2w) 13214 | -3/Research | Spotted B-86 Titan 13215 | -3/Research | Cargo convoy interrupted 13216 | -3/Research | Spotted Executioner 13216 | -3/Research | Spotted Striker 13230 | -3/Research | Incoming assault squad redirected 13241 | -3/Research | Incoming assault squad redirected 13272 | -3/Research | Incoming assault squad redirected 13282 | -3/Research | Core integrity fell below 50% 13307 | -3/Research | Core integrity fell below 20% 13341 | -3/Research | Lost 10 parts (1p2n4u3w) 13490 | -3/Research | Destroyed Executioner 13500 | -3/Research | System corruption reached 30% 13516 | -3/Research | Core destroyed Last Messages --------------- Integrated Corrupted Exp. Heat Sink (+7). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Earth. System corrupted: Energy discharge (-43). ALERT: Significant disruption in Zone 8G, assault force dispatched. Penetrated by Slug. Slug penetrates Earth. Acquired 7 matter. Mic. Antimatter Reactor destroyed. R-10 Processor collects Arm. Huge Wheel. Penetrated by Slug. Hardcell Cannon destroyed. Slammed into H-77 Assassin. Acquired 5 matter. Slammed into H-77 Assassin. Destabilizing: Core damaged (-65). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????# #?????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????????????????### #??????????????????## | | ???????????????????????###;;#####################" | | ???????????????????????#h% ! | | ???????????????????????#;@#""##################### | | ???????????????????????##%####???????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????#???????????????? | | ????????????????????????# #???? #???????????????? | | ??????????????########## #?? #???????????????? | | ??????????????# [ # # #???????????????? | | #?????????????# + + #???????????????? | | #?????????????# """ # # #???????????????? | | #?????????????# ! """ # #?? #???????????????? | | #?????????????# """ # #????###???????????????? | | #?????????????# """ # #??????????????????????? | | #?????????????# """ # ####???????????????????? | | #?????????????# """ # #???????????????????? | | #?????????????#= + #???????????????????? | | #?????????????# # #???????????????????? | | ###+######+#### """ + #???????????????????? | | # """ # #???????????????????? | | # """ # #???????????????????? | | + """ # #???????????????????? | | # """ # #???????????????????? | | ########### # """ # #???????????????????? | | #????# # # #???????????????????? | | #????# # # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 715 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Overkill Total Silence Challenges ------------ None Game ------ Seed OmegaCarbideSuperbattery Manual? 0 Play Time 02:03:14 Cumulative 27.8 hours Start 2024.04.27 @ 11:16:14 End 2024.04.27 @ 13:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d7a8c82-3751-447f-9555-6753dc980d73