Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 20:10:21 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (4191) 4191 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 8472 Bonus ------- High Alert Combat Kills 748 Follower Combat Kills 83 Friendly Fire -5 Cogmind --------- Core Integrity 241/700 Matter 240/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Visual Processing Unit Weapon Cycler System Shield > --- WEAPON (3) ------- Advanced Assault Cannon Power Maul > --- INVENTORY (20) --- Improved Deuterium Engine Wheel Compact Wheel High-capacity Battery (250) Machine Analyzer Core Analyzer Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Insulated Plating Remote Shield Relay Coupler [Hunter] (13) Splice Drone Bay (6/6) Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Reflective Plating System Shield System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Wheel Compact Wheel High-capacity Battery Machine Analyzer Improved Sensor Array Core Analyzer Weapon Cycler Hardened Medium Armor Plating Insulated Plating Remote Shield System Restoration Module Splice Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced EMP Blaster Rocket Launcher Power Maul Signal Generator [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility System Shield Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . 3 2 Weapon 1 | . . . . . 1 . Parts Attached 133 | 11 3 11 . 13 54 41 Power 8 | 2 . . . 1 3 2 Engine 8 | 2 . . . 1 3 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 5 . 4 . 1 7 1 Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 16 | 3 . 4 . 1 7 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 2 1 2 . 2 18 16 Device 23 | 1 . 2 . 1 10 9 Storage 4 | 1 1 . . . 2 . Processor 4 | . . . . 1 1 2 Hackware 2 | . . . . . 2 . Protection 8 | . . . . . 3 5 Artifact . | . . . . . . . Weapon 66 | 2 2 5 . 9 26 22 Energy Gun 29 | 2 1 2 . 4 19 1 Energy Cannon 9 | . . . . . . 9 Ballistic Gun 9 | . . . . 2 2 5 Ballistic Cannon 5 | . . 1 . . 1 3 Launcher 8 | . 1 2 . 2 2 1 Special Weapon 1 | . . . . 1 . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 6 | . . . . . 5 1 Parts Lost 43 | . . 3 . 5 16 19 Power 3 | . . . . 1 1 1 Propulsion 10 | . . 1 . 1 6 2 Utility 11 | . . 1 . 1 1 8 Weapon 19 | . . 1 . 2 8 8 Highest Loss Streak 7 | . . 2 . 4 5 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 100 96 100 96 95 89 Engine 10 | . 14 14 14 13 8 6 Wheel 18 | . 28 27 28 27 17 8 Device 11 | . 14 11 14 2 12 10 Storage 10 | . 14 14 14 14 9 7 Processor 4 | . . . . 9 3 8 Hackware 8 | . . . . . 13 12 Protection 4 | . . . . . 3 10 Energy Gun 17 | . 27 23 14 11 23 5 Energy Cannon 2 | . . . . . . 8 Ballistic Gun 2 | . . . . 11 1 3 Ballistic Cannon 1 | . . 3 14 2 . 1 Naked Turns . | . . . . . . . Heaviest Build 84 | 15 31 31 31 37 76 84 Greatest Support 32 | 20 20 32 32 32 32 28 Greatest Overweight (x) 6 | 3 1 2 . 2 6 4 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 17 | 7 14 15 15 15 19 20 Most Carried 20 | 8 15 15 15 15 20 20 Average Carried 16 | 5 11 14 14 14 18 18 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 8 15 14 15 15 20 15 Class Distribution -------------------- 43% | Mutant 23% | Hacker-Tank 13% | Hacker-Mutant 7% | Gunner 4% | Skirmisher 3% | Assassin 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 2311 | 284 276 94 . 188 736 733 Remotely . | . . . . . . . Salvage Created 5160 | 88 188 245 . 175 2933 1531 Parts 269 | 15 21 16 . 17 140 60 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 99 | . 8 7 . 8 48 28 Melee 1 | . . . . . . 1 Guns 61 | . 7 1 . 2 38 13 Cannons 7 | . . . . 2 . 5 AOE 22 | . 1 6 . 4 7 4 Classes Destroyed 15 | 2 3 1 . 3 5 1 Worker 4 | . . . . 1 3 . Builder 5 | . . . . 1 2 2 Tunneler 4 | 3 . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 5 | 1 . 1 . . 2 1 Mechanic 3 | . . 1 . . 1 1 Watcher 9 | . 2 . . . 4 3 Swarmer 23 | . 6 3 . 3 6 5 Grunt 48 | . 2 4 . 4 29 9 Brawler 5 | . . . . 1 1 3 Duelist 5 | . . . . . 3 2 Protector 1 | . . . . . 1 . Sentry 8 | . . . . . 7 1 Hunter 5 | . . . . . 1 4 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | 4 4 5 . 5 9 6 Combat Bots Only 6 | . 3 3 . 3 5 6 Max Kills in Single Turn 5 | 1 2 5 . 2 4 2 Gunslinging 1 | . 1 . . . 1 . Exploded 3 | . 1 3 . 2 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 5427 | . 136 364 . 281 2008 2638 Core 1098 | . 9 135 . 33 462 459 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 656 | . 31 . . . 127 498 Core Remaining (%) 48 | 100 . . . 29 16 . Volleys Fired 222 | 5 22 17 . 27 81 70 Largest 3 | 2 2 2 . 2 3 3 Hottest 207 | 100 100 100 . 100 150 207 Shots Fired 490 | 10 43 32 . 40 215 150 Gun 386 | 10 41 29 . 16 212 78 Cannon 75 | . . . . 7 . 68 Launcher 17 | . 2 3 . 5 3 4 Special 12 | . . . . 12 . . Kinetic 103 | . . . . 12 18 73 Thermal 100 | 10 41 29 . 20 . . Explosive 13 | . 2 3 . 5 3 . Electromagnetic 274 | . . . . 3 194 77 Robot Hit Streak 24 | 3 5 9 . 9 24 9 Robot Miss Streak 9 | 2 7 3 . 3 8 9 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 . . . 11 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 339 | 5 23 20 . 17 160 114 Core Hits 249 | 5 13 14 . 16 118 83 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 15 | 1 1 1 . . 4 8 Burn 3 | 1 1 1 . . . . Blast 1 | . . . . . . 1 Corrupt 4 | . . . . . 4 . Smash 7 | . . . . . . 7 Melee Attacks 28 | . . . . . . 28 Impact 28 | . . . . . . 28 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10094 | 63 415 615 . 630 4643 3728 Guns 5041 | 63 305 264 . 125 3151 1133 Cannons 1080 | . . . . 123 . 957 Explosions 3067 | . 110 351 . 382 1439 785 Melee 853 | . . . . . . 853 Ramming 53 | . . . . . 53 . Kinetic 1264 | . . . . 167 168 929 Thermal 2278 | 63 305 264 . 81 1032 533 Explosive 1250 | . 110 351 . 382 407 . Electromagnetic 4396 | . . . . . 2983 1413 Impact 853 | . . . . . . 853 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 8 2 15 Average Corruption 5 | . . . . 7 2 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 60 | . . . . 32 5 23 Message Errors 19 | . . . . 14 1 4 Matter Fused 17 | . . . . 7 2 8 Heat Flow Errors 6 | . . . . 3 . 3 Energy Discharges 5 | . . . . 3 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . 3 . 2 Misfires 3 | . . . . 1 . 2 Alerts 2 | . . . . . 1 1 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 631 | . . 9 . . 26 596 Projectiles 15 | . . . . . . 15 Explosions 142 | . . 9 . . 24 109 Melee 474 | . . . . . 2 472 Knockbacks 8 | . . . . . 1 7 Impact 4 | . . . . . 1 3 Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage 493 | . . 25 . 30 194 244 Shots 14 | . . 1 . 1 5 7 Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 461 | 78 327 268 . 320 461 355 Average Temperature 99 | 30 110 127 . 110 108 69 Received Heat Transfer 1539 | . 15 207 . 78 873 366 Effects 4 | . 3 . . . 1 . Interference 3 | . 3 . . . . . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 20 | . . . . . 12 8 Impact Corruptions 15 | . . . . . 1 14 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | 3 2 3 . 1 1 . Heat Transferred 3840 | 259 962 814 . 205 1050 550 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 14 | . . . . . 10 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 1022 | 20 324 219 . 126 1022 672 Initial 424 | . 13 5 . . . 424 Average 378 | 7 115 110 . 64 506 530 Maximum Alert Level 3 | . 1 1 . . 3 2 Low Security (%) 34 | 100 87 90 . 100 10 . Level 1 20 | . 12 9 . . 40 4 Level 2 31 | . . . . . 18 95 Level 3 12 | . . . . . 30 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . . 1 . . 14 11 Investigation 10 | . . . . . 7 3 Extermination 4 | . . . . . . 4 Reinforcement 4 | . . . . . 2 2 Assault 5 | . . 1 . . 2 2 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 8 | . 1 . . . 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 17 8 . 9 71 42 Peak Tracking Total 8 | . 5 3 . 4 8 5 Tactical Retreats 15 | . 1 . . . 12 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 11 | . . . . . 3 8 Indirectly . | . . . . . . . Trap Hack Attempts 38 | . . . . . 38 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . . 3 . Reused 3 | . . . . . 3 . Traps Extracted 3 | . . . . . 3 . Installed 3 | . . . . . 3 . Triggered 3 | . . . . . 3 . Most Traps Carried 2 | . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 17 | . . . . 1 5 11 Max in Single Turn 4 | . . . . 1 1 4 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 37 | . 11 . 1 1 13 11 Terminals 20 | . 8 . . . 9 3 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . 1 . . . 1 2 Recycling Units 5 | . 2 . . . 2 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . . 1 Total Hacks 146 | . 26 . 1 1 57 61 Successful 82 | . 15 . 1 1 33 32 Failed 64 | . 11 . . . 24 29 Catastrophic 10 | . 1 . . . 5 4 Database Lockouts . | . . . . . . . Manual 77 | . 17 . . . 37 23 Terminals 81 | . 21 . . . 38 22 Fabricators 12 | . . . . . . 12 Repair Stations 20 | . 2 . . . 6 12 Recycling Units 14 | . 3 . . . 8 3 Scanalyzers 14 | . . . . . 5 9 Garrison Access 3 | . . . . . . 3 Terminal Hacks 22 | . 5 . 1 1 10 5 Record 1 | . . . 1 . . . Robot Analysis 9 | . 5 . . . 4 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . . . . . 1 1 Unreport Threat 2 | . . . . . 1 1 Locate Traps 3 | . . . . . 1 2 Security Status 1 | . . . . . 1 . Assault Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 18 | . 2 . . . 4 12 Scan Component 9 | . 1 . . . 2 6 Repair 9 | . 1 . . . 2 6 Recycling Unit Hacks 6 | . 2 . . . 3 1 Report Inventory 1 | . . . . . 1 . Retrieve Components 5 | . 2 . . . 2 1 Scanalyzer 10 | . . . . . 3 7 Insert Component 5 | . . . . . 2 3 Analyze 5 | . . . . . 1 4 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 25 | . 6 . . . 13 6 Terminals 18 | . 6 . . . 9 3 Track 3 | . 1 . . . 2 . Assimilate 1 | . 1 . . . . . Botnet 10 | . 3 . . . 5 2 Operators 4 | . 1 . . . 2 1 Fabricators 3 | . . . . . . 3 Report 1 | . . . . . . 1 Liberate 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Monitor 1 | . . . . . 1 . Reject 1 | . . . . . 1 . Recyclers 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 11 . . . 12 10 Full Trace Events 6 | . . . . . 4 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 1 3 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 1 . . . 2 6 Time 332 | . 26 . . . 54 252 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 25 | . 5 . . . 18 2 Parts Scanalyzed 5 | . . . . . 2 3 Part Schematics Acquired 4 | . . . . . 1 3 Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 6 | . 1 1 . 3 . 1 Largest Group 3 | . 1 2 1 3 3 1 Highest-Rated Group 41 | . 10 41 10 40 40 29 Highest-Rated Ally 31 | . 10 31 10 16 16 29 Total Orders 12 | . 2 3 . 2 4 1 STAY 6 | . 1 2 . 1 2 . FOLLOW 4 | . 1 1 . 1 1 . EXPLORE 1 | . . . . . . 1 RETURN 1 | . . . . . 1 . Ally Attacks 26 | . . 11 . . 10 5 Total Damage 361 | . . 189 . . 133 39 Kills 3 | . . 2 . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 9 | . 5 . . . 4 . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 3 | . . . . . 1 2 Drone Recoveries 3 | . . . . . 1 2 Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 7566 | 111 917 477 392 808 3057 1804 Spaces Moved 4889 | 57 836 292 392 584 1839 889 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 26 | 26 . . . . . . Wheels 4853 | 21 836 292 392 584 1839 889 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 100 115 110 115 Average Speed 115 | 103 94 99 100 115 123 130 Slowest Speed 200 | 200 95 110 100 130 170 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 6 99 51 74 99 90 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 20 | . . . . 10 . 10 Terrain Destroyed 247 | . 21 31 . 55 84 56 Melee 5 | . . . . . . 5 Projectile 21 | . . . . 10 . 11 AOE 221 | . 21 31 . 45 84 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 6313 | 96 924 444 392 652 2457 1348 Wait 824 | 10 49 117 . 21 352 275 Move 4883 | 56 835 291 391 583 1838 889 Hop . | . . . . . . . Pick Up 103 | 10 11 5 1 5 50 21 Fast Attach 33 | 8 . . . 2 15 8 Attach 45 | 1 . 3 . 4 22 15 Detach 7 | . . . . 1 4 2 Swap 55 | 2 3 8 . 7 17 18 Drop 60 | 4 4 3 . 2 33 14 Fire 222 | 5 22 17 . 27 81 70 Melee 28 | . . . . . . 28 Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 41 | . . . . . 41 . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 6 | -11/Junkyard | Discovered new exit (range 15) 112 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 5) 452 | -10/Materials | Discovered new exit (range 9) 499 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Repaired Hcp. Matter Pod 1029 | -10/Materials | Entered Mines 1029 | -10/Mines | Accompanied by 1 ally 1060 | -10/Mines | Met a Derelict testing a Signal Generator 1068 | -10/Mines | Found Signal Generator 1187 | -10/Mines | Discovered new exit (range 15) 1207 | -10/Mines | Discovered new exit (range 7) 1294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1295 | -10/Mines | Discovered new exit (range 5) 1380 | -10/Mines | Core integrity fell below 50% 1404 | -10/Mines | Assembled infested the area 1505 | -10/Mines | Met 8R-AWN 1506 | -10/Mines | Entered Exiles 1506 | -10/Exiles | Accompanied by 1 ally 1530 | -10/Exiles | Welcomed by 8R-AWN 1548 | -10/Exiles | Met EX-HEX 1574 | -10/Exiles | Met EX-BIN 1644 | -10/Exiles | Met EX-DEC 1653 | -10/Exiles | Learned location of Zion (-6) 1720 | -10/Exiles | Visited The Gauntlet 1864 | -10/Exiles | Learned about 8R-AWN's background 1887 | -10/Exiles | Discovered new exit (range 14) 1898 | -10/Exiles | Entered Mines 1898 | -9/Mines | Accompanied by 1 ally 1949 | -9/Mines | Lost 4 parts (1p1n1u1w) 2001 | -9/Mines | Discovered new exit (range 11) 2241 | -9/Mines | Found the Drone Emporium 2247 | -9/Mines | Found Prototype Device 2409 | -9/Mines | Discovered new exit (range 5) 2418 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2437 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2706 | -9/Mines | Entered Materials 2706 | -8/Materials | Accompanied by 3 allies 2706 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2707 | -8/Materials | Identified Splice Drone Bay 2938 | -8/Materials | Garrison activated, responded to threat 3143 | -8/Materials | Lost 4 parts (1n3w) 3527 | -8/Materials | Build established: Skirmisher 3660 | -8/Materials | Lost 5 parts (2n3w) 3702 | -8/Materials | Discovered new exit (range 12) 3901 | -8/Materials | Identified exit to Factory 4213 | -8/Materials | Discovered exit to Factory (range 15) 4288 | -8/Materials | Core integrity fell below 50% 4334 | -8/Materials | Repaired Rnf. Ion Engine 4454 | -8/Materials | Build established: Hacker-Tank 5019 | -8/Materials | Lost 3 parts (1p1n1u) 5106 | -8/Materials | First assault squad dispatched 5569 | -8/Materials | Core integrity fell below 20% 5709 | -8/Materials | Repaired Broken Adv. EMP Blaster 5763 | -8/Materials | Entered Factory 5763 | -7/Factory | Evolved 2 slots: Utility x2 5874 | -7/Factory | Build established: Hacker-Mutant 6198 | -7/Factory | Repaired Hrd. Medium Armor Plating 6249 | -7/Factory | Repaired Adv. Heat Sink 6295 | -7/Factory | Build established: Hacker-Tank 6769 | -7/Factory | Identified exit to Lower Caves 6947 | -7/Factory | Repaired Reflective Plating 6963 | -7/Factory | First assault squad dispatched 6992 | -7/Factory | Repaired System Restoration Module 7031 | -7/Factory | Repaired Hrd. Medium Armor Plating 7076 | -7/Factory | Repaired Adv. Assault Cannon? 7125 | -7/Factory | Lost 6 parts (3u3w) 7299 | -7/Factory | Discovered new exit (range 17) 7526 | -7/Factory | System corruption reached 10% 7562 | -7/Factory | Core integrity fell below 50% 7567 | -7/Factory | Self-destructed Last Messages --------------- 07548_ K-01 Serf collects debris. 07549_ G-50 Soldier knocked back. 07550_ System corrupted: IFF burst signal emitted. 07552_ G-50 Soldier destroyed. 07554_ K-01 Serf collects debris. 07555_ Slug penetrates K-01 Serf. 07555_ K-01 Serf destroyed. 07557_ Acquired 14 matter. 07558_ Slug penetrates Wall. 07558_ Knocked back. 07558_ Acquired 12 matter. 07560_ Acquired 3 matter. 07561_ Acquired 5 matter. 07562_ Penetrated by Slug. 07564_ Destroyed Dynamic Insulation System. 07564_ H-61 Shepherd system corrupted by crushing effect. 07564_ Penetrated by Slug. 07564_ Knocked back. 07566_ Arm. Huge Wheel destroyed. 07566_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????????????????# #????? | | ???????????????????????????????#% #????? | | ??????????????????????????????## ! = #????? | | ?????????????????????????????##"######+########### | | ?????????????????????????????# |[%%% | | ?????????????????????????????# != ! | | ?????????????????????????????# | | ?????????????????????????????# | | ????????????###########??????# | | ????????????# """ #??????# ###+######"""## | | ????????????# "R" ######## # "# | | ????????????# """ " " ; # "# | | ????????????# """ # # "# | | ????????????# """ # # # | | ????????????# + #! # | | #########???# # k # "# | | #???# # ^ %######## "# | | #???###########^ ^#????# # ## | | #??????# % #????### ## | | #??????# ! #?????#" ## | | #??????# """ *##????## + | | #??????# """ ! %;#?????# ## | | #??????# """ [!! =#####################? | | #??????# !! %H#% #????????? | | ######## % m;% #????????? | | # "" "@% ; #????????? | | # "F ""=%+ % #????????? | | + ! """""%=#= #????????? | | # =!| % # % ! #????????? | | # ! # #????????? | | # *######### ^^ ^#############????????? | | ###+##### #???????# ^ #????????????????????? | | #???????# g #????????????????????? | | #???????# g #????????????????????? | | #???????# #????????????????????? | | ^ #???????# #????????????????????? | | #???????# #????????????????????? | | ###############???????# #????????????????????? | | #?????????????????????# #????????????????????? | | ##????????????????????# #????????????????????? | | T#????????????????????# +????????????????????? | | #????????????????????# #????????????????????? | | ##????????????????????# #????????????????????? | | #????????????????????? #????????????????????? | | #?????????????????????###+###????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 5 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed Remote Shield | -7/Factory | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovEfficiencyCasing Manual? 0 Play Time 01:08:33 Cumulative 525.9 hours Start 2023.03.04 @ 19:04:03 End 2023.03.04 @ 20:10:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc18ef9f-a3c9-4f93-b2ed-94fe00b6357c