Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 15:14:26 Player: pGoos Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (1012) 1012 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3462 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 80/100 System Corruption 8% Temperature Cool (0) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (4) ------ Advanced Signal Interpreter System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Particle Charger Weapon Cycler > --- WEAPON ----------- Light Assault Rifle High-powered Shotgun Rocket Launcher Mace > --- INVENTORY -------- Cesium-ion Thruster Compact Battery Advanced Signal Interpreter Light Armor Plating [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 58 | 6 . 10 28 14 Power 8 | 1 . 2 4 1 Engine 5 | 1 . 2 2 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 18 | 2 . 2 8 6 Treads 4 | . . . 3 1 Leg . | . . . . . Wheel 7 | 2 . 2 3 . Hover 1 | . . . . 1 Flight 6 | . . . 2 4 Utility 14 | 1 . 2 6 5 Device 5 | . . 1 3 1 Storage 3 | 1 . . 1 1 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 18 | 2 . 4 10 2 Energy Gun 7 | 2 . 2 3 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . . 2 5 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . 1 . Parts Lost 33 | . . 2 13 18 Power 5 | . . 1 2 2 Propulsion 8 | . . . 3 5 Utility 7 | . . . 1 6 Weapon 13 | . . 1 7 5 Highest Loss Streak 14 | . . 2 10 14 Average Slot Usage (%) 79 | . 85 87 80 73 Engine 9 | . 14 18 8 5 Core 1 | . . . 4 . Treads 1 | . . . 3 . Wheel 10 | . 28 22 9 . Flight 5 | . . . 2 15 Device 8 | . . . 7 17 Storage 9 | . 14 11 9 8 Processor 1 | . . . 1 1 Protection 3 | . . 2 5 . Energy Gun 8 | . 28 21 5 . Energy Cannon 1 | . . . 4 . Ballistic Gun 11 | . . 11 13 10 Launcher 1 | . . . . 5 Impact Weapon 3 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 38 | 11 11 31 38 26 Greatest Support 42 | 26 26 26 42 28 Greatest Overweight (x) 5 | . . 1 5 4 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 4 | 2 5 5 5 2 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 4 6 6 3 . Class Distribution -------------------- 48% | Mutant 28% | Gunner 8% | Tank 7% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 672 | 146 59 133 260 74 Remotely . | . . . . . Salvage Created 954 | . 100 165 424 265 Parts 49 | . 5 8 25 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 2 3 7 8 Melee 1 | . . . . 1 Guns 9 | . 2 3 4 . Cannons 2 | . . . 2 . AOE 7 | . . . . 7 Classes Destroyed 8 | . 1 2 2 3 Worker 1 | . . . . 1 Builder 3 | . . . 3 . Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Grunt 16 | . 2 1 6 7 Brawler 1 | . . 1 . . Sentry 2 | . . 1 1 . Programmer 1 | . . . . 1 Best Kill Streak 8 | . 2 2 3 8 Combat Bots Only 7 | . 2 2 3 7 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3998 | . 98 255 1714 1931 Core 1268 | . 22 33 493 720 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 91 91 10 . Volleys Fired 50 | . 5 8 29 8 Largest 4 | . 2 3 4 3 Hottest 169 | . 90 110 169 78 Shots Fired 120 | . 10 22 66 22 Gun 97 | . 10 22 51 14 Cannon 15 | . . . 15 . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 57 | . . 8 35 14 Thermal 27 | . 5 6 16 . Explosive 8 | . . . . 8 Electromagnetic 28 | . 5 8 15 . Robot Hit Streak 11 | . 4 4 11 5 Robot Miss Streak 4 | . 2 1 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 75 | . 6 14 40 15 Core Hits 60 | . 5 6 20 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 8 | . . . 6 2 Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2103 | . 78 162 866 997 Guns 882 | . 78 162 490 152 Cannons 273 | . . . 273 . Explosions 819 | . . . . 819 Melee 103 | . . . 103 . Ramming 26 | . . . . 26 Kinetic 533 | . . 55 326 152 Thermal 227 | . 26 37 164 . Explosive 819 | . . . . 819 Electromagnetic 395 | . 52 70 273 . Impact 103 | . . . 103 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 63 | . . . 44 19 Projectiles 24 | . . . 24 . Explosions 19 | . . . . 19 Melee 20 | . . . 20 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 1 | . . . . 1 Rammed 12 | . . . . 12 Targets Rammed 12 | . . . . 12 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 795 | . 178 165 795 37 Average Temperature 227 | . 99 63 320 13 Received Heat Transfer 1029 | . 54 48 729 198 Effects 25 | . . . 25 . Shutdowns 8 | . . . 8 . Energy Bleed 2 | . . . 2 . Interference 2 | . . . 2 . Matter Decay 2 | . . . 2 . Short Circuit 3 | . . . 3 . Damage (minor) 2 | . . . 2 . Damage (major) 3 | . . . 3 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . 74 111 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 300 | . 65 102 171 300 Average Influence 97 | . 34 71 70 181 Maximum Alert Level 1 | . . . . 1 Low Security (%) 80 | 100 100 100 100 35 Level 1 19 | . . . . 64 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 2 4 Investigation 4 | . . 1 1 2 Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 3 3 13 14 Peak Tracking Total 5 | . 3 4 5 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . . 1 3 1 Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 13 | . . 3 7 3 Successful 8 | . . 1 6 1 Failed 5 | . . 2 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 6 | . . 3 . 3 Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 1 . 1 Scan Component 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 1 3 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1512 | 69 125 230 631 457 Spaces Moved 926 | 62 120 168 373 203 Core 55 | 11 . . 6 38 Treads 58 | . . . 52 6 Legs . | . . . . . Wheels 609 | 51 120 168 270 . Hover . | . . . . . Flight 204 | . . . 45 159 Fastest Speed 40 | 50 90 90 90 40 Average Speed 110 | 82 90 94 111 142 Slowest Speed 360 | 90 90 100 300 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 25 18 25 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . . 45 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1315 | 79 126 225 530 355 Wait 174 | . . 26 47 101 Move 920 | 61 119 167 372 201 Hop 1 | . . . . 1 Pick Up 63 | 11 2 9 28 13 Fast Attach 2 | . . 1 1 . Attach 39 | 6 . 5 15 13 Detach . | . . . . . Swap 18 | . . 4 13 1 Drop 28 | 1 . 5 19 3 Fire 50 | . 5 8 29 8 Melee 8 | . . . 6 2 Ram 8 | . . . . 8 Kick . | . . . . . Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 5) 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 358 | -9/Materials | Discovered new exit (range 15) 425 | -9/Materials | Entered another Materials area 425 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 464 | -8/Materials | Identified exit to Garrison 730 | -8/Materials | Core integrity fell below 50% 787 | -8/Materials | Core integrity fell below 20% 825 | -8/Materials | Lost 10 parts (2p2n1u5w) 986 | -8/Materials | Discovered new exit (range 15) 1056 | -8/Materials | Entered Factory 1056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -7/Factory | Destroyed 7 combat bots 1436 | -7/Factory | Core integrity fell below 50% 1457 | -7/Factory | Lost 14 parts (2p4n3u5w) 1494 | -7/Factory | Core integrity fell below 20% 1513 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- System corrupted: Substantial component data lost. Penetrated by Slug. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Slammed into P-60 Hacker. P-60 Hacker destroyed. Acquired 37 matter. Slammed into H-55 Commando. Sml. Storage Unit destroyed. Penetrated by Slug. Med. Treads destroyed. Slammed into H-55 Commando. Penetrated by Slug. Com. Battery destroyed. Slammed into H-55 Commando. Destabilizing: System corrupted (+1). Slug penetrates Wall. Slammed into H-55 Commando. Penetrated by Slug. Acquired Gravmag System. 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" " #?????????????????????? | | ?????????????? " " ??????????????????????? | | ??????????????? " " ??????????????????????? | | ??????????????? " " ??????????????????????? | | ???????????????? ??"?" ??????????????????????? | | ???????????????????????" ""??????????????????????? | | ???????????????????????" ""??????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 565 Matter Stores 295 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed BattleTerrabombCharger Manual? 0 Play Time 00:36:16 Cumulative 3.5 hours Start 2020.05.19 @ 14:34:51 End 2020.05.19 @ 15:14:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 884438a9-ce92-4c3f-a122-e6cef1459f33