Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 14:45:47 Player: Szantharis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2909) 2909 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 7685 Bonus ------- High Alert Combat Kills 431 Aligned with FarCom 300 Cogmind --------- Core Integrity 637/700 Matter 220/300 Energy 32/100 System Corruption 1% Temperature Cool (0) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler > --- WEAPON (3) ------- YOLO Cannon Precision Assault Rifle > --- INVENTORY (10) --- Micro Nuclear Core Carbon-fiber Leg Titanium Leg Improved Titanium Leg Medium Storage Unit Gatling Laser Minigun Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- YOLO Cannon Precision Assault Rifle > --- INVENTORY -------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Medium Storage Unit Medium Storage Unit Gatling Laser Light Assault Rifle Minigun [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 89 | 7 4 2 . 2 3 52 8 11 Power 8 | 1 1 . . . . 4 1 1 Engine 7 | 1 1 . . . . 4 . 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 1 1 . . . 11 2 1 Treads . | . . . . . . . . . Leg 18 | 2 1 1 . . . 11 2 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 2 1 . 2 . 4 3 2 Device 3 | 1 . . . . . . 2 . Storage 6 | 1 1 1 . 1 . . . 2 Processor 3 | . 1 . . . . 2 . . Hackware . | . . . . . . . . . Protection 4 | . . . . 1 . 2 1 . Artifact . | . . . . . . . . . Weapon 47 | 2 . . . . 3 33 2 7 Energy Gun 5 | . . . . . . 2 1 2 Energy Cannon 12 | . . . . . 1 8 . 3 Ballistic Gun 27 | 2 . . . . 2 20 1 2 Ballistic Cannon 3 | . . . . . . 3 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 10 | . . . . . . 8 . 2 Power 2 | . . . . . . 1 . 1 Propulsion 3 | . . . . . . 3 . . Utility 3 | . . . . . . 2 . 1 Weapon 2 | . . . . . . 2 . . Highest Loss Streak 7 | . . . . . . 7 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 93 99 92 99 96 Engine 7 | . 13 11 11 11 11 8 5 3 Leg 29 | . 28 33 33 33 33 26 30 30 Device 3 | . 5 . . . . . 7 7 Storage 10 | . 14 22 22 16 11 9 7 7 Processor 14 | . 8 11 11 11 11 17 15 15 Protection 4 | . . . . . 11 6 6 5 Energy Gun 3 | . . . . . . 1 7 5 Energy Cannon 1 | . . . . . . 2 . 1 Ballistic Gun 17 | . 28 22 22 22 20 17 14 12 Peak Build Rating 59 | 7 8 10 10 12 28 40 46 59 Average Rating 29 | 3 7 9 10 9 13 26 44 49 On Entrance 15 | . 7 7 10 10 12 13 30 46 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 17 22 22 22 36 46 36 50 Greatest Support 68 | 20 20 30 30 30 30 51 68 66 Greatest Overweight (x) 1 | . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 10 Most Carried 10 | 5 8 9 9 10 10 10 10 10 Average Carried 9 | 3 6 7 9 9 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 9 9 8 10 10 10 8 Class Distribution -------------------- 66% | Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1763 | 306 90 90 12 . 98 684 352 131 Remotely 86 | 30 56 . . . . . . . Salvage Created 3474 | 84 151 104 . . 182 1893 474 586 Parts 172 | 1 7 4 . . 5 101 31 23 Haulers Intercepted 10 | . 2 . . . . 6 2 . Recyclers Shooed 3 | . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 66 | . 1 2 . . 2 37 9 15 Guns 30 | . 1 2 . . . 10 9 8 Cannons 19 | . . . . . 1 15 . 3 AOE 13 | . . . . . . 9 . 4 Classes Destroyed 13 | 1 2 1 . . . 7 1 1 Worker 2 | . . . . . . 2 . . Builder 1 | . . . . . . 1 . . Hauler 10 | . 2 . . . . 6 2 . Recycler 5 | 1 . . . . . 4 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 3 | . . . . . . 1 2 . Swarmer 19 | . . . . . . 11 3 5 Grunt 33 | . 1 1 . . 2 19 4 6 Brawler 2 | . . . . . . 1 . 1 Sentry 9 | . . 1 . . . 6 . 2 Programmer 2 | . . . . . . . 2 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 12 | 1 1 1 . . 2 12 3 5 Combat Bots Only 11 | . 1 1 . . 2 11 3 5 Max Kills in Single Turn 4 | 1 1 1 . . 1 4 1 4 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . . . . . . 3 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 278 | . 1 20 2 . 7 166 26 56 Missed 92 | . . 8 . . 2 57 9 16 Damage Taken 3038 | . 10 143 14 . 90 1815 293 673 Core 409 | . . 35 7 . 37 267 16 47 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 96 | . . . . . . 96 . . Core Remaining (%) 82 | 100 100 . . . 80 51 . . Volleys Fired 155 | 6 10 10 2 . 11 73 21 22 Largest 3 | 2 2 2 2 . 2 3 3 3 Hottest 144 | 40 40 40 40 . 100 144 128 128 Shots Fired 347 | 12 20 20 4 . 19 158 62 52 Gun 299 | 12 20 20 4 . 16 119 62 46 Cannon 48 | . . . . . 3 39 . 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 287 | 12 20 20 4 . 16 139 42 34 Thermal 60 | . . . . . 3 19 20 18 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 4 4 9 1 . 10 8 11 14 Robot Miss Streak 7 | 2 1 2 2 . 1 7 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . . . 2 1 4 Max Gunslinging Chain 1 | . . . . . . 1 1 1 Shots Hit Robots 223 | 7 14 14 1 . 15 91 43 38 Core Hits 150 | 1 6 3 . . 3 76 30 31 Critical Kills 4 | . . . . . 1 3 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . 1 3 . . Meltdown 4 | . . . . . 1 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7861 | 85 179 170 10 . 476 4308 835 1798 Guns 2863 | 85 179 170 10 . 145 844 823 607 Cannons 2527 | . . . . . 191 1771 . 565 Explosions 2450 | . . . . . 138 1686 . 626 Melee . | . . . . . . . . . Ramming 21 | . . . . . 2 7 12 . Kinetic 2378 | 85 179 170 10 . 145 1081 365 343 Thermal 5406 | . . . . . 329 3164 458 1455 Explosive 55 | . . . . . . 55 . . Electromagnetic 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 1 Average Corruption 1 | . . . . . . 4 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . 8 11 9 Message Errors 8 | . . . . . . 3 3 2 Matter Fused 7 | . . . . . . 2 3 2 Heat Flow Errors 6 | . . . . . . 1 3 2 Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 311 | . . . . . 12 299 . . Projectiles 217 | . . . . . . 217 . . Explosions 94 | . . . . . 12 82 . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . . 7 . . Impact . | . . . . . . . . . Kinetic 7 | . . . . . . 7 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . 61 . 55 Shots 2 | . . . . . . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed 6 | . . . . . 1 2 3 . Kicked 6 | . . . . . 1 2 3 . Crushed . | . . . . . . . . . Highest Temperature 449 | . . . . . 93 337 262 449 Average Temperature 83 | . . . . . 52 54 92 132 Received Heat Transfer 891 | . 6 69 . . 45 603 36 132 Effects 3 | . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . Combat Hostiles 4 | . . . . . 1 3 . . Parts Melted 10 | . . . . . . 5 3 2 Heat Transferred 5625 | . . . . . 320 2690 975 1640 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Peak Influence 1219 | 5 52 132 66 . 112 1219 567 . Initial 522 | . 3 21 51 . . 43 522 . Average 391 | . 29 55 62 . 73 530 444 . Maximum Alert Level 4 | . . . . . . 4 2 . Low Security (%) 33 | 100 100 100 100 . 100 25 . . Level 1 19 | . . . . . . 16 34 . Level 2 35 | . . . . . . 28 65 . Level 3 2 | . . . . . . 6 . . Level 4 9 | . . . . . . 22 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . 4 3 . Investigation 1 | . . 1 . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . 1 1 . . . 3 1 . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 4 7 3 . 3 54 14 18 Peak Tracking Total 15 | . 2 2 3 . 2 15 5 9 Tactical Retreats 11 | . . 1 1 . 1 5 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 1 1 . . . 2 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . . . . . 7 1 . Max in Single Turn 1 | . . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 20 | . . 1 . 5 . 10 4 . Terminals 9 | . . 1 . . . 5 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 2 1 . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . . 1 . 50 . 22 7 . Successful 71 | . . 1 . 50 . 17 3 . Failed 9 | . . . . . . 5 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 13 | . . 1 . . . 7 5 . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . . . 8 2 . Recycling Units 4 | . . . . . . 4 . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 59 | . . 1 . 50 . 6 2 . Record 50 | . . . . 49 . . 1 . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Alert Level 3 | . . . . . . 3 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 5 1 . Scan Component 4 | . . . . . . 3 1 . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 3 | . . . . . . 3 . . Process 1 | . . . . . . 1 . . Retrieve Matter 2 | . . . . . . 2 . . Scanalyzer 3 | . . . . . . 3 . . Insert Component 2 | . . . . . . 2 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . . . . 6 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 64 | . . . . . . 64 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 137 | . . . . . . 137 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 5603 | 74 258 238 83 844 236 1666 1394 810 Spaces Moved 3369 | 36 174 153 62 696 132 845 724 547 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs 3364 | 31 174 153 62 696 132 845 724 547 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 127 127 Average Speed 127 | 110 120 120 120 120 120 137 129 127 Slowest Speed 190 | 120 120 120 120 120 190 190 130 127 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 39 | 4 32 15 23 94 29 67 22 67 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 333 | . . . . . 64 211 . 58 Melee . | . . . . . . . . . Projectile 7 | . . . . . 1 4 . 2 AOE 326 | . . . . . 63 207 . 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 4364 | 58 203 187 66 707 185 1191 1144 623 Wait 622 | 1 4 20 3 . 34 158 376 26 Move 3362 | 35 173 152 61 695 131 844 724 547 Hop . | . . . . . . . . . Pick Up 54 | 9 8 3 . 4 2 20 6 2 Fast Attach 25 | 1 3 . . . . 16 2 3 Attach 39 | 6 . 2 . 1 3 20 1 6 Detach 24 | . . . . . 3 13 . 8 Swap 25 | . 1 . . 1 . 16 5 2 Drop 53 | . 4 . . 6 . 29 7 7 Fire 155 | 6 10 10 2 . 11 73 21 22 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 5 | . . . . . 1 2 2 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Discovered new exit (range 14) 559 | -9/Materials | Met 8R-AWN 571 | -9/Materials | Entered Mines 572 | -9/Mines | Followed 8R-AWN into the Mines 649 | -9/Mines | Discovered new exit (range 5) 654 | -9/Mines | Entered Exiles 685 | -9/Exiles | Welcomed by 8R-AWN 706 | -9/Exiles | Met EX-HEX 772 | -9/Exiles | Met EX-DEC 819 | -9/Exiles | Visited The Gauntlet 969 | -9/Exiles | Learned location of Zion (-6) 1065 | -9/Exiles | Discovered new exit (range 14) 1134 | -9/Exiles | Met EX-BIN 1155 | -9/Exiles | Aligned with FarCom system 1156 | -9/Exiles | Given EX-Vault access code 1230 | -9/Exiles | Opened EX-Vault 1238 | -9/Exiles | Found YOLO Cannon 1265 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1318 | -9/Exiles | Learned about 8R-AWN's background 1345 | -9/Exiles | Discovered new exit (range 14) 1498 | -9/Exiles | Left Exiles lab with YOLO Cannon 1498 | -9/Exiles | Entered Mines 1693 | -8/Mines | Discovered new exit (range 5) 1734 | -8/Mines | Entered Materials 1734 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1797 | -8/Materials | Repaired Lgt. Ion Engine 2093 | -8/Materials | Build established: Gunner 2557 | -8/Materials | Repaired Flak Cannon 3009 | -8/Materials | Crushed by falling debris 3036 | -8/Materials | Destroyed 11 combat bots 3074 | -8/Materials | Lost 7 parts (1p2n2u2w) 3333 | -8/Materials | Discovered new exit (range 14) 3400 | -8/Materials | Entered Factory 3400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4761 | -7/Factory | Discovered new exit (range 13) 4794 | -7/Factory | Entered Lower Caves 4821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5150 | -7/Lower Caves | Found DCF Scrap (12 items) 5370 | -7/Lower Caves | Learned Factory security intel 5420 | -7/Lower Caves | Spotted B-75 Beast 5434 | -7/Lower Caves | Destroyed B-75 Beast 5594 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5604 | -7/Lower Caves | Self-destructed Last Messages --------------- 05403_ System corrupted: Heat flow error (+267). 05421_ Dropped Med. Storage Unit. 05430_ Imp. Medium Armor Plating destroyed. 05430_ Destroyed Imp. Medium Armor Plating. 05434_ B-75 Beast destroyed. 05440_ Acquired Med. Storage Unit. 05447_ Acquired 6 matter. 05513_ System corrupted: Matter fused (-5). 05547_ L9J WYXZWIJOVH#TW5 BGXOE8PO3H92 05594_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05598_ Y-64 Sentinel: "REQUESTING BACKUP." 05598_ Dropped Lgt. Assault Rifle. 05598_ Imp. Deuterium Engine destroyed. 05599_ Destroyed Wave Gun. 05599_ Y-64 Sentinel destroyed. 05599_ G-47 Trooper destroyed. 05599_ S-27 Virus destroyed. 05599_ G-47 Trooper destroyed. 05603_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????##?? ##???????????????? | | ?????????????????????? ? #???????????????? | | ??????????????????????? ?# #???????????????? | | ??????????????????????? ## ????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ?????????????????????????# #???????? ????????? | | ????????????????????###### ##### ??????? | | ????????????????????# ;;;; ??????? | | ????????????????????# b=* #?????? ? | | ?????????????????#### @ %=b #???? | | ?????????????????# b=%b b #???# | | ?????????????????# ;!% # ### | | ?????????????????# ;;; #?# | | ?????????????????# #" ?# | | ?????????????????# ## #??????# | | ?????????????????# ### #??????# ? | | ?????????????????## #?# #??????# #? | | ??????????????????## #?# #?###### #? | | ??????????????????## #?# ? ## | | ??????????????????# #?## ##### # | | ?????????????????## #??#### #?## # | | ?????????????????# ######## #?# # | | ?????????????????## #?# ##?# | | ??????????????????## #??##??# | | ??????????????????## ##??????# ## | | ?????????????????## #???????## #### | | ?????????????????# ##????????# ##??### | | ???????????????### ##?######?## ###?????? | | ??????????????## #?## ### #???????? | | ??????????????# ### ##??????? | | ??????????????#### #??????? | | ?????????????????## ### #??????? | | ??????????????????#### ###?## #??????? | | ?????????????????????## ##????## ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed CouplerArmoredFemtoactuators Manual? 0 Play Time 01:40:32 Cumulative 13.7 hours Start 2025.04.18 @ 10:48:54 End 2025.04.19 @ 14:45:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a115fb-2225-4ac3-97d5-66a07c772fe9