Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 07:29:11 Player: strategineer Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2290) 2290 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 6114 Bonus ------- High Alert Combat Kills 485 Follower Combat Kills 114 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 2/160 System Corruption 21% Temperature Cool (35) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Sensor Array Targeting Computer Advanced Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Ion Cannon > --- INVENTORY (12) --- Reinforced Deuterium Engine Armored Treads Aluminum Leg Improved Heat Sink High-capacity Matter Pod (0) Weapon Cycler Lightning Gun Improved EM Pulse Cannon Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Matter Filter Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Medium Treads Carbon-fiber Leg High-capacity Battery High-capacity Matter Pod Lightning Gun Heavy Particle Gun Plasma Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 84 | . 4 . 14 1 16 49 Power 5 | . . . 1 . 1 3 Engine 2 | . . . 1 . . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 22 | . 2 . 2 . 5 13 Treads 2 | . 2 . . . . . Leg 20 | . . . 2 . 5 13 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | . 1 . 2 1 5 15 Device 10 | . . . . 1 1 8 Storage 4 | . . . 2 . . 2 Processor 4 | . 1 . . . 1 2 Hackware 1 | . . . . . . 1 Protection 5 | . . . . . 3 2 Artifact . | . . . . . . . Weapon 33 | . 1 . 9 . 5 18 Energy Gun 18 | . 1 . 8 . 2 7 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 7 | . . . 1 . 1 5 Ballistic Cannon 6 | . . . . . 2 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 3 Parts Lost 30 | . 1 . 8 . 1 20 Power 3 | . . . 1 . . 2 Propulsion 9 | . . . 2 . . 7 Utility 7 | . . . . . 1 6 Weapon 11 | . 1 . 5 . . 5 Highest Loss Streak 8 | . 1 . 4 . 1 8 Average Slot Usage (%) 92 | . 99 100 75 100 97 90 Engine 5 | . 14 14 11 11 3 2 Core 3 | . . . . . 5 4 Treads 2 | . 10 28 9 . . . Leg 21 | . 17 . 11 22 27 22 Device 11 | . . . . 8 7 16 Storage 12 | . 14 14 16 24 18 7 Processor 11 | . 13 14 11 11 10 12 Protection 5 | . . . . . 7 6 Energy Gun 7 | . 14 14 12 22 6 3 Ballistic Gun 5 | . 14 14 3 . 8 3 Ballistic Cannon 4 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 62 | 12 12 12 24 24 28 62 Greatest Support 60 | 20 40 40 40 25 60 60 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 16 | . 6 6 8 8 8 16 Average Capacity 9 | . 6 6 6 8 8 11 Most Carried 12 | . 6 6 6 8 8 12 Average Carried 8 | . 5 5 3 7 7 9 Final Capacity 12 | 6 6 6 8 8 8 12 Final Carried 9 | 6 5 6 5 7 7 9 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 2233 | 191 67 3 120 412 258 1182 Remotely . | . . . . . . . Salvage Created 2497 | . 213 . 528 . 302 1454 Parts 127 | . 23 . 20 . 17 67 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 48 | . 6 . 7 . 6 29 Guns 22 | . 6 . 6 . 3 7 Cannons 21 | . . . . . 3 18 AOE 5 | . . . 1 . . 4 Classes Destroyed 13 | . 4 . 4 . 2 3 Worker 3 | . . . 2 . . 1 Builder 2 | . 1 . . . . 1 Hauler 1 | . . . 1 . . . Recycler 7 | . . . 2 . . 5 Operator 1 | . . . . . 1 . Watcher 3 | . 1 . . . . 2 Swarmer 8 | . 3 . 3 . . 2 Grunt 23 | . 3 . 2 . 1 17 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 6 | . . . 2 . 3 1 Hunter 4 | . . . . . 2 2 Programmer 4 | . . . . . . 4 Best Kill Streak 6 | . 5 . 5 . 2 6 Combat Bots Only 5 | . 4 . 5 . 2 4 Max Kills in Single Turn 4 | . 2 . 2 . 1 4 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 5155 | . 263 77 602 . 368 3845 Core 936 | . 33 8 100 . 69 726 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . 83 . 75 87 . Volleys Fired 224 | . 23 3 42 . 27 129 Largest 2 | . 2 2 2 . 2 2 Hottest 128 | . 70 60 85 . 81 128 Shots Fired 401 | . 45 6 55 . 51 244 Gun 254 | . 45 6 55 . 42 106 Cannon 147 | . . . . . 9 138 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 257 | . 23 3 13 . 36 182 Thermal 89 | . 12 . 19 . 15 43 Explosive . | . . . . . . . Electromagnetic 55 | . 10 3 23 . . 19 Robot Hit Streak 23 | . 10 7 7 . 10 23 Robot Miss Streak 5 | . 3 1 3 . 2 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 281 | . 29 4 38 . 39 171 Core Hits 135 | . 13 . 20 . 14 88 Critical Hits 4 | . . . . . 1 3 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6924 | . 413 39 614 . 682 5176 Guns 3016 | . 343 39 484 . 530 1620 Cannons 2494 | . . . . . 152 2342 Explosions 1414 | . 70 . 130 . . 1214 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3586 | . 104 8 57 . 474 2943 Thermal 2626 | . 146 . 273 . 208 1999 Explosive . | . . . . . . . Electromagnetic 712 | . 163 31 284 . . 234 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . . 21 Average Corruption 14 | . . . . . . 14 Corruption Purged . | . . . . . . . Effects 61 | . . . . . . 61 Message Errors 7 | . . . . . . 7 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . . 5 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Misdirections 7 | . . . . . . 7 Targeting Errors 21 | . . . . . . 21 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 303 | . . . 11 . . 292 Projectiles 100 | . . . . . . 100 Explosions 203 | . . . 11 . . 192 Melee . | . . . . . . . Knockbacks 23 | . . . . . . 23 Impact . | . . . . . . . Kinetic 21 | . . . . . . 21 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 605 | . 36 . 14 . . 555 Shots 8 | . 1 . 1 . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 296 | . 168 20 69 . 136 296 Average Temperature 68 | . 72 15 30 . 54 83 Received Heat Transfer 1248 | . 72 . 159 . 90 927 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 1 . 3 1 Heat Transferred 3244 | . 372 . 436 . 444 1992 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . 2 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1106 | . 189 129 277 108 153 1106 Initial 108 | . . 73 42 108 41 68 Average 349 | . 73 87 201 108 84 564 Maximum Alert Level 4 | . . . 1 . . 4 Low Security (%) 62 | . 100 100 43 100 100 38 Level 1 8 | . . . 56 . . 6 Level 2 1 | . . . . . . 2 Level 3 27 | . . . . . . 52 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 . 1 . . 10 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 7 | . 1 . 1 . . 5 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . 2 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 12 3 14 . 9 42 Peak Tracking Total 7 | . 4 3 7 . 1 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 13 | . . . 1 . 1 11 Max in Single Turn 5 | . . . 1 . 1 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 11 | . 1 . 2 . 5 3 Terminals 5 | . 1 . 1 . 3 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 1 2 Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 31 | . 2 . 8 . 16 5 Successful 19 | . 2 . 2 . 10 5 Failed 12 | . . . 6 . 6 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 2 . 2 . 10 . Fabricators 1 | . . . . . . 1 Repair Stations 7 | . . . . . 3 4 Recycling Units 6 | . . . 6 . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 1 . 6 . Record 2 | . 1 . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . . . . 2 4 Scan Component 3 | . . . . . 1 2 Repair 3 | . . . . . 1 2 Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 2 . 3 1 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter 252 | . . . . . . 252 Time 67 | . . . . . . 67 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 1 2 Time 148 | . . . . . 44 104 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 1 1 1 . Highest-Rated Group 44 | . . 44 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 11 | . . 3 7 . 1 . Total Damage 168 | . . 42 104 . 22 . Kills 6 | . . 2 3 . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 2844 | . 165 83 267 278 552 1499 Spaces Moved 1453 | 1 68 47 115 222 300 700 Core . | . . . . . . . Treads 99 | . 23 47 29 . . . Legs 1354 | 1 45 . 86 222 300 700 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 120 120 120 130 Average Speed 135 | 120 133 160 130 120 125 143 Slowest Speed 270 | 120 160 160 160 120 130 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 23 | 1 20 26 13 54 29 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 171 | . 4 . 3 . 2 162 Melee . | . . . . . . . Projectile 25 | . . . . . 2 23 AOE 146 | . 4 . 3 . . 139 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1956 | . 102 50 177 234 443 950 Wait 86 | . 2 . . 4 64 16 Move 1446 | . 67 46 114 221 299 699 Hop . | . . . . . . . Pick Up 63 | . 3 1 5 5 17 32 Fast Attach 21 | . 1 . 5 . 2 13 Attach 27 | . 1 . 5 . 3 18 Detach 2 | . . . . . . 2 Swap 36 | . 2 . 4 1 11 18 Drop 50 | . 3 . 2 3 20 22 Fire 224 | . 23 3 42 . 27 129 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Entered Mines 167 | -10/Mines | Learned location of Storage (-8) 229 | -10/Mines | Discovered new exit (range 13) 249 | -10/Mines | Entered Materials 249 | -9/Materials | Accompanied by 1 ally 249 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 324 | -9/Materials | Build established: Mutant 354 | -9/Materials | Lost 4 parts (4w) 401 | -9/Materials | Lost 4 parts (1p2n1w) 427 | -9/Materials | Discovered new exit (range 16) 516 | -9/Materials | Entered Mines 524 | -9/Mines | Met a Derelict bent on vengeance 691 | -9/Mines | Received a Mining Laser from a helpful Derelict 767 | -9/Mines | Discovered new exit (range 10) 794 | -9/Mines | Entered Materials 794 | -8/Materials | Accompanied by 1 ally 794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -8/Materials | Discovered new exit (range 5) 1334 | -8/Materials | Repaired Adv. Assault Cannon 1346 | -8/Materials | Entered Factory 1346 | -7/Factory | Evolved 2 slots: Utility x2 1610 | -7/Factory | Repaired Imp. Titanium Leg 1753 | -7/Factory | Repaired Enh. Autogun? 2038 | -7/Factory | Local fabrication network quarantined 2069 | -7/Factory | Crushed by falling debris 2100 | -7/Factory | Lost 8 parts (3n3u2w) 2146 | -7/Factory | First assault squad dispatched 2201 | -7/Factory | System corruption reached 10% 2247 | -7/Factory | Core integrity fell below 50% 2321 | -7/Factory | Core integrity fell below 20% 2349 | -7/Factory | Lost 6 parts (1p3n2w) 2607 | -7/Factory | Build established: Scavenger-Mutant 2845 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02814_ System corrupted: Matter fused (-10). 02820_ Triggered Ambush Trap. 02820_ L-41 Fighter emerges from a hatch in the floor. 02820_ S-27 Virus emerges from a hatch in the floor. 02821_ Destroyed VTOL Module. 02821_ S-27 Virus knocked back. 02824_ U-05 Engineer lays Concrete. 02824_ System corrupted: Imp. Spread Laser targeting data glitched. 02826_ Imp. Spread Laser severed. 02827_ System corrupted: Adv. Assault Cannon targeting data glitched. 02827_ S-27 Virus destroyed. 02830_ S-27 Virus suffers critical hit. 02830_ S-27 Virus destroyed. 02832_ Adv. Assault Cannon severed. 02833_ U-05 Engineer lays Concrete. 02834_ Imp. Heat Sink destroyed. 02834_ Imp. Deuterium Engine destroyed. 02838_ System corrupted: Hvy. Particle Gun targeting data glitched. 02840_ U-05 Engineer lays Concrete. 02845_ System corrupted: Hvy. Particle Gun targeting data glitched. 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Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed ElectronQuantumScreen Manual? 0 Play Time 00:47:44 Cumulative 14.1 hours Start 2021.06.06 @ 06:41:34 End 2021.06.06 @ 07:29:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69d51d63-a3af-49f7-b7fd-9a34e33f93aa