Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.17 @ 21:27:36 Player: cptwinky Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (390) 1950 Value Destroyed (15810) 15810 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (2813) 2813 TOTAL SCORE: 31573 Bonus ------- High Alert Combat Kills 631 Follower Combat Kills 2111 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1129 Cogmind --------- Core Integrity 0/1450 Matter 297/300 Energy 100/100 System Corruption 3% Temperature Cool (11) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Xenon Bombardment Thruster > --- UTILITY (16) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Graphene Brace Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Makeshift Terrain Scanner Enhanced Nova Cannon Power Maul Gravity Flail Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Experimental Signal Interpreter Makeshift Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Quantum Capacitor Graphene Brace Advanced Thermal Shield Makeshift System Shield Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Ionic Axe Ionic Axe > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Advanced Medium Treads Biometal Leg Wheel Armored Huge Wheel Impulse Thruster Array Advanced Energy Well Advanced Component Analysis Suite Advanced System Restoration Module Hacking Drone Bay Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon HERF Cannon Proton Burst Cannon Nova Cannon Enhanced Nova Cannon Hypervelocity Coil Gun Gamma Bomb Array Gamma Bomb Array Power Maul [Rating: 159] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . 2 2 . . . . 1 . . . . 2 . . . . 1 . . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 523 | 2 7 4 17 3 37 18 5 19 1 14 48 11 19 22 16 49 13 6 6 8 96 7 1 37 57 Power 51 | . 1 1 3 . 2 1 1 1 . . 7 2 1 . 1 4 . 1 1 . 11 . . 4 9 Engine 23 | . 1 1 3 . 2 1 1 1 . . 7 2 . . . . . 1 . . 3 . . . . Core 11 | . . . . . . . . . . . . . 1 . 1 4 . . . . 4 . . . 1 Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . 4 8 Propulsion 92 | 2 1 1 4 2 16 6 3 3 . 3 7 . . . . 5 3 . 2 2 14 . . 5 13 Treads 47 | 2 1 1 4 2 14 3 2 1 . 1 3 . . . . . 3 . 1 . 7 . . 1 1 Leg 5 | . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . 1 Wheel 34 | . . . . . 2 3 1 2 . 1 3 . . . . 5 . . . 2 5 . . 3 7 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 Utility 204 | . 3 1 6 1 7 4 1 2 . 6 21 5 9 7 5 32 7 1 1 1 38 5 1 21 19 Device 116 | . . . 3 . 3 2 . 2 . 5 10 4 1 2 5 22 4 1 1 . 29 2 . 12 8 Storage 12 | . 2 . 2 . . . . . . . 1 . . . . . 1 . . . 2 1 . 3 . Processor 29 | . . . 1 . 1 . . . . . 1 . 3 5 . 3 1 . . . 1 1 . 3 9 Hackware 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . Protection 41 | . 1 1 . 1 3 1 1 . . 1 7 1 5 . . 6 1 . . 1 5 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 176 | . 2 1 4 . 12 7 . 13 1 5 13 4 9 15 10 8 3 4 2 5 33 2 . 7 16 Energy Gun 55 | . 1 1 2 . . 1 . . . . 5 2 5 9 4 . 2 2 . 3 17 . . . 1 Energy Cannon 62 | . . . 2 . 9 4 . 6 1 4 3 . . . 2 5 . 1 . 2 7 2 . 4 10 Ballistic Gun 7 | . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . Ballistic Cannon 5 | . . . . . . . . 2 . . . . 1 1 . 1 . . . . . . . . . Launcher 25 | . . . . . 2 2 . 2 . . 4 1 3 1 2 2 1 . 1 . 2 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . . 2 . 1 1 1 . 1 1 . . . . . 1 . . 1 3 Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . 1 . . . 1 . . 1 . . . . . 3 1 . . . 1 . . . . . . Unidentified Prototypes 30 | . . . 2 . . 1 . . . 4 2 . . 5 1 1 . . 4 . 4 . . 4 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 136 | . 1 4 2 . 6 2 . 1 . 3 11 . 2 . 3 2 2 1 . 1 45 5 4 8 33 Power 20 | . 1 1 . . . 1 . . . . 2 . 1 . . . . 1 . . 6 1 . 1 5 Propulsion 28 | . . 1 . . 1 . . . . 1 3 . . . . 2 . . . . 9 . 1 2 8 Utility 51 | . . 1 2 . 3 . . . . 2 4 . . . 1 . 1 . . 1 14 3 3 4 12 Weapon 37 | . . 1 . . 2 1 . 1 . . 2 . 1 . 2 . 1 . . . 16 1 . 1 8 Highest Loss Streak 15 | . 1 4 1 . 4 1 . 1 . 3 4 . 1 . 3 1 1 1 . 1 15 3 4 3 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Average Slot Usage (%) 89 | . 96 100 97 100 97 83 84 84 84 85 93 92 92 91 91 97 94 93 93 88 83 70 73 78 80 Engine 5 | . 14 14 11 11 8 6 7 7 7 7 13 13 8 6 6 1 . . 2 . . . . . . Core 2 | . . . . . . . . . . . . . 4 6 6 9 11 10 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 6 Treads 7 | . 28 28 22 22 18 1 7 6 7 7 1 . . . . . 4 5 4 4 2 5 5 1 . Wheel 3 | . . . . . . 13 6 7 7 6 5 6 6 6 6 8 2 . . . 4 . . 6 5 Device 16 | . . . 24 13 15 14 15 15 15 15 19 19 21 16 17 17 20 20 22 17 18 20 21 9 14 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 2 5 3 3 Processor 20 | . . . 4 11 18 15 15 15 15 15 19 20 20 22 26 29 30 31 29 29 28 26 26 32 32 Protection 6 | . 10 14 1 8 9 5 7 7 7 7 8 12 10 13 6 9 5 5 5 5 3 4 5 1 1 Energy Gun 4 | . 13 14 7 . . 1 . . . . 7 12 12 9 8 . 4 4 5 10 7 3 . . . Energy Cannon 7 | . . . 12 22 17 12 15 14 11 14 4 . . . 3 10 3 5 . . . 2 5 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 11 29 29 99 104 107 106 104 112 112 119 130 138 144 144 144 154 151 146 145 152 161 80 80 147 159 Greatest Support 79 | 40 40 40 40 40 40 32 40 32 16 40 28 28 28 28 28 32 70 70 70 70 70 79 70 32 32 Greatest Overweight (x) 48 | . . . 2 2 3 3 6 6 6 7 8 4 5 5 5 48 9 2 45 4 34 1 1 8 7 Average Overweight (x) 3 | . . . . 2 2 3 5 5 6 6 4 4 4 4 4 5 3 1 1 2 2 . . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 25 25 Average Capacity 22 | 8 13 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 13 19 18 20 Most Carried 25 | 6 13 14 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 16 16 17 25 Average Carried 21 | 4 10 11 18 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 12 10 15 10 16 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 5 25 5 Final Carried 25 | 4 13 12 25 25 25 25 25 24 24 25 25 25 25 25 24 25 25 25 25 24 5 16 5 16 5 Class Distribution -------------------- 38% | Mutant 21% | Derelict-Mutant 19% | Scavenger-Mutant 10% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Matter Collected 7199 | 201 148 180 355 27 433 193 155 305 . 50 807 318 304 196 310 465 256 92 60 65 1266 140 . 355 518 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18038 | . 478 279 1393 306 1644 485 155 340 . 195 1527 101 1011 . 691 1286 235 280 154 220 2367 873 110 1740 2168 Parts 839 | . 31 22 91 8 79 23 3 20 . 9 63 9 33 . 26 54 14 11 3 7 101 18 8 71 135 Haulers Intercepted 15 | . 2 . 5 . 5 . . . . . . . . . . 2 . . . . . . . 1 . Recyclers Shooed 13 | . . . 2 . 2 . . . . . . . . . . 4 . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . 6 15 . 14 . 12 24 2 26 . 18 16 2 7 . 10 11 . . Prevented 18 | . . . . . . . 3 . . . . . . . 1 . 1 . . . . 5 8 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 307 | . 12 14 25 15 27 14 1 12 . 5 31 2 18 . 15 19 7 4 . 3 26 10 5 17 25 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Guns 71 | . 12 14 10 . . . . . . . 5 1 4 . 2 . . 1 . 2 13 7 . . . Cannons 120 | . . . 14 14 19 8 1 6 . 5 7 . 1 . 4 10 3 3 . . 1 3 5 5 11 AOE 67 | . . . . . 6 6 . 6 . . 13 1 7 . 7 5 4 . . . 9 . . 2 1 Classes Destroyed 24 | . 4 . 5 1 3 2 . . . . 2 1 2 . . . 1 1 . 1 1 . . . . Worker 20 | . 1 . 1 . 2 . . . . . 3 . . . . . . . . . 9 . . . 4 Builder 16 | . . . 1 . . . . . . . 3 . . . . 2 . . . . 4 . . . 6 Tunneler 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Hauler 14 | . 2 . 5 . 5 . . . . . . . . . . 1 . . . . . . . 1 . Recycler 16 | . . . . . 3 . . . . . . . . . . 1 . . . . 8 . . 3 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . Watcher 11 | . . . 2 . 3 . . . . . . . . . . . . . . . 3 . . 1 2 Swarmer 73 | . 6 12 3 3 4 1 . 4 . 3 7 2 3 . 1 2 4 . . . . 5 5 3 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 101 | . 6 2 14 3 12 7 1 6 . . 15 . 7 . 6 4 . . . . 4 3 . 7 4 Brawler 7 | . . . 1 . 1 . . 1 . . . . 3 . . 1 . . . . . . . . . Duelist 10 | . . . . . . 4 . . . . 1 . 1 . 4 . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Sentry 30 | . . . 7 . 7 1 . 1 . . 3 . 2 . 1 2 . . . . . 1 . 1 4 Specialist 5 | . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . Hunter 31 | . . . . . 2 . . . . 2 3 . 2 . . 4 2 2 . 2 10 . . 2 . Programmer 35 | . . . . . . . . . . . 2 . . . 2 6 . 1 . 1 7 . . 4 12 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Best Kill Streak 14 | . 3 3 6 3 5 5 1 4 . 3 9 2 5 . 8 5 4 3 . 2 14 4 5 4 5 Combat Bots Only 8 | . 3 3 6 3 4 5 1 4 . 3 4 2 4 . 8 4 4 3 . 2 8 4 5 4 5 Max Kills in Single Turn 4 | . 1 2 2 1 3 2 1 2 . 1 4 1 2 . 4 3 3 1 . 1 4 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . 2 . . 3 1 2 . 4 3 3 . . . 2 . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Damage Taken 26485 | . 483 503 711 446 1499 698 . 204 . 261 2144 231 667 . 1281 776 671 343 . 305 6102 861 776 2136 5387 Core 4389 | . 105 116 133 85 157 39 . 49 . 26 131 24 41 . 115 136 64 63 . 24 733 87 240 505 1516 Absorbed by Shields 3019 | . . . . . . . . 20 . 58 575 90 255 . 379 37 45 126 . 115 1294 . . . 25 Reduced by Siege Mode 220 | . . . . . . . . . . . . . . . . . . . . 18 4 198 . . . Redirected to Shielding 311 | . 32 54 18 . . . . . . . . . . . . . . . . . 125 82 . . . Regen/Repaired (Parts) 1614 | . 76 . 164 . 118 161 . . . . 163 . . 755 . 177 . . . . . . . . . Core Remaining (%) 56 | 100 . 11 . 45 71 . . . . 83 . . . . 63 . . . . 71 . . 4 61 . Volleys Fired 1057 | . 46 34 74 28 90 36 3 31 . 22 87 7 61 . 42 75 19 23 6 31 132 77 16 29 88 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 1 2 3 1 1 1 2 Hottest 248 | . 70 70 136 136 136 136 136 136 . 136 170 170 170 . 170 183 196 183 75 150 248 98 98 113 178 Shots Fired 1697 | . 92 68 148 56 151 57 6 44 . 41 166 16 94 . 78 122 34 39 6 45 221 77 16 29 91 Gun 757 | . 92 68 82 . . 7 . . . . 70 14 84 . 34 . 5 21 6 28 185 60 . . 1 Cannon 868 | . . . 66 56 142 42 6 36 . 41 87 . 2 . 38 119 27 18 . 17 26 17 16 29 83 Launcher 72 | . . . . . 9 8 . 8 . . 9 2 8 . 6 3 2 . . . 10 . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 182 | . 46 34 7 . . . . 6 . . . . 2 . . . . 5 . . 82 . . . . Thermal 1261 | . 46 34 141 56 142 42 6 30 . 41 157 14 84 . 72 119 32 34 6 45 72 17 16 10 45 Explosive 65 | . . . . . 9 8 . 8 . . 9 2 8 . 6 3 2 . . . 10 . . . . Electromagnetic 125 | . . . . . . 7 . . . . . . . . . . . . . . 53 . . 19 46 Phasic 64 | . . . . . . . . . . . . . . . . . . . . . 4 60 . . . Robot Hit Streak 36 | . 13 6 16 14 23 23 6 10 . 11 26 4 25 . 24 19 13 13 16 25 36 28 10 16 24 Robot Miss Streak 4 | . 3 3 4 2 1 1 1 2 . 2 2 2 1 . 2 3 1 1 . 1 2 2 1 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Secondary Targets 11 | . 2 3 1 . . . . . . . 1 . 2 . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . Capacitor 150 | . . . . . . . . . . . . . . . . . . . . . . 71 9 4 66 Shots Hit Robots 1347 | . 64 38 103 37 123 46 3 26 1 25 130 9 78 4 66 78 27 28 9 25 195 58 10 67 97 Core Hits 747 | . 24 17 48 15 59 36 3 24 . 11 89 8 43 . 33 40 10 13 3 6 117 20 5 34 89 Critical Kills 24 | . . . . 1 2 . . 1 . . 3 . 1 . 1 3 . . . . 9 . . 1 2 Critical Parts Destroyed 17 | . . 1 . . . . . 1 . . . . . . . . . 1 . . 11 . . . 3 Critical Strikes 99 | . 2 4 8 1 2 . . 3 . . 12 3 17 . 5 3 . 3 1 2 20 5 . 3 5 Burn 50 | . 2 3 8 . . . . . . . 9 3 16 . 4 . . 2 1 2 . . . . . Meltdown 11 | . . . . 1 2 . . . . . 3 . . . 1 3 . . . . . . . . 1 Destroy 25 | . . 1 . . . . . 3 . . . . 1 . . . . 1 . . 19 . . . . Smash 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intensify 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Melee Attacks 119 | . . . . . . . . 5 1 1 2 3 . 5 5 . . . 3 . 11 . . 55 28 Impact 56 | . . . . . . . . 5 . 1 2 3 . 1 4 . . . . . 11 . . 9 20 Slashing 54 | . . . . . . . . . . . . . . . . . . . . . . . . 46 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . 1 . . . . 4 1 . . . 3 . 1 . . 3 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . 8 3 Damage Inflicted 46116 | . 685 435 1964 831 3568 1841 83 1428 . 511 3994 281 2330 . 2410 3608 1308 793 175 706 7834 2162 321 3356 5492 Guns 11208 | . 670 422 974 . . 62 . . . . 1025 162 1332 . 566 . 61 324 175 706 2868 1824 . . 37 Cannons 17811 | . . . 909 789 2624 799 83 484 . 511 1571 . 10 . 804 2652 850 469 . . 495 338 321 1082 3020 Explosions 13117 | . . . . . 897 980 . 944 . . 1398 119 988 . 1040 956 397 . . . 3978 . . 266 1154 Melee 3780 | . . . . . . . . . . . . . . . . . . . . . 491 . . 2008 1281 Ramming 200 | . 15 13 81 42 47 . . . . . . . . . . . . . . . 2 . . . . Kinetic 1522 | . 223 98 26 . . . . 119 . . . . 10 . . . . 44 . . 1002 . . . . Thermal 23835 | . 447 324 1857 789 2624 799 83 365 . 511 2596 162 1332 . 1370 2832 911 749 175 706 1756 338 321 627 2161 Explosive 10847 | . . . . . 897 945 . 944 . . 1125 119 988 . 1040 776 397 . . . 3616 . . . . Electromagnetic 3994 | . . . . . . 97 . . . . 273 . . . . . . . . . 853 . . 721 2050 Impact 1705 | . . . . . . . . . . . . . . . . . . . . . 491 . . 342 872 Slashing 2075 | . . . . . . . . . . . . . . . . . . . . . . . . 1666 409 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1938 | . . . . . . . . . . . . . . . . . . . . . 114 1824 . . . Highest Corruption 6 | . . . . . 2 . . . . . 5 5 5 5 1 4 . . . . 6 . 1 1 3 Average Corruption 3 | . . . . . 2 . . . . . 3 5 5 5 1 1 . . . . 4 . 1 1 2 Corruption Purged 22 | . . . . . . . . . . . . . . . . 6 . . . . 15 . . 1 . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . 16 13 Effects 146 | . . . . . 13 . . . . . 5 35 41 1 4 4 . . . . 32 . . 2 9 Message Errors 36 | . . . . . 3 . . . . . 1 10 13 1 1 . . . . . 7 . . . . Matter Fused 31 | . . . . . 6 . . . . . 1 6 4 . 2 2 . . . . 7 . . 2 1 Heat Flow Errors 11 | . . . . . . . . . . . 1 1 3 . . 1 . . . . 4 . . . 1 Energy Discharges 20 | . . . . . 1 . . . . . 1 6 4 . . 1 . . . . 5 . . . 2 Data Loss (minor) 27 | . . . . . 2 . . . . . . 4 12 . . . . . . . 6 . . . 3 Data Loss (major) 7 | . . . . . 1 . . . . . . 3 1 . . . . . . . . . . . 2 Misfires 9 | . . . . . . . . . . . 1 4 2 . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1829 | . . . 4 17 70 7 1 27 . 16 75 . . . 78 236 47 31 . . 211 30 7 293 679 Projectiles 480 | . . . 2 17 32 . 1 4 . 16 11 . . . 57 139 . 31 . . . 30 7 45 88 Explosions 412 | . . . . . 38 7 . 23 . . 64 . . . 21 97 47 . . . 74 . . 35 6 Melee 937 | . . . 2 . . . . . . . . . . . . . . . . . 137 . . 213 585 Knockbacks 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 3 Impact 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 556 | . . . . . . . . . . . 298 . 51 . . . . . . . 8 . . . 199 Shots 34 | . . . . . . . . . . . 8 . 2 . . . . . . . 1 . . . 23 Rammed 39 | . 3 3 19 5 8 . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 42 | . 4 3 21 5 8 . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 207 188 198 199 220 156 48 234 . 215 162 211 232 . 270 234 336 348 . . 229 . . 174 194 Average Temperature 68 | . 71 67 55 81 60 77 22 100 . 84 45 37 55 . 50 89 146 125 . . 56 . . 40 74 Received Heat Transfer 3854 | . 159 117 240 120 477 180 . 117 . . 423 20 121 . 134 9 36 60 . . 680 90 84 220 567 Effects 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . Total Turns 225 | . . . . . . . . . . . . . . . . . . . . 32 11 182 . . . Longest Duration 156 | . . . . . . . . . . . . . . . . . . . . 25 11 156 . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 7 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 7 Parts Fried 35 | . . . . . . . . . . . 3 . . . . . . . . . 12 1 . 8 11 Impact Corruptions 24 | . . . 1 . . . . . . . . . . . . . . . . . 6 . . 2 15 Robots Melted 25 | . . . 1 1 2 . . . . . 6 . 6 . 2 4 . . . 2 . . . . 1 Combat Hostiles 24 | . . . 1 1 2 . . . . . 6 . 6 . 2 4 . . . 1 . . . . 1 Parts Melted 138 | . 3 3 13 4 16 4 . 1 . 2 31 . 18 . 5 15 2 5 . 2 4 . . 3 7 Heat Transferred 43760 | . 1443 1147 4440 1369 4329 1406 148 629 . 925 6178 750 5300 . 2479 3517 1311 1444 296 1073 2337 500 500 483 1756 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Peak Influence 873 | . 185 254 288 236 554 441 . . . . 771 . . . . 415 . . . . 453 . . 501 873 Initial 232 | . . 54 . 91 . 99 . . . . 38 . . . . 73 . . . . . . . 54 232 Average 222 | . 88 128 103 45 225 261 . . . . 469 . . . . 142 . . . . 243 . . 298 413 Maximum Alert Level 3 | . . 1 1 1 2 2 . . . . 3 . . . . 2 . . . . 2 . . 2 3 Low Security (%) 53 | 100 100 89 86 92 38 46 . . . . 23 . . . . 72 . . . . 34 . . 25 . Level 1 29 | . . 10 13 7 45 32 . . . . 16 . . . . 21 . . . . 57 . . 45 51 Level 2 14 | . . . . . 15 21 . . . . 36 . . . . 5 . . . . 7 . . 29 39 Level 3 3 | . . . . . . . . . . . 22 . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 1 4 . 3 2 . . . . 12 . 1 . 1 4 . . . . 10 . . 5 9 Investigation 20 | . 3 . 2 . . 1 . . . . 8 . . . . . . . . . 3 . . 2 1 Extermination 12 | . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . 1 4 Reinforcement 18 | . 1 . 2 . 3 . . . . . 2 . . . . 2 . . . . 4 . . 1 3 Assault 6 | . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . 1 2 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Distress Signals 21 | . 2 . 4 1 3 . . . . . 1 . . . . 2 . . . . 3 . . 1 4 Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . 67 . . . . Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . 67 . . . . Times Spotted 518 | . 19 14 47 16 45 14 . 11 . 9 39 6 20 . 25 29 7 9 . 3 55 11 12 40 87 Peak Tracking Total 16 | . 4 3 6 3 5 4 . 4 . 4 4 3 4 . 7 5 4 3 . 2 8 5 5 8 16 Tactical Retreats 36 | . . . 2 . 4 . . 1 . . . . . . 4 1 . . . . 4 3 . 4 13 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Traps Triggered 25 | . 1 . 1 . 1 2 . . . . 6 . . . . 1 . . . . 6 . . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 69 | . 13 . . . 56 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . 7 . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . Triggered 8 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 3 1 . Most Traps Carried 9 | . . . . . . . . . . . . . . . . . . . . . . 9 8 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Disabled 32 | . . . 3 . 1 7 . . . 1 13 . 1 . 1 2 . . . . 2 . . . 1 Max in Single Turn 6 | . . . 1 . 1 2 . . . 1 6 . 1 . 1 1 . . . . 1 . . . 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Machines Accessed 70 | . 7 . 12 . 10 5 . . 3 . 16 . . 1 . 3 . . 4 . 6 . . 1 2 Terminals 24 | . 4 . 8 . 7 2 . . . . 3 . . . . . . . . . . . . . . Fabricators 10 | . . . . . . 1 . . . . 5 . . . . . . . . . 3 . . . 1 Repair Stations 14 | . 1 . 2 . 2 2 . . . . 3 . . . . 2 . . . . 1 . . . 1 Recycling Units 7 | . 2 . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Total Hacks 224 | . 18 . 38 . 28 11 . . 23 . 51 . . 6 . 6 . . 17 . 22 . . 1 3 Successful 148 | . 13 . 22 . 13 5 . . 23 . 28 . . 6 . 5 . . 17 . 15 . . 1 . Failed 74 | . 4 . 16 . 14 6 . . . . 23 . . . . 1 . . . . 7 . . . 3 Catastrophic 9 | . . . 1 . . . . . . . 7 . . . . . . . . . . . . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 115 | . 5 . 11 . 12 5 . . . . 18 . . . . 23 . . . . 17 . . 13 11 Terminals 68 | . 10 . 24 . 20 4 . . . . 10 . . . . . . . . . . . . . . Fabricators 26 | . . . . . . 2 . . . . 15 . . . . . . . . . 8 . . . 1 Repair Stations 37 | . 2 . 6 . 5 5 . . . . 11 . . . . 5 . . . . 1 . . . 2 Recycling Units 19 | . 6 . 3 . 3 . . . . . 4 . . . . . . . . . 3 . . . . Scanalyzers 23 | . . . 5 . . . . . . . 8 . . . . . . . . . 10 . . . . Garrison Access 5 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 . Terminal Hacks 73 | . 8 . 12 . 6 . . . 23 . 1 . . 6 . . . . 17 . . . . . . Record 11 | . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . Part Schematic 20 | . . . 1 . . . . . 9 . . . . 6 . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 2 . 2 . 1 . . . 3 . . . . . . . . . 4 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 1 . . . . 5 . . . . . . . . . 6 . . . . Network Status 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Build 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . Repair Station Hacks 23 | . 2 . 4 . 4 3 . . . . 6 . . . . 4 . . . . . . . . . Scan Component 13 | . 1 . 2 . 2 2 . . . . 4 . . . . 2 . . . . . . . . . Repair 10 | . 1 . 2 . 2 1 . . . . 2 . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 21 | . . . 5 . . . . . . . 7 . . . . . . . . . 9 . . . . Insert Component 9 | . . . 2 . . . . . . . 3 . . . . . . . . . 4 . . . . Analyze 12 | . . . 3 . . . . . . . 4 . . . . . . . . . 5 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 2 . 1 . 2 1 . . . . 8 . . . . . . . . . . . . 1 . Terminals 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Reject 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . 11 . 9 5 . . . . 10 . . . . 2 . . . . 6 . . . 2 Full Trace Events 9 | . . . 1 . . . . . . . 4 . . . . . . . . . 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . Part Schematics Acquired 42 | . . . 3 . . . . . 9 . 3 . . 20 . . . . 4 . 3 . . . . Parts Built 8 | . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 259 | . . . . . . . . . . . 100 . . . . . . . . . 159 . . . . Total Part Build Rating 46 | . . . . . . . . . . . 22 . . . . . . . . . 24 . . . . Parts Repaired 9 | . 1 . 2 . 2 1 . . . . 1 . . . . 2 . . . . . . . . . Time 336 | . 26 . 52 . 102 22 . . . . 60 . . . . 74 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 9 . . . 10 . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . . . . 3 . . . . . . . . . 3 . . . . Part Schematics Acquired 8 | . . . 2 . . . . . . . 3 . . . . . . . . . 3 . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 7 | . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . parse_system 8 | . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . 1 . 2 . . 3 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total Allies 42 | . . 1 . 1 . . . . . 1 2 . 1 4 2 5 . 3 . . 9 . . 3 10 Largest Group 5 | . . 1 1 1 . . . . . 1 2 2 1 5 5 4 . 3 . . 4 . . 2 4 Highest-Rated Group 206 | . . 31 31 31 . . . . . 96 86 86 29 182 182 112 . 90 . . 206 . . 162 156 Highest-Rated Ally 103 | . . 31 31 31 . . . . . 96 43 43 29 41 41 30 . 31 . . 103 . . 81 39 Zionite Dispatches 12 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fire 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Orders 14 | . . . . . . . . . . . . . . . . 3 3 . . . 3 . . 2 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 3 EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Ally Attacks 218 | . . . 20 15 . . . . . 20 . 13 6 . 25 15 . 28 . . 25 . . 22 29 Total Damage 5772 | . . . 210 229 . . . . . 633 . 260 76 . 552 166 . 466 . . 1938 . . 656 586 Kills 52 | . . . 5 3 . . . . . 4 . 4 1 . 4 1 . 5 . . 12 . . 4 9 Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Robot Analysis Total 8 | . 1 . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 21 | . . 2 . 1 . . 2 2 . 1 . 2 2 1 . . 3 2 . 2 . 1 . . . Drone Launches 7 | . . . . . . . . . . . . . . . . 2 3 . . . 2 . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 2 2 . . . 2 . . . . Decoded 0b10 Intel 46 | . . . . . . . . . . . . . . . . 46 . . . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Items 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . Machines 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . 4 . . . . 3 . . 2 . Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Turns Passed 40864 | 8 975 961 2357 2239 3138 857 2250 2358 171 1801 2250 1185 1622 1888 911 1674 2155 2702 455 1502 2272 1983 354 1292 1504 Spaces Moved 16947 | 3 380 518 848 606 780 461 1064 1160 89 615 1037 710 802 1035 455 697 740 806 147 402 952 861 116 825 838 Core 79 | . . . . . . . . . . . . . . . . 1 . . 1 . 45 . 5 24 3 Treads 6414 | 3 380 518 848 606 779 . 45 . . 2 . . . . . . 475 806 146 401 433 861 111 . . Legs 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . . . Wheels 9841 | . . . . . 1 461 1019 1160 89 613 1037 710 802 1035 455 696 265 . . 1 424 . . 512 561 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 563 | . . . . . . . . . . . . . . . . . . . . . . . . 289 274 Fastest Speed 40 | 160 160 160 160 320 145 145 145 145 190 190 145 160 160 160 160 160 160 240 240 160 50 180 50 45 40 Average Speed 198 | 160 160 160 219 320 321 145 195 188 190 193 164 160 170 172 160 179 269 319 290 319 160 196 260 108 117 Slowest Speed 2450 | 160 160 160 320 320 325 145 325 190 190 325 220 160 175 175 175 2450 320 320 2300 320 1750 270 270 220 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 2 72 98 68 93 61 13 97 97 74 67 41 84 89 90 58 22 98 92 61 50 24 96 16 23 33 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 22 | . 2 . . . . . . . 1 . . 1 1 1 . 9 2 . 3 2 . . . . . Known Exits Taken 20 | . . . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Scrap Searched 47 | . . 1 . 1 . . 2 6 . 4 . 14 2 5 1 . 5 2 . . . 4 . . . Spaces Dug 192 | . . . . . . 20 . 5 . . 2 25 28 . 25 23 17 2 . 16 4 12 4 2 7 Terrain Destroyed 637 | . . . . 2 70 40 . 43 . . 38 25 83 . 71 76 37 5 . 18 47 19 5 29 29 Melee 19 | . . . . . . . . 4 . . 2 2 . . 3 . . . . . . . . 2 6 Projectile 121 | . . . . 2 6 . . 6 . . 1 . 1 . 8 35 1 4 . 18 8 19 5 1 6 AOE 496 | . . . . . 64 40 . 33 . . 35 23 82 . 60 41 36 . . . 39 . . 26 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Total 22362 | 6 662 588 1184 841 1244 589 1228 1276 90 1178 1404 742 964 1128 543 1011 876 904 170 573 1468 1143 163 1116 1271 Wait 3075 | . 195 25 175 195 242 56 154 56 . 519 188 1 43 48 11 150 91 43 . 129 208 182 21 138 205 Move 16889 | 2 379 517 847 605 779 460 1063 1159 88 614 1036 709 801 1034 454 696 739 805 146 401 951 860 115 812 817 Hop 16 | . . . . . . . . . . . . . . . . . . . . . . . . 6 10 Pick Up 209 | . 13 4 29 2 12 12 1 2 . 5 24 3 4 4 1 12 3 . 2 2 17 12 . 22 23 Fast Attach 176 | . 2 . 6 1 7 1 . 1 . 3 9 3 4 9 2 21 8 3 5 . 44 6 1 21 19 Attach 135 | . 3 4 4 . 7 4 1 1 . 4 15 . 3 2 2 4 2 . . 3 37 1 . 14 24 Detach 62 | . 2 . 2 . . . . . . 1 2 . 3 7 . 4 1 1 . . 14 2 . 12 11 Swap 216 | 2 2 . 7 2 23 13 4 17 1 8 24 8 12 12 12 24 3 3 2 5 16 . . 2 14 Drop 214 | 2 3 1 19 3 20 7 2 4 . 1 17 8 5 7 1 25 10 1 6 2 26 2 7 14 21 Fire 1057 | . 46 34 74 28 90 36 3 31 . 22 87 7 61 . 42 75 19 23 6 31 132 77 16 29 88 Melee 105 | . . . . . . . . 5 1 1 2 3 . 5 5 . . . 3 . 11 . . 45 24 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 41 | . 4 3 21 5 8 . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . 11 . . . 15 Rewire 66 | . . . . . . . . . . . . . 28 . 13 . . 25 . . . . . . . Trap 74 | . 13 . . . 56 . . . . . . . . . . . . . . . . 1 3 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Repaired Lgt. Treads 821 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Discovered new exit (range 13) 984 | -10/Materials | Entered Mines 1106 | -10/Mines | Discovered new exit (range 9) 1264 | -10/Mines | Core integrity fell below 50% 1304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Discovered new exit (range 5) 1308 | -10/Mines | Lost 4 parts (1p1n1u1w) 1376 | -10/Mines | Core integrity fell below 20% 1584 | -10/Mines | Learned Materials stockpile data 1627 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1724 | -10/Mines | Discovered new exit (range 3) 1725 | -10/Mines | Met a Derelict testing a Signal Generator 1732 | -10/Mines | Found Signal Generator 1758 | -10/Mines | Learned location of 1 exit from Materials 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Accompanied by 1 ally 1945 | -9/Materials | Evolved 2 slots: Utility x2 1946 | -9/Materials | Identified exit to Materials 2441 | -9/Materials | Repaired Lgt. Treads 2636 | -9/Materials | Build established: Scavenger-Mutant 2747 | -9/Materials | Identified exit to Mines 3207 | -9/Materials | Build established: Mutant 4076 | -9/Materials | Repaired Lgt. Treads 4302 | -9/Materials | Entered Mines 4305 | -9/Mines | Received a Mining Laser from a helpful Derelict 4306 | -9/Mines | Met a Derelict bent on vengeance 4336 | -9/Mines | Discovered exit to Materials (range 7) 4349 | -9/Mines | Discovered exit to Materials (range 6) 4771 | -9/Mines | Learned 4 Materials zone layouts 5256 | -9/Mines | Assembled infested the area 5261 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6238 | -9/Mines | Core integrity fell below 50% 6541 | -9/Mines | Entered Materials 6541 | -8/Materials | Evolved 2 slots: Utility x2 7275 | -8/Materials | Build established: Scavenger-Mutant 7331 | -8/Materials | Discovered new exit (range 11) 7487 | -8/Materials | Repaired Adv. Beam Cannon 8025 | -8/Materials | Repaired Adv. Beam Cannon 8834 | -8/Materials | Discovered new exit (range 15) 8885 | -8/Materials | Lost 4 parts (1n2u1w) 8928 | -8/Materials | Found Prototype Device 9146 | -8/Materials | Build established: Mutant 9195 | -8/Materials | Central database locked down 9679 | -8/Materials | Entered Factory 9679 | -7/Factory | Evolved 2 slots: Utility x2 9680 | -7/Factory | Identified Active Sensor Suite 9681 | -7/Factory | Found Scrap Engine 9992 | -7/Factory | Discovered new exit (range 5) 9996 | -7/Factory | Identified exit to Factory 10010 | -7/Factory | Build established: Skirmisher 10058 | -7/Factory | Repaired Lyr. Light Armor Plating 10330 | -7/Factory | Discovered exit to Factory (range 6) 10450 | -7/Factory | Discovered new exit (range 3) 10453 | -7/Factory | Identified exit to Lower Caves 10536 | -7/Factory | Entered Lower Caves 11070 | -7/Lower Caves | Learned 4 Factory zone layouts 11764 | -7/Lower Caves | Discovered new exit (range 10) 12615 | -7/Lower Caves | Identified exit to Lower Caves 12702 | -7/Lower Caves | Learned 4 Factory zone layouts 12786 | -7/Lower Caves | Entered another Lower Caves area 13003 | -7/Lower Caves | Discovered exit to Factory (range 6) 13291 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14255 | -7/Lower Caves | Discovered new exit (range 13) 14278 | -7/Lower Caves | Identified exit to Data Miner 14359 | -7/Lower Caves | Learned location of 1 exit from Factory 14544 | -7/Lower Caves | Build established: Scavenger-Skirmisher 15144 | -7/Lower Caves | Entered Data Miner 15144 | -7/Data Miner | Discovered new exit (range 6) 15181 | -7/Data Miner | Met Data Miner 15241 | -7/Data Miner | Learned location of Section 7 (-2) 15241 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15265 | -7/Data Miner | Received God Mode back door access code from Data Miner 15309 | -7/Data Miner | Identified exit to Proximity Caves 15315 | -7/Data Miner | Entered Proximity Caves 15438 | -6/Proximity Caves | Escorted by Enhanced Grunt 15864 | -6/Proximity Caves | Found Alien Artifact 16057 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 16340 | -6/Proximity Caves | Identified Dimensional Node Initializer 16340 | -6/Proximity Caves | Initialized slip node 16646 | -6/Proximity Caves | Build established: Skirmisher 16765 | -6/Proximity Caves | Discovered exit to Factory (range 14) 16993 | -6/Proximity Caves | Found Prototype Device 16993 | -6/Proximity Caves | Identified Exp. Thermal Shield 16999 | -6/Proximity Caves | Lost 3 parts (1n2u) 17116 | -6/Proximity Caves | Entered Factory 17116 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17117 | -6/Factory | Identified exit to Factory 17166 | -6/Factory | Incoming investigation squad redirected 17259 | -6/Factory | Build established: Scavenger-Mutant 17527 | -6/Factory | Lost 4 parts (2n1u1w) 17827 | -6/Factory | Incoming investigation squad redirected 18065 | -6/Factory | Lost 4 parts (1p2u1w) 18163 | -6/Factory | Repaired Arm. Huge Wheel 18298 | -6/Factory | Build established: Mutant 18309 | -6/Factory | Fabricated Rnf. Fission Core? 18370 | -6/Factory | Fabricated Thermic Laser? 18937 | -6/Factory | Spotted B-75 Beast 19161 | -6/Factory | Identified exit to Lower Caves 19355 | -6/Factory | Incoming investigation squad redirected 19366 | -6/Factory | Entered Lower Caves 19366 | -6/Lower Caves | Accompanied by 2 allies 19367 | -6/Lower Caves | Identified exit to Lower Caves 19447 | -6/Lower Caves | Learned location of Zion (-6) 19667 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20386 | -6/Lower Caves | Learned Factory garrison access intel 20551 | -6/Lower Caves | Entered another Lower Caves area 20597 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20693 | -6/Lower Caves | Discovered exit to Factory (range 3) 20911 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21213 | -6/Lower Caves | Build established: Derelict-Mutant 21445 | -6/Lower Caves | Learned Factory emergency access door positions 21721 | -6/Lower Caves | Build established: Mutant 21817 | -6/Lower Caves | Encountered a Warlord checkpoint 21817 | -6/Lower Caves | Discovered new exit (range 9) 22173 | -6/Lower Caves | Entered Zion 22173 | -6/Zion | Accompanied by 1 ally 22256 | -6/Zion | System corruption cleaned by Quarantine Array 22277 | -6/Zion | Discovered new exit (range 16) 22563 | -6/Zion | Learned Factory garrison access intel 23045 | -6/Zion | Imprinted 23047 | -6/Zion | Declared Zion's savior 23189 | -6/Zion | Visited the Megawrench Repair Shop 23229 | -6/Zion | Given A8's code to call for help 23320 | -6/Zion | Given the Hacking Drone Bay 23320 | -6/Zion | Found Prototype Device 23358 | -6/Zion | Learned location of Warlord (-4) 23605 | -6/Zion | Found Prototype Processor 23605 | -6/Zion | Identified Exp. Target Analyzer 23609 | -6/Zion | Found Prototype Processor 23609 | -6/Zion | Identified Exp. Melee Analysis Suite 23619 | -6/Zion | Found Prototype Processor 23619 | -6/Zion | Identified Exp. Signal Interpreter 23623 | -6/Zion | Found Prototype Processor 23623 | -6/Zion | Identified Exp. Targeting Computer 23738 | -6/Zion | Megawrench repaired 10 parts 24032 | -6/Zion | Identified exit to Proximity Caves 24061 | -6/Zion | Entered Proximity Caves 24061 | -5/Proximity Caves | Accompanied by 5 allies 24311 | -5/Proximity Caves | Identified Hacking Drone Bay 24610 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 24656 | -5/Proximity Caves | Destroyed 8 combat bots 24768 | -5/Proximity Caves | Lost 3 parts (1u2w) 24941 | -5/Proximity Caves | Discovered exit to Factory (range 13) 24972 | -5/Proximity Caves | Entered Factory 24972 | -5/Factory | Evolved 2 slots: Utility x2 24973 | -5/Factory | Identified exit to Upper Caves 24975 | -5/Factory | Loaded intel: 4 garrison access locations 25101 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 25286 | -5/Factory | Build established: Derelict-Mutant 25313 | -5/Factory | Retrieved Zion intel report: Branch Access 25313 | -5/Factory | Identified exit to Extension 25314 | -5/Factory | Zion Defense Resupply teleported in 25372 | -5/Factory | P-70 Sage assimilated allied VV-XU2(A) 25615 | -5/Factory | Build established: Mutant 25730 | -5/Factory | Identified exit to Factory 25734 | -5/Factory | Repaired Rnf. Fission Core? 25944 | -5/Factory | Retrieved Zion intel report: Emergency Access 25945 | -5/Factory | Zion Fire squad teleported in 26009 | -5/Factory | Build established: Scavenger-Mutant 26041 | -5/Factory | P-70 Sage assimilated allied TM-ZC4(i) 26385 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 26529 | -5/Factory | Repaired Adv. System Restoration Module 26562 | -5/Factory | Terminal network hard line cut 26646 | -5/Factory | Entered Upper Caves 26652 | -5/Upper Caves | Spotted B-75 Beast 26661 | -5/Upper Caves | Build established: Mutant 26691 | -5/Upper Caves | Destroyed B-75 Beast 26778 | -5/Upper Caves | Learned location of Armory (-3) 26844 | -5/Upper Caves | Encountered a Warlord checkpoint 26850 | -5/Upper Caves | Identified exit to Upper Caves 27238 | -5/Upper Caves | Build established: Scavenger-Mutant 27547 | -5/Upper Caves | Build established: Derelict-Mutant 28801 | -5/Upper Caves | Entered another Upper Caves area 29090 | -5/Upper Caves | Discovered exit to Factory (range 17) 29386 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 29650 | -5/Upper Caves | Encountered a Warlord checkpoint 30027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30276 | -5/Upper Caves | Learned location of 1 exit from Factory 30988 | -5/Upper Caves | Learned Factory terminal intel 31099 | -5/Upper Caves | Discovered new exit (range 8) 31119 | -5/Upper Caves | Identified exit to Zhirov 31503 | -5/Upper Caves | Entered Zhirov 31503 | -5/Zhirov | Discovered new exit (range 3) 31561 | -5/Zhirov | Met Zhirov 31635 | -5/Zhirov | Learned location of Quarantine (-2) 31635 | -5/Zhirov | Learned location of Testing (-3) 31635 | -5/Zhirov | Learned location of Command (-1) 31650 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31688 | -5/Zhirov | Found Alien Artifact 31688 | -5/Zhirov | Identified Integrated Dissipator 31688 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31835 | -5/Zhirov | Found Alien Artifact 31955 | -5/Zhirov | Identified exit to Proximity Caves 31958 | -5/Zhirov | Entered Proximity Caves 32867 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33037 | -4/Proximity Caves | Discovered exit to Factory (range 15) 33460 | -4/Proximity Caves | Entered Factory 33460 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 33461 | -4/Factory | Identified exit to Upper Caves 33462 | -4/Factory | Loaded intel: 26 terminal locations 33463 | -4/Factory | Loaded intel: 4 garrison access locations 33592 | -4/Factory | Retrieved Zion intel report: Branch Access 33697 | -4/Factory | Identified Transdimensional Reconstructor 33781 | -4/Factory | Identified exit to Research 33811 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 33895 | -4/Factory | Retrieved Zion intel report: Active Garrisons 33896 | -4/Factory | Zion Fire squad teleported in 33956 | -4/Factory | Incoming investigation squad redirected 34068 | -4/Factory | Fabricated E-15 Imp? 34119 | -4/Factory | Destroyed 8 combat bots 34126 | -4/Factory | Lost 11 parts (1p2n3u5w) 34389 | -4/Factory | Lost 15 parts (1p3n8u3w) 34524 | -4/Factory | Zion Defense Resupply teleported in 34657 | -4/Factory | Lost 3 parts (2p1w) 34704 | -4/Factory | Core integrity fell below 50% 34707 | -4/Factory | Warped through subspace 34731 | -4/Factory | Lost 12 parts (2p3n3u4w) 34744 | -4/Factory | Zion Heavy squad teleported in 34835 | -4/Factory | Fabricated Hvy. Treads (x2) 34842 | -4/Factory | Terminal network hard line cut 35071 | -4/Factory | Incoming investigation squad redirected 35159 | -4/Factory | Fabricated Adv. System Restoration Module? 35164 | -4/Factory | Found Prototype Protection 35164 | -4/Factory | Identified Zio. Weapon Casing 35231 | -4/Factory | Build established: Scavenger-Gunner 35639 | -4/Factory | Found Quantum Capacitor 35732 | -4/Factory | Entered Upper Caves 35800 | -4/Upper Caves | Spotted B-86 Titan 35827 | -4/Upper Caves | Destroyed B-86 Titan 35848 | -4/Upper Caves | Lost 3 parts (1p2u) 35860 | -4/Upper Caves | Identified exit to Upper Caves 35976 | -4/Upper Caves | Build established: Scavenger-Mutant 37262 | -4/Upper Caves | Build established: Derelict-Mutant 37715 | -4/Upper Caves | Entered another Upper Caves area 37882 | -4/Upper Caves | Discovered exit to Research (range 16) 38053 | -4/Upper Caves | Attracted the attention of an 0b10 base 38053 | -4/Upper Caves | Core integrity fell below 20% 38069 | -4/Upper Caves | Entered Research 38069 | -3/Research | Evolved 2 slots: Utility x2 38096 | -3/Research | Lost 4 parts (1n3u) 38218 | -3/Research | Retrieved Zion intel report: Trap Installations 38219 | -3/Research | Zion Hacker squad teleported in 38393 | -3/Research | Found Prototype Device 38393 | -3/Research | Identified Exp. ECM Suite 38551 | -3/Research | Build established: Scavenger-Mutant 38693 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 38694 | -3/Research | Zion Heavy Resupply teleported in 38699 | -3/Research | Found Hvy. Reactive Plating 38840 | -3/Research | Lost 3 parts (2u1w) 38972 | -3/Research | Incoming investigation squad redirected 39176 | -3/Research | Found Gamma Bomb Array 39179 | -3/Research | Found Quantum Capacitor 39185 | -3/Research | Found Gamma Bomb Array 39283 | -3/Research | Discovered new exit (range 10) 39319 | -3/Research | First assault squad dispatched 39336 | -3/Research | Identified exit to Research 39361 | -3/Research | Entered another Research area 39361 | -2/Research | Evolved 2 slots: Utility x2 39487 | -2/Research | Found Prototype Device 39508 | -2/Research | Identified Exp. Thermal Defense Suite 40104 | -2/Research | Zion Infowar Resupply teleported in 40109 | -2/Research | Found Exp. Signal Interpreter 40116 | -2/Research | Found Exp. Terrain Scan Processor 40138 | -2/Research | First assault squad dispatched 40162 | -2/Research | Incoming assault squad redirected 40173 | -2/Research | Spotted B-90 Cyclops 40384 | -2/Research | Zion Infowar Resupply teleported in 40385 | -2/Research | Spotted B-90 Cyclops 40489 | -2/Research | Core integrity fell below 50% 40524 | -2/Research | Lost 14 parts (3p3n2u6w) 40575 | -2/Research | Zion Fire squad teleported in 40577 | -2/Research | Lost 4 parts (1n2u1w) 40715 | -2/Research | Zion Melee Resupply teleported in 40718 | -2/Research | Build established: Mutant 40726 | -2/Research | Core integrity fell below 20% 40784 | -2/Research | Spotted B-90 Cyclops 40789 | -2/Research | Lost 4 parts (1p2n1u) 40830 | -2/Research | Zion Fire squad teleported in 40830 | -2/Research | Incoming investigation squad redirected 40852 | -2/Research | Spotted Striker 40853 | -2/Research | Cargo convoy interrupted 40863 | -2/Research | Discovered new exit (range 16) 40865 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 40852_ H-88 Terminator unfolds itself. 40852_ Striker unfolds itself. 40852_ I-47 Archangel unfolds itself. 40852_ Slug penetrates Wall. 40853_ ALERT: Cargo convoy interrupted, initiating access lockdown. 40854_ U-05 Engineer builds a Wall. 40858_ Knocked back. 40859_ Triggered Blade Trap. 40859_ Massive razor-sharp blades shoot up from within the floor. 40859_ Xenon Bombardment Thruster severed. 40859_ Shock Maul severed. 40859_ Acquired Xenon Bombardment Thruster. 40860_ Adv. Component Analysis Suite destroyed. 40861_ ALERT: Rogue bot located, Programmers report to Research Zone 2J. 40861_ Acquired 2 matter. 40863_ EXIT=FOUND 40865_ U-05 Engineer builds a Wall. 40865_ Adv. Melee Analysis Suite destroyed. 40865_ Slug penetrates Wall. 40865_ Exp. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ?""" #????????????????# #????????????????# # | | ?? /???????????????## #????????????????# | | ???? #???????????????#" ##???????????????# | | ???? #???????????????# * #???????????????# | | ???? #???????????????# #???????????????? | | ????####???????????????# #????????????????????? | | ???????????????????????#!uc #????????????????????? | | ???????????????????????#"K ##????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# H#?????????????????????? | | ????????????????????????#w #?????????????????????? | | ????????????????????????# %#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# /#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#^ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #### #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????#u;#####+###?????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#c#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????!Y ??????????????????????? | | ???????????????????????? < ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 120 Energy Generation 45 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 20 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 5 Offensive Hacking 14 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Beamcaster | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Thermic Laser | -6/Factory | Scanalyzed Neutron Cannon | -6/Factory | Scanalyzed Bore Cannon | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Imp. Medium Treads | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Matter Compressor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Treads | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Rnf. Fission Core | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Rnf. Fission Core | x2 | -6/Factory | Preloaded Thermic Laser | x2 | -6/Factory | Authchip E-15 Imp | x2 | -4/Factory | Preloaded Hvy. Treads | x2 | -4/Factory Adv. System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ActivePointyDrive Manual? 0 Play Time 03:15:47 Cumulative 1262.2 hours Start 2022.12.17 @ 17:26:44 End 2022.12.17 @ 21:27:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 877 Rogue 873 Adventurer 4 Explorer 0 Win Type - Total 140 Types 105/10/8/6/2/1/1/4/3 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d4b4ec8-2c8d-484a-a15c-0b6db695ad86