Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 03:15:02 Player: robotdolboeb Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (600) 600 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2080 Bonus ------- None Cogmind --------- Core Integrity 369/400 Matter 39/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Shield Generator > --- WEAPON (3) ------- Shotgun Shotgun Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Shotgun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Shield Generator > --- WEAPON ----------- Shotgun Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Small Matter Pod Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 21 | 6 9 6 . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 2 . . . Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 2 . . Device 3 | . 1 2 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 4 4 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 4 . . Ballistic Cannon 2 | . 2 . . . Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 8 | 3 7 9 10 10 Power 1 | 1 1 1 2 2 Propulsion 2 | 1 2 2 3 3 Utility 1 | . . 2 2 2 Weapon 2 | . 2 2 3 3 Tool/Special . | . . . . . Unused Backups 6 | . 1 1 . 4 Power 3 | . 1 . . 2 Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 92 99 100 100 Engine 12 | . 14 11 11 11 Treads 15 | . 6 22 22 22 Leg 8 | . 21 . . . Device 15 | . 5 21 22 22 Storage 13 | . 16 11 11 11 Ballistic Gun 13 | . 5 16 22 22 Ballistic Cannon 9 | . 14 11 . . Launcher 7 | . 7 3 11 11 Peak Build Rating 14 | 6 8 14 13 13 Average Rating 9 | 4 6 12 13 13 On Entrance 8 | . 6 8 13 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 14 22 27 27 27 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 3 7 9 10 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 10 Class Distribution -------------------- 48% | Tank 44% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 624 | 203 174 217 . 30 Remotely . | . . . . . Salvage Created 434 | . 187 247 . . Parts 48 | . 16 32 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 20 | . 9 11 . . Guns 9 | . . 9 . . Cannons 1 | . . 1 . . AOE 10 | . 9 1 . . Classes Destroyed 7 | . 4 3 . . Builder 2 | . . 2 . . Tunneler 1 | . . 1 . . Operator 3 | . 1 2 . . Watcher 2 | . 2 . . . Swarmer 11 | . 3 8 . . Grunt 8 | . 6 2 . . Sentry 1 | . . 1 . . Best Kill Streak 9 | . 5 9 . . Combat Bots Only 7 | . 5 7 . . Max Kills in Single Turn 2 | . 2 2 . . Gunslinging 1 | . . 1 . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 106 | . 22 84 . . Missed 39 | . 8 31 . . Hits 67 | . 14 53 . . Projectile 67 | . 14 53 . . AOE 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Damage Taken 676 | . 183 493 . . Core 55 | . 24 31 . . Absorbed by Shields 194 | . . 194 . . Regen/Repaired (Parts) 41 | . 41 . . . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 36 | . 15 21 . . Largest 3 | . 2 3 . . Hottest 83 | . 60 83 . . Shots Fired 90 | . 27 63 . . Gun 50 | . 10 40 . . Cannon 26 | . 8 18 . . Launcher 14 | . 9 5 . . Special . | . . . . . Kinetic 76 | . 18 58 . . Thermal . | . . . . . Explosive 14 | . 9 5 . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 6 4 . . Robot Miss Streak 6 | . 3 6 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 46 | . 14 32 . . Core Hits 49 | . 24 25 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1303 | . 640 663 . . Guns 345 | . 34 311 . . Cannons 236 | . 91 145 . . Explosions 722 | . 515 207 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 581 | . 125 456 . . Thermal . | . . . . . Explosive 722 | . 515 207 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . 8 . . . Projectiles 7 | . 7 . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . 27 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 37 | . 15 37 . . Average Temperature 12 | . 7 14 . . Received Heat Transfer 259 | . 66 193 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 70 100 . Level 1 11 | . . 29 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 226 | . 166 226 74 . Initial 74 | . . 33 74 . Average 78 | . 78 92 74 . Influence Increases 679 | . 325 354 . . Destroy 0b10 Robot/C 400 | . 180 220 . . Destroy 0b10 Robot/NC 40 | . 15 25 . . Destroy Leader 84 | . 44 40 . . Successful Hack 16 | . 16 . . . Disable Machine 75 | . 45 30 . . Destroy Structure 34 | . 25 9 . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 679 | . 245 243 117 74 Entered New Map 238 | . . 47 117 74 Time Decay 441 | . 245 196 . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 15 20 . . Peak Tracking Total 7 | . 5 7 . . Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 5 | . 3 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 7 | . 5 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 9 3 . . Successful 7 | . 5 2 . . Failed 5 | . 4 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 10 | . 7 3 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 1078 | . 245 471 7 355 Sensors 1078 | . 245 471 7 355 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1508 | 77 598 471 7 355 Spaces Moved 891 | 58 397 212 5 219 Core 10 | 10 . . . . Treads 515 | . 79 212 5 219 Legs 366 | 48 318 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 142 | 107 127 160 160 160 Slowest Speed 160 | 120 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 61 25 6 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 33 | . 28 5 . . Melee . | . . . . . Projectile . | . . . . . AOE 33 | . 28 5 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1051 | 71 458 295 4 223 Wait 69 | . 21 44 . 4 Move 887 | 57 396 211 4 219 Hop . | . . . . . Pick Up 23 | 8 11 4 . . Fast Attach 7 | 2 2 3 . . Attach 7 | 4 1 2 . . Detach . | . . . . . Swap 12 | . 7 5 . . Drop 10 | . 5 5 . . Fire 36 | . 15 21 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 475 | -10/Materials | Repaired Aluminum Leg 609 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1003 | -9/Materials | Destroyed 7 combat bots 1086 | -9/Materials | Build established: Tank 1113 | -9/Materials | Discovered new exit (range 12) 1147 | -9/Materials | Entered Mines 1148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1154 | -9/Mines | Entered Zion 1394 | -7/Zion | Received a visual enhancement algorithm 1395 | -7/Zion | Ran a visual enhancement algorithm 1405 | -7/Zion | Ran a visual enhancement algorithm 1509 | -7/Zion | Self-destructed Last Messages --------------- capabilities. If you'd like to try, enter \\TJ6J at that terminal over there to register. It'll also work remotely if you'd like to try it from somewhere else. Oh, and I make no guarantees this won't mess you up. Connecting with Zion Terminal... Experiencing anomalous visual interference... 3U-ZSX(z) examines a few pieces of the Twisted Machinery. G0-9EG(c): "Hm, doesn't look like it worked..." Connecting with Zion Terminal... Experiencing anomalous visual interference... G0-9EG(c): "Hm, doesn't look like it worked..." Non-hostile robots temporarily showing a flashing gray ? have dialogue you've already seen in a previous run. Green are those you've never seen before, or otherwise provide benefits in any run you talk to them. 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""#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 267 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 54% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisGammaSource Manual? 0 Play Time 00:19:24 Cumulative 12.5 hours Start 2026.09.20 @ 02:57:45 End 2026.09.20 @ 03:15:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5817be32-9f5f-4263-9ed6-aeb769d9938e