Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 20:12:35 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (562) 2810 Value Destroyed (25915) 25915 Prototype IDs (138) 2760 Alien Tech Used (5) 1000 Bonus (20541) 20541 TOTAL SCORE: 62726 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7932 Follower Combat Kills 3357 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3546 Scanned by Researcher 500 Win 3000 Friendly Fire -494 Cogmind --------- Core Integrity 1461/1600 Matter 86/300 Energy 2932/2950 System Corruption 1% Temperature Cool (6) Movement Walking (115) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Quantum Reactor Hybrid Graviton Reactor Hybrid Graviton Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (11) ----- Coolant Network High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Cloaking Device Advanced Powered Armor Heavy Regenerative Plating > --- WEAPON (4) ------- Omega Cannon Omega Cannon > --- INVENTORY (20) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Seismic Detector Long-range Tractor Beam Mini Drone Bay (1/3) Vortex Shotgun (47) Vortex Shotgun (47) Vortex Rail (40) Vortex Rail (39) Cooled Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Gamma Bomb Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Hybrid Graviton Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Cloaking Device Heavy Regenerative Plating AEGIS Remote Shield Experimental System Purifier Long-range Tractor Beam > --- WEAPON ----------- Cooled Nova Cannon Hypervelocity Multirail Omega Cannon > --- INVENTORY -------- Improved Quantum Reactor Hybrid Graviton Reactor Hybrid Graviton Reactor Improved Thunder Leg Centrium Leg Coolant Network Seismic Detector Quantum Capacitor Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail Enhanced Hardcell Cannon Enhanced Hardcell Cannon Omega Cannon Gamma Bomb Array Improved Remote Datajack [Rating: 248] Favorites ----------- Power Light Neutrino Core Engine Ion Engine Power Core Light Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Heavy Regenerative Plating Weapon Hardcell Cannon Energy Gun Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 4 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 . 2 . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 251 | 8 14 3 7 . 26 10 11 . 4 12 15 2 7 3 . 19 1 2 11 3 6 30 18 3 12 24 Power 32 | 1 1 1 1 . 5 . 4 . . 1 . . 1 1 . 2 . . 1 1 1 3 2 . 1 5 Engine 9 | 1 1 1 . . 4 . 2 . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . Reactor 17 | . . . . . . . . . . 1 . . . 1 . 2 . . 1 1 1 3 1 . 1 5 Propulsion 58 | 2 . 1 1 . 7 . 3 . 2 3 4 . 1 . . 6 . . 3 1 . 5 7 2 3 7 Treads 4 | 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 54 | . . . . . 7 . 3 . 2 3 4 . 1 . . 6 . . 3 1 . 5 7 2 3 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 3 5 1 . . 4 1 2 . 2 1 5 2 4 2 . 10 1 1 3 1 2 11 4 . 5 9 Device 45 | 1 2 1 . . 1 1 1 . 2 1 2 . 3 . . 5 . . 2 1 2 8 2 . 3 7 Storage 8 | 2 3 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Processor 9 | . . . . . 2 . . . . . . 2 . . . 4 . . . . . . . . . 1 Hackware 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Protection 14 | . . . . . . . . . . . 2 . 1 1 . . . 1 1 . . 3 2 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 8 . 5 . 10 9 2 . . 7 6 . 1 . . 1 . 1 4 . 3 11 5 1 3 3 Energy Gun 28 | . 2 . 2 . 5 2 . . . . 1 . . . . . . . 3 . . 7 3 . 3 . Energy Cannon 19 | . 3 . 2 . 4 . 1 . . 1 1 . . . . . . 1 . . 1 2 1 1 . 1 Ballistic Gun 14 | 2 . . . . . 4 . . . 6 1 . . . . . . . . . . 1 . . . . Ballistic Cannon 8 | . . . . . . . . . . . 3 . . . . 1 . . . . 2 1 . . . 1 Launcher 8 | . 2 . . . . 3 . . . . . . 1 . . . . . 1 . . . 1 . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . 2 . . . 4 5 3 . 2 . 4 . . 3 . 1 . . 5 . 1 16 4 . 8 3 Corrupted Parts 8 | . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . 1 System Corruption 39 | . . . . . . . . . . 24 . . . . . . . . . . . . 10 . . 5 Parts Lost 19 | . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . 2 4 . 1 8 Power 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Propulsion 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Utility 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 Weapon 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 2 | . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . 1 2 . 1 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Average Backups 17 | 3 14 24 24 15 14 14 13 14 14 14 15 19 20 20 20 19 19 20 16 19 18 17 17 16 16 15 Power 1 | . . 2 1 1 2 2 2 3 2 1 1 1 . . . . 1 1 . 1 1 . . 1 1 1 Propulsion 1 | . 1 1 . . 2 3 2 2 1 . . . 1 . . . . . . . . . 2 1 1 3 Utility 5 | 1 2 7 7 3 2 2 1 2 2 4 4 7 7 8 8 9 9 10 7 7 6 6 4 4 4 2 Weapon 8 | 1 8 13 13 10 7 7 7 7 7 6 9 10 11 11 11 7 8 8 6 9 9 8 9 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | 1 6 . 3 1 8 2 1 . 1 2 . 4 . 1 . 5 . . 5 . 1 3 1 . 1 6 Power 8 | . 1 . . . 1 . . . 1 2 . . . . . . . . . . . . 1 . 1 1 Propulsion 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 Utility 19 | . 2 . 3 . 4 . 1 . . . . 2 . . . 2 . . 2 . 1 2 . . . . Weapon 20 | 1 3 . . 1 2 2 . . . . . 2 . . . 3 . . 3 . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 100 100 99 99 99 100 98 99 95 100 98 100 100 99 100 100 99 100 98 91 79 82 81 82 Engine 4 | . 14 14 12 . 12 18 8 . . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 14 5 . 7 15 15 14 5 5 10 8 5 4 5 5 5 5 2 . 2 4 3 . Reactor 4 | . . . . . . . . . . . 5 5 . 1 5 9 10 10 10 10 11 13 5 4 4 12 Treads 6 | . 28 27 28 28 1 . . . . . . . . . . . . . . . . . . . . . Leg 21 | . . . . . 24 27 30 30 30 30 31 35 33 35 35 31 31 31 31 31 28 27 18 21 22 23 Device 14 | . 14 14 14 14 12 9 14 15 15 15 17 17 16 17 17 15 15 15 15 16 18 12 15 13 11 15 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 6 | . . . . . 5 9 7 7 7 7 5 5 5 5 5 10 10 10 10 10 9 9 8 8 8 10 Protection 2 | . . . . . . . . . . . 3 4 5 4 4 4 4 4 4 3 4 3 5 8 7 5 Energy Gun 2 | . 4 . . . 3 20 . . . . . . . . . . . . . . . 15 11 5 5 . Energy Cannon 7 | . 20 27 16 27 23 2 . . . . . . . . . . . . . . 2 1 4 11 7 1 Ballistic Gun 3 | . 1 . . . . 4 22 23 21 21 5 . . . . . . . . . . . . . 1 1 Ballistic Cannon 5 | . . . . . . . . . . . 10 16 16 17 16 14 14 14 13 14 15 1 . . . 5 Peak Build Rating 248 | 7 18 18 17 17 36 42 52 52 57 67 96 99 98 100 102 135 135 135 149 151 166 185 219 222 227 248 Average Rating 105 | 5 13 16 14 16 31 37 50 52 51 56 84 95 94 97 99 126 134 134 136 147 160 174 204 218 214 230 On Entrance 94 | . 7 16 16 16 17 36 40 52 52 53 67 93 96 96 99 99 134 134 134 146 147 163 178 215 222 214 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 18 94 94 94 34 53 49 52 47 51 61 106 106 106 108 108 131 121 121 130 131 149 153 170 176 176 191 Greatest Support 195 | 40 40 40 40 40 51 51 69 69 69 75 128 128 128 123 123 143 141 141 165 170 170 170 183 190 190 195 Greatest Overweight (x) 2 | . 2 2 2 . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 17 25 24 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 25 25 25 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 14 24 24 14 14 14 14 15 14 14 15 19 19 19 20 19 19 20 16 19 19 19 19 19 19 16 Final Capacity 25 | 8 25 25 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 25 25 15 15 15 15 15 15 15 15 19 20 20 20 20 19 20 20 20 20 20 20 18 20 20 16 Class Distribution -------------------- 42% | Skirmisher 18% | Mutant 9% | Commander-Skirmisher 8% | Generator-Skirmisher 5% | Messiah-Skirmisher 4% | Generator-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Commander-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Warlord Commander-Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Messiah-Skirmisher | -2/Quarantine Messiah-Skirmisher | -2/Protoforge Generator-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Matter Collected 16850 | 319 380 397 112 49 453 246 901 . 218 786 1083 234 501 . 197 2751 540 301 412 493 511 1456 684 70 1891 1865 Remotely 2014 | . . . . . . . . . . . . . . . . . . . . . . . 256 . 551 1207 Salvage Created 28566 | 125 982 471 . 5 1559 1248 1213 . . 788 888 153 291 . . 1783 120 156 411 139 498 2445 3288 62 4683 7258 Parts 1209 | 11 55 16 . 2 89 58 62 . . 33 29 11 10 . . 80 9 9 17 1 10 100 110 1 209 287 Haulers Intercepted 27 | . 2 . . . 5 6 4 . . . 2 . . . . 4 . . . . . . . . . 4 Recyclers Shooed 23 | 1 3 . . . . 5 1 . . 2 1 . . . . 4 . . . . . 1 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . 43 . 5 8 . . . 10 9 . 5 . . . . . . Prevented 30 | . . . . . . . . . . 25 . 3 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 404 | . 18 8 . 2 22 13 14 . . 13 11 6 7 . 2 24 5 7 33 7 6 34 36 1 63 72 Guns 144 | . . . . . . 7 14 . . 4 2 . . . . . . . . . . 24 13 . 53 27 Cannons 110 | . 16 8 . . 15 2 . . . . 5 2 7 . . 19 2 2 5 2 6 2 10 . 1 6 AOE 108 | . 2 . . 2 6 3 . . . 7 4 3 . . 2 5 3 5 28 5 . 4 1 . 4 24 Classes Destroyed 24 | 2 7 1 . . 2 . 1 . . 2 1 . 1 . 1 . . . 2 . . . 1 . . 3 Worker 20 | . . 1 . . 1 2 2 . . . . . . . . 2 . . . . . 3 1 . 2 6 Builder 23 | . 3 . . . 1 1 1 . . 1 . . . . . . . . . . . 4 1 . 5 6 Tunneler 11 | 3 1 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 Hauler 27 | . 2 . . . 5 6 4 . . . 2 . . . . 4 . . . . . . . . . 4 Recycler 36 | 1 2 1 . . 5 2 3 . . 1 2 . . . . 6 . . . . 2 3 3 . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 9 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 4 2 Operator 9 | . 1 . . . 1 2 2 . . . 1 . . . . . . . . . . . 1 . 1 . Drone 16 | . . . . . . . . . . . . . . . 2 . . . 1 2 . . . . 11 . Watcher 21 | . 3 . . . 4 1 . . . 2 . . . . . 2 . . . . . 2 . . . 7 Swarmer 85 | . 3 . . 2 11 3 . . . 6 . 4 1 . . 5 4 5 12 3 2 3 . . 5 16 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 116 | . 15 8 . . 2 4 8 . . 4 6 . 2 . . 7 . 2 5 1 1 10 7 . 15 19 Brawler 13 | . . . . . . . . . . 1 1 . . . . . . . 3 . . . 1 . 2 5 Duelist 9 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . 2 3 Protector 8 | . . . . . . . . . . 1 . . . . . . . . 4 . . . 1 . 1 1 Sentry 35 | . . . . . 7 5 1 . . 1 1 . 1 . . 4 1 . . 1 3 . 5 . 1 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 6 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . 2 Hunter 46 | . . . . . 2 1 1 . . . . 2 2 . . . . . 3 . . 8 8 . 8 11 Programmer 54 | . . . . . . . 4 . . . 2 . . . . 8 . . . . . 10 11 1 10 8 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hotshot 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 25 | 2 6 4 . 2 7 7 6 . . 4 7 4 3 . 2 5 4 5 19 5 4 9 14 1 10 25 Combat Bots Only 19 | . 3 4 . 2 5 3 4 . . 4 6 4 3 . 2 5 4 5 19 5 4 9 12 1 8 13 Max Kills in Single Turn 6 | 1 3 2 . 2 4 2 2 . . 4 2 2 2 . 1 3 2 3 6 2 1 2 3 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . 2 4 2 . . . 4 2 2 . . 1 3 2 3 6 2 . 2 1 . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Hostile Shots Fired 1699 | . 39 33 . 14 29 39 52 . . 36 27 13 41 . 8 69 4 6 13 6 20 293 362 30 224 341 Missed 518 | . 9 5 . 5 15 14 19 . . 13 10 5 9 . 2 21 1 . 5 1 6 97 82 14 74 111 Deflected 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Hits 1181 | . 30 28 . 9 14 25 33 . . 23 17 8 32 . 6 48 3 6 8 5 14 196 280 16 150 230 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 13 Projectile 1157 | . 30 28 . 9 14 25 33 . . 23 17 8 32 . 6 48 3 6 8 5 14 196 276 16 143 217 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Critical Strikes 64 | . . . . . . 2 . . . 1 1 . . . . 3 . . 1 . . 11 13 1 18 13 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . Damage Taken 16175 | . 329 376 . 71 186 454 426 . . 507 414 142 565 . 83 612 55 97 109 57 189 2328 3572 240 1493 3870 Core 1124 | . . 41 . . 30 147 34 . . 105 52 . 91 . . 49 . 18 17 . 32 136 127 22 84 139 Absorbed by Shields 7728 | . . . . . . . . . . . . . . . . 473 . . 106 60 156 1367 1411 218 1227 2710 Ignored by Resistances 2657 | . . . . . . . . . . . . . 60 . . . . . . . . . 1171 206 1220 . Regen/Repaired (Parts) 2884 | . 155 . . . . . . . . . . . . . . 270 . . 20 . . 40 816 54 339 1190 Core Remaining (%) 84 | 100 . . . 83 . 67 . . . 80 . . . . 85 . . . . 92 . 87 . . 74 91 Volleys Fired 1447 | 10 81 30 3 1 50 45 68 . . 62 34 14 32 . 5 107 7 26 35 19 23 149 112 14 230 290 Largest 4 | 2 2 2 1 1 3 3 3 . . 3 3 3 3 . 1 3 3 3 3 3 4 4 4 4 4 2 Hottest 358 | 40 136 136 68 33 175 153 75 . . 81 165 165 165 . 55 165 165 165 165 165 220 358 358 340 340 200 Shots Fired 2572 | 20 129 60 3 1 120 125 200 . . 134 76 18 56 . 5 229 11 36 41 35 57 371 276 17 258 294 Gun 1219 | 20 28 . . . . 114 199 . . 112 9 . . . . . . . 1 . . 250 167 8 202 109 Cannon 1198 | . 81 60 1 . 117 9 1 . . 16 63 15 56 . 3 226 8 32 30 30 57 118 91 9 37 138 Launcher 133 | . 1 . 2 1 3 2 . . . 6 4 3 . . 2 3 3 4 10 5 . 3 18 . 19 44 Special 22 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 1152 | 20 . . . . . . 199 . . 112 72 7 46 . 3 226 8 16 30 30 57 57 . . 149 120 Thermal 983 | . 117 60 1 . . . 1 . . . . . . . . . . 16 . . . 302 258 17 84 127 Explosive 40 | . 1 . 2 1 3 2 . . . 4 4 3 . . 2 3 3 4 . 5 . 3 . . . . Electromagnetic 377 | . 11 . . . 117 123 . . . 18 . 8 10 . . . . . . . . 9 18 . 19 44 Entropic 17 | . . . . . . . . . . . . . . . . . . . 11 . . . . . 6 . Robot Hit Streak 28 | 4 12 12 . . 23 16 11 . . 14 15 4 7 . . 11 5 4 12 11 9 28 14 8 18 21 Robot Miss Streak 16 | 2 6 3 . . 2 4 6 . . 6 1 1 3 . . 6 . 2 3 3 2 8 4 3 16 6 Penetration Max 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 Secondary Targets 7 | . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Capacitor 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Shots Hit Robots 1413 | 11 62 41 5 . 76 85 104 . . 80 41 8 23 . . 103 3 6 24 15 29 201 136 8 190 162 Core Hits 1133 | 7 31 14 . 2 45 44 53 . . 47 30 6 10 . 2 57 6 7 51 15 15 79 102 1 181 328 Critical Kills 114 | . . . . . . . . . . . . . . . . . . . . . . 14 9 1 48 42 Critical Parts Destroyed 143 | . . . . . . . 2 . . . . . . . . . . . . . . 18 10 . 44 69 Critical Strikes 288 | . 1 . . . 2 1 2 . . . 2 1 2 . . 10 . . 1 2 2 35 20 1 92 114 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Destroy 257 | . . . . . . . 2 . . . . . . . . . . . . . . 31 19 . 92 113 Blast 23 | . . . . . . . . . . . 2 . 2 . . 10 . . 1 2 2 3 . . . 1 Corrupt 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 12 | . . . 5 . 2 2 . . . 3 . . . . . . . . . . . . . . . . Impact 7 | . . . . . 2 2 . . . 3 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64510 | 106 1751 901 . 164 2289 2077 2237 . . 2957 2501 655 850 . 132 5038 301 680 8885 1133 1101 7118 6702 289 5993 10650 Guns 18372 | 106 170 . . . . 1454 2156 . . 1386 292 . . . . . . . . . . 4983 3193 185 2981 1466 Cannons 22121 | . 1067 861 . . 1827 102 . . . 299 1534 300 850 . . 4486 115 267 736 716 1101 1444 1791 104 1362 3159 Explosions 23219 | . 453 . . 157 462 411 . . . 1181 612 355 . . 132 429 186 413 8149 417 . 610 1707 . 1632 5913 Melee 65 | . . . . . . . . . . 65 . . . . . . . . . . . . . . . . Ramming 685 | . 13 40 . 7 . 110 81 . . 26 63 . . . . 123 . . . . . 81 11 . 18 112 Kinetic 19049 | 106 . . . . . . 2156 . . 1386 1826 82 703 . . 4486 115 267 736 716 1101 843 . . 2220 2306 Thermal 18225 | . 1340 861 . 28 255 97 . . . . . . . . . . . . . . . 5360 4984 289 2014 2997 Explosive 4986 | . 190 . . 129 207 314 . . . 941 612 355 . . 132 429 186 413 . 417 . 610 51 . . . Electromagnetic 13110 | . 208 . . . 1827 1556 . . . 539 . 218 147 . . . . . . . . 224 1656 . 1500 5235 Impact 65 | . . . . . . . . . . 65 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8390 | . . . . . . . . . . . . . . . . . . . 8149 . . . . . 241 . Highest Corruption 24 | . . . . . . . 2 2 2 24 . . . . . 5 5 5 5 . . 17 18 18 23 6 Average Corruption 8 | . . . . . . . 2 2 2 10 . . . . . 4 5 5 5 . . 12 7 18 20 1 Corruption Purged 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 22 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 322 | . . . . . . . 8 . 1 12 . . . . . 22 22 24 . . . 52 31 30 96 24 Message Errors 86 | . . . . . . . 5 . 1 2 . . . . . 7 5 9 . . . 9 6 5 25 12 Matter Fused 84 | . . . . . . . 1 . . 3 . . . . . 7 5 5 . . . 18 12 7 22 4 Heat Flow Errors 23 | . . . . . . . . . . 1 . . . . . 3 4 1 . . . 4 . 1 7 2 Energy Discharges 31 | . . . . . . . 1 . . 4 . . . . . . 4 4 . . . 3 2 5 7 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 29 | . . . . . . . . . . 1 . . . . . . 2 . . . . 3 4 7 10 2 Data Loss (major) 19 | . . . . . . . . . . 1 . . . . . 2 1 3 . . . 4 5 . 3 . Misfires 12 | . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . 1 6 1 Alerts 8 | . . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 2 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 . Weapon Failures 18 | . . . . . . . 1 . . . . . . . . . . 1 . . . 6 1 1 8 . Overload Shots 20 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 17 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1471 | . 117 11 . 5 50 63 . . . 18 91 75 25 . . 183 4 75 361 47 5 118 80 2 53 88 Projectiles 677 | . 23 11 . . 30 . . . . 5 79 28 25 . . 127 . 26 26 15 5 77 80 2 50 68 Explosions 742 | . 94 . . 5 20 62 . . . 13 . 47 . . . 56 4 49 335 32 . 24 . . . 1 Melee 52 | . . . . . . 1 . . . . 12 . . . . . . . . . . 17 . . 3 19 Knockbacks 38 | . . . . . . 1 . . . . 6 . 4 . . 10 . . . 3 3 3 . . 8 . Impact 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . Kinetic 32 | . . . . . . . . . . . 6 . 2 . . 9 . . . 3 3 2 . . 7 . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 1234 | . . . . . 35 115 . . . . . . . . 31 . . . . . . 97 55 . 180 721 Shots 67 | . . . . . 2 3 . . . . . . . . 1 . . . . . . 3 3 . 16 39 Rammed 9 | . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 57 | . 2 8 . 2 . 12 11 . . 1 4 . . . . 7 . . . . . 4 1 . 1 4 Kicked 45 | . . . . . . 12 11 . . 1 4 . . . . 7 . . . . . 4 1 . 1 4 Crushed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 415 258 32 . 349 329 297 . . 324 244 74 196 . 10 360 258 262 32 194 157 289 33 130 115 172 Average Temperature 90 | . 96 100 21 . 89 119 66 . . 99 62 42 66 . 10 112 92 96 11 71 59 97 8 130 69 59 Received Heat Transfer 1753 | . 129 210 . . 18 144 126 . . 69 72 . 48 . 9 76 9 . . 4 12 154 272 28 269 104 Effects 15 | . 3 . . . 1 1 . . . 4 . . . . . 6 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Interference 11 | . 3 . . . . 1 . . . 4 . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . 80 . . . Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . 61 . . . Robots Disrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Robots Corrupted 44 | . . . . . 1 4 . . . 2 . 1 . . . . . . . . . 3 12 . 6 15 Combat Hostiles 35 | . . . . . 1 1 . . . 2 . 1 . . . . . . . . . 2 11 . 4 13 Parts Fried 120 | . . . . . 10 13 . . . 11 . 5 2 . . . . . . . . 3 28 . 10 38 Impact Corruptions 7 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . 1 2 Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 2 Parts Melted 50 | . . 3 . . . . 2 . . 1 1 . . . . . . . . . . 23 15 1 . 4 Heat Transferred 21523 | . 2348 1554 . 50 250 150 . . . . . . . . . . . . . . . 6623 5452 333 2405 2358 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . 1 . . . 5 4 . . . . . . . . . . . . . . . . 1 . 3 11 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Maximum Alert Level 5 | . 1 . . . 1 1 1 . . . 4 . . . . 3 . . . . . 3 4 2 4 5 Low Security (%) 45 | 100 63 100 . 100 72 63 56 . . . . . . . . 64 . . . . 100 28 . . 1 . Level 1 15 | . 36 . . . 27 36 43 . . . . . . . . 10 . . . . . 38 . . 14 . Level 2 11 | . . . . . . . . . . . 48 . . . . 19 . . . . . 12 42 100 18 9 Level 3 9 | . . . . . . . . . . . 34 . . . . 5 . . . . . 20 45 . 32 9 Level 4 6 | . . . . . . . . . . . 16 . . . . . . . . . . . 11 . 33 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3662 | 5 364 124 . 77 273 272 270 . . . 1176 . . . . 713 . . . . 130 830 1210 665 1322 3662 Initial 768 | . . 124 . . . 37 66 . . . 376 . . . . 150 . . . . 51 57 456 660 283 768 Average 686 | 1 140 15 . 5 98 157 137 . . . 777 . . . . 227 . . . . 89 376 721 577 832 2596 Influence Increases 17088 | 20 691 247 . 93 798 602 886 . . 1210 1428 145 175 . 25 1304 110 150 760 240 221 1387 1258 114 1617 3607 Destroy 0b10 Robot/C 9420 | . 360 180 . 60 440 260 440 . . 620 680 120 140 . . 480 100 140 560 180 120 780 740 20 1020 1980 Destroy 0b10 Robot/NC 980 | 20 65 25 . . 90 70 70 . . 35 55 . . . 10 70 . . 25 10 10 60 35 . 120 210 Destroy Leader 1684 | . 80 30 . . 138 94 138 . . 50 124 20 20 . . 120 10 10 . 10 30 124 160 10 150 366 Allied During Kill 1453 | . . 6 . 3 . 5 139 . . 475 353 5 . . . . . . 145 25 . 28 17 . . 252 Successful Hack 192 | . 37 6 . 6 50 19 21 . . . . . . . . 29 . . . . . 24 . . . . Select Force Hacks 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . 75 . . 15 30 105 15 . . . 90 . . . . 135 . . . . . 150 60 45 90 150 Destroy Structure 1694 | . 44 . . 9 50 34 3 . . . 96 . . . . 290 . . . . 46 146 201 9 192 574 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . 30 . . . . . . . 15 . . Lose Combat Pursuer 480 | . 30 . . . . 15 30 . . 30 30 . 15 . 15 . . . 30 15 15 75 45 15 45 75 Influence Decreases 13426 | 20 371 567 . 93 709 544 778 95 160 612 862 880 538 66 25 593 598 335 116 846 195 677 896 784 841 1225 Entered New Map 4086 | . . 196 . . . 52 81 95 160 . 222 432 82 66 . . 264 43 38 682 25 45 356 514 221 512 Time Decay 8106 | 20 371 361 . 93 446 482 537 . . 402 380 428 446 . 25 593 334 292 78 153 170 592 470 270 610 553 Lost Part 190 | . . 10 . . . 10 . . . 10 . . 10 . . . . . . . . 20 40 . 10 80 Lost Ally 781 | . . . . . . . 160 . . 200 260 20 . . . . . . . 11 . 20 30 . . 80 Purge Threat 263 | . . . . . 263 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 205 | . 2 1 . . 1 1 9 . . 2 10 . . . . 10 . . . . . 14 11 1 11 132 Investigation 6 | . 1 . . . . 1 1 . . 1 . . . . . 2 . . . . . . . . . . Extermination 27 | . . . . . . . 5 . . . 1 . . . . 4 . . . . . 6 4 1 3 3 Reinforcement 29 | . 1 . . . 1 . 3 . . 1 3 . . . . 2 . . . . . 4 2 . 4 8 Assault 130 | . . 1 . . . . . . . . 1 . . . . 2 . . . . . 1 1 . 4 120 Garrison 13 | . . . . . . . . . . . 5 . . . . . . . . . . 3 4 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 2 . 2 3 Haulers Reinforced 6 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Distress Signals 29 | . 3 . . . 3 2 1 . . . 4 . . . . 1 . . 1 . . 3 2 . 3 6 Communications Jammed 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Times Spotted 589 | . 24 10 . 2 24 18 32 . . 31 32 6 9 . 5 29 3 7 32 9 7 56 56 4 66 127 Peak Tracking Total 15 | . 4 4 9 4 5 3 4 . . 5 8 3 2 . 4 5 2 4 13 4 3 7 9 2 5 15 Tactical Retreats 29 | . 2 . . . . 1 2 . . 2 2 . 1 . 1 . . . 2 1 1 4 2 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Traps Triggered 18 | . 2 . . . . . 3 . . . . . . . . 4 . . . . 1 . 2 . 2 4 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Machines Disabled 73 | . 5 . 2 1 2 7 1 . . 3 6 . 1 . . 9 . . 3 . . 10 4 3 6 10 Max in Single Turn 3 | . 3 . 1 1 1 3 1 . . 1 3 . 1 . . 3 . . 2 . . 1 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Machines Accessed 74 | . 10 1 2 2 10 9 11 . . . 3 1 1 4 1 8 1 1 2 . . 4 1 1 . 1 Terminals 30 | . 7 1 . 1 8 8 4 . . . . . . . 1 . . . . . . . . . . . Fabricators 7 | . . . . . . . 2 . . . . . . . . 4 . . . . . 1 . . . . Repair Stations 4 | . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . 2 . . . . . . . . 2 . . . . . 2 1 1 . . Garrison Access 8 | . . . . . 1 1 1 . . . 2 . . . . 1 . . . . . 1 . . . 1 Total Hacks 205 | . 39 4 2 4 42 21 21 . . . 4 1 1 16 1 26 1 1 7 . . 9 2 2 . 1 Successful 120 | . 22 1 2 2 28 8 10 . . . 2 1 1 16 1 16 1 1 7 . . 1 . . . . Failed 84 | . 17 3 . 2 14 13 11 . . . 2 . . . . 9 . . . . . 8 2 2 . 1 Catastrophic 15 | . 2 1 . . 1 3 4 . . . . . . . . 1 . . . . . 1 1 . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 147 | . 25 5 1 3 25 1 3 . . . 16 . . . . 5 . . . . 3 13 7 9 13 18 Terminals 100 | . 26 4 . 3 38 20 8 . . . . . . . 1 . . . . . . . . . . . Fabricators 14 | . . . . . . . 2 . . . . . . . . 10 . . . . . 2 . . . . Repair Stations 10 | . 4 . . . . . 1 . . . 2 . . . . 3 . . . . . . . . . . Recycling Units 12 | . 9 . . . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . . . 2 . 5 . . . . . . . . 12 . . . . . 4 2 2 . . Garrison Access 12 | . . . . . 2 1 2 . . . 2 . . . . 1 . . . . . 3 . . . 1 Terminal Hacks 62 | . 4 1 2 2 16 7 2 . . . . 1 1 16 1 . 1 1 7 . . . . . . . Record 7 | . . . 1 . . . . . . . . . . 5 1 . . . . . . . . . . . Part Schematic 6 | . . . . . 2 1 . . . . . . . 3 . . . . . . . . . . . . Robot Analysis 8 | . 1 . . 1 1 1 . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . . 1 . . 2 . . . . . . . . 4 . . . . 6 . . . . . . . Open Door 9 | . . . . 1 . 3 . . . . . 1 1 . . . 1 1 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 . 4 . . . . . . . . 8 . . . . . 1 . . . . Insert Component 5 | . . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . . . . . 2 . . . . . . . . 4 . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 12 . . . 9 . 2 . . . . . . . . 1 . . . . . . . . . . Terminals 19 | . 9 . . . 9 . 1 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 2 . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 9 1 . 1 7 6 8 . . . 1 . . . . 5 . . . . . 3 1 1 . 1 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 3 1 1 . . . 12 . . 3 . 1 . . . . . 14 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . 93 . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 2 . . . . . . . . 4 . . . . . 1 . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 127 | . 102 . . . . . . . . . . . . . . 25 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 11 . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . 11 . . . . . . . . 5 . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Total Allies 51 | . . 1 . . . 10 . . 12 11 7 . . . . . . . 5 . . 1 1 . . 3 Largest Group 14 | . . 1 1 1 1 10 10 . 12 14 9 1 . . . . . . 5 5 . 1 1 . . 1 Highest-Rated Group 447 | . . 31 31 31 31 173 173 . 374 447 312 26 . . . . . . 290 290 . 112 269 . . 269 Highest-Rated Ally 269 | . . 31 31 31 31 29 29 . 51 51 51 26 . . . . . . 64 64 . 112 269 . . 269 Zionite Dispatches 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Total Orders 35 | . . . . . . . . . . 4 . . . . . . . . 14 8 . . 4 . . 5 STAY 7 | . . . . . . . . . . 1 . . . . . . . . 2 4 . . . . . . FOLLOW 10 | . . . . . . . . . . 2 . . . . . . . . 4 4 . . . . . . AID 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . 1 Ally Attacks 500 | . . 7 . 4 1 . 89 . . 123 146 2 . . . . . . 4 26 . 16 6 . . 76 Total Damage 17530 | . . 107 . 43 21 . 1025 . . 2526 3970 11 . . . . . . 122 759 . 726 504 . . 7716 Kills 108 | . . 1 . 1 . . 9 . . 23 29 . . . . . . . . 4 . 5 2 . . 34 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Active Infowar (turns) 34358 | 92 1900 2020 1279 1315 2126 1221 1709 4 1409 1095 747 1041 1029 166 801 2223 757 1032 1108 750 348 1865 1189 596 1996 4540 Optics 16404 | . . . . . . . . . . . . . . . . 2223 757 1032 1108 750 348 1865 1189 596 1996 4540 Sensors 23185 | . . . . . 1227 1221 1709 4 1409 1095 747 1041 1019 166 776 1981 757 1032 1078 718 251 1463 1163 491 1211 2626 Seismic 9041 | 92 1900 2020 1279 1315 899 . . . . . . . . . . . . . . . . . . . . 1536 Cloaking 5169 | . . . . . . . . . . . . . . . . . . . 1 175 . 135 755 229 . 3874 Jamming 581 | . . . . . . . . . . . . . 10 . 25 44 . . . 21 348 133 . . . . Robot Analysis Total 8 | . 1 . . 1 1 1 . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . 2 3 . 3 1 . 1 . . 1 . . . . . . . . Drone Launches 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 11 . . 5 Drone Recoveries 14 | . . . . . . . . . . 1 . . . . . . . . . . . . 10 . . 3 Zionite Intel Received 16 | . . . . . . . . . . . 3 . . . . . . . . . . 3 1 2 3 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Turns Passed 36375 | 175 2703 2720 1279 1315 2150 1244 1785 4 1409 1179 888 1046 1107 166 801 2223 757 1032 1108 750 348 1865 1189 596 1996 4540 Spaces Moved 19278 | 83 840 706 415 521 1096 719 1262 4 1051 688 570 830 757 138 616 1475 639 847 727 634 245 1159 601 448 795 1412 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2618 | 78 840 706 415 521 58 . . . . . . . . . . . . . . . . . . . . . Legs 16655 | . . . . . 1038 719 1262 4 1051 688 570 830 757 138 616 1475 639 847 727 634 245 1159 601 448 795 1412 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 160 160 120 130 116 116 116 117 117 117 112 112 112 107 107 107 102 101 101 100 101 112 112 113 Average Speed 132 | 153 222 320 299 160 132 130 117 116 116 117 117 117 115 112 112 109 107 107 106 101 101 102 123 118 118 119 Slowest Speed 320 | 160 320 320 320 160 240 130 127 116 117 118 118 117 117 112 112 115 107 107 107 102 101 103 186 120 196 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . . . . . . . . . 2 . . . . . 1 1 . 2 . . . 16 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 60 | 5 98 97 69 90 71 88 35 1 89 87 22 88 81 60 64 35 67 89 73 77 10 95 28 51 20 55 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 13 | . . 1 1 1 1 . 1 . 2 . . 1 . 3 . . . . . . . . . . . 2 Known Exits Taken 24 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . . . 1 4 . 3 3 . 1 . 2 2 . 2 . . . . . . Spaces Dug 324 | . 11 . . . 11 2 . . . . 15 14 5 . 17 75 1 14 22 1 3 19 15 1 28 70 Terrain Destroyed 1142 | . 52 . 12 9 50 27 . . . 23 38 35 21 . 28 187 32 50 120 61 25 67 63 3 64 175 Melee 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Projectile 418 | . 17 . . . . . . . . . 25 5 21 . 3 91 5 22 8 5 25 53 44 3 10 81 AOE 677 | . 35 . 12 9 48 25 . . . 23 13 30 . . 25 96 27 28 112 56 . 14 19 . 23 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Total 28125 | 110 1509 1087 449 1001 1691 923 1502 3 1237 1001 732 889 949 147 720 1939 702 948 1042 714 313 1594 841 496 1579 4007 Wait 5917 | . 501 331 6 465 445 100 120 . 168 47 72 27 136 . 94 240 48 66 96 43 18 137 56 18 484 2199 Move 19250 | 82 839 705 414 520 1095 718 1261 3 1050 687 569 829 756 137 615 1474 638 846 726 633 244 1158 600 447 794 1410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 7 37 2 1 4 25 9 7 . 2 13 11 5 1 1 . 16 1 . 18 1 3 18 11 4 4 16 Fast Attach 75 | 8 5 . . . 7 4 5 . 3 3 2 . 1 2 . 3 . . 3 . 3 9 2 . 10 5 Attach 65 | . . 1 2 . 3 3 3 . . 2 2 . 1 . . 2 . . 6 1 4 7 10 1 2 15 Detach 12 | 1 1 . . . . . . . . 1 . . . . . . . . 1 . 1 4 . . . 3 Swap 514 | . 22 9 7 5 31 17 16 . 8 21 30 10 18 5 6 61 8 9 14 15 10 68 36 7 43 38 Drop 266 | 2 21 1 11 4 33 13 11 . 6 15 8 4 2 2 . 29 . 1 22 2 7 31 13 5 6 17 Fire 1447 | 10 81 30 3 1 50 45 68 . . 62 34 14 32 . 5 107 7 26 35 19 23 149 112 14 230 290 Melee 12 | . . . 5 . 2 2 . . . 3 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 45 | . . . . . . 12 11 . . 1 4 . . . . 7 . . . . . 4 1 . 1 4 Crush 12 | . 2 8 . 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 Rewire 278 | . . . . . . . . . . 146 . . 2 . . . . . 121 . . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Discovered new exit (range 16) 1845 | -10/Materials | Repaired Adv. Beam Cannon 1898 | -10/Materials | Repaired Adv. Beam Cannon 2011 | -10/Materials | Discovered new exit (range 15) 2072 | -10/Materials | Learned location of 1 exit from Recycling 2101 | -10/Materials | Learned 2 Mines zone layouts 2131 | -10/Materials | Identified exit to Subcaves 2131 | -10/Materials | Learned location of 1 exit from Materials 2132 | -10/Materials | Loaded intel: 2 recycling unit locations 2133 | -10/Materials | Learned location of 2 exits from Subcaves 2150 | -10/Materials | Learned Storage non-interactive machine intel 2879 | -10/Materials | Entered Mines 2880 | -10/Mines | Identified exit to Materials 2881 | -10/Mines | Identified exit to Exiles 2918 | -10/Mines | Met a Derelict bent on vengeance 2937 | -10/Mines | Learned 4 Materials zone layouts 3063 | -10/Mines | Learned location of Zion (-6) 3423 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3577 | -10/Mines | Met a Derelict testing a Signal Generator 5599 | -10/Mines | Entered Exiles 5599 | -10/Exiles | Accompanied by 1 ally 5600 | -10/Exiles | Identified exit to Mines 5686 | -10/Exiles | Met 8R-AWN 5737 | -10/Exiles | Met EX-HEX 5857 | -10/Exiles | Met EX-DEC 5973 | -10/Exiles | Met EX-BIN 6296 | -10/Exiles | Aligned with FarCom system 6300 | -10/Exiles | Given EX-Vault access code 6380 | -10/Exiles | Opened EX-Vault 6463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 6851 | -10/Exiles | Attacked by the Exiles 6878 | -10/Exiles | Entered Mines 6878 | -9/Mines | Accompanied by 1 ally 6879 | -9/Mines | Identified exit to Materials 6925 | -9/Mines | Learned location of Storage (-8) 7002 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 7058 | -9/Mines | Learned Materials emergency access door positions 7077 | -9/Mines | Build established: Scavenger-Mutant 7378 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7673 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8193 | -9/Mines | Entered Materials 8193 | -8/Materials | Accompanied by 1 ally 8193 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8194 | -8/Materials | Identified exit to Storage 8197 | -8/Materials | Discovered exit to Storage (range 8) 8466 | -8/Materials | Build established: Scavenger-Gunner 8820 | -8/Materials | Discovered new exit (range 11) 9343 | -8/Materials | Learned Storage stockpile data 9433 | -8/Materials | Learned Factory emergency access door positions 9466 | -8/Materials | Learned Storage non-interactive machine intel 9491 | -8/Materials | Learned location of 1 exit from Extension 9508 | -8/Materials | Learned location of 1 exit from Extension 9536 | -8/Materials | Learned location of 1 exit from Lower Caves 9549 | -8/Materials | Build established: Skirmisher 9574 | -8/Materials | Learned Factory emergency access door positions 9608 | -8/Materials | Discovered new exit (range 16) 9834 | -8/Materials | Identified exit to Garrison 10343 | -8/Materials | Entered Storage 10345 | -8/Storage | Loaded intel: 21 non-interactive machine locations 11092 | -8/Storage | Discovered new exit (range 8) 11168 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11225 | -8/Storage | Found Prototype Launcher 11225 | -8/Storage | Identified Gui. EMP Blaster 11479 | -8/Storage | Build established: Commander-Skirmisher 11538 | -8/Storage | Identified exit to Factory 11587 | -8/Storage | Entered Factory 11587 | -7/Factory | Accompanied by 10 allies 11587 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11840 | -7/Factory | Lost 3 allies 12162 | -7/Factory | Discovered new exit (range 16) 12212 | -7/Factory | Lost 4 allies 12302 | -7/Factory | Identified exit to Factory 12434 | -7/Factory | P-60 Hacker assimilated allied Trooper 3a 12500 | -7/Factory | Discovered exit to Factory (range 10) 12730 | -7/Factory | Identified exit to Lower Caves 12842 | -7/Factory | Build established: Skirmisher 13372 | -7/Factory | Entered Lower Caves 13373 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13373 | -7/Lower Caves | Identified exit to Lower Caves 13375 | -7/Lower Caves | Identified exit to Zion 13376 | -7/Lower Caves | Entered Zion 13428 | -6/Zion | System corruption cleaned by Quarantine Array 13541 | -6/Zion | Discovered new exit (range 12) 13898 | -6/Zion | Learned 4 Factory zone layouts 14037 | -6/Zion | Received a hallucinogenic algorithm 14073 | -6/Zion | Given the Hacking Drone Bay 14073 | -6/Zion | Found Prototype Device 14073 | -6/Zion | Identified Hacking Drone Bay 14144 | -6/Zion | Met Imprinter 14206 | -6/Zion | Identified exit to Deep Caves 14220 | -6/Zion | Gained Derelict followers 14304 | -6/Zion | Imprinted 14306 | -6/Zion | Declared Zion's savior 14439 | -6/Zion | Found Prototype Device 14439 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14569 | -6/Zion | Gained Derelict followers 14723 | -6/Zion | Identified exit to Proximity Caves 14785 | -6/Zion | Entered Proximity Caves 14785 | -5/Proximity Caves | Accompanied by 12 allies 14972 | -5/Proximity Caves | Learned Factory emergency access door positions 15092 | -5/Proximity Caves | Lost 4 allies 15105 | -5/Proximity Caves | Learned 4 Factory zone layouts 15238 | -5/Proximity Caves | Identified exit to Factory 15250 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15800 | -5/Proximity Caves | Lost 3 allies 15828 | -5/Proximity Caves | System corruption reached 10% 15964 | -5/Proximity Caves | Entered Factory 15964 | -5/Factory | Accompanied by 9 allies 15964 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 15965 | -5/Factory | Identified exit to Upper Caves 16118 | -5/Factory | Build established: Commander-Skirmisher 16209 | -5/Factory | Retrieved Zion intel report: Branch Access 16410 | -5/Factory | Garrison activated, responded to threat 16419 | -5/Factory | Garrison activated, responded to threat 16470 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 16536 | -5/Factory | Garrison activated, responded to threat 16564 | -5/Factory | First assault squad dispatched 16607 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16608 | -5/Factory | Zion Hacker squad teleported in 16636 | -5/Factory | Spotted B-75 Beast 16671 | -5/Factory | Lost 3 allies 16706 | -5/Factory | Zion Fire squad teleported in 16847 | -5/Factory | Discovered new exit (range 8) 16852 | -5/Factory | Entered Upper Caves 16852 | -5/Upper Caves | Accompanied by 1 ally 16876 | -5/Upper Caves | Learned Factory emergency access door positions 17125 | -5/Upper Caves | Build established: Skirmisher 17229 | -5/Upper Caves | Learned 4 Factory zone layouts 17835 | -5/Upper Caves | Discovered new exit (range 5) 17842 | -5/Upper Caves | Identified exit to Upper Caves 17898 | -5/Upper Caves | Entered another Upper Caves area 17932 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17951 | -5/Upper Caves | Discovered new exit (range 7) 18070 | -5/Upper Caves | Learned Factory emergency access door positions 18132 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18237 | -5/Upper Caves | Spotted B-75 Beast 18977 | -5/Upper Caves | Discovered new exit (range 5) 18981 | -5/Upper Caves | Identified exit to Zhirov 19005 | -5/Upper Caves | Entered Zhirov 19005 | -5/Zhirov | Discovered new exit (range 3) 19026 | -5/Zhirov | Met Zhirov 19050 | -5/Zhirov | Learned location of Quarantine (-2) 19050 | -5/Zhirov | Learned location of Testing (-3) 19050 | -5/Zhirov | Learned location of Command (-1) 19057 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19074 | -5/Zhirov | Found Alien Artifact 19074 | -5/Zhirov | Identified Integrated Reactor 19074 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19126 | -5/Zhirov | Found Alien Artifact 19169 | -5/Zhirov | Identified exit to Proximity Caves 19171 | -5/Zhirov | Entered Proximity Caves 19176 | -4/Proximity Caves | Spotter reported a threat 19330 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 19367 | -4/Proximity Caves | Spotted B-86 Titan 19848 | -4/Proximity Caves | Discovered new exit (range 9) 19858 | -4/Proximity Caves | Identified exit to Factory 19972 | -4/Proximity Caves | Entered Factory 19972 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19973 | -4/Factory | Identified exit to Extension 20037 | -4/Factory | Found Quantum Capacitor 20192 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 20223 | -4/Factory | Spotted B-86 Titan 20278 | -4/Factory | Central database locked down 20278 | -4/Factory | Identified Transdimensional Reconstructor 20327 | -4/Factory | Discovered new exit (range 9) 20334 | -4/Factory | Identified exit to Upper Caves 21380 | -4/Factory | Discovered new exit (range 10) 21389 | -4/Factory | Identified exit to Research 21482 | -4/Factory | Terminal network hard line cut 21661 | -4/Factory | Repaired Lyr. Medium Armor Plating 21722 | -4/Factory | First assault squad dispatched 21801 | -4/Factory | Discovered exit to Research (range 5) 21890 | -4/Factory | Fabricated Exp. Optical Array? 22195 | -4/Factory | Entered Upper Caves 22196 | -4/Upper Caves | Identified exit to Upper Caves 22235 | -4/Upper Caves | Encountered a Warlord checkpoint 22408 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22952 | -4/Upper Caves | Entered another Upper Caves area 22982 | -4/Upper Caves | Discovered exit to Research (range 12) 23825 | -4/Upper Caves | Discovered new exit (range 14) 23864 | -4/Upper Caves | Identified exit to Warlord 23984 | -4/Upper Caves | Entered Warlord 24020 | -4/Warlord | System corruption cleaned by Quarantine Array 24573 | -4/Warlord | Visited the Vortex Lab 24573 | -4/Warlord | Warlord's base attacked by MAIN.C 24576 | -4/Warlord | Found Prototype Energy Gun 24576 | -4/Warlord | Identified Vortex Rail 24580 | -4/Warlord | Found Vortex Rail 24584 | -4/Warlord | Found Prototype Energy Gun 24584 | -4/Warlord | Identified Vortex Shotgun 24588 | -4/Warlord | Found Vortex Shotgun 24590 | -4/Warlord | Found Prototype Launcher 24643 | -4/Warlord | Build established: Commander-Skirmisher 24659 | -4/Warlord | Found Prototype Device 24659 | -4/Warlord | Identified Exp. Cloaking Device 24677 | -4/Warlord | Found Prototype Reactor 24714 | -4/Warlord | Rebuked by Warlord 24768 | -4/Warlord | Spotted B-86 Titan 24770 | -4/Warlord | Spotted B-90 Cyclops 24792 | -4/Warlord | Identified Vortex Catalyst Activator 24905 | -4/Warlord | Destroyed 19 combat bots 24923 | -4/Warlord | Warlord forces counterattacked 24951 | -4/Warlord | Destroyed Executioner 24954 | -4/Warlord | Spotted Striker 24961 | -4/Warlord | Destroyed Executioner 24985 | -4/Warlord | Destroyed 13 combat bots 24999 | -4/Warlord | Spotted Striker 25058 | -4/Warlord | Discovered new exit (range 13) 25068 | -4/Warlord | Identified exit to Proximity Caves 25092 | -4/Warlord | Entered Proximity Caves 25092 | -3/Proximity Caves | Accompanied by 5 allies 25281 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25674 | -3/Proximity Caves | Lost 3 allies 25774 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25828 | -3/Proximity Caves | Discovered exit to Research (range 12) 25842 | -3/Proximity Caves | Entered Research 25842 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 25843 | -3/Research | Identified exit to Testing 25863 | -3/Research | Build established: Skirmisher 26033 | -3/Research | Discovered new exit (range 9) 26048 | -3/Research | Discovered exit to Testing (range 22) 26048 | -3/Research | Identified exit to Research 26190 | -3/Research | Entered Testing 26229 | -3/Testing | Found Prototype Energy Cannon 26229 | -3/Testing | Identified Cld. Nova Cannon 26355 | -3/Testing | Found Prototype Device 26355 | -3/Testing | Identified AEGIS Remote Shield 26451 | -3/Testing | Rewired PL-3X9OVRWR72 26648 | -3/Testing | Retrieved Zion intel report: Trap Installations 26785 | -3/Testing | Found Prototype Device 26785 | -3/Testing | Identified Exp. Hardlight Generator 26844 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 26844 | -3/Testing | Spotted Striker 26875 | -3/Testing | Spotted Striker 26893 | -3/Testing | Found Prototype Ballistic Gun 26893 | -3/Testing | Identified Hyp. Multirail 26937 | -3/Testing | Retrieved Zion intel report: Branch Access 26979 | -3/Testing | Found Prototype Device 26979 | -3/Testing | Identified Adv. EM Shield 26993 | -3/Testing | Found Prototype Device 26993 | -3/Testing | Identified Imp. Particle Accelerator 27032 | -3/Testing | Found Prototype Device 27032 | -3/Testing | Identified Exp. Shield Generator 27038 | -3/Testing | Garrison activated, responded to threat 27040 | -3/Testing | System corruption reached 10% 27073 | -3/Testing | Found Centrium Heavy Armor Plating 27183 | -3/Testing | Found Prototype Ballistic Cannon 27183 | -3/Testing | Identified Omega Cannon 27547 | -3/Testing | Destroyed 9 combat bots 27584 | -3/Testing | Unstable Terrabomb Derivative detonated 27647 | -3/Testing | Terminal network hard line cut 27736 | -3/Testing | Found Prototype Protection 27736 | -3/Testing | Identified Hvy. Regenerative Plating 27780 | -3/Testing | Found Prototype Energy Gun 27780 | -3/Testing | Identified Warp Gun 27782 | -3/Testing | Identified Vortex Chain Reactor 27940 | -3/Testing | First assault squad dispatched 28035 | -3/Testing | Discovered exit to Research (range 16) 28055 | -3/Testing | Entered Research 28055 | -2/Research | Evolved 2 slots: Utility x2 28215 | -2/Research | Spotted B-90 Cyclops 28293 | -2/Research | Destroyed B-90 Cyclops 28358 | -2/Research | Garrison activated, responded to threat 28412 | -2/Research | Warped through subspace 28451 | -2/Research | Retrieved Zion intel report: Main Access 28451 | -2/Research | Identified exit to Access 28452 | -2/Research | Zion Experimental squad teleported in 28523 | -2/Research | Found Prototype Protection 28524 | -2/Research | Identified Zio. Shade Armor 28592 | -2/Research | Found Zio. Shade Armor 28817 | -2/Research | Found Gamma Bomb Array 29055 | -2/Research | First assault squad dispatched 29076 | -2/Research | Garrison activated, responded to threat 29101 | -2/Research | System corruption reached 10% 29136 | -2/Research | Destroyed 12 combat bots 29200 | -2/Research | Discovered new exit (range 14) 29222 | -2/Research | Identified exit to Quarantine 29244 | -2/Research | Entered Quarantine 29256 | -2/Quarantine | Found Quantum Capacitor 29286 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 29397 | -2/Quarantine | Build established: Messiah-Skirmisher 29427 | -2/Quarantine | Found Alien Artifact 29439 | -2/Quarantine | Found Alien Artifact 29564 | -2/Quarantine | Cryocooling Duct disabled 29579 | -2/Quarantine | Ambient heat levels rising (+20) 29579 | -2/Quarantine | Non-combat units ordered to evacuate 29608 | -2/Quarantine | Found Alien Artifact 29665 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 29739 | -2/Quarantine | Spotted Fortress 29830 | -2/Quarantine | Discovered new exit (range 6) 29830 | -2/Quarantine | Discovered new exit (range 7) 29835 | -2/Quarantine | Identified exit to Section 7 29838 | -2/Quarantine | Identified exit to Protoforge 29840 | -2/Quarantine | Entered Protoforge 29851 | -2/Protoforge | Superfortress began startup sequence 29877 | -2/Protoforge | Spotted Hotshot 29881 | -2/Protoforge | Spotted Hotshot 29899 | -2/Protoforge | Retrieved Zion intel report: Trap Installations 30058 | -2/Protoforge | Spotted Hotshot 30070 | -2/Protoforge | Spotted Hotshot 30072 | -2/Protoforge | Spotted Hotshot 30075 | -2/Protoforge | Spotted Hotshot 30078 | -2/Protoforge | Destroyed Hotshot 30078 | -2/Protoforge | Destroyed Hotshot 30097 | -2/Protoforge | Destroyed Hotshot 30104 | -2/Protoforge | Destroyed Hotshot 30125 | -2/Protoforge | Destroyed 7 combat bots 30145 | -2/Protoforge | Spotted Hotshot 30148 | -2/Protoforge | Destroyed Hotshot 30149 | -2/Protoforge | Spotted Hotshot 30150 | -2/Protoforge | Destroyed Hotshot 30152 | -2/Protoforge | Destroyed Hotshot 30158 | -2/Protoforge | Destroyed Hotshot 30340 | -2/Protoforge | First assault squad dispatched 30531 | -2/Protoforge | Retrieved Zion intel report: Emergency Access 30540 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 30662 | -2/Protoforge | Discovered exit to Access (range 19) 30713 | -2/Protoforge | Identified Dimensional Node Initializer 30713 | -2/Protoforge | Initialized slip node 30861 | -2/Protoforge | Spotted Hotshot 30976 | -2/Protoforge | Spotted B-90 Cyclops 31135 | -2/Protoforge | Destroyed 8 combat bots 31266 | -2/Protoforge | Terminal network hard line cut 31365 | -2/Protoforge | Build established: Messiah-Tank 31468 | -2/Protoforge | Destroyed 8 combat bots 31513 | -2/Protoforge | Spotted Overlord 31601 | -2/Protoforge | Found Prototype Device 31601 | -2/Protoforge | Identified Exp. System Purifier 31606 | -2/Protoforge | Found Exp. System Purifier 31628 | -2/Protoforge | Found Exp. System Purifier 31632 | -2/Protoforge | Spotted Immortal 31638 | -2/Protoforge | Spotted Immortal 31640 | -2/Protoforge | Spotted Immortal 31684 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 31684 | -2/Protoforge | Warped through subspace to slip node 31730 | -2/Protoforge | Spotted Hotshot 31730 | -2/Protoforge | Spotted Hotshot 31836 | -2/Protoforge | Entered Access 31836 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32036 | -1/Access | Identified Subatomic Replicator 32036 | -1/Access | Used Subatomic Replicator to replicate Omega Cannon 32149 | -1/Access | Build established: Generator-Tank 32531 | -1/Access | Spotted B-99 Colossus 32558 | -1/Access | Garrison activated, responded to threat 32578 | -1/Access | Zion Experimental squad teleported in 32578 | -1/Access | Build established: Generator-Skirmisher 32611 | -1/Access | Destroyed B-99 Colossus 32669 | -1/Access | Destroyed 8 combat bots 32790 | -1/Access | Retrieved Zion intel report: Active Garrisons 32813 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 32872 | -1/Access | Found Prototype Energy Cannon 32872 | -1/Access | Identified Zio. Alpha Cannon Mk. II 32894 | -1/Access | Build established: Generator-Tank 32918 | -1/Access | Retrieved Zion intel report: Unaware Schematics 33086 | -1/Access | First assault squad dispatched 33134 | -1/Access | Spotted B-99 Colossus 33139 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 33154 | -1/Access | Retrieved Zion intel report: Emergency Access 33322 | -1/Access | Terminal network hard line cut 33439 | -1/Access | High security lockdown imminent 33519 | -1/Access | High security lockdown engaged 33606 | -1/Access | Destroyed 13 combat bots 33660 | -1/Access | Crushed by falling debris 33834 | -1/Access | Spotted B-99 Colossus 33836 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 33937 | -1/Access | Found Adv. Powered Armor 34037 | -1/Access | Build established: Generator-Skirmisher 34172 | -1/Access | Scanned by Researcher 34174 | -1/Access | Destroyed Investigator 34198 | -1/Access | Destroyed 8 combat bots 34238 | -1/Access | Discovered new exit (range 3) 34241 | -1/Access | Identified exit to Surface 36376 | -1/Access | Spotted B-99 Colossus 36376 | -1/Access | Spotted B-99 Colossus 36376 | *** | Escaped! Last Messages --------------- 35069_ System corrupted: FCS attempts to trigger Omega Cannon. 35069_ System corrupted: Omega Cannon misfires. 35093_ System corrupted: Heat flow error (+287). 35155_ System corrupted: Matter fused (-6). 35239_ QTAS&ZZ,1HWMC6DCRQ8K /W 35289_ ALERT: Heavy assault forces dispatched. 35358_ B992F=>FP93XA RN IFHIPEX#MTJ8J5PDTW0CFU> 35445_ System corrupted: Component data lost. 35739_ ALERT: Heavy assault forces dispatched. 35912_ RLFWXN8X#STO,CV:I1B>KNYQ=L 35942_ System corrupted: Heat flow error (+254). 36138_ System corrupted: Matter fused (-8). 36164_ System corrupted: Matter fused (-6). 36227_ &= :O%A RO4ESQTGE TU 36239_ ALERT: Heavy assault forces dispatched. 36367_ System corrupted: IFF burst signal emitted. Sealed Barrier opened remotely. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | #???????????????????? ??????????????????????????? | | #???????????????????? ??????????????????????????? | | #???????#?????????#?? ?????????????????????????? | | ####### ###### ? ?????????????????????????? | | " ? ?????????????????????????? | | "%" ?????????????????????????? | | " ? ?????????????????????????? | | % ##???????????????????????????? | | ##### ###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????Y???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ??????????????????????????????C??????????? | | ????? ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????# ????????????????????????????????????????? | | ????# ?????????????????????##????????#????????? | | ????# ##################### #######C #????????? | | ????# # sCs #????????? | | ????# # BB s C #????????? | | ??### C# BB s CC#????????? | | ??# C CC#????????? | | ??# CC C "@ CC#????????? | | ??#C C "" #????????? | | ??# C#????????? | | ??# ### BB C #????????? | | ??# #?# BB """ """ C#????????? | | ??# #?# """T"""C #????????? | | ??#= #?###########;######### ####### ?#????????? | | ??#%= #????????### ##????????##???????C?????????? | | ??#!* ########## ##????????????????????????????? | | ??# # " " #?????????????????????????????? | | ??# # """ # ##?????????????????????????????? | | ??# # """ ###??????????????????????????????? | | ### # " #????????????????????????????????? | | ! / #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | != # #????????????????????????????????? | | %= # #????????????????????????????????? | | * ##########????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """" ]#?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 101 Energy Capacity 3200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Cycling 20 Evasion (%) 70 Recoil Reduction 6 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Enh. Optical Array | -8/Storage | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Lightning Gun | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Quantum Capacitor | -4/Factory | Scanalyzed Adv. Plasma Rifle | -3/Testing | Z-intel Exp. Target Analyzer | -3/Testing | Z-intel Exp. Core Shielding | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Nanosword | -3/Testing | Z-intel Adv. KE Penetrator | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Exp. ECM Suite | -3/Testing | Z-intel Prc. Energy Filter | -3/Testing | Z-intel Centrium Heavy Armor Plating | -3/Testing | Z-intel Enh. Flexi-carbon Leg | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive R-10 Processor | -3/Testing | Archive G-73 Enforcer | -1/Access | Z-intel A-27 Freighter | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel R-06 Scavenger | -1/Access | Z-intel B-74 Champion | -1/Access | Z-intel Fabricated ------------ Exp. Optical Array | x1 | -4/Factory | Authchip Repaired ---------- Adv. Beam Cannon | 30% | -10/Materials Adv. Beam Cannon | 50% | -10/Materials Lyr. Medium Armor Plating | 18% | -4/Factory Studied --------- Titanium Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Myomer Leg | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Com. HERF Cannon | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- On My Own Terms Challenges ------------ None Game ------ Seed ComponentMomentumSlamshotty Manual? 0 Play Time 05:10:40 Cumulative 641.9 hours Start 2026.03.15 @ 18:51:13 End 2026.03.19 @ 20:12:35 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 13/1/6/1/1/0/1/2/1/0 Lore% 91 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e413a927-b234-4790-a7c6-9357a59c9e8a