Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 18:13:33 Player: Drosophila Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (21) 105 Value Destroyed (468) 468 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 9553 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads Improved Antigrav System > --- UTILITY (11) ----- Advanced Signal Interpreter Reactive Plating Graphene Brace Improved Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardcell Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Core Shielding Graphene Brace > --- WEAPON ----------- Railgun Hardcell Cannon > --- INVENTORY -------- Advanced Medium Treads Reactive Plating Improved Shield Generator [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Xenon Bombardment Thruster Treads Advanced Medium Treads Leg Advanced VSS Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Propulsion Shielding Device Structural Scanner Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Improved Propulsion Shielding Weapon Heavy Battle Rifle Energy Gun Lightning Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 . . . . . . 1 . Utility 9 | . . . . . 2 2 . 1 . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 75 | . 8 1 . 4 5 2 7 6 3 2 . 4 6 9 6 12 Power 4 | . . . . . . . 1 1 . . . . 1 1 . . Engine 4 | . . . . . . . 1 1 . . . . 1 1 . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 25 | . 2 . . 2 2 . 4 3 . . . 1 . 3 2 6 Treads 5 | . . . . . . . . . . . . . . . . 5 Leg 1 | . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 2 1 1 Flight 15 | . 2 . . 2 2 . 4 3 . . . 1 . . 1 . Utility 22 | . 2 . . . 2 1 1 2 1 . . 1 5 . 3 4 Device 6 | . 1 . . . . . . . 1 . . . 2 . 1 1 Storage 1 | . . . . . . 1 . . . . . . . . . . Processor 5 | . 1 . . . . . . 1 . . . . 1 . 2 . Hackware 2 | . . . . . . . . . . . . . 1 . . 1 Protection 8 | . . . . . 2 . 1 1 . . . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | . 4 1 . 2 1 1 1 . 2 2 . 2 . 5 1 2 Energy Gun 5 | . 1 . . . . 1 . . . . . 1 . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . 1 . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 8 | . 2 1 . 1 1 . . . 1 . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . 1 . 1 . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 33 | . 2 . . 1 1 . 7 . 1 . . 3 . 12 1 5 Power 2 | . . . . . . . . . . . . . . 2 . . Propulsion 12 | . 1 . . . . . 4 . . . . 1 . 5 . 1 Utility 9 | . . . . . . . 1 . . . . 2 . 3 . 3 Weapon 10 | . 1 . . 1 1 . 2 . 1 . . . . 2 1 1 Highest Loss Streak 10 | . 1 . . 1 1 . 7 . 1 . . 2 . 10 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 29 . 57 69 81 70 73 68 78 60 60 61 55 19 17 38 Engine 2 | . . . . . . . . 6 6 6 6 6 5 . . . Treads 2 | . . . . . . . . . . . . . . . . 14 Flight 19 | . 4 . 14 16 34 30 28 32 33 26 26 29 23 4 3 3 Device 7 | . 13 . 14 14 9 7 7 6 9 6 6 5 6 2 . 4 Storage 2 | . . . . . . 7 7 6 6 6 6 6 5 3 . . Processor 7 | . 2 . 14 14 9 7 7 6 6 6 6 6 8 4 9 8 Protection 4 | . . . . . 17 7 7 9 9 6 6 5 . . . 3 Energy Gun 1 | . 7 . . . . 5 5 . . . . . . . . . Ballistic Gun 2 | . . . . 13 9 3 . . . . . . . . . . Launcher 2 | . 1 . 14 11 2 . . . 2 . . . . . . . Peak Build Rating 78 | . 5 4 7 12 23 48 59 70 76 72 68 72 76 76 31 78 Average Rating 44 | . 2 4 5 11 20 45 49 63 73 67 68 68 67 39 21 57 On Entrance 34 | . . 3 4 7 11 20 45 55 70 72 68 68 60 73 2 30 Naked Turns 28 | . 9 . . . . . . . . . . . . 14 5 . Heaviest Build 32 | . 6 4 4 9 15 16 17 19 28 25 24 32 18 18 1 15 Greatest Support 125 | 3 8 4 4 8 16 16 24 30 30 30 24 28 22 22 13 125 Greatest Overweight (x) 9 | . 1 . . 2 . . . . 9 . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 5 40 40 40 40 40 40 40 40 40 5 5 Average Capacity 21 | 5 5 5 5 5 5 39 40 40 40 40 40 40 40 32 5 5 Most Carried 17 | . 3 2 5 5 5 5 12 9 11 17 15 15 15 11 5 5 Average Carried 6 | . 1 2 3 4 4 3 7 6 9 13 15 14 12 8 4 4 Final Capacity 40 | 5 5 5 5 5 5 40 40 40 40 40 40 40 40 5 5 5 Final Carried 15 | . 3 2 5 5 5 4 10 8 11 15 15 15 11 5 4 1 Class Distribution -------------------- 47% | Mutant 44% | Hauler-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/DSF Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Sprinter | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Scout | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Matter Collected 765 | 200 28 . . 171 . . . 166 85 20 . 42 . 39 2 12 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 469 | . 82 . . 7 44 54 . . 165 . . 83 . 34 . . Parts 35 | . 11 . . 6 3 1 . . 4 . . 5 . 5 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 2 . . 3 . . . . Prevented 4 | . . . . . . . . . 2 . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Combat Hostiles Destroyed 16 | . 5 . . 3 1 . . . 3 . . 3 . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 1 | . . . . . . . . . . . . 1 . . . . AOE 14 | . 5 . . 3 1 . . . 3 . . 2 . . . . Classes Destroyed 8 | . 4 . . . 2 1 . . . . . . . 1 . . Worker 1 | . . . . . 1 . . . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Swarmer 10 | . 3 . . 3 . . . . 1 . . 3 . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . . Grunt 4 | . 2 . . . . . . . 2 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 7 . . 3 2 1 . . 3 . . 3 . 1 . . Combat Bots Only 5 | . 5 . . 3 1 . . . 3 . . 3 . 1 . . Max Kills in Single Turn 4 | . 4 . . 3 1 1 . . 2 . . 2 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 3 1 . . . 2 . . 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Hostile Shots Fired 492 | . 22 . . 2 26 . 132 5 20 3 . 45 . 56 20 161 Missed 218 | . 10 . . . 13 . 69 3 14 1 . 18 . 11 9 70 Damage Taken 5729 | . 168 . . 124 194 . 765 38 126 20 . 451 . 1510 431 1902 Core 3129 | . 76 . . 29 46 . 260 . 21 20 . 89 . 888 388 1312 Absorbed by Shields 58 | . . . . . . . 53 . . . . . . . . 5 Redirected to Shielding 397 | . . . . . 9 . 140 12 11 . . 136 . . . 89 Ignored by Resistances 15 | . . . . . . . . . . . . . . . . 15 Regen/Repaired (Parts) 22 | . . . . . . . . 22 . . . . . . . . Core Remaining (%) 67 | 100 . . . 58 91 . 62 . . . . 84 . 11 66 . Volleys Fired 35 | . 12 . . 6 6 2 . . 2 . . 6 . 1 . . Largest 2 | . 1 . . 1 1 2 . . 1 . . 1 . 1 . . Hottest 88 | . 40 . . 33 36 88 . . 43 . . 50 . 50 . . Shots Fired 37 | . 12 . . 6 6 4 . . 2 . . 6 . 1 . . Gun 23 | . 7 . . 4 3 4 . . . . . 4 . 1 . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 14 | . 5 . . 2 3 . . . 2 . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 4 3 2 . . . . . . . . . . Thermal 5 | . . . . . . . . . . . . 4 . 1 . . Explosive 10 | . 5 . . 2 3 . . . . . . . . . . . Electromagnetic 13 | . 7 . . . . 2 . . 2 . . 2 . . . . Robot Hit Streak 5 | . 3 . . 2 3 5 . . 3 . . 4 . . . . Robot Miss Streak 3 | . 1 . . 3 3 1 . . . . . 3 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 22 | . 7 . . 2 3 3 . . 2 . . 2 . 2 1 . Core Hits 40 | . 12 . . 3 7 1 . . 6 . . 6 . 1 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . 1 . . . . . . . . . . Corrupt 2 | . 1 . . . . 1 . . . . . . . . . . Melee Attacks 6 | . . . . . . . 1 . . 2 . . . 2 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 2 . . . 2 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1574 | . 475 . . 210 192 99 . . 329 . . 119 . 84 . 66 Guns 183 | . 63 . . 15 18 70 . . . . . 17 . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1241 | . 412 . . 195 174 29 . . 329 . . 102 . . . . Melee 84 | . . . . . . . . . . . . . . 84 . . Ramming 66 | . . . . . . . . . . . . . . . . 66 Kinetic 61 | . . . . 15 18 28 . . . . . . . . . . Thermal 85 | . 39 . . . . 29 . . . . . 17 . . . . Explosive 742 | . 373 . . 195 174 . . . . . . . . . . . Electromagnetic 536 | . 63 . . . . 42 . . 329 . . 102 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . 84 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . 4 . . . . . . . . 4 Average Corruption 2 | . . . . 1 . . 4 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 42 | . 34 . . . . . . . . . . . . 8 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 34 | . 34 . . . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . . . . 8 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . 44 . . . . . . . . . . 17 . . . 30 Shots 3 | . 2 . . . . . . . . . . 1 . . . . Rammed 13 | . . . . . . . . . . . . . . 2 . 11 Targets Rammed 13 | . . . . . . . . . . . . . . 2 . 11 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 45 | . 22 . . . 9 7 . 18 45 . . 25 . . . . Average Temperature 12 | . 15 . . . 5 6 . 13 19 . . 10 . . . . Received Heat Transfer 400 | . 51 . . . 45 . 103 18 36 9 . 87 . . . 51 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 137 | . 50 . . . . 50 . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Peak Influence 324 | . 324 122 . 89 166 101 130 100 . . . . 23 30 144 320 Initial 122 | . . 122 . . . 74 70 46 . . . . 18 16 4 75 Average 72 | . 127 122 . 7 70 94 78 69 . . . . 21 10 60 94 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 77 100 . 100 100 100 100 100 . . . . 100 100 100 88 Level 1 5 | . 22 . . . . . . . . . . . . . . 11 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . . 2 2 1 . . . . . 1 2 3 Investigation 7 | . 3 . . . . 1 . 1 . . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . 1 2 . . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Distress Signals 1 | . . . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 151 | . 19 . . 2 8 . 17 7 11 14 . 23 . 5 9 36 Peak Tracking Total 20 | . 7 . . 3 6 . 10 6 9 13 . 9 . 5 9 20 Tactical Retreats 19 | . 1 . . . 2 . 2 . 2 3 . 3 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Traps Triggered 5 | . 1 . . 1 . . 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Machines Disabled 3 | . 1 . . . . . . . 1 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Machines Accessed 35 | . 7 . 2 1 4 3 . 5 . 2 4 . 1 . 3 3 Terminals 21 | . 6 . . . 3 3 . 3 . 1 . . 1 . 2 2 Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 107 | . 18 . 5 1 10 6 . 15 . 5 33 . 2 . 6 6 Successful 76 | . 8 . 5 1 7 2 . 8 . 5 33 . 1 . 3 3 Failed 31 | . 10 . . . 3 4 . 7 . . . . 1 . 3 3 Catastrophic 8 | . 3 . . . . 1 . 2 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 16 . 1 . 9 2 . 2 . . . . . . 4 2 Terminals 54 | . 17 . . . 7 6 . 8 . 4 . . 2 . 5 5 Fabricators 3 | . . . . . . . . 2 . . . . . . . 1 Repair Stations 5 | . . . . . . . . 5 . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 52 | . 1 . 5 1 . 1 . 3 . 5 33 . 1 . 1 1 Record 21 | . . . 4 . . . . . . 4 11 . . . 1 1 Part Schematic 15 | . . . . . . . . 2 . . 13 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 7 . . . 6 1 . 1 . . . . . . 1 2 Terminals 16 | . 6 . . . 5 1 . 1 . . . . . . 1 2 Assimilate 2 | . . . . . 1 . . . . . . . . . . 1 Botnet 12 | . 5 . . . 3 1 . 1 . . . . . . 1 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 2 3 . 5 . 1 . . . . 2 2 Full Trace Events 5 | . 1 . . . . 1 . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 2 . . 13 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Total Allies 3 | . . . . . 1 . . 1 . . . . . . . 1 Largest Group 1 | . . . . . 1 . . 1 . . . . . . . 1 Highest-Rated Group 27 | . . . . . 10 . . 27 . . . . . . . 10 Highest-Rated Ally 27 | . . . . . 10 . . 27 . . . . . . . 10 Total Orders 1 | . . . . . . . . 1 . . . . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Turns Passed 3826 | 14 375 6 86 462 213 218 216 348 365 261 26 250 83 69 130 704 Spaces Moved 4979 | 20 645 11 213 398 226 176 108 288 490 745 83 543 260 88 269 416 Core 727 | 20 489 . . . . . . . 1 . . . . 49 9 159 Treads 9 | . . . . . . . . . . . . . . . . 9 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 57 | . . . . . . . . . . . . . . 1 56 . Flight 4186 | . 156 11 213 398 226 176 108 288 489 745 83 543 260 38 204 248 Fastest Speed 27 | 50 37 40 40 37 29 29 29 28 28 28 31 27 29 29 40 40 Average Speed 41 | 50 48 40 40 84 30 29 30 28 28 30 31 29 29 53 44 72 Slowest Speed 500 | 50 100 40 40 200 34 29 37 28 500 31 31 111 29 120 60 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 47 | . 7 . . 5 5 3 5 1 . . . 9 . . 8 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 73 6 60 78 24 6 89 9 68 85 70 67 7 76 14 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . 1 . 1 . . . . . . 1 1 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . 5 5 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 78 | . 26 . . 32 19 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . . . . . AOE 77 | . 26 . . 31 19 1 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac DSF Fac Res Total 6608 | 23 688 11 213 510 355 335 283 552 709 775 82 618 266 104 269 815 Wait 1481 | 4 27 . . 104 123 156 140 257 211 12 . 73 . 1 . 373 Move 4878 | 19 631 10 212 387 216 170 98 285 489 744 82 527 259 87 253 409 Hop 38 | . 6 . . 5 4 2 4 1 . . . 6 . . 7 3 Pick Up 31 | . 1 . 1 1 1 1 10 2 3 8 . . . . 1 2 Fast Attach 34 | . 7 . . 3 4 1 2 1 1 . . 1 . 4 4 6 Attach 34 | . 1 1 . . 1 1 4 3 1 2 . 2 5 5 2 6 Detach 12 | . 3 . . . . 1 . . 1 3 . 2 1 . . 1 Swap 7 | . . . . 1 . . 1 2 1 . . 1 1 . . . Drop 15 | . . . . 3 . 1 . 1 . 4 . . . 1 1 4 Fire 35 | . 12 . . 6 6 2 . . 2 . . 6 . 1 . . Melee 6 | . . . . . . . 1 . . 2 . . . 2 1 . Ram 13 | . . . . . . . . . . . . . . 2 . 11 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 23 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: [*Res] / Arm / *Tes) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 390 | -10/Materials | Entered Mines 394 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 394 | -10/Mines | Discovered new exit (range 5) 395 | -10/Mines | Identified exit to Exiles 396 | -10/Mines | Entered Exiles 407 | -10/Exiles | Met 8R-AWN 413 | -10/Exiles | Met EX-HEX 424 | -10/Exiles | Met EX-BIN 430 | -10/Exiles | Aligned with FarCom system 430 | -10/Exiles | Given EX-Vault access code 439 | -10/Exiles | Opened EX-Vault 441 | -10/Exiles | Found Lightpack 2.0 450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 462 | -10/Exiles | Met EX-DEC 464 | -10/Exiles | Learned location of Zion (-7) 479 | -10/Exiles | Discovered new exit (range 10) 482 | -10/Exiles | Identified exit to Mines 482 | -10/Exiles | Left Exiles lab with Lightpack 2.0 482 | -10/Exiles | Entered Mines 507 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 689 | -9/Mines | Learned Materials emergency access door positions 708 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 880 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 942 | -9/Mines | Discovered new exit (range 3) 944 | -9/Mines | Identified exit to Materials 944 | -9/Mines | Entered Materials 944 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1156 | -8/Materials | Discovered new exit (range 3) 1156 | -8/Materials | Identified exit to Factory 1157 | -8/Materials | Entered Factory 1157 | -7/Factory | Evolved 2 slots: Utility x2 1158 | -7/Factory | Identified exit to Lower Caves 1337 | -7/Factory | Identified exit to DSF 1375 | -7/Factory | Entered DSF 1391 | -7/DSF | Additional patrols routed to DSF 1455 | -7/DSF | Build established: Hauler-Sprinter 1586 | -7/DSF | Discovered new exit (range 15) 1590 | -7/DSF | Identified exit to Factory 1591 | -7/DSF | Entered Factory 1591 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1615 | -6/Factory | Lost 7 parts (4n1u2w) 1674 | -6/Factory | Fabricated A-15 Conveyor (x1) 1853 | -6/Factory | Repaired Xenon Bombardment Thruster 1877 | -6/Factory | Discovered new exit (range 12) 1880 | -6/Factory | Identified exit to Lower Caves 1939 | -6/Factory | Entered Lower Caves 2121 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2225 | -6/Lower Caves | Learned Factory non-interactive machine intel 2285 | -6/Lower Caves | Discovered new exit (range 12) 2299 | -6/Lower Caves | Identified exit to Lower Caves 2304 | -6/Lower Caves | Entered another Lower Caves area 2355 | -6/Lower Caves | Learned Armory emergency access door positions 2355 | -6/Lower Caves | Learned Armory garrison access intel 2406 | -6/Lower Caves | Learned Factory interactive machine intel 2560 | -6/Lower Caves | Discovered new exit (range 15) 2565 | -6/Lower Caves | Identified exit to Data Miner 2565 | -6/Lower Caves | Entered Data Miner 2565 | -6/Data Miner | Discovered new exit (range 6) 2568 | -6/Data Miner | Identified exit to Proximity Caves 2572 | -6/Data Miner | Met Data Miner 2579 | -6/Data Miner | Learned location of Section 7 (-2) 2579 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2584 | -6/Data Miner | Received God Mode back door access code from Data Miner 2591 | -6/Data Miner | Entered Proximity Caves 2838 | -5/Proximity Caves | Discovered new exit (range 12) 2840 | -5/Proximity Caves | Identified exit to Factory 2841 | -5/Proximity Caves | Entered Factory 2841 | -5/Factory | Evolved 2 slots: Utility x2 2842 | -5/Factory | Loaded intel: 179 non-interactive machine locations 2843 | -5/Factory | Loaded intel: 50 interactive machine locations 2860 | -5/Factory | Identified exit to DSF 2924 | -5/Factory | Entered DSF 2944 | -5/DSF | Additional patrols routed to DSF 2959 | -5/DSF | Core integrity fell below 50% 2974 | -5/DSF | Lost 10 parts (2p5n2u1w) 2983 | -5/DSF | Core integrity fell below 20% 2983 | -5/DSF | Discovered new exit (range 16) 2993 | -5/DSF | Entered Factory 2993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3120 | -4/Factory | Discovered new exit (range 5) 3121 | -4/Factory | Identified exit to Research 3123 | -4/Factory | Entered Research 3123 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3124 | -3/Research | Identified exit to Armory 3229 | -3/Research | Build established: Mutant 3773 | -3/Research | Discovered new exit (range 5) 3775 | -3/Research | Identified exit to Testing 3784 | -3/Research | Lost 4 parts (1n2u1w) 3796 | -3/Research | Core integrity fell below 50% 3811 | -3/Research | Core integrity fell below 20% 3816 | -3/Research | Discovered new exit (range 16) 3827 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03775_ EXIT=IDENTIFIED: TESTING 03776_ Penetrated by Slug. 03776_ Slug penetrates Wall. 03785_ OMEVD:DWY&FHH:VKWV3HTEW,TPTAP0 03785_ Slug penetrates Wall. 03798_ K-01 Serf destroyed. 03799_ K-01 Serf collects debris. 03799_ Slammed into P-80 Master. 03800_ K-01 Serf cleans the Catalytron. 03802_ Catalytron disabled. 03803_ P-80 Master resets P-80 Master, system corruption cleaned. 03807_ Slammed into G-67 Veteran. 03807_ G-67 Veteran knocked back. 03808_ Slammed into Y-72 Warden. 03815_ Penetrated by Slug. 03815_ Broken Enh. Optical Array destroyed. 03815_ Slug penetrates Door. 03816_ EXIT=FOUND 03820_ Acquired Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ???????????????????# ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????????Y < ?????????????????????????? | | ???????????????????? ! ?H???????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# Y ########?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# s@ #?????????????????? | | ????????????????????# s# #?????????????????? | | ????????????????????# ps# #?????????????????? | | ????????????????????# ########?????????????????? | | ????????????????????# p#????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?######?????????????????? | | ????????????????????# #? #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????#g # ! #?????????????????? | | ????????????????????# + #?????s???????????? | | ????????????????????# Y # #?????????????????? | | ????????????????????#ggg# #?????????????????? | | ????????????????????# #?######?????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?????????????#??????????? | | ???????????????????## ##??????????? #??????????? | | ???????????????????# #??????????? #??????????? | | ???????????????????# ############+####???????? | | ???????????????????+ + #???????? | | ???????????????????# ####### #???????? | | ???????????????????# ! #?????# """ #???????? | | ???????????????????### ###?????# """ [ #???????? | | ?????????????????????# ????????# "" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. Signal Interpreter | -6/Factory | Hacked Antigrav System | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Origins Challenges ------------ None Game ------ Seed MachineAntigravRegenerator Manual? 0 Play Time 01:03:22 Cumulative 63.5 hours Start 2025.02.06 @ 16:49:20 End 2025.02.06 @ 18:13:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 62 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68baff1a-3d59-4708-bf48-a8b201dd1ddc