Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.16 @ 16:07:37 Player: Azken Zutik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (13) 2600 Robots Destroyed (174) 870 Value Destroyed (7515) 7515 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7512) 7512 TOTAL SCORE: 19557 Bonus ------- Gauntlet 3244 High Alert Combat Kills 768 Entered Garrisons 1000 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Layered Medium Armor Plating Relay Coupler [Sentry] (29) Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun Chainsword > --- INVENTORY -------- Improved Ion Engine High-capacity Matter Pod High-capacity Matter Pod Layered Medium Armor Plating Layered Medium Armor Plating Shield Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Proton Missile Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher Improved Datajack Improved Datajack [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 2 . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . 2 . . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 129 | 6 7 12 11 14 12 20 1 10 5 7 6 14 4 Power 11 | 1 2 1 2 2 1 1 . . . . . 1 . Engine 11 | 1 2 1 2 2 1 1 . . . . . 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 . 5 1 . 2 2 . . . 1 . 1 . Treads 14 | 2 . 5 1 . 2 2 . . . 1 . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 1 3 5 3 6 2 9 . 6 3 4 2 7 1 Device 11 | . . 1 1 1 . 2 . 1 1 . 1 2 1 Storage 17 | 1 3 2 . 3 . 2 . 2 . 2 . 2 . Processor 2 | . . . . 1 . 1 . . . . . . . Hackware 3 | . . . . . 1 . . . 1 . 1 . . Protection 19 | . . 2 2 1 1 4 . 3 1 2 . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 2 1 5 6 7 8 1 4 2 2 4 5 3 Energy Gun 7 | . . . 2 2 3 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 1 3 1 3 6 . 1 1 1 2 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . . 2 . 1 . 1 . 1 1 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 1 . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 1 . . 1 . 1 . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . Parts Lost 17 | . . . 3 . 3 3 . 1 . . 1 1 5 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . 1 Utility 6 | . . . 1 . . 1 . 1 . . . 1 2 Weapon 8 | . . . 2 . 2 2 . . . . . . 2 Highest Loss Streak 4 | . . . 2 . 2 2 . 1 . . 1 1 4 Average Slot Usage (%) 96 | . 89 89 99 99 98 94 100 99 100 99 96 96 94 Engine 9 | . 14 11 8 8 8 9 9 9 9 9 9 9 8 Treads 17 | . 28 22 18 18 16 15 18 18 18 18 14 14 16 Device 8 | . . . . 6 . 8 9 11 7 9 8 19 7 Storage 11 | . 17 22 18 5 18 6 18 9 18 5 18 4 17 Processor 1 | . . . . 6 . 5 . . . . . . . Protection 13 | . . 11 17 18 17 14 9 14 9 21 9 11 8 Ballistic Gun 29 | . 28 21 26 27 28 32 34 28 32 31 34 30 33 Launcher 2 | . . . . 6 . 1 . 5 . 4 1 2 . Naked Turns 15 | . . . . . . . . . . . . . 15 Heaviest Build 103 | 10 61 84 98 101 98 96 90 94 100 94 97 95 103 Greatest Support 46 | 40 40 46 46 43 43 43 40 40 40 40 40 40 40 Greatest Overweight (x) 5 | . 1 1 2 2 4 4 2 2 2 2 4 4 5 Average Overweight (x) 1 | . . 1 1 . 2 1 2 . 2 1 2 . 1 Largest Inventory Capacity 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 12 | 5 9 18 20 8 20 9 20 12 20 9 20 8 19 Most Carried 20 | 2 8 19 20 20 20 19 19 20 20 20 20 20 20 Average Carried 11 | 1 5 16 17 8 19 6 19 10 19 8 19 7 18 Final Capacity 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 2 7 17 20 20 16 19 19 20 19 20 20 20 4 Class Distribution -------------------- 26% | Mutant 20% | Hauler-Mutant 19% | Scavenger-Mutant 16% | Scavenger-Tank 11% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Tank | -8/Materials Mutant | -8/Garrison Hauler-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Tank | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Matter Collected 6548 | 215 266 610 445 318 718 647 . 204 278 803 629 987 428 Remotely 416 | . . 42 . . . . . 132 . . . 242 . Salvage Created 5469 | . 289 1016 784 338 796 609 . 278 92 258 289 373 347 Parts 319 | . 24 66 35 19 44 31 . 13 6 25 24 20 12 Haulers Intercepted 7 | . 1 4 1 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Combat Hostiles Destroyed 155 | . 7 23 17 12 13 18 . 9 2 18 8 20 8 Guns 99 | . 7 23 17 2 13 10 . . 2 5 8 5 7 AOE 56 | . . . . 10 . 8 . 9 . 13 . 15 1 Classes Destroyed 11 | . 5 1 . 1 2 . . . . 1 1 . . Worker 5 | . 1 . . . 1 . . . . . 2 . 1 Builder 2 | . . . . . . . . . . . 1 . 1 Hauler 7 | . 1 4 1 . 1 . . . . . . . . Recycler 3 | . . . . . 3 . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . Swarmer 42 | . 3 8 4 . 6 4 . . . 8 2 7 . Grunt 74 | . 4 10 8 10 3 10 . 8 2 7 4 4 4 Brawler 6 | . . . . . 1 1 . . . . . 3 1 Duelist 4 | . . . . 1 1 . . . . 2 . . . Sentry 25 | . . 5 5 1 2 3 . 1 . . 2 4 2 Hunter 4 | . . . . . . . . . . 1 . 2 1 Best Kill Streak 8 | . 3 4 4 3 4 4 . 8 2 5 3 6 3 Combat Bots Only 8 | . 3 4 4 3 3 4 . 8 2 5 2 6 2 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 . 2 1 3 1 3 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 . 2 . 3 . 3 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Damage Taken 5322 | . 209 851 607 . 935 441 . 183 118 277 406 416 879 Core 816 | . 70 183 76 . 110 47 . 18 18 36 22 31 205 Absorbed by Shields 377 | . . . . . . 114 . . . . . 130 133 Core Remaining (%) 75 | 100 72 54 . . . . . . . . . . . Volleys Fired 387 | . 33 65 36 20 42 44 . 9 2 31 34 40 31 Largest 4 | . 2 2 4 4 4 4 . 1 4 4 4 4 4 Hottest 125 | . 46 46 125 125 125 100 . 36 100 100 100 100 98 Shots Fired 985 | . 66 129 139 26 155 109 . 9 8 49 117 58 120 Gun 898 | . 66 129 139 13 155 96 . . 8 29 111 33 119 Cannon . | . . . . . . . . . . . . . . Launcher 87 | . . . . 13 . 13 . 9 . 20 6 25 1 Special . | . . . . . . . . . . . . . . Kinetic 826 | . 66 129 106 10 119 96 . . 8 29 111 33 119 Thermal 72 | . . . 33 3 36 . . . . . . . . Explosive 87 | . . . . 13 . 13 . 9 . 20 6 25 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | . 9 17 17 17 21 16 . 5 8 7 5 7 11 Robot Miss Streak 8 | . 3 3 2 . 5 8 . 1 1 8 7 4 8 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . . 3 1 . 2 4 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . 1 . . . Shots Hit Robots 617 | . 45 86 89 17 89 72 . 7 8 23 69 31 81 Core Hits 312 | . 16 40 36 23 33 38 . 17 4 32 19 33 21 Critical Hits 6 | . 1 1 1 . . 1 . . . 1 . . 1 Critical Kills 6 | . 1 1 1 . . 1 . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 17 | . . . . 1 3 . 2 . 5 . 2 4 . Impact 3 | . . . . 1 . . 2 . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13961 | . 463 1298 1108 1309 1253 1659 . 979 80 1987 747 2037 1041 Guns 7627 | . 463 1298 1108 113 1253 955 . . 80 252 747 398 960 Cannons . | . . . . . . . . . . . . . . Explosions 6334 | . . . . 1196 . 704 . 979 . 1735 . 1639 81 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 6856 | . 463 1298 722 98 883 955 . . 80 252 747 398 960 Thermal 771 | . . . 386 15 370 . . . . . . . . Explosive 6334 | . . . . 1196 . 704 . 979 . 1735 . 1639 81 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 . . 1 1 1 1 1 1 1 1 5 Average Corruption 1 | . . 2 . . 1 1 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 58 | . . 11 . . . 6 2 7 1 8 5 12 6 Message Errors 20 | . . 2 . . . 2 1 4 1 4 . 4 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . 2 . . . . . . . . . . . Energy Discharges 11 | . . 3 . . . 3 1 . . 2 . 1 1 Data Loss (minor) 13 | . . 1 . . . 1 . 2 . 2 2 5 . Targeting Errors 7 | . . 2 . . . . . 1 . . 2 1 1 Weapon Failures 4 | . . 1 . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 203 | . . . . 15 . . . . . 113 . 75 . Projectiles . | . . . . . . . . . . . . . . Explosions 203 | . . . . 15 . . . . . 113 . 75 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . 63 . . . 53 . . . Shots 3 | . . . . . . 2 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 534 | . 9 263 480 72 534 221 . 8 8 36 15 . 246 Average Temperature 121 | . 7 63 159 15 183 80 . 5 6 19 7 . 73 Received Heat Transfer 1717 | . 66 318 270 . 189 175 . 99 63 36 162 108 231 Effects 25 | . . . 8 . 13 4 . . . . . . . Shutdowns 2 | . . . 1 . 1 . . . . . . . . Energy Bleed 3 | . . . . . 2 1 . . . . . . . Interference 6 | . . . . . 3 3 . . . . . . . Matter Decay 4 | . . . . . 4 . . . . . . . . Short Circuit 5 | . . . 3 . 2 . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . 1 . . . . . . . . Heat Transferred 1924 | . . . 962 37 925 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Peak Influence 935 | . 175 466 517 623 436 846 414 546 321 935 455 890 680 Initial 455 | . . 22 109 207 303 283 412 269 265 208 455 182 433 Average 488 | . 63 261 301 477 295 651 412 511 273 726 340 679 537 Maximum Alert Level 3 | . . 2 2 2 2 3 2 2 1 3 2 3 2 Low Security (%) 14 | 100 100 28 30 . 19 . . . . . . 5 . Level 1 27 | . . 55 45 25 71 10 . 13 100 13 68 18 . Level 2 30 | . . 16 24 74 8 43 100 86 . 14 31 7 100 Level 3 27 | . . . . . . 45 . . . 71 . 68 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 2 1 . 1 . 1 . . . . . 2 Investigation 1 | . . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 1 2 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Distress Signals 15 | . 2 4 3 . 2 . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 230 | . 24 34 24 10 23 21 1 8 8 23 20 18 16 Peak Tracking Total 7 | . 3 6 5 3 5 4 1 5 2 5 7 5 5 Tactical Retreats 23 | . 2 2 1 . 3 5 . 1 . 6 1 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Traps Triggered 24 | . 1 1 . 1 1 1 . 1 1 9 . 8 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Machines Disabled 21 | . . 2 2 1 2 2 . 1 . 5 1 4 1 Max in Single Turn 2 | . . 1 2 1 1 1 . 1 . 1 1 1 1 Garrison Relay 9 | . . . . 1 . 2 . . . 3 . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Machines Accessed 25 | . 6 8 3 . 3 . 1 . 1 . 2 . 1 Terminals 18 | . 6 7 1 . 2 . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 56 | . 16 20 5 . 6 . 1 . 1 . 6 . 1 Successful 31 | . 9 8 4 . 4 . 1 . 1 . 3 . 1 Failed 24 | . 6 12 1 . 2 . . . . . 3 . . Catastrophic 2 | . . 1 . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 23 | . 4 12 . . 3 . . . . . 3 . 1 Terminals 47 | . 16 18 2 . 5 . . . . . 5 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 22 | . 9 6 1 . 3 . . . . . 2 . 1 Robot Analysis 4 | . 1 2 . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Level Access Points 2 | . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 4 | . . 1 1 . 1 . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 4 7 3 . 2 . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . Command Fork 1 | . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . 1 . . . 2 . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 4 | . . . . . 1 . . . 2 . 1 . . Robot Hacks Applied 7 | . . . . . 2 . . . 3 . 2 . . find_garrison 3 | . . . . . 1 . . . 1 . 1 . . formatsys_high 4 | . . . . . 1 . . . 2 . 1 . . Relay Couplers Released 32 | . . . . 3 . 8 . . . 10 . 11 . Machine Destruction 32 | . . . . 3 . 8 . . . 10 . 11 . Attached 3 | . . . . . 1 . . . 1 . 1 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Total Allies 4 | . . . . . 1 . . . 2 . 1 . . Largest Group 1 | . . . . . 1 . . . 1 . 1 . . Highest-Rated Group 16 | . . . . . 15 . . . 16 . 15 . . Highest-Rated Ally 16 | . . . . . 15 . . . 16 . 15 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 5 . . . 3 . 1 . . Total Damage 177 | . . . . . 116 . . . 34 . 27 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Robot Analysis Total 4 | . 1 2 . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Turns Passed 13555 | 70 902 1527 692 1216 695 1485 138 1009 227 1761 806 2687 340 Spaces Moved 5944 | 41 322 633 225 649 217 670 59 492 87 862 299 1277 111 Core 34 | 5 . . . . . . . . . . . . 29 Treads 5910 | 36 322 633 225 649 217 670 59 492 87 862 299 1277 82 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 200 160 200 160 200 160 200 160 50 Average Speed 181 | 146 165 180 188 169 205 180 200 177 200 186 212 178 164 Slowest Speed 260 | 160 180 180 200 200 240 240 200 200 200 200 240 240 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 62 71 27 73 30 45 13 42 17 58 33 87 18 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 69 | . . . . . . . 2 13 . 6 47 1 . Terrain Destroyed 370 | . . . 27 19 . 31 2 65 . 78 86 55 7 Melee 2 | . . . . . . . 2 . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 368 | . . . 27 19 . 31 . 65 . 78 86 55 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Total 7942 | 48 634 892 407 739 362 862 74 618 130 977 390 1617 192 Wait 1177 | . 255 157 114 17 79 86 12 76 29 33 44 231 44 Move 5936 | 40 321 632 225 648 217 669 59 491 87 861 299 1276 111 Hop . | . . . . . . . . . . . . . . Pick Up 155 | 2 9 15 13 22 3 19 . 21 1 21 3 25 1 Fast Attach 52 | 6 6 4 3 7 . 12 . 4 . 2 . 8 . Attach 22 | . . . 7 . 4 2 . 3 . 2 . 1 3 Detach . | . . . . . . . . . . . . . . Swap 55 | . 1 8 1 7 8 6 1 3 5 3 6 5 1 Drop 98 | . 9 11 8 15 6 13 . 9 1 8 2 15 1 Fire 387 | . 33 65 36 20 42 44 . 9 2 31 34 40 31 Melee 17 | . . . . 1 3 . 2 . 5 . 2 4 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 32 | . . . . 2 . . . 2 . 16 . 12 . Rewire . | . . . . . . . . . . . . . . Trap 11 | . . . . . . 11 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Discovered new exit (range 12) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Discovered new exit (range 16) 1604 | -9/Materials | Discovered new exit (range 15) 1901 | -9/Materials | Discovered new exit (range 4) 2323 | -9/Materials | Identified exit to Materials 2468 | -9/Materials | Repaired Hvy. Assault Rifle 2500 | -9/Materials | Entered another Materials area 2500 | -8/Materials | Evolved 2 slots: Weapon x2 3192 | -8/Materials | Identified exit to Garrison 3192 | -8/Materials | Entered Garrison 3292 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Triggered checkpoint 3434 | -8/Garrison | Discovered new exit (range 12) 3589 | -8/Garrison | Discovered new exit (range 12) 3650 | -8/Garrison | Triggered checkpoint 3726 | -8/Garrison | Discovered new exit (range 10) 3758 | -8/Garrison | Installed Relay Interface Framework 4261 | -8/Garrison | Triggered checkpoint 4335 | -8/Garrison | Garrison Relay disabled 4408 | -8/Garrison | Entered Materials 4797 | -8/Materials | Discovered new exit (range 14) 5103 | -8/Materials | Identified exit to Garrison 5103 | -8/Materials | Entered Garrison 5115 | -8/Garrison | Expanded RIF knowledge: Command Fork 5225 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Triggered checkpoint 5426 | -8/Garrison | Build established: Scavenger-Mutant 5446 | -8/Garrison | Discovered new exit (range 8) 5570 | -8/Garrison | Triggered checkpoint 5697 | -8/Garrison | Garrison Relay disabled 5868 | -8/Garrison | Triggered checkpoint 5955 | -8/Garrison | Garrison Relay disabled 6536 | -8/Garrison | Build established: Scavenger-Tank 6588 | -8/Garrison | Entered Materials 6726 | -8/Materials | Identified exit to Garrison 6726 | -8/Materials | Entered Garrison 6871 | -8/Garrison | Triggered checkpoint 6899 | -8/Garrison | Destroyed 8 combat bots 6996 | -8/Garrison | Build established: Scavenger-Mutant 7001 | -8/Garrison | Discovered new exit (range 15) 7038 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7537 | -8/Garrison | Build established: Hauler-Mutant 7735 | -8/Garrison | Entered Materials 7962 | -8/Materials | Identified exit to Garrison 7962 | -8/Materials | Entered Garrison 8006 | -8/Garrison | Core integrity fell below 50% 8063 | -8/Garrison | Triggered checkpoint 8204 | -8/Garrison | Triggered checkpoint 8229 | -8/Garrison | Discovered new exit (range 14) 8269 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8341 | -8/Garrison | Triggered checkpoint 8455 | -8/Garrison | Triggered checkpoint 8578 | -8/Garrison | Triggered checkpoint 8690 | -8/Garrison | Garrison Relay disabled 8753 | -8/Garrison | Build established: Scavenger-Mutant 8847 | -8/Garrison | Discovered new exit (range 13) 8930 | -8/Garrison | Triggered checkpoint 8979 | -8/Garrison | Garrison Relay disabled 9461 | -8/Garrison | Build established: Hauler-Mutant 9723 | -8/Garrison | Entered Materials 10411 | -8/Materials | Discovered new exit (range 7) 10464 | -8/Materials | Build established: Hauler-Tank 10529 | -8/Materials | Identified exit to Garrison 10529 | -8/Materials | Entered Garrison 10541 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 10689 | -8/Garrison | Triggered checkpoint 10843 | -8/Garrison | Discovered new exit (range 14) 10846 | -8/Garrison | Build established: Mutant 11029 | -8/Garrison | Triggered checkpoint 11101 | -8/Garrison | Garrison Relay disabled 11175 | -8/Garrison | Triggered checkpoint 11175 | -8/Garrison | Triggered checkpoint 11231 | -8/Garrison | Triggered checkpoint 11432 | -8/Garrison | Triggered checkpoint 11588 | -8/Garrison | Discovered new exit (range 8) 11826 | -8/Garrison | Build established: Scavenger-Tank 11865 | -8/Garrison | Triggered checkpoint 11945 | -8/Garrison | Garrison Relay disabled 12072 | -8/Garrison | Discovered new exit (range 14) 12244 | -8/Garrison | Build established: Scavenger-Mutant 12408 | -8/Garrison | Garrison Relay disabled 12828 | -8/Garrison | Build established: Hauler-Mutant 13216 | -8/Garrison | Entered Materials 13254 | -8/Materials | Identified exit to Factory 13387 | -8/Materials | Garrison activated, responded to threat 13509 | -8/Materials | Garrison activated, responded to threat 13531 | -8/Materials | Core integrity fell below 20% 13541 | -8/Materials | Released all parts (9) 13556 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13504_ BLLLXXFEJIOBTR6DJN4WZB=L1 13505_ K-01 Serf collects debris. 13509_ K-01 Serf calls for garrison support. 13509_ ALERT: Activating Garrison Access M001. 13520_ Hpw. Shotgun destroyed. 13523_ Y-45 Defender destroyed. 13523_ U-05 Engineer destroyed. 13523_ K-01 Serf destroyed. 13538_ System corrupted: Matter fused (-9). 13538_ R-06 Scavenger collects Unknown Storage. 13540_ Shield Generator destroyed. 13541_ Released Lyr. Medium Armor Plating. 13541_ Released Hpw. Shotgun. 13541_ Released Rnf. Ion Engine. 13541_ Released Lgt. Treads. 13541_ Released Hcp. Storage Unit. 13541_ Released Hvy. Assault Rifle. 13541_ Released Proton Missile Launcher. 13541_ Released Missile Launcher. 13543_ R-06 Scavenger collects Hvy. Assault Rifle. 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