Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 02:41:00 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (2987) 2987 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 6654 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 194 Friendly Fire -27 Cogmind --------- Core Integrity 597/700 Matter 270/300 Energy 177/300 System Corruption 3% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Machine Analyzer Targeting Computer Particle Charger Hardened Light Armor Plating > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (15) --- Enhanced Nuclear Core Compact Battery (200) Experimental Sensor Array Improved Signal Interpreter Reflective Plating Hardlight Generator Authchip [Weapon] Heavy Particle Gun Heavy Particle Gun Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Targeting Computer Particle Charger System Shield System Restoration Module > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gatling Laser > --- INVENTORY -------- Enhanced Nuclear Core Compact Battery Experimental Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Reflective Plating Authchip [Weapon] Heavy Particle Gun Gatling Laser Gatling Laser Heavy Ion Cannon Flak Gun Proton Missile Launcher Heavy Rocket Launcher Great Maul [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 100 | 7 14 4 24 29 22 Power 10 | 1 1 1 3 2 2 Engine 9 | 1 1 1 3 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 3 2 3 5 2 Treads 2 | . . . . 2 . Leg 2 | 2 . . . . . Wheel 13 | . 3 2 3 3 2 Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 2 5 1 6 5 8 Device 14 | 1 3 . 3 3 4 Storage 4 | 1 1 1 1 . . Processor 3 | . 1 . 1 . 1 Hackware 2 | . . . . 1 1 Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 46 | 2 5 . 12 17 10 Energy Gun 29 | 1 3 . 10 9 6 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 . . . 2 Ballistic Cannon 1 | . . . 1 . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 8 | . . . 1 6 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 1 1 2 Parts Lost 21 | . 3 1 7 5 5 Power 2 | . 1 . 1 . . Propulsion 8 | . . 1 2 4 1 Utility 4 | . 1 . 1 1 1 Weapon 7 | . 1 . 3 . 3 Highest Loss Streak 6 | . 2 1 6 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 99 95 98 99 Engine 10 | . 12 14 10 9 6 Treads 1 | . . . . 4 1 Leg 1 | . 6 . . . . Wheel 19 | . 21 27 21 13 13 Device 9 | . 7 14 6 10 15 Storage 11 | . 14 14 10 9 7 Processor 8 | . 6 . 11 9 15 Hackware 2 | . . . . 6 6 Protection 3 | . . . 2 9 6 Energy Gun 24 | . 14 28 31 23 22 Ballistic Gun 2 | . 13 . . . . Naked Turns . | . . . . . . Heaviest Build 49 | 13 30 32 39 46 49 Greatest Support 38 | 20 38 32 32 32 22 Greatest Overweight (x) 12 | . . . 2 12 3 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 14 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 5 11 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 14 13 15 14 Class Distribution -------------------- 44% | Mutant 38% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1537 | 269 526 40 231 291 180 Remotely . | . . . . . . Salvage Created 4367 | 86 725 291 1095 1225 945 Parts 255 | 7 43 16 81 58 50 Haulers Intercepted 11 | . 2 . 4 2 3 Recyclers Shooed 4 | 1 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 75 | . 12 8 23 21 11 Melee 6 | . . . 2 4 . Guns 55 | . 11 7 17 9 11 Cannons 2 | . . . 2 . . AOE 4 | . 1 . . 3 . Classes Destroyed 13 | 2 5 . 3 1 2 Worker 14 | . 2 . 2 . 10 Builder 3 | . . . . 3 . Tunneler 1 | 1 . . . . . Hauler 11 | . 2 . 4 2 3 Recycler 5 | 1 2 . . 1 1 Operator 3 | . . . 1 2 . Watcher 15 | . 3 . 5 4 3 Swarmer 25 | . 6 3 9 4 3 Grunt 32 | . 6 5 6 10 5 Duelist 1 | . . . 1 . . Sentry 15 | . . . 7 7 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 7 3 6 7 6 Combat Bots Only 6 | . 6 3 6 5 5 Max Kills in Single Turn 5 | 1 2 1 1 5 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 3 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3263 | . 501 282 834 803 843 Core 781 | . 120 79 310 169 103 Absorbed by Shields 288 | . . . . . 288 Regen/Repaired (Parts) 183 | . 13 . 170 . . Core Remaining (%) 52 | 100 . 20 22 69 . Volleys Fired 221 | 11 49 21 57 37 46 Largest 3 | 2 2 2 3 3 3 Hottest 191 | 70 70 112 168 180 191 Shots Fired 566 | 22 98 42 165 109 130 Gun 561 | 22 98 42 163 108 128 Cannon 2 | . . . 2 . . Launcher 3 | . . . . 1 2 Special . | . . . . . . Kinetic 69 | 11 55 . 2 . 1 Thermal 473 | 11 22 42 163 108 127 Explosive 1 | . . . . 1 . Electromagnetic 23 | . 21 . . . 2 Robot Hit Streak 12 | 5 8 9 11 12 8 Robot Miss Streak 6 | 3 6 3 5 3 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 352 | 14 49 29 92 90 78 Core Hits 192 | 3 28 12 42 40 67 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 30 | 1 4 1 10 10 4 Burn 25 | 1 2 1 9 8 4 Destroy 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Smash 3 | . . . 1 2 . Melee Attacks 45 | . . . 10 31 4 Impact 43 | . . . 10 29 4 Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 3 . Damage Inflicted 8420 | 186 821 429 1637 2451 2896 Guns 6090 | 186 746 429 1342 1263 2124 Cannons 43 | . . . 43 . . Explosions 1123 | . 75 . . 276 772 Melee 1164 | . . . 252 912 . Ramming . | . . . . . . Kinetic 559 | 122 369 . 43 . 25 Thermal 5951 | 64 259 429 1342 1263 2594 Explosive 276 | . . . . 276 . Electromagnetic 470 | . 193 . . . 277 Impact 1106 | . . . 252 854 . Slashing 58 | . . . . 58 . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 289 | . 13 . 32 244 . Projectiles . | . . . . . . Explosions 13 | . 13 . . . . Melee 276 | . . . 32 244 . Knockbacks 4 | . . . 1 3 . Impact 4 | . . . 1 3 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 180 | . 124 . . . 56 Shots 3 | . 2 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 440 | 36 57 276 440 252 244 Average Temperature 82 | 14 22 95 113 82 71 Received Heat Transfer 790 | . 105 138 159 342 46 Effects 9 | . . 2 7 . . Energy Bleed 1 | . . . 1 . . Interference 7 | . . 2 5 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 14 | . . . 4 10 . Impact Corruptions 13 | . . . 3 10 . Robots Melted 5 | . . 1 1 3 . Combat Hostiles 3 | . . 1 . 2 . Parts Melted 38 | . 1 3 12 11 11 Heat Transferred 13841 | 259 766 1147 3885 3256 4528 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 . . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 595 | 10 430 115 377 562 595 Initial 212 | . 6 . . 131 212 Average 210 | 3 133 59 230 315 330 Maximum Alert Level 2 | . 2 . 1 2 2 Low Security (%) 44 | 100 69 100 31 21 . Level 1 44 | . 16 . 68 54 78 Level 2 10 | . 13 . . 23 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 3 3 5 Investigation 2 | . 1 . 1 . . Extermination 1 | . . . . . 1 Reinforcement 9 | . 1 . 2 2 4 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 22 9 37 33 36 Peak Tracking Total 11 | . 7 3 6 5 11 Tactical Retreats 5 | . 2 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 6 | . 1 . 2 . 3 Max in Single Turn 1 | . 1 . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 35 | . 9 . 14 6 6 Terminals 20 | . 6 . 9 4 1 Fabricators 2 | . . . . . 2 Repair Stations 3 | . 1 . 2 . . Recycling Units 7 | . 2 . 2 2 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Total Hacks 112 | . 35 . 50 15 12 Successful 73 | . 24 . 31 11 7 Failed 38 | . 10 . 19 4 5 Catastrophic 5 | . 2 . 2 . 1 Database Lockouts 1 | . 1 . . . . Manual 56 | . 22 . 18 12 4 Terminals 70 | . 28 . 28 12 2 Fabricators 3 | . . . . . 3 Repair Stations 12 | . 4 . 8 . . Recycling Units 13 | . 3 . 5 3 2 Scanalyzers 13 | . . . 9 . 4 Garrison Access 1 | . . . . . 1 Terminal Hacks 23 | . 10 . 9 3 1 Robot Analysis 5 | . 1 . 1 2 1 Prototype ID Bank 3 | . . . 3 . . Terminal Index 1 | . 1 . . . . Unreport Threat 4 | . 2 . 2 . . Locate Traps 7 | . 4 . 2 1 . Dispatch Records 1 | . 1 . . . . Security Status 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 4 . 8 . . Scan Component 6 | . 2 . 4 . . Repair 6 | . 2 . 4 . . Recycling Unit Hacks 5 | . 1 . 2 1 1 Retrieve Components 5 | . 1 . 2 1 1 Scanalyzer 6 | . . . 3 . 3 Insert Component 2 | . . . 1 . 1 Analyze 4 | . . . 2 . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 26 | . 9 . 9 7 1 Terminals 20 | . 8 . 7 5 . Track 6 | . 3 . 2 1 . Assimilate 2 | . . . . 2 . Botnet 7 | . 3 . 3 1 . Operators 5 | . 2 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 2 2 1 Reject 6 | . 1 . 2 2 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . 1 . . Hacking Detections 30 | . 8 . 13 4 5 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 2 . 4 . . Time 291 | . 52 . 239 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 4 . 12 . 3 Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 7 | . . 3 . 2 2 Largest Group 4 | . . 3 3 2 4 Highest-Rated Group 93 | . . 40 40 33 93 Highest-Rated Ally 40 | . . 16 16 26 40 Total Orders 17 | . . . 2 11 4 STAY 8 | . . . 1 6 1 FOLLOW 7 | . . . 1 5 1 AID 2 | . . . . . 2 Ally Attacks 45 | . . . 23 3 19 Total Damage 712 | . . . 267 29 416 Kills 13 | . . . 6 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 5 | . 1 . 1 2 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6342 | 123 1374 879 1918 1308 740 Spaces Moved 4118 | 61 1030 643 1185 798 401 Core 3 | 2 . . . 1 . Treads . | . . . . . . Legs 245 | 59 186 . . . . Wheels 3870 | . 844 643 1185 797 401 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 115 Average Speed 110 | 117 103 100 112 119 119 Slowest Speed 650 | 120 120 100 130 650 135 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 96 97 90 51 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 14 | . . . . 10 4 Terrain Destroyed 77 | . 46 . . 22 9 Melee 14 | . . . . 10 4 Projectile . | . . . . . . AOE 63 | . 46 . . 12 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 5361 | 86 1243 837 1629 1014 552 Wait 672 | . 104 163 295 87 23 Move 4113 | 60 1029 642 1184 797 401 Hop . | . . . . . . Pick Up 112 | 8 26 3 36 19 20 Fast Attach 28 | 7 7 . 6 5 3 Attach 31 | . 3 1 11 9 7 Detach 3 | . . . 1 2 . Swap 41 | . 4 3 7 15 12 Drop 84 | . 21 4 22 15 22 Fire 221 | 11 49 21 57 37 46 Melee 42 | . . . 10 28 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 14 | . . . . . 14 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Central database locked down 230 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 888 | -10/Materials | Discovered new exit (range 7) 1030 | -10/Materials | Discovered new exit (range 7) 1229 | -10/Materials | Repaired Com. Wheel 1257 | -10/Materials | Repaired Com. Wheel 1498 | -10/Materials | Entered Mines 1522 | -10/Mines | Core integrity fell below 50% 1560 | -10/Mines | Met a Derelict bent on vengeance 1677 | -10/Mines | Discovered new exit (range 9) 1795 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1798 | -10/Mines | Found Prototype Device 1928 | -10/Mines | Discovered new exit (range 5) 2116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2224 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Accompanied by 3 allies 2377 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2378 | -9/Materials | Identified exit to Mines 2834 | -9/Materials | Build established: Gunner 2868 | -9/Materials | Discovered new exit (range 16) 3121 | -9/Materials | Repaired Com. Wheel 3165 | -9/Materials | Discovered new exit (range 16) 3230 | -9/Materials | Identified Exp. Sensor Array 3360 | -9/Materials | Discovered new exit (range 15) 3398 | -9/Materials | Build established: Scavenger-Gunner 3459 | -9/Materials | Core integrity fell below 50% 3496 | -9/Materials | Lost 6 parts (1p2n1u2w) 3747 | -9/Materials | Repaired Broken Exp. Sensor Array 3796 | -9/Materials | Build established: Gunner 4039 | -9/Materials | Repaired Imp. Medium Laser 4066 | -9/Materials | Repaired Lrg. Storage Unit 4295 | -9/Materials | Entered another Materials area 4295 | -8/Materials | Accompanied by 1 ally 4295 | -8/Materials | Evolved 2 slots: Utility x2 4828 | -8/Materials | Discovered new exit (range 16) 5495 | -8/Materials | First assault squad dispatched 5603 | -8/Materials | Entered Factory 5603 | -7/Factory | Accompanied by 2 allies 5603 | -7/Factory | Evolved 2 slots: Utility x2 5904 | -7/Factory | Build established: Scavenger-Gunner 6003 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 6328 | -7/Factory | Cargo convoy interrupted 6335 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 6343 | -7/Factory | Self-destructed Last Messages --------------- 06339_ R-06 Scavenger collects Aluminum Leg. 06339_ Penetrated by Slug. 06340_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 06340_ Hvy. Particle Gun destroyed. 06340_ Arm. Wheel destroyed. 06340_ U-05 Engineer lays Concrete. 06340_ K-01 Serf collects debris. 06341_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06341_ Commando 4a reactivates. 06341_ Slug penetrates Wall. 06341_ U-05 Engineer lays Concrete. 06341_ R-06 Scavenger collects Aluminum Leg. 06342_ Penetrated by Slug. 06342_ U-05 Engineer lays Concrete. 06342_ Gatling Laser destroyed. 06342_ P-60 Hacker resets Commando 4a, system corruption cleaned. 06342_ R-06 Scavenger collects Aluminum Leg. 06342_ Penetrated by Slug. 06343_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 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Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneArchitectCalibrator Manual? 0 Play Time 01:25:42 Cumulative 268.8 hours Start 2022.04.09 @ 23:41:32 End 2022.04.10 @ 02:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01af78b4-0105-4260-8538-8b8260ab8fbd