Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 01:48:11

Player: Treadwheel

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (23)      115
Value Destroyed (516)      516
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1811

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     293/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (200) Ox3
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (3) ------
    Medium Storage Unit
           Signal Interpreter
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (10) ---
  Improved Heat Sink
           Structural Scanner
           Sensor Array
           Propulsion Shielding

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
           Sensor Array
           Signal Interpreter
>          --- WEAPON -----------
           Autogun
           Plasma Cutter
>          --- INVENTORY --------
     Light Ion Engine
     Light Nuclear Core
  Improved Heat Sink
           Structural Scanner
           Propulsion Shielding
           Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Sensor Array
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Autogun
  Energy Gun               Small Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Autogun
  Special Weapon           Plasma Cutter

 Build                          | -11 -10 -10 -9  
-------                    Run  | Jun Mat Min Mat 
Slots Evolved              2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               1    | .   .   .   1   
  Utility                  1    | .   .   .   1   
  Weapon                   .    | .   .   .   .   
Parts Attached             29   | 8   10  8   3   
  Power                    5    | 1   .   2   2   
    Engine                 4    | 1   .   2   1   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               10   | 2   3   5   .   
    Treads                 .    | .   .   .   .   
    Leg                    10   | 2   3   5   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  6    | 2   3   .   1   
    Device                 3    | 1   1   .   1   
    Storage                2    | 1   1   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   8    | 3   4   1   .   
    Energy Gun             2    | 2   .   .   .   
    Energy Cannon          2    | .   2   .   .   
    Ballistic Gun          3    | 1   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         1    | .   .   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 11   | .   .   4   7   
  Power                    3    | .   .   .   3   
  Propulsion               5    | .   .   3   2   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   .   1   2   
  Highest Loss Streak      7    | .   .   3   7   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   99  99  64  
  Engine                   13   | .   14  14  6   
  Leg                      26   | .   28  27  13  
  Device                   2    | .   3   .   8   
  Storage                  13   | .   14  14  11  
  Processor                12   | .   10  14  11  
  Energy Gun               1    | .   2   .   .   
  Energy Cannon            9    | .   11  8   .   
  Ballistic Gun            13   | .   14  14  6   
  Special Weapon           2    | .   .   5   5   
Naked Turns                .    | .   .   .   .   
Heaviest Build             22   | 13  22  22  20  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  4    | 3   1   1   4   
  Average Overweight (x)   .    | .   .   .   1   
Largest Inventory Capacity 10   | 8   10  10  10  
  Average Capacity         9    | 7   9   10  10  
  Most Carried             10   | 7   10  10  6   
  Average Carried          8    | 5   9   8   5   
  Final Capacity           10   | 8   10  10  10  
  Final Carried            10   | 7   10  7   4   

 Class Distribution 
--------------------
 72% | Mutant
 27% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -10 -9  
-----------                Run  | Jun Mat Min Mat 
Matter Collected           581  | 289 138 154 .   
  Remotely                 .    | .   .   .   .   
Salvage Created            666  | 53  343 270 .   
  Parts                    51   | 7   29  15  .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -9  
-------                    Run  | Jun Mat Min Mat 
Combat Hostiles Destroyed  17   | .   7   10  .   
  Guns                     6    | .   2   4   .   
  Cannons                  11   | .   5   6   .   
Classes Destroyed          7    | 1   5   1   .   
  Tunneler                 3    | 3   .   .   .   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  8    | .   3   5   .   
  Grunt                    8    | .   4   4   .   
  Demolisher               1    | .   .   1   .   
Best Kill Streak           3    | 2   2   3   .   
  Combat Bots Only         3    | .   2   3   .   
Max Kills in Single Turn   1    | 1   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -9  
--------                   Run  | Jun Mat Min Mat 
Damage Taken               1944 | .   383 796 765 
  Core                     618  | .   64  147 407 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         57   | 100 .   15  .   
Volleys Fired              73   | 9   38  23  3   
  Largest                  2    | 2   2   2   2   
  Hottest                  91   | 60  80  91  43  
Shots Fired                145  | 18  75  46  6   
  Gun                      87   | 18  43  23  3   
  Cannon                   55   | .   32  23  .   
  Launcher                 .    | .   .   .   .   
  Special                  3    | .   .   .   3   
  Kinetic                  73   | 9   38  23  3   
  Thermal                  72   | 9   37  23  3   
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         8    | 7   8   8   7   
  Robot Miss Streak        5    | 1   5   2   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           89   | 12  44  27  6   
  Core Hits                34   | 4   16  12  2   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed 1    | .   .   1   .   
  Critical Strikes         1    | .   .   1   .   
    Destroy                1    | .   .   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1284 | 125 552 535 72  
  Guns                     589  | 125 214 208 42  
  Cannons                  665  | .   338 327 .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  479  | 48  181 208 42  
  Thermal                  805  | 77  371 327 30  
  Explosive                .    | .   .   .   .   
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            17   | .   2   15  .   
  Projectiles              17   | .   2   15  .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        320  | 40  320 257 2   
  Average Temperature      94   | 19  108 92  2   
  Received Heat Transfer   582  | .   81  126 375 
  Effects                  1    | .   .   1   .   
    Interference           1    | .   .   1   .   
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             2    | 1   .   1   .   
  Heat Transferred         1656 | 175 778 592 111 
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   

 Alert                          | -11 -10 -10 -9  
-------                    Run  | Jun Mat Min Mat 
Peak Influence             201  | 15  135 201 15  
  Initial                  16   | .   9   16  .   
  Average                  43   | 7   42  58  1   
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         97   | 100 100 93  100 
  Level 1                  2    | .   .   6   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -9  
---------                  Run  | Jun Mat Min Mat 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              38   | .   12  15  11  
  Peak Tracking Total      11   | .   3   4   11  
  Tactical Retreats        1    | .   .   1   .   

 Traps                          | -11 -10 -10 -9  
-------                    Run  | Jun Mat Min Mat 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -9  
----------                 Run  | Jun Mat Min Mat 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -9  
---------                  Run  | Jun Mat Min Mat 
Machines Accessed          11   | .   10  .   1   
  Terminals                9    | .   8   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                31   | .   28  .   3   
  Successful               17   | .   16  .   1   
  Failed                   14   | .   12  .   2   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   4    | .   3   .   1   
  Terminals                26   | .   23  .   3   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          5    | .   5   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             14   | .   13  .   1   
  Record                   1    | .   1   .   .   
  Robot Analysis           1    | .   1   .   .   
  Prototype ID Bank        2    | .   2   .   .   
  Branch Access Points     1    | .   1   .   .   
  Repair Station Index     1    | .   1   .   .   
  Alert Level              2    | .   1   .   1   
  Unreport Threat          1    | .   1   .   .   
  Dispatch Records         1    | .   1   .   .   
  Maintenance Status       1    | .   1   .   .   
  Patrol Status            1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       3    | .   3   .   .   
  Report Inventory         2    | .   2   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         10   | .   9   .   1   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     2    | .   2   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  
------------               Run  | Jun Mat Min Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -9  
--------                   Run  | Jun Mat Min Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -9  
-------                    Run  | Jun Mat Min Mat 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -9   
-------------              Run  | Jun  Mat  Min  Mat  
Turns Passed               2489 | 218  1152 971  148  
Spaces Moved               1418 | 140  681  544  53   
  Core                     30   | 9    .    .    21   
  Treads                   .    | .    .    .    .    
  Legs                     1388 | 131  681  544  32   
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   120  120  120  
  Average Speed            145  | 125  144  149  166  
  Slowest Speed            250  | 200  190  190  250  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       49   | 9    85   99   6    
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     2    | .    .    2    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -9  
---------                  Run  | Jun Mat Min Mat 
Total                      1717 | 163 785 662 107 
  Wait                     160  | .   30  85  45  
  Move                     1415 | 139 680 543 53  
  Hop                      .    | .   .   .   .   
  Pick Up                  16   | 6   10  .   .   
  Fast Attach              14   | 8   5   .   1   
  Attach                   6    | .   .   4   2   
  Detach                   4    | 1   2   .   1   
  Swap                     9    | .   5   4   .   
  Drop                     20   | .   15  3   2   
  Fire                     73   | 9   38  23  3   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 1 exit: [*Sto])

 History 
---------
 Turn | Location      | Event
   30 | -11/Junkyard  | Discovered new exit (range 16)
  219 | -11/Junkyard  | Entered Materials
  302 | -10/Materials | Identified exit to Mines
  315 | -10/Materials | Build established: Mutant
  631 | -10/Materials | Discovered new exit (range 7)
  638 | -10/Materials | Identified exit to Materials
  759 | -10/Materials | Discovered exit to Materials (range 16)
  889 | -10/Materials | Discovered exit to Materials (range 14)
 1371 | -10/Materials | Entered Mines
 1372 | -10/Mines     | Learned location of Storage (-9)
 1382 | -10/Mines     | Assembled infested the area
 1582 | -10/Mines     | Discovered exit to Materials (range 7)
 1824 | -10/Mines     | Core integrity fell below 50%
 1969 | -10/Mines     | Core integrity fell below 20%
 1999 | -10/Mines     | Lost 3 parts (2n1w)
 2142 | -10/Mines     | Build established: Scavenger-Mutant
 2223 | -10/Mines     | Discovered exit to Materials (range 8)
 2342 | -10/Mines     | Entered Materials
 2342 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 2476 | -9/Materials  | Discovered new exit (range 16)
 2480 | -9/Materials  | Core integrity fell below 50%
 2483 | -9/Materials  | Core integrity fell below 20%
 2490 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
02108_ Acquired 25 matter.
02223_ EXIT=FOUND: MATERIALS
PARAMETERS=PROPULSION+1,UTILITY+1
LOCATION=MATERIALS
GOAL=ESCAPE
02357_ Connecting with Terminal...
>>Alert(Check)
Current Alert Level: Low Security
02394_ K-01 Serf collects debris.
02428_ Ion Engine destroyed.
02429_ Plasma Cutter destroyed.
02432_ Dropped Lgt. Ion Engine.
02432_ Autogun destroyed.
02433_ Dropped Mining Laser.
02433_ Acquired Lgt. Ion Engine.
02435_ Aluminum Leg destroyed. <x2>
02449_ Lgt. Ion Engine destroyed.
02473_ Lgt. Nuclear Core destroyed.
02476_ EXIT=FOUND
02482_ W-16 Scout destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????#########?????????????????????????????? |
| ???????????#       #?????????????????????????????? |
| ???????????#       #?????????????????????????????? |
| ???????????#   |   #????###############??????????? |
| ???????????#####   #???##!              ?????????? |
| ???????????????#   #???#!     g        ??????????? |
| ???????????????#   #???#!     g    ??????????????? |
| ???????????????#   #???#!      #?????????????????? |
| ???????????????#   #???#!@   g #?????????????????? |
| ???????????????#   #???##!     #?????????????????? |
| ??????????????##   ##???####   ##????????????????? |
| ??????????????#     #######!    #######    ??????? |
| ??????????????#                       =    ??????? |
| ??????????????#  T                   *%! < ??????? |
| ??????????????#                       !    ??????? |
| ??????????????#     #######     #######    ??????? |
| ??????????????#######?????##   ##????????+???????? |
| ???????????????????????????#   #?????????????????? |
| ???????????????????????????#   #?????????????????? |
| ????????????????????????????   #?????????????????? |
| ????????????????????????????   #?????????????????? |
| ????????????????????????????   #?????????????????? |
| ????????????????????????????   #?????????????????? |
| ????????????????????????????    ?????????????????? |
| ????????????????????????????    ?????????????????? |
| ???????????????????????????? T   ????????????????? |
| ?????????????????????????????    ????????????????? |
| ??????????????????????????????  ?????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GammaSwarmFacilitator
  Manual?         0
Play Time         00:40:41
  Cumulative      17.7 hours
  Start           2024.02.09 @ 15:38:17
  End             2024.02.11 @ 01:48:11
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          10
  Rogue           10
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          21
Achievement%      18
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: cd3a0107-a432-4554-bf90-8b6e637dfb87