Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 14:28:34 Player: Akl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (193) 193 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 2640 Bonus ------- Follower Combat Kills 117 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Autogun Grenade Launcher Ripper Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- Ripper Makeshift Axe > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Tactical Coordination Suite Autogun Bore Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Propulsion Shielding Weapon Ripper Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 19 | 4 1 7 1 3 3 Power 2 | . . 1 . . 1 Engine 2 | . . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 4 1 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 4 1 . . Utility 2 | . . 2 . . . Device . | . . . . . . Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 2 1 . . 3 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 6 | 1 3 4 5 7 7 Power 1 | 1 2 1 1 1 . Propulsion 1 | . . . 2 1 1 Utility 1 | . 1 . . 1 2 Weapon 2 | . . 1 1 3 4 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 1 4 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 57 61 100 91 73 Engine 7 | . . 3 11 11 10 Leg 7 | . 28 15 . . . Flight 29 | . . 15 44 44 29 Storage 7 | . . 3 11 11 11 Protection 7 | . . 2 11 11 11 Ballistic Gun 8 | . 21 16 11 3 3 Launcher 2 | . 6 5 11 . . Slashing Weapon 6 | . . . . 10 8 Peak Build Rating 16 | 4 4 9 9 16 13 Average Rating 9 | 2 3 5 9 12 11 On Entrance 6 | . 4 4 9 9 13 Avg Prop Armor Cover (%) 21 | 21 21 21 . . . Naked Turns 4 | . . . . . 4 Heaviest Build 17 | 3 4 14 15 17 17 Greatest Support 20 | 3 20 16 16 16 16 Greatest Overweight (x) 4 | . 1 1 . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 7 | 5 5 5 8 8 7 Most Carried 8 | 4 4 5 6 8 8 Average Carried 6 | 2 3 4 5 7 7 Final Capacity 8 | 5 5 8 8 8 5 Final Carried 8 | 3 4 4 6 8 5 Class Distribution -------------------- 69% | Sprinter 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 484 | 59 7 58 80 54 226 Remotely . | . . . . . . Salvage Created 162 | . 7 58 29 . 68 Parts 12 | . 2 . 5 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 3 | . . . . . 3 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . . 1 4 . 3 Melee 2 | . . . . . 2 Guns 2 | . . 1 . . 1 AOE 4 | . . . 4 . . Classes Destroyed 4 | . 2 1 1 . . Worker 1 | . 1 . . . . Operator 1 | . 1 . . . . Swarmer 7 | . . . 4 . 3 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 2 1 4 . 1 Combat Bots Only 4 | . . 1 4 . 1 Max Kills in Single Turn 4 | . 2 1 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 113 | . 4 . 8 . 101 Missed 42 | . 1 . 4 . 37 Hits 71 | . 3 . 4 . 64 Melee 3 | . . . . . 3 Projectile 68 | . 3 . 4 . 61 Critical Strikes 1 | . . . . . 1 Damage Taken 962 | . 21 . 35 . 906 Core 414 | . 13 . 20 . 381 Absorbed by Shields . | . . . . . . Redirected to Shielding 37 | . . . 2 . 35 Regen/Repaired (Parts) 16 | . . . . 16 . Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 9 | . 3 1 1 . 4 Largest 2 | . 1 2 1 . 2 Hottest 46 | . 30 40 30 . 46 Shots Fired 12 | . 3 2 1 . 6 Gun 8 | . . 2 . . 6 Cannon . | . . . . . . Launcher 4 | . 3 . 1 . . Special . | . . . . . . Kinetic 8 | . . 2 . . 6 Thermal . | . . . . . . Explosive 4 | . 3 . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 1 3 . . 5 Robot Miss Streak 2 | . 1 . 1 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 16 | . 1 2 . . 13 Core Hits 16 | . 4 2 5 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 692 | . 126 21 121 . 424 Guns 104 | . . 21 . . 83 Cannons . | . . . . . . Explosions 247 | . 126 . 121 . . Melee 341 | . . . . . 341 Ramming . | . . . . . . Kinetic 104 | . . 21 . . 83 Thermal . | . . . . . . Explosive 247 | . 126 . 121 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 341 | . . . . . 341 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . 8 . . . . Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 20 | . . . . . 20 Average Temperature 5 | . . . . . 5 Received Heat Transfer 75 | . . . . . 75 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 113 | . 39 55 113 . . Initial 21 | . . . 21 . . Average 21 | . 10 20 102 . . Influence Increases 508 | . 87 85 92 . 244 Destroy 0b10 Robot/C 240 | . . 20 80 . 140 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 40 | . . 10 10 . 20 Allied During Kill 39 | . . . . . 39 Successful Hack 45 | . 20 25 . . . Disable Machine 15 | . 15 . . . . Destroy Structure 14 | . 12 . 2 . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 75 | . 30 . . . 45 Influence Decreases 474 | . 87 30 54 93 210 Entered New Map 127 | . . . 34 93 . Time Decay 197 | . 87 30 20 . 60 Lost Part 90 | . . . . . 90 Lost Ally 60 | . . . . . 60 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 5 2 4 . 21 Peak Tracking Total 10 | . 3 3 4 . 10 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 6 4 . . . Terminals 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 19 15 . . . Successful 23 | . 13 10 . . . Failed 11 | . 6 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 24 | . 17 6 . 1 . Terminals 34 | . 19 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 6 . . . Prototype ID Bank 8 | . 4 4 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 6 4 . . . Terminals 10 | . 6 4 . . . Botnet 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 558 | . . . . . 558 Kills 4 | . . . . . 4 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1096 | 27 234 90 40 567 138 Spaces Moved 1590 | 31 225 116 88 1033 97 Core 307 | 31 223 46 . . 7 Treads . | . . . . . . Legs 2 | . 2 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1281 | . . 70 88 1033 90 Fastest Speed 31 | 50 50 31 31 31 31 Average Speed 41 | 50 72 56 31 31 71 Slowest Speed 360 | 50 120 114 31 111 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 54 14 24 90 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . 13 . 2 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . 13 . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1979 | 41 291 138 98 1273 138 Wait 312 | . 59 5 5 224 19 Move 1583 | 30 224 115 87 1032 95 Hop 1 | . . . . . 1 Pick Up 22 | 7 1 6 2 6 . Fast Attach 6 | . 3 1 . . 2 Attach 14 | 4 . 7 . 2 1 Detach 3 | . . 1 . 1 1 Swap 7 | . 1 1 2 3 . Drop 8 | . . 1 1 5 1 Fire 9 | . 3 1 1 . 4 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 28 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered new exit (range 4) 253 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Propulsion x2 335 | -9/Materials | Discovered new exit (range 15) 352 | -9/Materials | Entered Mines 379 | -9/Mines | Learned 2 Materials zone layouts 384 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 392 | -9/Mines | Entered Zion 428 | -7/Zion | Discovered new exit (range 8) 435 | -7/Zion | Visited the Megawrench Repair Shop 437 | -7/Zion | Megawrench repaired 3 parts 456 | -7/Zion | Learned location of 1 exit from Factory 462 | -7/Zion | Learned Factory terminal intel 499 | -7/Zion | Received a visual enhancement algorithm 502 | -7/Zion | Ran a visual enhancement algorithm 600 | -7/Zion | Build established: Sprinter 633 | -7/Zion | Met Imprinter 638 | -7/Zion | Imprinted 640 | -7/Zion | Declared Zion's savior 693 | -7/Zion | Given the Hacking Drone Bay 693 | -7/Zion | Found Prototype Device 959 | -7/Zion | Entered Proximity Caves 959 | -6/Proximity Caves | Accompanied by 4 allies 968 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1063 | -6/Proximity Caves | Lost 4 parts (1p3n) 1068 | -6/Proximity Caves | Spotter reported a threat 1088 | -6/Proximity Caves | Core integrity fell below 50% 1095 | -6/Proximity Caves | Core integrity fell below 20% 1097 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01083_ KN-BGR(M) system corrupted by crushing effect. 01084_ KN-BGR(M) system terminally corrupted. 01084_ S-27 Virus destroyed. 01085_ Switching to secondary target: B-48 Gladiator. 01086_ Autogun destroyed. 01089_ Ion Engine destroyed. 01089_ C-30 ARC bursts open, deploying its payload. 01089_ S-27 Virus unfolds itself. 01090_ VTOL Module fries itself beyond repair. 01090_ Lgt. Nuclear Core fries itself beyond repair. 01090_ Autogun destroyed. 01091_ Critical hit (Smash). 01091_ Propulsion Shielding destroyed. 01091_ System corrupted by crushing effect (+1). 01091_ Dropped Sml. Storage Unit. 01093_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????### | | ????????????????????????????????????##??????## | | ???????????????????????????????????## ###???# | | ???????????????????????????????????# ##??# | | ????????????????????????????????????# ##?# | | ?????????????????????????????????????# ### | | ?????????????????????????????????????## | | ???????????????????????#?????#???????# | | ??????????????????????? ###### ??????#! # ## | | ??????????????????????? #?????#%[### #?# | | ??????????????????????? ###??#!%#?#[#?? | | ??????????????????????? ### ##?#**### ### | | ??????????????????????? #?? ### ## * | | ???????????????????????# ?????# ## # * | | ???????????????????????# #????## | | ???????????????????????# #???## | | ???????????????????????# #??## | | ??????????????#? ??????# #?## # | | ??????????????# ????# #?# ## # | | ??????????????# ???# #?# #?### | | ???????????????? #?# #?## # #???? | | ???????????????????# #@ #??## ## " #???? | | ????????????????????# ###?###!=%"########???? | | ????????????????????# #####]%!"#??????????? | | ???????????????????## ss !#!!%*#??????????? | | ???????????????????# s *%=%="#??????????? | | ???????????????????## s[######??????????? | | ????????????????????# ## ###?????????????? | | ????????????????????# ## ###???????????? | | ????????????????????# #???????????? | | ???????????????? #??????? | | ????????????????# ### #????? | | ????????????????# ##??# #???? | | ???????????????? #####???? ??? | | ???????????????? ????????? #???? | | ???????????????? ?????????# #???? | | ????????????????? ??????????### #???? | | ?????????????????######??????????????# #????? | | ??????????????????????????????????????######????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive EM Shield | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalDeepInjector Manual? 0 Play Time 00:25:39 Cumulative 43.3 hours Start 2026.07.25 @ 13:59:52 End 2026.07.25 @ 14:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c0f4e63-3b05-4924-90ea-4beb3e82d864