Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 00:06:42 Player: Maugrift Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (5961) 5961 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 13737 Bonus ------- High Alert Combat Kills 971 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Ionic Axe > --- INVENTORY (4) ---- Advanced Coolant Injector Long-range Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Phase Gun Tiamat Missile Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Advanced Coolant Injector High-capacity Storage Unit Long-range Sensor Array Core Shielding Compact HERF Cannon Compact HERF Cannon Hypervelocity Gauss Cannon Tiamat Missile Launcher [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . . 1 1 . 2 . . Utility 7 | . . . 2 1 1 1 . 2 . Weapon 2 | . . 2 . . . . . . . Parts Attached 202 | 2 16 21 26 63 13 22 23 13 3 Power 16 | . . 2 3 7 1 3 . . . Engine 7 | . . 2 1 3 . 1 . . . Core 9 | . . . 2 4 1 2 . . . Reactor . | . . . . . . . . . . Propulsion 52 | 2 . 5 3 17 5 3 13 4 . Treads 19 | 2 . 5 3 9 . . . . . Leg 6 | . . . . 4 1 . 1 . . Wheel 7 | . . . . 4 2 . . 1 . Hover 15 | . . . . . 2 3 7 3 . Flight 5 | . . . . . . . 5 . . Utility 36 | . 4 . 5 10 3 6 5 2 1 Device 16 | . 1 . 3 5 1 4 1 . 1 Storage 4 | . 2 . . 1 1 . . . . Processor 3 | . 1 . . . . 1 1 . . Hackware 4 | . . . . 1 1 1 . 1 . Protection 9 | . . . 2 3 . . 3 1 . Artifact . | . . . . . . . . . . Weapon 98 | . 12 14 15 29 4 10 5 7 2 Energy Gun 23 | . . 1 2 12 1 4 3 . . Energy Cannon 8 | . 1 3 2 . . 1 . . 1 Ballistic Gun 19 | . 6 4 3 5 1 . . . . Ballistic Cannon 20 | . . 2 5 6 2 3 1 1 . Launcher 19 | . 5 4 3 3 . . . 4 . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . 3 . 2 . . . Slashing Weapon 4 | . . . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . 1 1 Parts Lost 81 | . 2 3 8 44 2 1 1 18 2 Power 11 | . . 1 1 7 . . . 2 . Propulsion 21 | . . 1 3 10 . . 1 6 . Utility 14 | . 1 . 1 6 2 . . 4 . Weapon 34 | . 1 1 3 21 . 1 . 6 1 Highest Loss Streak 16 | . 1 1 4 15 2 1 1 16 2 Average Slot Usage (%) 93 | . 98 99 99 92 76 88 91 90 2 Engine 4 | . 14 11 5 1 . 2 . . . Core 4 | . . . 3 5 6 8 10 8 . Treads 13 | . 28 21 17 14 1 . . . . Wheel 1 | . . . . 5 1 . . . . Hover 4 | . . . . . 9 12 18 25 . Device 7 | . 7 . 8 7 9 14 10 8 1 Storage 13 | . 17 22 18 15 7 5 5 3 . Processor 1 | . 1 . . . . 5 5 4 . Hackware 4 | . . . . 7 7 6 10 14 . Protection 4 | . . . 8 4 6 5 4 3 . Energy Gun 5 | . 1 2 3 8 1 10 10 8 . Energy Cannon 4 | . 3 8 14 . . . . . . Ballistic Gun 8 | . 19 24 9 2 8 3 . . . Ballistic Cannon 6 | . . 6 8 9 4 3 6 3 . Launcher 1 | . 3 1 . 2 . . . . . Impact Weapon 1 | . . . . 2 6 4 . . . Naked Turns 39 | . . . . . . . . . 39 Heaviest Build 85 | 12 42 58 72 85 66 61 65 61 7 Greatest Support 86 | 40 40 46 46 69 56 60 86 85 3 Greatest Overweight (x) 5 | . 1 2 1 5 2 1 1 1 2 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 18 | 6 16 16 16 18 18 10 10 10 4 Average Capacity 13 | 6 8 16 16 17 12 10 10 9 4 Most Carried 18 | 6 13 16 16 18 18 10 10 10 4 Average Carried 12 | 6 7 14 15 15 11 9 9 9 2 Final Capacity 18 | 6 16 16 16 18 10 10 10 4 4 Final Carried 16 | 6 13 16 14 16 9 10 10 3 2 Class Distribution -------------------- 25% | Tank 19% | Mutant 13% | Scavenger-Mutant 13% | Gunner 9% | Scavenger-Tank 7% | Hacker-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Hacker-Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 4396 | 220 181 768 955 1412 . 452 238 129 41 Remotely . | . . . . . . . . . . Salvage Created 6041 | . 379 848 2078 1921 . 398 100 276 41 Parts 330 | . 30 56 123 74 . 22 6 18 1 Haulers Intercepted 7 | . 1 2 3 . . . . 1 . Recyclers Shooed 8 | . . 2 1 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 132 | . 9 19 47 41 . 5 2 9 . Melee 3 | . . 1 . 2 . . . . . Guns 35 | . 1 8 11 11 . 3 1 . . Cannons 42 | . 2 5 21 11 . 2 1 . . AOE 50 | . 6 5 15 15 . . . 9 . Classes Destroyed 15 | . 6 4 2 2 . . . . 1 Worker 4 | . . 2 1 . . . . 1 . Builder 10 | . 3 . 2 4 . 1 . . . Hauler 7 | . 1 2 3 . . . . 1 . Recycler 13 | . 1 3 3 5 . 1 . . . Mechanic 2 | . . . . 2 . . . . . Operator 2 | . . 1 1 . . . . . . Watcher 6 | . 2 . 3 1 . . . . . Swarmer 36 | . 3 11 14 . . . . 8 . Grunt 57 | . 6 2 21 27 . . 1 . . Brawler 7 | . . . 2 5 . . . . . Duelist 3 | . . 1 . 2 . . . . . Researcher 1 | . . . . . . . . . 1 Sentry 15 | . . 5 9 1 . . . . . Hunter 3 | . . . 1 2 . . . . . Programmer 11 | . . . . 4 . 5 1 1 . Best Kill Streak 23 | . 7 6 23 8 . 3 1 6 1 Combat Bots Only 22 | . 3 5 22 6 . 2 1 4 . Max Kills in Single Turn 4 | . 2 2 4 3 . 2 1 3 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . 1 2 3 2 . . . 2 . Melee 1 | . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Damage Taken 12353 | . 736 688 1671 4960 447 464 350 2247 790 Core 2433 | . 153 85 164 547 65 31 75 669 644 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 38 78 70 21 92 96 93 . . Volleys Fired 299 | . 41 47 88 97 . 12 5 8 1 Largest 4 | . 2 4 4 4 . 4 4 1 1 Hottest 277 | . 80 166 208 276 . 254 277 46 94 Shots Fired 831 | . 63 154 314 239 . 35 17 8 1 Gun 391 | . 24 96 118 120 . 25 8 . . Cannon 382 | . 20 51 187 104 . 10 9 . 1 Launcher 58 | . 19 7 9 15 . . . 8 . Special . | . . . . . . . . . . Kinetic 450 | . 24 112 168 120 . 17 9 . . Thermal 306 | . 20 35 137 93 . 13 8 . . Explosive 58 | . 19 7 9 15 . . . 8 . Electromagnetic 17 | . . . . 11 . 5 . . 1 Robot Hit Streak 23 | . 7 22 23 12 . 7 3 3 . Robot Miss Streak 7 | . 3 5 7 5 . 2 1 1 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 2 | . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 569 | . 34 93 182 216 . 22 12 6 4 Core Hits 324 | . 31 40 96 123 . 10 5 18 1 Critical Hits 8 | . . . 3 1 . 3 1 . . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 5 | . . . 3 . . 1 1 . . Melee Attacks 122 | . . . . 68 3 5 21 19 6 Impact 76 | . . . . 68 3 5 . . . Slashing 46 | . . . . . . . 21 19 6 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . 4 . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17699 | . 1055 1710 4743 7294 . 570 386 1712 229 Guns 4067 | . 141 780 929 1676 . 395 146 . . Cannons 4992 | . 227 628 2431 1444 . 120 142 . . Explosions 6459 | . 683 289 1324 2493 . . . 1670 . Melee 2047 | . . . . 1636 . 55 98 32 226 Ramming 134 | . 4 13 59 45 . . . 10 3 Kinetic 4542 | . 141 921 1363 1716 . 259 142 . . Thermal 4454 | . 227 487 1997 1354 . 243 146 . . Explosive 6459 | . 683 289 1324 2493 . . . 1670 . Electromagnetic 63 | . . . . 50 . 13 . . . Impact 1691 | . . . . 1636 . 55 . . . Slashing 356 | . . . . . . . 98 32 226 Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 . . 16 . 4 1 8 8 Average Corruption 4 | . 1 . . 6 . 2 1 3 8 Corruption Purged . | . . . . . . . . . . Effects 100 | . 2 . . 87 . 6 2 1 2 Message Errors 24 | . 1 . . 17 . 3 2 . 1 Matter Fused 20 | . . . . 19 . . . 1 . Heat Flow Errors 5 | . . . . 3 . 2 . . . Energy Discharges 5 | . . . . 5 . . . . . Data Loss (minor) 10 | . . . . 8 . 1 . . 1 Data Loss (major) 3 | . . . . 3 . . . . . Misfires 3 | . . . . 3 . . . . . Misdirections 2 | . . . . 2 . . . . . Targeting Errors 27 | . 1 . . 26 . . . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 577 | . 28 2 45 359 . 25 21 97 . Projectiles 77 | . . . 23 54 . . . . . Explosions 221 | . 28 2 22 84 . . . 85 . Melee 279 | . . . . 221 . 25 21 12 . Knockbacks 36 | . . 1 8 26 . 1 . . . Impact 8 | . . 1 . 6 . 1 . . . Kinetic 25 | . . . 7 18 . . . . . Secondary 3 | . . . 1 2 . . . . . Self-Inflicted Damage 310 | . 89 . 27 117 . . . 76 1 Shots 12 | . 4 . 1 5 . . . 2 . Rammed 21 | . 3 3 7 4 . . . 1 3 Targets Rammed 24 | . 4 4 7 5 . . . 1 3 Kicked . | . . . . . . . . . . Crushed 3 | . 1 1 . 1 . . . . . Highest Temperature 574 | . 382 429 454 574 . 405 440 33 2 Average Temperature 143 | . 120 102 133 173 . 190 173 20 1 Received Heat Transfer 2880 | . 138 132 630 1518 159 27 69 54 153 Effects 32 | . . 3 9 16 . 4 . . . Shutdowns 8 | . . 1 2 5 . . . . . Energy Bleed 5 | . . 1 . 3 . 1 . . . Interference 8 | . . 1 4 2 . 1 . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . 1 . . 1 . . . Damage (minor) 2 | . . . . 1 . 1 . . . Damage (major) 6 | . . . 1 5 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . 2 . 1 . . . Impact Corruptions 16 | . . . . 15 . 1 . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 8 | . 1 1 2 3 . 1 . . . Heat Transferred 8091 | . 481 888 3441 2763 . 296 222 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Peak Influence 960 | . 280 422 960 872 408 246 137 187 144 Initial 411 | . . 72 123 411 347 199 32 3 99 Average 322 | . 142 248 368 612 367 150 63 49 117 Maximum Alert Level 3 | . 1 2 3 3 2 1 . . . Low Security (%) 43 | 100 80 28 42 . . 60 100 100 100 Level 1 25 | . 19 67 28 6 94 39 . . . Level 2 20 | . . 4 6 72 5 . . . . Level 3 10 | . . . 22 21 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 42 | . 2 2 8 14 4 4 3 1 4 Investigation 6 | . 1 . . 2 2 . 1 . . Extermination 8 | . . . . 3 1 3 1 . . Reinforcement 18 | . 1 2 3 4 1 1 1 1 4 Assault 7 | . . . 2 5 . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 15 | . 3 1 3 2 . 1 2 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 283 | . 17 24 69 76 13 13 25 28 18 Peak Tracking Total 16 | . 4 5 9 8 10 5 9 14 16 Tactical Retreats 23 | . . . 2 8 2 . 8 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 7 | . 1 1 . 2 . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 19 | . 2 3 5 7 . . . 1 1 Max in Single Turn 4 | . 1 1 1 4 . . . 1 1 Garrison Access 4 | . . . 1 2 . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 50 | . 5 3 4 12 5 7 8 5 1 Terminals 30 | . 5 3 1 5 3 5 4 3 1 Fabricators 3 | . . . . 1 . 2 . . . Repair Stations 4 | . . . 1 1 . . 1 1 . Recycling Units 2 | . . . . 1 . . 1 . . Scanalyzers 7 | . . . 1 2 2 . 1 1 . Garrison Access 4 | . . . 1 2 . . 1 . . Total Hacks 144 | . 23 11 13 29 16 19 19 12 2 Successful 81 | . 10 6 8 19 8 12 11 7 . Failed 63 | . 13 5 5 10 8 7 8 5 2 Catastrophic 5 | . 1 . 1 . . 1 1 1 . Database Lockouts . | . . . . . . . . . . Manual 79 | . 22 11 3 11 5 11 9 7 . Terminals 93 | . 23 11 3 16 6 15 8 9 2 Fabricators 7 | . . . . 3 . 4 . . . Repair Stations 7 | . . . 1 1 . . 4 1 . Recycling Units 6 | . . . . 2 . . 4 . . Scanalyzers 26 | . . . 7 5 10 . 2 2 . Garrison Access 5 | . . . 2 2 . . 1 . . Terminal Hacks 27 | . 5 3 . 5 1 6 2 5 . Record 2 | . . . . . . 1 . 1 . Part Schematic 6 | . 3 1 . . . 2 . . . Level Access Points 4 | . . . . 1 . 1 1 1 . Branch Access Points 1 | . . . . . . . . 1 . Machine Index 1 | . . . . . . . 1 . . Terminal Index 5 | . 1 1 . 1 1 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 4 | . . 1 . 2 . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . 1 . Fabricator Hacks 5 | . . . . 3 . 2 . . . Load Schematic 2 | . . . . 1 . 1 . . . Build 3 | . . . . 2 . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 19 | . . . 6 4 6 . 1 2 . Insert Component 9 | . . . 2 2 3 . 1 1 . Analyze 10 | . . . 4 2 3 . . 1 . Garrison Access Hacks 4 | . . . 1 2 . . 1 . . Seal Access 4 | . . . 1 2 . . 1 . . Unauthorized Hacks 23 | . 5 3 1 5 1 4 4 . . Terminals 20 | . 5 3 1 5 1 4 1 . . Assimilate 2 | . . . . 1 . 1 . . . Botnet 18 | . 5 3 1 4 1 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . Monitor 1 | . . . . . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Mask 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 46 | . 5 3 4 10 5 7 7 4 1 Full Trace Events 6 | . 1 . 1 2 2 . . . . Feedback Events 2 | . . . . 1 1 . . . . Corruption 1 | . . . . 1 . . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . 3 1 2 2 . 2 . 1 . Parts Built 5 | . . . . 4 . 1 . . . Matter 394 | . . . . 248 . 146 . . . Time 135 | . . . . 62 . 73 . . . Total Part Build Rating 11 | . . . . 8 . 3 . . . Parts Repaired 1 | . . . . . . . 1 . . Time 22 | . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 2 2 . 1 1 . Part Schematics Acquired 5 | . . . 2 2 . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . 3 . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Programmers 3 | . . . . 3 . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies 6 | . . . . 4 . 2 . . . Largest Group 3 | . . . . 3 . 1 . . . Highest-Rated Group 93 | . . . . 93 . 29 . . . Highest-Rated Ally 31 | . . . . 31 . 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . 19 . 2 . . . Total Damage 315 | . . . . 315 . . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 8932 | 10 766 1216 2058 2280 258 868 826 522 128 Spaces Moved 6011 | 5 384 554 861 965 325 1009 1210 569 129 Core 137 | . . . . . . . . 8 129 Treads 2372 | 5 384 554 861 554 14 . . . . Legs . | . . . . . . . . . . Wheels 435 | . . . . 411 24 . . . . Hover 3067 | . . . . . 287 1009 1210 561 . Flight . | . . . . . . . . . . Fastest Speed 26 | 160 160 160 180 100 56 52 26 28 50 Average Speed 105 | 160 160 179 180 146 65 59 50 42 58 Slowest Speed 220 | 160 180 200 180 220 180 106 118 110 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 31 | 2 69 55 57 25 13 18 35 21 22 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 128 | . 54 30 . 7 2 4 15 16 . Terrain Destroyed 471 | . 109 52 96 113 2 4 16 79 . Melee 44 | . . . . 7 2 4 15 16 . Projectile 61 | . . 2 37 21 . . 1 . . AOE 366 | . 109 50 59 85 . . . 63 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Total 7847 | 6 468 683 1166 1551 372 1240 1378 813 170 Wait 877 | . 9 . 141 297 5 141 89 186 9 Move 6002 | 4 382 553 860 964 324 1008 1209 569 129 Hop . | . . . . . . . . . . Pick Up 127 | . 10 31 20 36 5 13 6 5 1 Fast Attach 79 | . 4 6 9 20 7 9 19 4 1 Attach 69 | . 1 5 11 36 5 4 . 5 2 Detach 22 | . 1 . 3 9 5 1 2 . 1 Swap 54 | 2 11 10 6 7 1 9 4 4 . Drop 129 | . 4 27 21 12 17 15 20 13 . Fire 299 | . 41 47 88 97 . 12 5 8 1 Melee 122 | . . . . 68 3 5 21 19 6 Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 20 | . 4 4 7 5 . . . . . Escape Stasis 18 | . 1 . . . . . . . 17 Rewire 26 | . . . . . . 23 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Crushed by falling debris 563 | -10/Materials | Core integrity fell below 50% 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Weapon x2 870 | -9/Materials | Discovered new exit (range 16) 1080 | -9/Materials | Build established: Gunner 1444 | -9/Materials | Discovered new exit (range 16) 1968 | -9/Materials | Discovered new exit (range 9) 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Utility x2 2284 | -8/Materials | Build established: Tank 2643 | -8/Materials | Build established: Scavenger-Tank 3233 | -8/Materials | Build established: Tank 3240 | -8/Materials | Discovered new exit (range 3) 3585 | -8/Materials | Destroyed 22 combat bots 3593 | -8/Materials | First assault squad dispatched 3606 | -8/Materials | Lost 4 parts (2n2w) 4051 | -8/Materials | Entered Factory 4051 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4149 | -7/Factory | Build established: Scavenger-Tank 4653 | -7/Factory | Build established: Tank 4814 | -7/Factory | Fabricated Imp. Treads (x2) 4851 | -7/Factory | First assault squad dispatched 4861 | -7/Factory | Fabricated Imp. Treads (x2) 5494 | -7/Factory | Lost 15 parts (2p4n2u7w) 5723 | -7/Factory | Build established: Scavenger-Mutant 5844 | -7/Factory | Core integrity fell below 50% 5937 | -7/Factory | Lost 8 parts (2p1n2u3w) 5966 | -7/Factory | Identified exit to Factory 6107 | -7/Factory | System corruption reached 10% 6148 | -7/Factory | Lost 4 parts (1p1u2w) 6267 | -7/Factory | Lost 4 parts (3n1w) 6331 | -7/Factory | Entered another Factory area 6331 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6359 | -6/Factory | Lost 4 parts (2p2w) 6476 | -6/Factory | Hacking Suite fried by hacking feedback 6566 | -6/Factory | Discovered new exit (range 16) 6589 | -6/Factory | Entered another Factory area 6589 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7173 | -5/Factory | Fabricated Hacking Suite? 7401 | -5/Factory | Identified exit to Factory 7457 | -5/Factory | Entered another Factory area 7457 | -4/Factory | Evolved 2 slots: Propulsion x2 7576 | -4/Factory | Repaired Power Maul 7658 | -4/Factory | Build established: Scavenger-Skirmisher 8173 | -4/Factory | Spotted B-86 Titan 8244 | -4/Factory | Identified exit to Research 8283 | -4/Factory | Entered Research 8283 | -3/Research | Evolved 2 slots: Utility x2 8460 | -3/Research | Build established: Hacker-Mutant 8531 | -3/Research | Spotted B-86 Titan 8750 | -3/Research | Identified exit to Research 8750 | -3/Research | Identified exit to Testing 8801 | -3/Research | Core integrity fell below 50% 8805 | -3/Research | Released all parts (4) 8805 | -3/Research | Entered Testing 8836 | -3/Testing | Lost 16 parts (2p6n4u4w) 8868 | -3/Testing | Scanned by Researcher 8877 | -3/Testing | Unstable Terrabomb Derivative detonated 8922 | -3/Testing | Core integrity fell below 20% 8933 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08901_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08905_ Acquired Prototype Slashing Weapon. 08905_ Identified Ionic Axe. 08907_ O-16 Technician uses terminal to summon reinforcements. 08907_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T005. 08907_ O-16 Technician locks terminal. 08909_ Held in stasis. 08909_ C-55 Analyst is analyzing... 08910_ Held in stasis. 08918_ C-55 Analyst Stasis Beam severed. 08919_ C-55 Analyst calls for reinforcements. 08919_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08919_ Held in stasis. 08919_ C-55 Analyst is analyzing... 08920_ C-55 Analyst destroyed. 08923_ Acquired 41 matter. 08923_ W-44 Eye sends out distress signal. 08930_ Slug penetrates Door. 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" " " " | | ???????##""""""""" " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Offensive Hacking 34 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Hover Unit | -7/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Linear Gravjet | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -7/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed CoolantGuidedDerivative Manual? 0 Play Time 02:49:52 Cumulative 70.6 hours Start 2020.10.16 @ 15:26:09 End 2020.10.17 @ 00:06:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 784aa4bd-7550-4ead-8179-4ea0e713426c