Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.30 @ 06:10:13 Player: CL-1C0 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 2356 Bonus ------- Pacifist 470 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Improved Sensor Array Trap Extractor (0/4) Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads VSS Leg > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Sensor Array Trap Extractor Ion Cannon Improved Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Flight Unit Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 13 | . 2 . 1 10 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . 2 . . 6 Treads 6 | . 2 . . 4 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 4 | . . . 1 3 Device . | . . . . . Storage . | . . . . . Processor 2 | . . . 1 1 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . . 1 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power . | . . . . . Propulsion 7 | . . . . 7 Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes 1 | . . . . 1 Average Backups 3 | . . 1 2 4 Power . | . . . . . Propulsion . | . . . 1 . Utility . | . . . . 1 Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 23 | . 14 . . 9 Power 3 | . 3 . . . Propulsion 6 | . 4 . . 2 Utility 6 | . 2 . . 4 Weapon 7 | . 5 . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 30 | . 32 22 23 33 Treads 19 | . 25 22 22 16 Processor 7 | . . . 1 11 Hackware 2 | . . . . 3 Peak Build Rating 14 | . 6 2 4 14 Average Rating 5 | . 2 2 2 7 On Entrance 4 | 6 6 2 2 4 Avg Prop Armor Cover (%) 38 | . 41 41 41 36 Naked Turns . | . . . . . Heaviest Build 11 | 11 . . . . Greatest Support 40 | 20 3 3 3 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 Average Capacity 5 | . 5 5 5 5 Most Carried 6 | . 6 2 3 5 Average Carried 3 | . . 1 2 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 . 2 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 388 | 200 . 15 4 169 Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 199 | . 14 16 15 154 Missed 73 | . 4 5 6 58 Hits 126 | . 10 11 9 96 Melee 2 | . . . . 2 Projectile 124 | . 10 11 9 94 AOE 2 | . . . . 2 Critical Strikes 10 | . . . . 10 Damage Taken 1856 | . 115 173 110 1458 Core 699 | . 34 65 46 554 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 86 . 72 . Volleys Fired 3 | . . . . 3 Largest 1 | . . . . 1 Hottest 60 | . . . . 60 Shots Fired 3 | . . . . 3 Gun . | . . . . . Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 32 | . 5 . 27 . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 32 | . 5 . 27 . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . 2 . 12 . Shots . | . . . . . Rammed 7 | . 2 . 5 . Targets Rammed 7 | . 2 . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 14 | . . . . 14 Average Temperature 9 | . . . . 9 Received Heat Transfer 708 | . 60 27 54 567 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 61 | . 6 . 45 61 Initial 5 | . . . . 5 Average 12 | . . . 16 16 Influence Increases 286 | . 6 . 45 235 Destroy 0b10 Robot/C 40 | . . . . 40 Destroy Leader 20 | . . . . 20 Allied During Kill 8 | . . . . 8 Successful Hack 6 | . 6 . . . Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 210 | . . . 45 165 Influence Decreases 254 | . 6 . 30 218 Entered New Map 10 | . . . . 10 Time Decay 166 | . 6 . 30 130 Lost Part 64 | . . . . 64 Lost Ally 14 | . . . . 14 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 6 5 6 42 Peak Tracking Total 19 | . 4 6 3 19 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 7 | . . . . 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 . . 4 Terminals 4 | . 1 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 11 | . 3 . . 8 Successful 4 | . 1 . . 3 Failed 7 | . 2 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 8 | . 3 . . 5 Terminals 9 | . 3 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . 1 . 3 . Largest Group 3 | . 1 . 3 3 Highest-Rated Group 40 | . 10 . 40 40 Highest-Rated Ally 16 | . 10 . 16 16 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 171 | . . . . 171 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 448 | . . . 20 428 Optics 448 | . . . 20 428 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 720 | . 94 92 106 428 Spaces Moved 1125 | 1 150 162 188 624 Core 1098 | . 150 162 188 598 Treads 26 | . . . . 26 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 50 50 50 50 Average Speed 52 | 120 50 50 50 54 Slowest Speed 170 | 120 50 50 50 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 29 25 43 72 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1248 | . 175 172 198 703 Wait 63 | . 8 9 4 42 Move 1121 | . 149 161 187 624 Hop . | . . . . . Pick Up 11 | . . 2 1 8 Fast Attach 17 | . . . 1 16 Attach 5 | . 2 . . 3 Detach 6 | . 4 . . 2 Swap . | . . . . . Drop 15 | . 10 . . 5 Fire 3 | . . . . 3 Melee . | . . . . . Ram 7 | . 2 . 5 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 9) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Utility x2 180 | -9/Materials | Discovered new exit (range 16) 187 | -9/Materials | Entered Mines 228 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 271 | -9/Mines | Found DCF Scrap (11 items) 277 | -9/Mines | Discovered new exit (range 14) 286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 293 | -9/Mines | Entered Materials 293 | -8/Materials | Accompanied by 3 allies 293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -8/Materials | Build established: Mutant 368 | -8/Materials | Discovered new exit (range 18) 497 | -8/Materials | Discovered new exit (range 17) 675 | -8/Materials | Core integrity fell below 50% 679 | -8/Materials | Discovered new exit (range 18) 715 | -8/Materials | Discovered new exit (range 15) 720 | -8/Materials | Core integrity fell below 20% 721 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00667_ VSS Leg destroyed. 00677_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5A layout... Downloaded map data. 00679_ EXIT=FOUND 00680_ Slug penetrates Terminal. 00688_ S-10 Pest destroyed. 00689_ Acquired 14 matter. 00690_ Acquired Flight Unit. 00703_ System Shield destroyed. 00707_ Arm. Treads destroyed. 00711_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00715_ EXIT=FOUND 00716_ Knocked back. 00718_ Flight Unit severed. 00718_ U-05 Engineer lays Concrete. 00719_ The unstable cave ceiling collapses. 00719_ U-05 Engineer lays Concrete. 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""" | | ???????# #?? ?????????????????" | | ???????# #??##?????????????????" | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellTerrainAutocannon Manual? 0 Play Time 00:12:10 Cumulative 620.9 hours Start 2025.09.30 @ 06:00:43 End 2025.09.30 @ 06:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 738 Rogue 738 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 88 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f5ec44-9d68-46bb-a91e-16ee407fb55e