Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 20:01:34 Player: winnking222 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (16) 80 Value Destroyed (410) 410 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 9588 Bonus ------- Follower Combat Kills 25 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Transmission Jammer Cloaking Device Cloaking Device Cloaking Device Cloaking Device Improved Utility Shielding Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Stasis Trap [Rating: 144] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 . 1 . 1 . 1 1 . 1 Utility 10 | . . . . . 2 2 1 . . 2 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 84 | 9 . 3 . 6 7 10 5 . 9 5 . 3 14 13 Power 16 | 1 . . . 1 1 2 1 . . 1 . . 4 5 Engine 2 | 1 . . . . . 1 . . . . . . . . Core 4 | . . . . 1 1 1 1 . . . . . . . Reactor 10 | . . . . . . . . . . 1 . . 4 5 Propulsion 26 | 5 . 2 . 2 2 4 1 . . 1 . 3 4 2 Treads 3 | 2 . . . . . . 1 . . . . . . . Leg 9 | 3 . 2 . 2 1 . . . . . . 1 . . Wheel 1 | . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 12 | . . . . . . 4 . . . 1 . 1 4 2 Utility 23 | 1 . 1 . . 1 4 . . 6 2 . . 5 3 Device 11 | . . . . . . 3 . . 2 1 . . 4 1 Storage 3 | 1 . 1 . . . . . . . . . . 1 . Processor . | . . . . . . . . . . . . . . . Hackware 4 | . . . . . . . . . 3 1 . . . . Protection 5 | . . . . . 1 1 . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 . . . 3 3 . 3 . 3 1 . . 1 3 Energy Gun 6 | 2 . . . 1 . . 3 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . . . . 1 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . . . . . Parts Lost 41 | . . . . 4 6 3 . . 1 4 . . 3 20 Power 7 | . . . . 1 1 . . . . 1 . . 1 3 Propulsion 16 | . . . . . 3 3 . . . 2 . . 2 6 Utility 12 | . . . . 1 . . . . 1 . . . . 10 Weapon 6 | . . . . 2 2 . . . . 1 . . . 1 Highest Loss Streak 20 | . . . . 4 3 2 . . 1 4 . . 3 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 85 87 100 82 34 44 52 53 51 53 33 41 64 71 Engine 3 | . 14 14 14 . . 1 2 . . . . . . . Core 2 | . . . . 12 2 1 3 6 5 . . . . . Reactor 1 | . . . . . . . . . . 3 . . 5 7 Leg 12 | . 28 28 28 28 13 2 . . . . . 4 1 . Flight 6 | . . . . . . 14 6 6 5 7 . 2 15 19 Device 9 | . . . . . . 15 20 20 14 11 9 8 19 21 Storage 7 | . 14 16 28 14 5 . . . . . . . . . Hackware 5 | . . . . . . . . . 8 15 19 17 17 14 Protection 4 | . . . . . 2 7 13 13 11 8 4 4 4 5 Energy Gun 9 | . 28 28 28 13 2 . 5 6 2 . . . . . Ballistic Gun 2 | . . . . 12 4 . . . . . . . . . Peak Build Rating 144 | 6 6 9 12 12 12 34 35 30 47 71 37 69 111 144 Average Rating 38 | 2 6 6 10 11 9 22 29 30 36 60 37 57 97 118 On Entrance 28 | . 6 6 9 12 12 9 26 30 30 40 37 37 69 104 Naked Turns 31 | . . . . . . . . . . . . . . 31 Heaviest Build 42 | 14 14 15 15 16 14 14 15 15 19 31 3 3 27 42 Greatest Support 62 | 20 20 20 20 20 20 24 15 15 15 31 12 3 57 62 Greatest Overweight (x) 4 | . . . . . 3 . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 8 5 5 5 5 5 5 5 40 5 Average Capacity 6 | 5 8 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 4 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 4 6 7 7 6 4 4 5 4 4 5 5 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 4 8 8 8 5 4 5 5 5 5 5 5 4 . Class Distribution -------------------- 54% | Mutant 16% | Hacker-Sprinter 14% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Matter Collected 923 | 290 . 50 . 75 83 189 . . 114 . . . . 122 Remotely . | . . . . . . . . . . . . . . . Salvage Created 353 | 63 . 123 . 83 84 . . . . . . . . . Parts 17 | . . 5 . 7 5 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 13 | . . 5 . 4 4 . . . . . . . . . Guns 8 | . . 5 . 2 1 . . . . . . . . . AOE 5 | . . . . 2 3 . . . . . . . . . Classes Destroyed 7 | 1 . 2 . 1 3 . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 6 | . . 3 . 3 . . . . . . . . . . Grunt 5 | . . 2 . . 3 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | 1 . 3 . 4 5 . . . . . . . . . Combat Bots Only 4 | . . 3 . 4 4 . . . . . . . . . Max Kills in Single Turn 2 | 1 . 1 . 1 2 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Hostile Shots Fired 500 | . 6 21 . 31 82 37 . 5 24 19 4 . 94 177 Missed 229 | . 3 10 . 9 27 18 . 3 15 11 3 . 57 73 Damage Taken 6040 | . 50 124 . 331 842 241 . 99 204 439 35 . 777 2898 Core 2780 | . . . . 80 341 147 . 48 98 211 29 . 206 1620 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 226 | . . . . . . . . 33 23 . 3 . 65 102 Core Remaining (%) 81 | 100 . . . 68 38 79 . 94 90 81 97 . 85 . Volleys Fired 61 | 10 1 12 . 6 29 . . . . . . . 1 2 Largest 2 | 1 2 2 . 2 2 . . . . . . . 1 1 Hottest 100 | 50 100 100 . 100 95 . . . . . . . 20 20 Shots Fired 82 | 10 2 24 . 9 34 . . . . . . . 1 2 Gun 67 | 10 2 24 . 7 24 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . . . 2 10 . . . . . . . . . Special 3 | . . . . . . . . . . . . . 1 2 Kinetic 19 | . . . . . 19 . . . . . . . . . Thermal 51 | 10 2 24 . 7 5 . . . . . . . 1 2 Explosive 12 | . . . . 2 10 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 . 9 . 7 21 . . . . . . . . . Robot Miss Streak 3 | 1 . 3 . 1 3 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 59 | 7 . 16 . 7 26 . . . . 3 . . . . Core Hits 42 | 2 . 10 . 9 18 . . . . 1 2 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . . Burn 2 | . . 2 . . . . . . . . . . . . Melee Attacks 19 | . . . . . . . . . 13 6 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . 13 6 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1516 | 88 . 203 . 293 730 . . . . 190 12 . . . Guns 617 | 88 . 203 . 85 241 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 697 | . . . . 208 489 . . . . . . . . . Melee 190 | . . . . . . . . . . 190 . . . . Ramming 12 | . . . . . . . . . . . 12 . . . Kinetic 190 | . . . . . 190 . . . . . . . . . Thermal 427 | 88 . 203 . 85 51 . . . . . . . . . Explosive 697 | . . . . 208 489 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . . . . 190 . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 18 | . . . . . 7 . . . . 11 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 7 | . . . . . 7 . . . . . . . . . Melee 11 | . . . . . . . . . . 11 . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . 34 . . . . . . 6 . . . Shots 1 | . . . . 1 . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 . . . Targets Rammed 3 | . . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 334 | . 39 306 . 136 48 6 . . . 11 . . . 334 Average Temperature 129 | . 20 124 . 77 18 4 . . . 11 . . . 143 Received Heat Transfer 804 | . 27 48 . 9 459 123 . . . 57 9 . . 72 Effects 8 | . . . . . . . . . . . . . . 8 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 5 | . . . . . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | 1 . 3 . . . . . . . . . . . . Heat Transferred 1369 | 259 . 740 . 259 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Peak Influence 213 | 5 34 133 . 45 213 186 88 76 208 112 60 33 30 120 Initial 96 | . 3 13 . . . 96 88 61 39 3 45 33 24 17 Average 63 | 2 11 88 . 35 106 120 88 68 103 55 53 33 17 19 Maximum Alert Level 1 | . . . . . 1 . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 98 100 100 100 84 100 100 100 100 100 Level 1 2 | . . . . . 1 . . . 15 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 5 3 . . 3 . . . . 7 Investigation 7 | . . . . . 3 3 . . . . . . . 1 Extermination 2 | . . . . . . . . . 1 . . . . 1 Reinforcement 9 | . . . . . 2 . . . 2 . . . . 5 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Distress Signals 6 | . . . . . 1 1 . . . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 103 | . 4 4 . 10 18 11 . 2 10 11 5 . 4 24 Peak Tracking Total 17 | . 2 2 . 10 8 6 . 1 5 9 5 . 4 17 Tactical Retreats 17 | . 1 . . . 2 2 . 1 4 2 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 3 | . . . . . 1 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Disabled 1 | . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 20 | . . 1 3 . 2 3 2 . 3 1 1 1 . 3 Terminals 16 | . . 1 . . 2 3 2 . 3 . 1 1 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 53 | . . 1 18 . 7 9 2 . 6 2 1 1 . 6 Successful 31 | . . . 18 . 1 1 2 . 3 2 1 1 . 2 Failed 22 | . . 1 . . 6 8 . . 3 . . . . 4 Catastrophic 6 | . . . . . 2 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . . 1 1 . 3 . . . 1 . . . . 1 Terminals 33 | . . 1 . . 7 9 2 . 6 . 1 1 . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 29 | . . . 18 . 1 1 2 . 3 . 1 1 . 2 Record 18 | . . . 17 . . . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Emergency Access Points 5 | . . . . . 1 1 1 . 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 . . 2 3 2 . 1 . . 1 . 2 Full Trace Events 6 | . . . . . 2 3 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total Allies 4 | . . 3 . . . 1 . . . . . . . . Largest Group 3 | . . 3 3 2 . 1 . . . . . . . . Highest-Rated Group 40 | . . 40 40 24 . 12 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . 12 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 11 . 9 . . . . . . . . Total Damage 158 | . . . . 90 . 68 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Turns Passed 3669 | 98 79 557 301 492 253 243 113 67 461 130 86 43 113 633 Spaces Moved 4594 | 74 64 386 249 318 233 536 154 133 742 242 135 77 219 1032 Core 770 | 47 . . . . 167 224 . . . 31 135 77 24 65 Treads 2 | 2 . . . . . . . . . . . . . . Legs 1108 | 25 64 386 249 318 66 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2714 | . . . . . . 312 154 133 742 211 . . 195 967 Fastest Speed 25 | 50 120 120 120 120 50 31 40 40 40 39 50 50 31 25 Average Speed 58 | 76 120 120 120 120 71 40 40 40 42 40 50 50 35 28 Slowest Speed 250 | 160 120 120 120 120 200 50 40 40 120 50 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . 6 1 . 7 1 . . . 23 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 38 | 3 22 89 62 78 35 20 6 92 27 9 6 3 95 23 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 15 | . . . . . . . . . 13 2 . . . . Terrain Destroyed 68 | . . . . 17 36 . . . 13 2 . . . . Melee 15 | . . . . . . . . . 13 2 . . . . Projectile . | . . . . . . . . . . . . . . . AOE 53 | . . . . 17 36 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total 5423 | 106 64 455 252 419 287 549 203 146 864 263 152 79 247 1337 Wait 639 | . . 47 . 85 13 7 40 14 100 7 15 . 8 303 Move 4509 | 73 63 385 248 317 232 523 151 132 729 239 134 76 218 989 Hop 33 | . . . . . . 6 1 . 5 1 . . . 20 Pick Up 34 | 12 . 6 1 2 2 . 2 . . 2 . . 2 5 Fast Attach 46 | . . 1 . 3 3 8 4 . 7 3 . 3 11 3 Attach 27 | 8 . . . 1 2 1 1 . 2 2 . . 2 8 Detach 5 | . . . . . . . . . 3 . . . 2 . Swap 11 | 1 . 2 . 2 2 1 . . . . . . 1 2 Drop 33 | 2 . 2 3 3 4 2 4 . 5 3 . . 2 3 Fire 61 | 10 1 12 . 6 29 . . . . . . . 1 2 Melee 19 | . . . . . . . . . 13 6 . . . . Ram 3 | . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 Miscellaneous 1 | . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 178 | -10/Materials | Entered Mines 214 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Build established: Mutant 360 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 390 | -10/Mines | Learned Materials stockpile data 488 | -10/Mines | Found a hidden stash of uninstalled traps 635 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 723 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Entered Exiles 735 | -10/Exiles | Accompanied by 3 allies 767 | -10/Exiles | Met 8R-AWN 786 | -10/Exiles | Met EX-HEX 821 | -10/Exiles | Met EX-BIN 837 | -10/Exiles | Aligned with FarCom system 839 | -10/Exiles | Given EX-Vault access code 894 | -10/Exiles | Opened EX-Vault 904 | -10/Exiles | Found Lightpack 2.0 931 | -10/Exiles | Warned to stay clear of 0b10 Research branches 964 | -10/Exiles | Met EX-DEC 1021 | -10/Exiles | Discovered new exit (range 10) 1036 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1036 | -10/Exiles | Entered Mines 1036 | -9/Mines | Accompanied by 3 allies 1080 | -9/Mines | Lost 4 parts (1p1u2w) 1080 | -9/Mines | Lost 3 allies 1134 | -9/Mines | Learned location of Recycling (-9) 1200 | -9/Mines | Discovered new exit (range 10) 1370 | -9/Mines | Build established: Scavenger-Mutant 1503 | -9/Mines | Discovered new exit (range 8) 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1702 | -8/Materials | Lost 3 parts (2n1w) 1764 | -8/Materials | Core integrity fell below 50% 1773 | -8/Materials | Discovered new exit (range 15) 1781 | -8/Materials | Entered Factory 1781 | -7/Factory | Evolved 2 slots: Utility x2 1905 | -7/Factory | Build established: Mutant 2017 | -7/Factory | Discovered new exit (range 15) 2024 | -7/Factory | Entered another Factory area 2024 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2136 | -6/Factory | Identified exit to DSF 2137 | -6/Factory | Entered DSF 2171 | -6/DSF | Additional patrols routed to DSF 2194 | -6/DSF | Discovered new exit (range 14) 2204 | -6/DSF | Entered Factory 2204 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2600 | -5/Factory | Crushed by falling debris 2655 | -5/Factory | Discovered new exit (range 6) 2665 | -5/Factory | Entered another Factory area 2665 | -4/Factory | Evolved 2 slots: Utility x2 2764 | -4/Factory | Spotted B-86 Titan 2776 | -4/Factory | Discovered new exit (range 15) 2795 | -4/Factory | Entered Research 2795 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -3/Research | Lost 4 parts (1p2n1w) 2838 | -3/Research | Identified exit to Research 2881 | -3/Research | Entered another Research area 2881 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -2/Research | Identified exit to DSF 2924 | -2/Research | Entered DSF 2950 | -2/DSF | Additional patrols routed to DSF 2973 | -2/DSF | Discovered new exit (range 11) 2998 | -2/DSF | Lost 3 parts (1p2n) 3037 | -2/DSF | Entered Access 3037 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3292 | -1/Access | Build established: Hacker-Sprinter 3487 | -1/Access | Spotted B-99 Colossus 3592 | -1/Access | Spotted B-99 Colossus 3592 | -1/Access | Spotted B-99 Colossus 3655 | -1/Access | Core integrity fell below 50% 3661 | -1/Access | Lost 20 parts (3p6n10u1w) 3665 | -1/Access | Core integrity fell below 20% 3670 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 03652_ Acquired Enh. Nova Cannon. 03658_ Penetrated by Slug. 03658_ Slug penetrates C-57 Dissector. 03658_ Stasis field depleted. 03658_ C-57 Dissector destroyed. 03658_ Slug penetrates Wall. <x3> 03660_ Terminal disabled. 03660_ P-80 Master knocked back. 03661_ Penetrated by Slug. 03661_ Slug penetrates Terminal. 03662_ System corrupted: Component data lost. 03663_ Enh. Nova Cannon severed. 03663_ Acquired Enh. Nova Cannon. 03664_ Penetrated by Slug. <x2> 03666_ Slug penetrates Terminal. 03667_ Enh. Nova Cannon severed. 03668_ Y-72 Warden destroyed. 03668_ Penetrated by Slug. <x2> 03669_ Slug penetrates Sealed Barrier. 03669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# ?????????????????????????????????? | | !!! ????# #?????????????????????????????????? | | ? !!! ????# #?????????????????????????????????? | | ??!! ???# #?????????????????????????????????? | | ???? ???# #?????????????????????????????????? | | ?????? ??## ##????????????##########??????????? | | ????####/### #????????????# #??????????? | | ????# % % #????????????# #??????????? | | ????# +????????????# #??????????? | | #####= #### ! #????????????# #########+?? | | ##% #??## ##????????????# # ??? | | ! = #???# #?????????????# # ?????? | | #???# #?????????????# # #???????? | | #???# #?????????????# + #???????? | | #???# #?????????????# # #???????? | | " #??# #???????????############ #???????? | | #??# #############;;######### #???????? | | ! # #??# ! #???????? | | #??# H =*p p *%= #???????? | | # #??####+####; [%!h " ##########???????? | | # #????? ???# %! h "#????????????????? | | ###????? ???# % ""#????????????????? | | %* #?????? ??# c T#????????????????? | | #?????? ??# ] #????????????????? | | # ????? #?# c ""#????????????????? | | ## #????? #?# @ ""#????????????????? | | ?# #???? #?""""""""""""????????????????? | | ##+##+####?? #?????????????????????????????? | | #?" BB ?????????????????????????????? | | #?" BB #?????????????????????????????? | | " #? #?????????????????????????????? | | """ *#?" BB #?????????????????????????????? | | """ #?? BB #?????????????????????????????? | | " #???? ??????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####################?????????????????????????????? | | ####### #?????????????????????????????? | | + #?????????????????????????????? | | ####### #?#""""""""""#????????????????? | | ?# # =#?# #????????????????? | | ?# !# #?# #????????????????? | | ## # " #?# #????????????????? | | #* # """ #?# % #????????????????? | | # # """ #?# #????????????????? | | + # " #?# #????????????????? | | # # #?# #????????????????? | | # # #?#### ####????????????????? | | # # #???## #???????????????????? | | #############+########## ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed ExplosiveExpertFacilitator Manual? 0 Play Time 00:58:50 Cumulative 33.2 hours Start 2025.03.11 @ 18:51:37 End 2025.03.11 @ 20:01:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f01a511d-e5e9-4b0f-9bbf-26a0cdbdc12b