Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.27 @ 01:46:20 Player: Telecrab Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3081) 3081 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 7666 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 80 Friendly Fire -50 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Hovering (60) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Layered Medium Armor Plating Hacking Suite Improved Integration Mediator > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Power Amplifier High-capacity Storage Unit Improved System Shield Heart of Steel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Heart of Steel > --- WEAPON ----------- Lightning Gun Precision Shock Rifle > --- INVENTORY -------- Enhanced Optical Array Long-range Sensor Array Transport Network Coupler Matter Filter Weapon Shielding Improved Medium Armor Plating Medium Reactive Plating Reflective Plating Integration Mediator Heavy EM Shotgun [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . 2 1 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 137 | 6 9 11 15 37 22 8 29 . Power 14 | 1 . 1 1 5 1 3 2 . Engine 10 | 1 . 1 1 4 . 2 1 . Core 4 | . . . . 1 1 1 1 . Reactor . | . . . . . . . . . Propulsion 22 | 2 1 2 7 2 3 . 5 . Treads 3 | . . . 3 . . . . . Leg 14 | 2 1 2 4 2 2 . 1 . Wheel 2 | . . . . . 1 . 1 . Hover 1 | . . . . . . . 1 . Flight 2 | . . . . . . . 2 . Utility 59 | 1 2 7 5 12 12 3 17 . Device 21 | . 1 2 2 3 5 2 6 . Storage 6 | 1 1 . . . . . 4 . Processor 6 | . . 2 1 2 1 . . . Hackware 2 | . . . . . . . 2 . Protection 24 | . . 3 2 7 6 1 5 . Artifact . | . . . . . . . . . Weapon 42 | 2 6 1 2 18 6 2 5 . Energy Gun 21 | 1 2 1 2 11 3 . 1 . Energy Cannon 3 | . 2 . . 1 . . . . Ballistic Gun 4 | 1 . . . . . . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . 2 . . 5 2 . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 4 1 . . . Parts Lost 43 | . . . 2 9 9 . 23 . Power 6 | . . . . 1 1 . 4 . Propulsion 9 | . . . . 1 3 . 5 . Utility 18 | . . . 2 6 2 . 8 . Weapon 10 | . . . . 1 3 . 6 . Highest Loss Streak 9 | . . . 2 3 3 . 9 . Average Slot Usage (%) 86 | . 90 100 99 98 90 82 47 53 Engine 8 | . 14 11 9 10 9 6 1 . Core 3 | . . . . 3 1 6 2 . Treads 1 | . . . 18 . . . . . Leg 12 | . 28 22 8 22 19 . . . Wheel 2 | . . . . . 1 7 1 . Device 8 | . 8 4 8 10 5 11 6 13 Storage 7 | . 14 11 9 7 7 7 4 6 Processor 17 | . . 22 13 11 19 23 13 13 Protection 7 | . . 6 14 13 11 2 5 6 Energy Gun 6 | . 9 . 15 14 11 . . . Energy Cannon 2 | . 5 21 2 . . . . . Slashing Weapon 4 | . . . . . . 14 2 . Naked Turns . | . . . . . . . . . Heaviest Build 72 | 13 30 34 48 60 72 41 72 28 Greatest Support 69 | 20 20 20 69 54 53 28 28 28 Greatest Overweight (x) 22 | . 1 1 2 1 3 1 22 . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 18 | 6 10 10 10 10 10 10 18 10 Average Capacity 9 | 4 9 10 10 10 10 10 8 10 Most Carried 11 | 3 10 10 10 10 10 10 11 10 Average Carried 8 | 1 6 9 9 8 9 9 5 10 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 10 10 Class Distribution -------------------- 59% | Mutant 24% | Derelict-Assassin 11% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Assassin | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Matter Collected 2049 | 169 200 160 168 397 552 162 241 . Remotely . | . . . . . . . . . Salvage Created 3683 | . 258 665 897 1195 322 159 187 . Parts 210 | . 23 46 49 64 10 9 9 . Haulers Intercepted 4 | . . 1 2 1 . . . . Recyclers Shooed 6 | . 2 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . 6 6 . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 73 | . 4 13 13 20 12 5 6 . Melee 9 | . . . . . . 5 4 . Guns 29 | . 2 . 10 11 4 . 2 . Cannons 15 | . . 13 2 . . . . . AOE 20 | . 2 . 1 9 8 . . . Classes Destroyed 13 | . 5 3 2 2 1 . . . Worker 5 | . 1 . . 4 . . . . Builder 8 | . 2 . 1 5 . . . . Tunneler 2 | . . . 1 1 . . . . Hauler 4 | . . 1 2 1 . . . . Recycler 6 | . 1 1 1 3 . . . . Watcher 8 | . 1 4 2 1 . . . . Swarmer 30 | . . 6 3 7 6 4 4 . Grunt 28 | . 4 5 7 6 4 . 2 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . Sentry 9 | . . 2 2 4 1 . . . Hunter 2 | . . . . 2 . . . . Programmer 2 | . . . . 1 . 1 . . Best Kill Streak 8 | . 6 4 7 6 8 4 2 . Combat Bots Only 8 | . 4 3 4 4 8 4 2 . Max Kills in Single Turn 4 | . 2 1 2 4 3 1 1 . Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 1 . 1 3 3 . . . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Damage Taken 6794 | . 118 494 568 1530 1502 252 2312 18 Core 1518 | . 48 123 59 170 249 13 849 7 Absorbed by Shields 8 | . . . . . . . 8 . Core Remaining (%) 75 | 100 80 69 89 . . 38 . . Volleys Fired 205 | . 23 40 38 49 31 . 24 . Largest 2 | . 2 2 2 2 2 . 2 . Hottest 112 | . 80 112 101 100 110 . 46 . Shots Fired 324 | . 29 72 73 85 37 . 28 . Gun 220 | . 25 . 62 73 32 . 28 . Cannon 83 | . . 72 11 . . . . . Launcher 21 | . 4 . . 12 5 . . . Special . | . . . . . . . . . Kinetic 41 | . 13 . . . . . 28 . Thermal . | . . . . . . . . . Explosive 21 | . 4 . . 12 5 . . . Electromagnetic 262 | . 12 72 73 73 32 . . . Robot Hit Streak 17 | . 10 13 9 17 6 . 6 . Robot Miss Streak 6 | . 2 5 6 3 4 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 250 | . 18 37 60 72 23 7 33 . Core Hits 194 | . 15 22 43 70 24 5 15 . Critical Hits 4 | . . . 1 1 . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . Melee Attacks 34 | . . . . . . 14 20 . Impact . | . . . . . . . . . Slashing 24 | . . . . . . 14 10 . Piercing 10 | . . . . . . . 10 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 8120 | . 508 968 1467 2781 1310 226 860 . Guns 2920 | . 178 . 968 1085 371 . 318 . Cannons 1101 | . . 912 189 . . . . . Explosions 3331 | . 330 56 310 1696 939 . . . Melee 749 | . . . . . . 226 523 . Ramming 19 | . . . . . . . 19 . Kinetic 444 | . 126 . . . . . 318 . Thermal 907 | . . 56 310 471 70 . . . Explosive 2424 | . 330 . . 1225 869 . . . Electromagnetic 3577 | . 52 912 1157 1085 371 . . . Impact . | . . . . . . . . . Slashing 536 | . . . . . . 226 310 . Piercing 213 | . . . . . . . 213 . Highest Corruption 6 | . . . 4 5 5 6 . . Average Corruption 3 | . . . 3 5 5 2 . . Corruption Purged 5 | . . . . . . 5 . . Effects 74 | . . . 8 6 32 28 . . Message Errors 19 | . . . 1 3 9 6 . . Matter Fused 24 | . . . 3 1 10 10 . . Heat Flow Errors 5 | . . . . . 3 2 . . Energy Discharges 11 | . . . 1 2 6 2 . . Parts Rejected 2 | . . . . . 2 . . . Data Loss (minor) 8 | . . . 1 . 1 6 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . 1 . . . Targeting Errors 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 228 | . 15 30 17 102 60 4 . . Projectiles 47 | . . 30 17 . . . . . Explosions 177 | . 15 . . 102 60 . . . Melee 4 | . . . . . . 4 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 586 | . . . 98 462 18 . 8 . Shots 11 | . . . 3 7 1 . . . Rammed 3 | . . . . . . . 3 . Targets Rammed 3 | . . . . . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 407 | . 54 216 407 297 354 262 11 . Average Temperature 87 | . 22 79 117 81 76 122 5 . Received Heat Transfer 1322 | . 66 93 198 273 204 . 482 6 Effects 7 | . . . 6 1 . . . . Energy Bleed 2 | . . . 1 1 . . . . Interference 3 | . . . 3 . . . . . Matter Decay 1 | . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 13 | . . 3 6 3 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 1 3 . . . . Heat Transferred 1050 | . . 100 500 400 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . . 2 5 5 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Peak Influence 666 | . 157 347 502 666 . . 70 . Initial 137 | . . 66 74 137 . . . . Average 229 | . 97 185 302 427 . . 24 . Maximum Alert Level 2 | . . 1 2 2 . . . . Low Security (%) 58 | 100 100 65 23 22 . . 100 . Level 1 18 | . . 34 52 15 . . . . Level 2 23 | . . . 23 62 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 5 . . 1 . Investigation . | . . . . . . . . . Extermination 3 | . . . . 2 . . 1 . Reinforcement 3 | . . . 1 2 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Distress Signals 6 | . . 2 2 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 6 20 15 26 18 7 13 1 Peak Tracking Total 7 | . 3 3 3 7 7 4 4 1 Tactical Retreats 11 | . . 1 . . 5 1 4 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Traps Triggered 2 | . . . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Machines Disabled 14 | . . 1 2 11 . . . . Max in Single Turn 4 | . . 1 1 4 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Machines Accessed 13 | . 3 5 2 2 1 . . . Terminals 10 | . 3 4 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 42 | . 8 23 5 5 1 . . . Successful 27 | . 4 17 3 2 1 . . . Failed 15 | . 4 6 2 3 . . . . Catastrophic 3 | . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 31 | . 8 15 5 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 19 | . 4 9 3 2 1 . . . Record 3 | . 2 . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . Alert Level 5 | . 1 3 . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . Insert Component 4 | . . 4 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 4 2 2 . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 93 | . . . . 93 62 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . 20 3 . . . Total Damage 395 | . . . . 373 22 . . . Kills 3 | . . . . 2 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . Drone Launches 5 | . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Turns Passed 7484 | 95 381 766 452 1287 1594 2025 876 8 Spaces Moved 4034 | 74 203 399 187 789 1007 681 682 12 Core 214 | 15 . . . . . . 199 . Treads 118 | . . . 118 . . . . . Legs 2341 | 59 203 399 69 789 764 . 58 . Wheels 993 | . . . . . 243 681 69 . Hover 315 | . . . . . . . 303 12 Flight 53 | . . . . . . . 53 . Fastest Speed 37 | 50 120 150 120 120 100 100 37 60 Average Speed 126 | 105 149 150 152 131 140 109 90 60 Slowest Speed 1150 | 120 150 150 200 150 210 110 1150 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 1 . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 27 40 18 24 84 71 13 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 9 | . . . . . 5 4 . . Spaces Dug 22 | . . . . . 22 . . . Terrain Destroyed 162 | . 32 . 13 70 47 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 162 | . 32 . 13 70 47 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Total 6059 | 91 252 496 282 947 1147 1938 894 12 Wait 1471 | . 1 32 14 35 68 1219 102 . Move 4022 | 73 202 398 186 788 1004 680 679 12 Hop 2 | . . . . . 1 . 1 . Pick Up 110 | 10 11 7 15 23 8 9 27 . Fast Attach 24 | . 2 1 3 2 7 3 6 . Attach 60 | 6 3 2 4 12 7 4 22 . Detach 6 | . 2 . . 1 . . 3 . Swap 53 | . 4 8 8 23 8 1 1 . Drop 70 | 2 4 8 14 14 13 8 7 . Fire 205 | . 23 40 38 49 31 . 24 . Melee 33 | . . . . . . 14 19 . Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Utility x2 779 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Discovered new exit (range 13) 1228 | -9/Materials | Discovered new exit (range 5) 1242 | -9/Materials | Identified exit to Materials 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -8/Materials | Discovered new exit (range 16) 1640 | -8/Materials | Build established: Mutant 1693 | -8/Materials | Identified exit to Factory 1695 | -8/Materials | Entered Factory 1695 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2064 | -7/Factory | Garrison activated, responded to threat 2460 | -7/Factory | Lost 3 parts (1n2u) 2535 | -7/Factory | Allied Derelicts emerged from ambush trap array 2940 | -7/Factory | Discovered new exit (range 15) 2964 | -7/Factory | Identified exit to Lower Caves 2982 | -7/Factory | Entered Lower Caves 2982 | -7/Lower Caves | Accompanied by 2 allies 2983 | -7/Lower Caves | Encountered a Warlord checkpoint 2992 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3032 | -7/Lower Caves | Destroyed 8 combat bots 3035 | -7/Lower Caves | Learned Factory terminal intel 3156 | -7/Lower Caves | Spotted B-75 Beast 3244 | -7/Lower Caves | Found Prototype Device 3395 | -7/Lower Caves | Identified Heart of Steel 4012 | -7/Lower Caves | Core integrity fell below 50% 4288 | -7/Lower Caves | Lost 3 parts (2n1u) 4494 | -7/Lower Caves | Discovered new exit (range 12) 4538 | -7/Lower Caves | Identified exit to Lower Caves 4576 | -7/Lower Caves | Entered another Lower Caves area 4577 | -7/Lower Caves | Encountered a Warlord checkpoint 4592 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4753 | -7/Lower Caves | Learned Factory stockpile data 4841 | -7/Lower Caves | Build established: Assassin 5174 | -7/Lower Caves | Build established: Derelict-Assassin 6530 | -7/Lower Caves | Discovered new exit (range 15) 6544 | -7/Lower Caves | Identified exit to Factory 6601 | -7/Lower Caves | Entered Factory 6601 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6602 | -6/Factory | Identified exit to Lower Caves 6604 | -6/Factory | Loaded intel: 22 terminal locations 6806 | -6/Factory | Lost 9 parts (2p1n4u2w) 6994 | -6/Factory | Core integrity fell below 50% 7026 | -6/Factory | Lost 7 parts (1p1n3u2w) 7134 | -6/Factory | Core integrity fell below 20% 7170 | -6/Factory | Lost 5 parts (2n1u2w) 7445 | -6/Factory | Build established: Mutant 7459 | -6/Factory | Discovered exit to Lower Caves (range 22) 7477 | -6/Factory | Entered Lower Caves 7485 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- W-25 Informer sends out distress signal. Lgt. Nuclear Core destroyed. Acquired Gravmag Array. [Achievement: Universal Adapter] Acquired Imp. Integration Mediator. Acquired Power Amplifier. Acquired Hacking Suite. Acquired Lrg. Storage Unit. Acquired 30 matter. Acquired Hcp. Storage Unit. Acquired Hvy. Ion Cannon. Acquired Imp. Medium Treads. Acquired Imp. Transmission Jammer. Dropped Hvy. Ion Cannon. Acquired Imp. System Shield. ALERT: Rogue bot located, Programmers report to Factory Zone 3P. EXIT=FOUND: LOWER CAVES [Achievement: Tourist] LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????# #####?????????????? | | ????????????????????????????## ##????????????? | | ???????????????????????###### #????????????? | | ??????????????????????# # ##????????????? | | ??????????????????????### ??# ###?????????????? | | ???????????????????????# #?### #???????????????? | | ????????????????????????#@### # #??????????????? | | ????????????????????????# # ##??????????????? | | ????????????????????????# #### # ????????????????? | | ??????????????????????? #??## #???????????????? | | ??????????????????????# ##????###???????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ? ????????????????????????? | | ???????????????????? Y ????????????????????????? | | ???????????????????? ? ?????????????????????????? | | ???????????????????# ? ?????????????????????????? | | ???????????????????#?? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mining Claw | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Made in Tau Ceti IV Serviceable Loadout Tourist Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed TerrainStasisClaw Manual? 0 Play Time 02:06:57 Cumulative 9.3 hours Start 2021.07.26 @ 23:32:57 End 2021.07.27 @ 01:46:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f962ed2e-beb6-4787-b1ea-c858e9885ecf