Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.31 @ 11:58:03 Player: darki Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (61) 305 Value Destroyed (2491) 2491 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3414) 3414 TOTAL SCORE: 13190 Bonus ------- Pacifist 200 Follower Combat Kills 637 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -5/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Carbon-fiber Leg Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Plasma Rifle Improved Proton Missile Launcher [Rating: 151] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Plasma Rifle Energy Cannon Assembled Focal Cannon Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 2 . . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Attached 43 | . . 1 8 . 2 . 6 5 2 2 . 9 7 1 . . . . . Power 4 | . . . 1 . . . . . 1 . . 1 1 . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 . . . . . . Propulsion 10 | . . . 2 . . . 1 2 . . . 2 3 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . 2 . . . 1 2 . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 5 . . . 5 2 1 . . 1 3 1 . . . . . Device 6 | . . . . . . . 2 2 1 . . . 1 . . . . . . Storage 1 | . . . 1 . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 4 . . . 2 . . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 11 | . . 1 . . 2 . . 1 . 2 . 5 . . . . . . . Energy Gun 3 | . . . . . . . . . . 1 . 2 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 2 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . 3 . . . . . . . Parts Lost 24 | . . . 1 . . 2 2 . 4 . . . 5 1 . . . 9 . Power 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . Utility 12 | . . . . . . 2 1 . 2 . . . 1 1 . . . 5 . Weapon 5 | . . . . . . . . . 1 . . . 1 . . . . 3 . Highest Loss Streak 9 | . . . 1 . . 2 1 . 4 . . . 3 1 . . . 9 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 85 73 77 88 87 86 69 83 74 60 61 60 88 84 87 88 87 70 . Core 4 | . . . 6 11 11 11 9 7 6 7 7 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 6 5 5 5 5 3 . Leg 15 | . 28 28 20 22 22 22 14 14 15 15 15 14 14 13 11 11 11 9 . Device 15 | . . . . . . . 8 10 17 7 7 6 30 29 34 35 35 28 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 8 5 5 5 5 4 . Processor 3 | . . . . . . . 9 7 7 7 7 1 . 2 5 5 1 . . Protection 10 | . . . 24 33 33 31 10 23 8 . . 5 10 5 5 5 9 8 . Energy Gun 1 | . 28 4 . . . . . . . . . 10 . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . 12 19 17 17 17 13 . Impact Weapon 1 | . . . . . . . . 4 7 7 7 1 1 . . . . . . Slashing Weapon 3 | . . 11 11 11 10 11 9 7 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 6 7 2 1 . . . . . . Naked Turns 84 | . . . . . . . . . . . . . . . . . . 70 14 Heaviest Build 109 | 11 11 11 27 27 46 27 32 37 100 104 103 109 50 95 97 97 102 102 . Greatest Support 80 | 20 20 20 30 30 30 30 32 36 36 36 36 36 80 80 80 80 80 80 3 Greatest Overweight (x) 3 | . . . 1 . 1 . 1 1 2 2 2 3 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . 2 2 2 . . 1 1 1 . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | . 8 8 8 10 10 10 10 10 10 10 10 10 6 5 5 5 5 5 5 Most Carried 10 | . 7 8 8 10 10 10 9 10 10 10 10 10 10 5 4 4 4 4 3 Average Carried 7 | . 6 7 7 8 9 10 8 9 7 9 10 9 4 4 4 4 4 3 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 6 7 8 8 10 10 10 8 10 7 10 10 10 4 4 4 4 4 3 3 Class Distribution -------------------- 54% | Mutant 35% | Golem 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Extension Mutant | -5/Cetus Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Matter Collected 732 | 200 . 10 55 20 . 20 15 . 105 20 . 48 122 20 . 21 71 5 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4321 | . . . 196 . . 104 115 . 139 . . 73 867 363 183 1602 401 278 . Parts 140 | . . . 14 . . 9 12 . 1 . . 2 25 15 4 27 23 8 . Haulers Intercepted 3 | . . . 1 . . . . . . . . . . . . . . 2 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 13 9 3 . 25 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Combat Hostiles Destroyed 55 | . . . 3 . . 7 4 . 3 . . 2 14 7 3 6 5 1 . Melee 19 | . . . 3 . . 7 4 . 2 . . 1 2 . . . . . . Cannons 33 | . . . . . . . . . . . . . 11 7 3 6 5 1 . Classes Destroyed 15 | . . . 3 . . 1 1 . . . . 2 3 . . 1 4 . . Worker 1 | . . . . . . . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . . 1 . . . . . . . . . . . . . . 2 . Watcher 1 | . . . . . . . . . . . . . . . . . 1 . . Swarmer 10 | . . . . . . 7 3 . . . . . . . . . . . . Grunt 17 | . . . 1 . . . . . 2 . . . 8 3 3 . . . . Brawler 3 | . . . . . . . . . . . . . 3 . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 9 | . . . 2 . . . 1 . 1 . . . 1 1 . . 2 1 . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . Programmer 6 | . . . . . . . . . . . . . 1 3 . . 2 . . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | . . . 2 . . 3 4 . 1 . . 1 3 3 3 2 3 2 . Combat Bots Only 3 | . . . 1 . . 3 3 . 1 . . 1 3 3 3 2 2 1 . Max Kills in Single Turn 1 | . . . 1 . . 1 1 . 1 . . 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 1 . 1 . . 1 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Damage Taken 6827 | . . 106 234 . . 364 362 . 617 45 . 368 1586 279 100 511 176 1937 142 Core 1746 | . . 13 41 . . 52 110 . 122 . . 35 339 30 17 128 16 701 142 Absorbed by Shields 7 | . . . . . . . . . . . . . . 7 . . . . . Redirected to Shielding 69 | . . . . . . 3 12 . 9 . . 13 32 . . . . . . Core Remaining (%) 79 | 100 . 94 . . . 76 80 . . . . . 29 96 . . . . . Volleys Fired 100 | . . . . . 1 . . . . . . 3 29 18 4 22 8 15 . Largest 3 | . . . . . 1 . . . . . . 2 2 3 3 3 3 3 . Hottest 250 | . . . . . 250 . . . . . . 150 50 75 75 75 75 75 . Shots Fired 255 | . . . . . 1 . . . . . . 6 58 53 12 65 26 34 . Gun 6 | . . . . . . . . . . . . 6 . . . . . . . Cannon 249 | . . . . . 1 . . . . . . . 58 53 12 65 26 34 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 255 | . . . . . 1 . . . . . . 6 58 53 12 65 26 34 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . . . . . . . . . . . . 4 12 15 10 17 15 28 . Robot Miss Streak 2 | . . . . . . . . . . . . 2 1 2 . 1 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 245 | . . 1 10 . . 14 9 . 18 . . 6 55 31 5 50 15 31 . Core Hits 82 | . . . 4 . . 7 4 . 2 . . 3 20 9 4 12 11 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 . 3 . . 1 . . . . . . . Burn 1 | . . . . . . . . . . . . 1 . . . . . . . Smash 3 | . . . . . . . . . 3 . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 129 | . . 4 15 . . 32 20 . 22 . 22 2 12 . . . . . . Impact 40 | . . . . . . . . . 21 . 9 2 8 . . . . . . Slashing 72 | . . 4 15 . . 32 20 . 1 . . . . . . . . . . Piercing 17 | . . . . . . . . . . . 13 . 4 . . . . . . Sneak Attacks 4 | . . . 3 . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 . . . 1 . . . . . . Damage Inflicted 11035 | . . 43 494 . . 504 364 . 482 . . 257 2465 1525 323 2298 716 1564 . Guns 114 | . . . . . . . . . . . . 114 . . . . . . . Cannons 8528 | . . . . . . . . . . . . . 2102 1525 323 2298 716 1564 . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2383 | . . 33 494 . . 504 364 . 482 . . 143 363 . . . . . . Ramming 10 | . . 10 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 8642 | . . . . . . . . . . . . 114 2102 1525 323 2298 716 1564 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 858 | . . . . . . . . . 440 . . 143 275 . . . . . . Slashing 1437 | . . 33 494 . . 504 364 . 42 . . . . . . . . . . Piercing 88 | . . . . . . . . . . . . . 88 . . . . . . Highest Corruption 39 | . . . . . . . 5 . . . . 1 1 1 1 36 39 39 39 Average Corruption 9 | . . . . . . . 5 . . . . 1 1 1 1 20 37 39 39 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 141 | . . . . . . . 4 . . . . 12 14 12 . 24 40 35 . Message Errors 33 | . . . . . . . 3 . . . . 1 3 3 . 7 9 7 . Matter Fused 23 | . . . . . . . . . . . . 1 2 2 . 4 9 5 . Heat Flow Errors 20 | . . . . . . . 1 . . . . 4 4 1 . 2 6 2 . Energy Discharges 17 | . . . . . . . . . . . . 3 2 1 . 3 4 4 . Data Loss (minor) 17 | . . . . . . . . . . . . 2 3 2 . 4 4 2 . Data Loss (major) 6 | . . . . . . . . . . . . . . 2 . . 1 3 . Misfires 5 | . . . . . . . . . . . . . . . . 1 4 . . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 . . . Misdirections 10 | . . . . . . . . . . . . . . . . . 1 9 . Weapon Failures 8 | . . . . . . . . . . . . . . 1 . 2 2 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 571 | . . . 26 . . 49 55 . 119 . . . 155 113 8 . 19 27 . Projectiles 288 | . . . . . . . . . . . . . 121 113 8 . 19 27 . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 283 | . . . 26 . . 49 55 . 119 . . . 34 . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 1 . . . . . . . . . . . 9 . . . . . Shots 1 | . . . . . . . . . . . . . . 1 . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . . . 6 . 220 . 181 . . . . 272 229 141 . 165 213 195 . Average Temperature 98 | . . . 6 . 108 . 95 . . . . 98 96 87 . 88 113 85 . Received Heat Transfer 1491 | . . 63 111 . . . 63 . 189 . . 123 423 117 39 . 9 345 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . 4 . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 9 | . . . . . . . . . . . . 6 . 2 . . 1 . . Heat Transferred 4850 | . . . . . . . . . . . . 350 1125 775 150 1275 375 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Peak Influence 172 | . 8 9 136 . . 90 80 15 . . . . . 135 172 84 121 70 8 Initial 65 | . . 3 . . . . 29 7 . . . . . . 65 60 1 58 8 Average 29 | . 1 4 61 . . 6 30 11 . . . . . 30 130 56 45 49 8 Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 100 100 . . . . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . . . . . . . . . . 5 . . . 1 . Investigation 5 | . 1 1 . . . . . . . . . . . 2 . . . 1 . Extermination 3 | . . . . . . . . . . . . . . 3 . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Distress Signals 4 | . 1 . . . . . 1 . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 2 2 12 . . 8 9 . 10 4 . 54 19 9 3 6 10 10 5 Peak Tracking Total 20 | . 3 2 4 . . 4 4 . 4 4 . 20 4 4 3 2 4 8 5 Tactical Retreats 4 | . . . . . . 1 . . . . . . 3 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Traps Triggered 8 | . . . . . . . . . . . . . . 4 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Machines Disabled 7 | . . . . . . . . . . . . 3 . 3 1 . . . . Max in Single Turn 3 | . . . . . . . . . . . . . . 3 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Machines Accessed 18 | . 1 1 2 . 1 . . 1 1 1 1 . . 4 1 . 3 1 . Terminals 8 | . 1 . 2 . . . . 1 . . . . . 2 . . 1 1 . Fabricators 5 | . . . . . . . . . . . . . . 2 1 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 34 | . 3 1 5 . 1 . . 3 1 1 2 . . 7 3 . 3 4 . Successful 15 | . 1 1 1 . 1 . . 1 1 1 2 . . 2 2 . 2 . . Failed 19 | . 2 . 4 . . . . 2 . . . . . 5 1 . 1 4 . Catastrophic 2 | . . . 1 . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 17 | . 3 . 5 . 1 . . 3 . . 1 . . 3 . . 1 . . Terminals 19 | . 3 . 5 . . . . 3 . . . . . 3 . . 1 4 . Fabricators 9 | . . . . . . . . . . . . . . 4 3 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 1 1 . 1 . . 1 1 1 2 . . . . . . . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 2 2 . 2 . . Network Status 2 | . . . . . . . . . . . . . . 1 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . 2 . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 . . . . . . . . . . 4 1 . 2 1 . Full Trace Events 4 | . 1 . 1 . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 17 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . 58 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . 1 2 2 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . RETURN 6 | . . . . . . . . . 1 2 1 2 . . . . . . . Ally Attacks 240 | . . . . . . . . . 24 6 . 210 . . . . . . . Total Damage 5913 | . . . . . . . . . 733 64 . 5116 . . . . . . . Kills 64 | . . . . . . . . . 8 4 . 52 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 2 1 . 1 . . . . . . Drone Launches 113 | . . . . . . . . . 18 18 28 49 . . . . . . . Drone Recoveries 83 | . . . . . . . . . 16 18 28 21 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Turns Passed 15849 | . 196 486 443 354 300 1543 1249 366 815 573 1938 1392 2378 1883 213 533 777 396 14 Spaces Moved 6318 | 1 102 368 307 149 239 322 220 272 326 217 715 477 1067 593 105 256 313 242 27 Core 169 | . . . . . . . . . . . . . . . . . . 142 27 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 6094 | 1 102 368 307 149 239 322 220 272 326 217 715 426 1063 593 105 256 313 100 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 55 | . . . . . . . . . . . . 51 4 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 260 260 56 56 150 180 180 180 50 50 Average Speed 173 | 120 120 120 127 120 120 120 166 130 174 260 260 278 148 179 180 180 180 103 50 Slowest Speed 330 | 120 120 120 190 120 190 120 190 190 260 260 260 330 150 180 180 180 180 180 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 44 | 2 26 88 30 37 60 74 19 5 52 46 88 71 97 20 4 99 11 38 16 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 . . . . 1 1 . . . . . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 . . 1 1 1 1 . . . . 1 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . 1 1 2 . 5 . . . . . . Spaces Dug 28 | . . 2 3 . . . 7 . . . 2 . . 11 3 . . . . Terrain Destroyed 82 | . . 2 3 . . . 7 . . . 2 1 13 24 4 14 10 2 . Melee 14 | . . 2 3 . . . 7 . . . 2 . . . . . . . . Projectile 65 | . . . . . . . . . . . . 1 13 21 4 14 10 2 . AOE 3 | . . . . . . . . . . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Was Fac Ext Cet Total 10830 | . 176 409 343 324 254 1446 1081 284 538 226 759 531 1789 1378 121 279 509 356 27 Wait 4156 | . 70 27 4 172 2 1093 836 . 183 5 24 29 665 745 12 2 188 99 . Move 6301 | . 101 368 306 148 238 321 219 271 325 216 714 476 1066 592 105 255 312 241 27 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 30 | . 3 3 3 3 2 . . 4 3 2 1 4 . 2 . . . . . Fast Attach 22 | . . 1 5 . 2 . 4 4 . 2 . 2 1 1 . . . . . Attach 9 | . . . . . . . 2 . 2 . . . 5 . . . . . . Detach 2 | . . . . . . . . . 1 1 . . . . . . . . . Swap 12 | . . . 3 . . . . 1 . . . 7 1 . . . . . . Drop 62 | . 2 4 7 1 9 . . 4 3 . 1 8 11 10 . . 1 1 . Fire 100 | . . . . . 1 . . . . . . 3 29 18 4 22 8 15 . Melee 124 | . . 4 15 . . 32 20 . 21 . 19 2 11 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Cetus History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Entered Mines 273 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 317 | -10/Mines | Build established: Mutant 318 | -10/Mines | Learned Materials security intel 368 | -10/Mines | Met a Derelict shopkeep closing up shop 665 | -10/Mines | Discovered new exit (range 11) 683 | -10/Mines | Entered Materials 683 | -9/Materials | Evolved 2 slots: Utility x2 966 | -9/Materials | Discovered new exit (range 12) 1003 | -9/Materials | Identified exit to Mines 1126 | -9/Materials | Entered Mines 1203 | -9/Mines | Assembled infested the area 1445 | -9/Mines | Found a hidden stash of uninstalled traps 1463 | -9/Mines | Learned location of Zion (-7) 1475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1475 | -9/Mines | Discovered new exit (range 5) 1480 | -9/Mines | Entered Exiles 1513 | -9/Exiles | Met 8R-AWN 1528 | -9/Exiles | Met EX-HEX 1563 | -9/Exiles | Met EX-BIN 1596 | -9/Exiles | Aligned with FarCom system 1597 | -9/Exiles | Given EX-Vault access code 1624 | -9/Exiles | Opened EX-Vault 1636 | -9/Exiles | Found Firepult 1669 | -9/Exiles | Found Army-in-a-Box 1693 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1726 | -9/Exiles | Met EX-DEC 1768 | -9/Exiles | Discovered new exit (range 12) 1780 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1780 | -9/Exiles | Entered Mines 3299 | -8/Mines | Discovered new exit (range 5) 3323 | -8/Mines | Entered Materials 3323 | -8/Materials | Evolved 2 slots: Utility x2 3324 | -8/Materials | Identified exit to Factory 3630 | -8/Materials | Build established: Assassin 4432 | -8/Materials | Crushed by falling debris 4550 | -8/Materials | Discovered new exit (range 5) 4572 | -8/Materials | Entered Factory 4572 | -7/Factory | Evolved 2 slots: Utility x2 4735 | -7/Factory | Identified exit to Lower Caves 4938 | -7/Factory | Entered Lower Caves 5106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5195 | -7/Lower Caves | Lost 4 parts (1p2u1w) 5238 | -7/Lower Caves | Build established: Mutant 5554 | -7/Lower Caves | Learned Factory stockpile data 5569 | -7/Lower Caves | Discovered new exit (range 12) 5753 | -7/Lower Caves | Entered another Lower Caves area 5872 | -7/Lower Caves | Encountered a Warlord checkpoint 6201 | -7/Lower Caves | Identified exit to Factory 6243 | -7/Lower Caves | Learned 4 Factory zone layouts 6295 | -7/Lower Caves | Discovered new exit (range 11) 6326 | -7/Lower Caves | Entered Zion 6358 | -7/Zion | Learned Factory stockpile data 6425 | -7/Zion | Received a hallucinogenic algorithm 6532 | -7/Zion | Discovered new exit (range 15) 7861 | -7/Zion | Discovered new exit (range 5) 7864 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8040 | -7/Zion | Rebuked by Imprinter 8264 | -7/Zion | Entered Deep Caves 8438 | -7/Deep Caves | Z-Facility disabled 8511 | -7/Deep Caves | Attacked by Z-Imprinter 8513 | -7/Deep Caves | Allies destroyed Z-Imprinter 8576 | -7/Deep Caves | Found Prototype Protection 8576 | -7/Deep Caves | Identified Zio. Weapon Casing 9449 | -7/Deep Caves | Discovered new exit (range 13) 9571 | -7/Deep Caves | Spotted as-76766 9571 | -7/Deep Caves | Allies destroyed as-76766 9605 | -7/Deep Caves | Triggered Deep Caves wall 9606 | -7/Deep Caves | Exposed GOLEM chamber 9607 | -7/Deep Caves | Spotted AS-52118 9612 | -7/Deep Caves | Spotted AS-54387 9619 | -7/Deep Caves | Found GOLEM Unit 9656 | -7/Deep Caves | Entered Proximity Caves 10350 | -6/Proximity Caves | Core integrity fell below 50% 10363 | -6/Proximity Caves | Build established: Golem 10788 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11063 | -6/Proximity Caves | Spotted B-75 Beast 11282 | -6/Proximity Caves | Learned Factory terminal intel 12006 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12034 | -6/Proximity Caves | Entered Factory 12034 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 12037 | -6/Factory | Loaded intel: 25 terminal locations 12052 | -6/Factory | Lost 3 parts (1p1u1w) 13649 | -6/Factory | Discovered new exit (range 14) 13696 | -6/Factory | Identified exit to Lower Caves 13821 | -6/Factory | Discovered new exit (range 15) 13899 | -6/Factory | Identified exit to Factory 13917 | -6/Factory | Entered another Factory area 13917 | -5/Factory | Evolved 2 slots: Utility x2 14111 | -5/Factory | Fabricated Adv. Power Amplifier? 14130 | -5/Factory | Sucked down chute 14130 | -5/Factory | Entered Waste 14145 | -5/Waste | EMP discharged 14177 | -5/Waste | Spotted C-40 Crusher 14187 | -5/Waste | Destroyed C-40 Crusher 14190 | -5/Waste | Spotted C-40 Crusher 14206 | -5/Waste | Destroyed C-40 Crusher 14220 | -5/Waste | Spotted C-40 Crusher 14245 | -5/Waste | EMP discharged 14245 | -5/Waste | System corruption reached 10% 14248 | -5/Waste | Spotted C-40 Crusher 14299 | -5/Waste | Destroyed C-40 Crusher 14345 | -5/Waste | EMP discharged 14354 | -5/Waste | Destroyed C-40 Crusher 14361 | -5/Waste | Spotted C-40 Crusher 14362 | -5/Waste | Spotted C-40 Crusher 14403 | -5/Waste | Destroyed C-40 Crusher 14428 | -5/Waste | Destroyed C-40 Crusher 14445 | -5/Waste | EMP discharged 14545 | -5/Waste | EMP discharged 14545 | -5/Waste | System corruption reached 30% 14586 | -5/Waste | Discovered new exit (range 15) 14645 | -5/Waste | EMP discharged 14659 | -5/Waste | Identified exit to Factory 14663 | -5/Waste | Entered Factory 15402 | -5/Factory | Discovered new exit (range 15) 15440 | -5/Factory | Entered Extension 15572 | -5/Extension | Spotted B-75 Beast 15685 | -5/Extension | Spotted B-75 Beast 15766 | -5/Extension | Released all parts (8) 15772 | -5/Extension | Core integrity fell below 50% 15793 | -5/Extension | Lost 9 parts (1p5u3w) 15827 | -5/Extension | Core integrity fell below 20% 15828 | -5/Extension | Discovered new exit (range 15) 15828 | -5/Extension | Discovered new exit (range 15) 15836 | -5/Extension | Entered Cetus 15844 | -5/Cetus | Spotted Cetus Guard 15844 | -5/Cetus | Spotted Cetus Guard 15845 | -5/Cetus | Spotted Cetus Guard 15845 | -5/Cetus | Spotted Cetus Guard 15850 | -5/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 15766_ Released Asb. Nanovents. 15766_ Knocked back. 15768_ Slug penetrates Wall. 15769_ U-05 Engineer builds a Wall. 15771_ Knocked back. 15774_ U-05 Engineer builds a Wall. 15781_ System corrupted: Substantial component data lost. 15781_ Connecting with Door Terminal... 15781_ Current location identified: Extension 15781_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 15801_ System corrupted: Substantial component data lost. 15818_ System corrupted: Energy discharge (-34). 15828_ EXIT=FOUND 15835_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 15836_ Receiving FarCom transmissions... 15845_ Slug penetrates Wall. 15848_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ????????????????## #?????####??????????????????? | | #################; ###### ###????????????????? | | Y +????????????????? | | YY w +????????????????? | | @Y +????????????????? | | #######################;### ###????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 20 Armor Coverage 375 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Adv. Assault Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Focal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Adv. Power Amplifier | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredCentriumWarhead Manual? 0 Play Time 01:35:58 Cumulative 111.9 hours Start 2022.10.25 @ 22:49:32 End 2022.10.31 @ 11:58:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb1effea-d780-4099-8245-d6bbc1254aea