Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 23:24:09 Player: DwarfFeats Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3366) 3366 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-67) -67 TOTAL SCORE: 7034 Bonus ------- High Alert Combat Kills 46 Friendly Fire -113 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 426/500 System Corruption 28% Temperature Warm (192) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Energy Well Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (4) ------- Improved Proton Missile Launcher Phasing Sabre > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Energy Well Advanced Sensor Array Advanced Terrain Scan Processor Kinecellerator > --- WEAPON ----------- Heavy Laser Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Aluminum Leg Improved Light Armor Plating High-powered Shotgun [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Matter Pod Device Hardlight Generator Storage High-capacity Matter Pod Processor Targeting Computer Protection Improved Core Shielding Weapon Improved Proton Missile Launcher Energy Gun Heavy Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 2 . 1 . . Weapon 2 | . . . . . 2 . Parts Attached 92 | 6 5 5 26 20 26 4 Power 12 | 1 1 1 2 4 3 . Engine 6 | 1 1 1 . 2 1 . Core 6 | . . . 2 2 2 . Reactor . | . . . . . . . Propulsion 29 | 2 . 1 12 8 6 . Treads . | . . . . . . . Leg 19 | . . . 8 7 4 . Wheel 4 | 2 . 1 . . 1 . Hover 6 | . . . 4 1 1 . Flight . | . . . . . . . Utility 30 | 1 2 3 8 5 8 3 Device 11 | . . . 1 4 5 1 Storage 7 | 1 2 . 2 1 1 . Processor 4 | . . 3 . . 1 . Hackware . | . . . . . . . Protection 8 | . . . 5 . 1 2 Artifact . | . . . . . . . Weapon 21 | 2 2 . 4 3 9 1 Energy Gun 5 | 1 . . 1 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 . . 2 1 . Ballistic Cannon 1 | . . . 1 . . . Launcher 9 | . 1 . 2 . 6 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 2 | . . . . . 2 . System Corruption 20 | . . . . . 20 . Parts Lost 52 | . 1 5 11 7 23 5 Power 7 | . . 2 1 1 2 1 Propulsion 17 | . . 1 6 3 6 1 Utility 15 | . . 1 3 2 8 1 Weapon 13 | . 1 1 1 1 7 2 Highest Loss Streak 7 | . 1 4 7 5 7 5 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 7 13 4 5 3 3 Power 1 | . 2 4 . . 1 . Propulsion 1 | 1 2 3 2 1 . 1 Utility 1 | . 1 5 1 1 . . Weapon . | 1 . . . . . . Tool/Special . | . . . . . . . Unused Backups 26 | . 5 . 7 5 3 6 Power 3 | . . . 2 . 1 . Propulsion 12 | . . . 3 3 1 5 Utility 7 | . 4 . 2 . 1 . Weapon 2 | . 1 . . . . 1 Tool/Special 2 | . . . . 2 . . Average Slot Usage (%) 80 | . 95 91 86 84 59 94 Engine 4 | . 13 5 . 3 2 6 Core 6 | . . . 8 10 7 6 Leg 12 | . . . 23 17 8 26 Wheel 6 | . 28 21 . . . . Hover 1 | . . . 9 3 . . Device 7 | . . . 5 13 8 7 Storage 15 | . 27 22 10 19 8 5 Processor 2 | . . 21 . . 1 6 Protection 3 | . . . 14 1 2 8 Energy Gun 1 | . 1 . 1 . 1 3 Ballistic Gun 8 | . 18 20 . 11 4 . Launcher 6 | . 5 . 6 . 9 19 Peak Build Rating 68 | 6 8 11 33 40 67 68 Average Rating 30 | 4 7 9 23 33 38 66 On Entrance 21 | . 6 8 9 27 36 67 Avg Prop Armor Cover (%) 6 | . . . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 101 | 11 92 90 101 47 60 72 Greatest Support 68 | 32 32 32 61 65 68 68 Greatest Overweight (x) 19 | . 2 3 3 7 19 1 Average Overweight (x) . | . 1 2 . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 8 8 5 Average Capacity 10 | 7 23 25 6 6 5 5 Most Carried 16 | 6 13 16 14 8 8 5 Average Carried 5 | 3 7 13 4 5 3 3 Final Capacity 25 | 8 25 25 5 8 5 5 Final Carried 14 | 4 13 14 3 6 3 4 Class Distribution -------------------- 67% | Mutant 13% | Scavenger-Bomber 10% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Bomber | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 2583 | 206 359 83 450 466 609 410 Remotely . | . . . . . . . Salvage Created 4176 | . 156 128 609 624 1387 1272 Parts 236 | . 13 10 40 42 81 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . 1 . 1 1 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 68 | . 6 5 12 12 22 11 Melee 2 | . . . . . 2 . Guns 29 | . 3 5 . 8 13 . Cannons 6 | . . . 3 3 . . AOE 27 | . 3 . 9 1 6 8 Classes Destroyed 15 | . 5 1 4 2 3 . Worker 6 | . . . 3 . 2 1 Builder 8 | . 1 . . 1 3 3 Tunneler 3 | . . . . . 1 2 Recycler 7 | . . . 2 2 1 2 Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . 1 . . Watcher 3 | . 1 . 1 . . 1 Swarmer 15 | . 3 3 2 . 7 . Cutter 3 | . . . 3 . . . Grunt 27 | . 3 1 5 7 6 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 9 | . . 1 1 1 2 4 Hunter 5 | . . . 1 1 3 . Programmer 5 | . . . . 2 3 . Thug 1 | . . . . . . 1 Butcher 2 | . . . . . . 2 Best Kill Streak 8 | . 5 2 5 5 8 5 Combat Bots Only 4 | . 4 2 4 3 4 4 Max Kills in Single Turn 4 | . 2 1 2 2 4 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 1 1 3 3 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 823 | . 9 66 192 132 307 117 Missed 293 | . 3 26 84 44 87 49 Hits 530 | . 6 40 108 88 220 68 Melee 6 | . . 2 3 1 . . Projectile 524 | . 6 38 105 87 220 68 Critical Strikes 17 | . . 1 6 4 6 . Actively Blocked 4 | . . . 3 . 1 . Part Disruptions 1 | . . . . 1 . . Damage Taken 7268 | . 113 461 1886 1134 2700 974 Core 1615 | . 28 135 314 284 762 92 Absorbed by Shields 681 | . . . . 193 488 . Redirected to Shielding 306 | . . . 184 19 103 . Regen/Repaired (Parts) 74 | . . . . 74 . . Core Remaining (%) 71 | 100 88 66 42 59 . . Volleys Fired 222 | . 20 23 30 61 71 17 Largest 4 | . 2 2 2 2 4 4 Hottest 198 | . 50 40 73 92 198 198 Shots Fired 377 | . 31 33 43 110 112 48 Gun 246 | . 25 33 . 97 85 6 Cannon 38 | . . . 25 13 . . Launcher 93 | . 6 . 18 . 27 42 Special . | . . . . . . . Kinetic 265 | . 25 33 25 101 81 . Thermal 9 | . . . . . 3 6 Explosive 11 | . 6 . 5 . . . Electromagnetic 92 | . . . 13 9 28 42 Robot Hit Streak 15 | . 6 8 9 9 15 5 Robot Miss Streak 5 | . 3 4 3 5 5 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 . 1 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 220 | . 13 22 24 75 70 16 Core Hits 219 | . 19 7 35 34 82 42 Critical Kills 2 | . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 2 . 1 . Destroy 2 | . . 1 . . 1 . Blast 2 | . . . 2 . . . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8444 | . 605 204 1287 1658 2498 2192 Guns 3120 | . 135 204 . 1370 1392 19 Cannons 528 | . . . 323 205 . . Explosions 4603 | . 426 . 924 75 1016 2162 Melee . | . . . . . . . Ramming 193 | . 44 . 40 8 90 11 Kinetic 3515 | . 135 204 323 1501 1352 . Thermal 310 | . . . 41 . 176 93 Explosive 763 | . 426 . 262 75 . . Electromagnetic 3663 | . . . 621 74 880 2088 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . . 1 2 30 30 Average Corruption 15 | . . . 1 1 10 28 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 63 | . . . . 3 32 28 Message Errors 13 | . . . . . 8 5 Matter Fused 18 | . . . . 1 7 10 Heat Flow Errors 9 | . . . . . 7 2 Energy Discharges 7 | . . . . . 4 3 Parts Rejected 3 | . . . . 1 1 1 Data Loss (minor) 4 | . . . . 1 1 2 Misfires 3 | . . . . . 2 1 Alerts 2 | . . . . . 2 . Misdirections 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 177 | . 29 . 9 19 75 45 Projectiles 19 | . . . . 19 . . Explosions 150 | . 21 . 9 . 75 45 Melee 8 | . 8 . . . . . Knockbacks 7 | . . . 3 2 1 1 Impact 2 | . . . . . 1 1 Kinetic 4 | . . . 3 1 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 548 | . 22 . 102 112 220 92 Shots 21 | . . . 4 1 8 8 Rammed 34 | . 2 . 1 . 31 . Targets Rammed 45 | . 2 . 10 1 31 1 Kicked 11 | . . . 9 1 . 1 Crushed . | . . . . . . . Highest Temperature 322 | . 5 3 63 273 262 322 Average Temperature 95 | . 3 2 23 120 68 116 Received Heat Transfer 1901 | . 21 105 594 400 568 213 Effects 4 | . . . . 2 . 2 Interference 4 | . . . . 2 . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 1 3 Combat Hostiles 4 | . . . . . 1 3 Parts Fried 24 | . 1 . . . 7 16 Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 524 | . . . 150 . 187 187 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 2 . 1 2 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 63 | 100 100 100 53 58 60 11 Level 1 32 | . . . 16 41 39 88 Level 2 3 | . . . 30 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 633 | . 142 52 633 279 339 312 Initial 279 | . . . 14 279 59 86 Average 154 | . 36 9 237 189 164 248 Influence Increases 2976 | . 256 160 872 391 882 415 Destroy 0b10 Robot/C 1360 | . 120 100 240 240 440 220 Destroy 0b10 Robot/NC 150 | . 15 . 30 20 40 45 Destroy Leader 306 | . 32 30 62 60 100 22 Allied During Kill 5 | . . . . . . 5 Successful Hack 81 | . 4 30 . 31 . 16 Disable Machine 180 | . 15 . . 15 60 90 Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 129 | . 40 . 45 10 32 2 Partial Spotted 30 | . 15 . . . 15 . Lose Combat Pursuer 585 | . 15 . 495 15 45 15 Influence Decreases 2771 | . 256 126 291 884 827 387 Entered New Map 510 | . . . 20 336 63 91 Time Decay 1816 | . 246 76 236 478 534 246 Lost Part 445 | . 10 50 35 70 230 50 Squads Dispatched 24 | . 1 1 6 4 10 2 Investigation 3 | . . . 1 1 1 . Extermination 4 | . . . . 2 2 . Reinforcement 11 | . 1 1 5 1 1 2 Assault 2 | . . . . . 2 . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . 1 1 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 6 | . . 1 2 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 14 10 50 20 32 19 Peak Tracking Total 9 | . 4 7 9 5 5 4 Tactical Retreats 19 | . 1 . 14 1 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 9 | . 2 . . 1 2 4 Indirectly 5 | . . . . . 2 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 13 | . 1 . . 1 5 6 Max in Single Turn 2 | . 1 . . 1 2 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 21 | . 5 2 1 7 3 3 Terminals 13 | . 3 1 1 4 1 3 Fabricators 3 | . . . . 1 2 . Repair Stations 2 | . . . . 2 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 22 9 2 12 5 5 Successful 32 | . 14 6 1 5 2 4 Failed 23 | . 8 3 1 7 3 1 Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 29 | . 11 4 2 5 2 5 Fabricators 7 | . . . . 4 3 . Repair Stations 3 | . . . . 3 . . Recycling Units 11 | . 11 . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 4 2 1 2 . 4 Record 1 | . . . . . . 1 Open Door 2 | . . . . . . 2 Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . . 1 1 . . Locate Traps 2 | . 2 . . . . . Registered Components 3 | . 1 1 . . . 1 Zone Layout 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . 1 2 . Load Schematic 2 | . . . . 1 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 10 | . 10 . . . . . Recycle Component 4 | . 4 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 3 | . 3 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used 2 | . 1 . . 1 . . Hacking Detections 14 | . 5 1 1 4 3 . Full Trace Events 4 | . 2 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 62 | . . . . . 62 . Total Part Build Rating 4 | . . . . . 4 . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 35 | . . . . 35 . . Parts Recycled 4 | . 4 . . . . . Recycled Matter 56 | . 56 . . . . . Retrieved Matter 56 | . 56 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 89 | . . . . . . 89 Highest-Rated Ally 39 | . . . . . . 39 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 77 | . . . . . . 77 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) 497 | . . . . 225 56 216 Sensors 409 | . . . . 137 56 216 Traps 88 | . . . . 88 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 5181 | 62 769 429 664 1223 1507 527 Spaces Moved 2983 | 51 534 282 579 725 534 278 Core 91 | 9 . . 2 10 70 . Treads . | . . . . . . . Legs 1448 | . . . 273 485 412 278 Wheels 882 | 42 534 282 . . 24 . Hover 562 | . . . 304 230 28 . Flight . | . . . . . . . Fastest Speed 48 | 50 100 125 48 52 95 120 Average Speed 136 | 91 127 129 85 124 215 154 Slowest Speed 1000 | 100 130 140 260 400 1000 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 70 30 56 22 11 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 140 | . 37 . 54 8 40 1 Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 134 | . 37 . 48 8 40 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3728 | 66 591 317 704 934 787 329 Wait 176 | . 7 . 11 74 81 3 Move 2977 | 50 533 281 578 724 533 278 Hop . | . . . . . . . Pick Up 125 | 10 20 7 24 27 28 9 Fast Attach . | . . . . . . . Attach 83 | 6 5 5 15 15 33 4 Detach 8 | . . . 1 1 6 . Swap 30 | . 2 . 16 8 1 3 Drop 44 | . 2 1 19 12 3 7 Fire 222 | . 20 23 30 61 71 17 Melee 2 | . . . . . . 2 Ram 34 | . 2 . 1 . 31 . Kick 11 | . . . 9 1 . 1 Crush . | . . . . . . . Escape Stasis 16 | . . . . 11 . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x2 1248 | -9/Materials | Discovered new exit (range 12) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Propulsion x2 1265 | -8/Materials | Lost 4 parts (1p1n1u1w) 1466 | -8/Materials | Lost 7 parts (1p4n1u1w) 1786 | -8/Materials | Discovered new exit (range 15) 1913 | -8/Materials | Core integrity fell below 50% 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2177 | -7/Factory | Lost 5 parts (2n2u1w) 2752 | -7/Factory | Repaired Enh. Nuclear Core 3069 | -7/Factory | Discovered new exit (range 8) 3148 | -7/Factory | Entered another Factory area 3148 | -6/Factory | Evolved 2 slots: Weapon x2 3286 | -6/Factory | Garrison activated, responded to threat 3379 | -6/Factory | Lost 7 parts (3n3u1w) 3604 | -6/Factory | Garrison activated, responded to threat 3715 | -6/Factory | Build established: Tank 4002 | -6/Factory | Lost 6 parts (1p1u4w) 4092 | -6/Factory | Core integrity fell below 50% 4114 | -6/Factory | Lost 4 parts (1n2u1w) 4140 | -6/Factory | System corruption reached 10% 4168 | -6/Factory | Lost 3 parts (1p1n1w) 4183 | -6/Factory | Core integrity fell below 20% 4456 | -6/Factory | Fabricated Imp. Aluminum Leg (x2) 4501 | -6/Factory | System corruption reached 30% 4628 | -6/Factory | Discovered new exit (range 6) 4655 | -6/Factory | Entered Extension 4753 | -6/Extension | Build established: Scavenger-Bomber 5023 | -6/Extension | Rescued a captive Derelict 5024 | -6/Extension | Rescued a captive Derelict 5081 | -6/Extension | Rescued a captive Derelict 5154 | -6/Extension | Spotted B-75 Beast 5169 | -6/Extension | Spotted B-75 Beast 5173 | -6/Extension | Door terminal overloaded 5182 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05175_ HV Slug penetrates B-75 Beast. 05176_ Imp. Proton Missile Launcher destroyed. 05176_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 05176_ Destroyed Mining Laser. 05176_ Imp. Terrain Scanner fried. 05176_ Seismic Detector fried. 05176_ T-07 Excavator destroyed. 05176_ K-01 Serf destroyed. 05176_ 1O-OUE(l) destroyed. [Achievement: Backstab] 05178_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05179_ Hrd. Heavy Armor Plating destroyed. 05180_ HV Slug penetrates B-75 Beast. 05180_ B-75 Beast suffers critical hit (Destroy). 05181_ Lgt. Fission Core destroyed. 05181_ Destroyed Structural Scanner. 05181_ Imp. Aluminum Leg destroyed. 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BB ??????????? | | ???????????????????? !%! !=% k ??????????? | | ????????????????????#### ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ????????????????? | | ????????????????????????##### ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 860 Matter Stores 496 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 750 Core Shielding 30 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Kinecelleration 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Aluminum Leg | x2 | -6/Factory Repaired ---------- Enh. Nuclear Core | 38% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Backstab Bumper Bots Construction Begets Destruction Fist Fight Heavy Suspicion Just Shoot The Terminal Just What I Needed Challenges ------------ None Game ------ Seed SwarmFieldPrototype Manual? 0 Play Time 01:52:31 Cumulative 11.0 hours Start 2026.04.27 @ 19:03:31 End 2026.04.27 @ 23:24:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a24fca8-828d-4b21-b451-0e9a36935514