Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.09 @ 16:27:49 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (70) 350 Value Destroyed (2559) 2559 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1408) 1408 TOTAL SCORE: 11157 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 103 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 3/100 System Corruption 1% Temperature Cool (2) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (9) ------ Advanced Weight Redist. System System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Coil Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Gravmag System Gravmag System Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Small Storage Unit Zionite Biocell Zionite Metafield Generator Experimental Sensor Array Advanced Targeting Computer Zionite Weapon Casing Improved Light Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Micro Nuclear Core Gyrokinetic Inverter Zionite Biocell Structural Scanner Flak Gun Hypervelocity Gauss Rifle Proton Missile Launcher Rocket Launcher [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Makeshift Flight Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Humpback Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . . . 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . Utility 7 | . . . . . 3 1 . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 130 | . 4 . 5 1 16 9 5 1 4 22 . 22 6 2 13 11 9 Power 14 | . . . . . 2 1 1 . . 2 . 3 . . 3 2 . Engine 4 | . . . . . 2 . 1 . . 1 . . . . . . . Core 6 | . . . . . . 1 . . . . . 2 . . 3 . . Reactor 4 | . . . . . . . . . . 1 . 1 . . . 2 . Propulsion 24 | . 2 . 4 . 1 1 . 1 . 3 . 4 2 . 2 3 1 Treads 2 | . 2 . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . 3 1 Wheel 11 | . . . 4 . 1 1 . 1 . 3 . 1 . . . . . Hover 5 | . . . . . . . . . . . . 3 2 . . . . Flight 2 | . . . . . . . . . . . . . . . 2 . . Utility 52 | . 2 . 1 . 6 4 2 . 4 12 . 6 3 2 3 5 2 Device 20 | . . . . . 2 3 1 . 1 6 . 1 2 . 2 2 . Storage 7 | . 1 . 1 . . . . . . 3 . 2 . . . . . Processor 7 | . 1 . . . 3 1 1 . 1 . . . . . . . . Hackware 5 | . . . . . . . . . . . . 1 1 . . 1 2 Protection 13 | . . . . . 1 . . . 2 3 . 2 . 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | . . . . 1 7 3 2 . . 5 . 9 1 . 5 1 6 Energy Gun 12 | . . . . 1 3 2 . . . 2 . 3 1 . . . . Energy Cannon 8 | . . . . . 4 . 2 . . . . 2 . . . . . Ballistic Gun 14 | . . . . . . 1 . . . 3 . 4 . . 2 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . . 2 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 3 . . . 1 6 . 2 . . . 4 1 Parts Lost 34 | . . . . . . 2 . . . 9 . 4 2 3 1 . 13 Power 6 | . . . . . . . . . . 2 . 1 . . 1 . 2 Propulsion 12 | . . . . . . 1 . . . 3 . 1 2 3 . . 2 Utility 5 | . . . . . . . . . . 2 . . . . . . 3 Weapon 11 | . . . . . . 1 . . . 2 . 2 . . . . 6 Highest Loss Streak 9 | . . . . . . 2 . . . 9 . 4 2 3 1 . 5 Average Slot Usage (%) 87 | . 98 100 89 85 89 89 92 92 91 88 92 84 95 64 12 54 65 Engine 7 | . 14 14 14 14 9 7 7 7 7 6 7 2 . . . . . Core 2 | . . . . . . 7 7 7 7 2 . 2 5 3 . 5 . Reactor 1 | . . . . . . . . . . 2 7 5 5 3 . 2 4 Treads 4 | . 16 28 7 . . . . . . . . . . . . . . Leg 1 | . 11 . . . . . . . . . . . . . . 9 17 Wheel 16 | . . . 20 28 27 20 23 23 23 22 23 12 . . . . . Device 7 | . . . . . 10 15 7 7 6 7 15 13 12 8 2 8 10 Storage 10 | . 19 14 14 14 9 7 7 7 7 10 15 17 11 8 . . . Processor 9 | . 7 14 3 . 14 7 15 15 15 10 7 6 5 3 . . . Protection 3 | . . . . . 2 7 7 7 7 6 . 3 11 7 . 8 5 Energy Gun 4 | . 14 14 14 14 2 6 1 . . 1 . 2 10 3 . . . Energy Cannon 6 | . . . . . 14 5 13 15 15 4 . 4 . . . . . Ballistic Gun 5 | . 14 14 14 14 . 2 . . . 8 15 3 . . 2 5 6 Naked Turns 149 | . . . . . . . . . . . . . . 37 112 . . Heaviest Build 280 | 13 53 48 248 249 267 276 278 278 280 279 264 275 39 34 21 49 49 Greatest Support 124 | 20 40 40 40 26 36 36 36 38 38 38 36 37 46 34 21 99 124 Greatest Overweight (x) 11 | . 2 1 10 9 7 10 7 7 7 7 7 11 . 1 1 1 . Average Overweight (x) 4 | . 1 1 7 9 6 7 7 7 7 7 7 3 . . . . . Largest Inventory Capacity 35 | . 20 20 35 35 35 35 35 35 35 35 35 35 8 8 5 5 5 Average Capacity 29 | . 18 20 30 35 35 35 35 35 35 35 35 27 8 7 5 5 5 Most Carried 35 | . 17 20 26 29 35 35 35 35 35 35 35 35 8 8 5 5 4 Average Carried 27 | . 11 19 22 27 33 34 34 35 34 33 35 26 6 7 4 4 2 Final Capacity 35 | 8 20 20 35 35 35 35 35 35 35 35 35 8 8 5 5 5 5 Final Carried 35 | 6 17 20 26 29 35 35 35 35 35 35 35 8 8 5 5 4 3 Class Distribution -------------------- 71% | Hauler-Mutant 19% | Mutant 4% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Matter Collected 1991 | 200 56 6 50 2 170 91 67 10 10 265 265 390 46 24 143 . 196 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3189 | . 216 20 . 49 1096 101 105 . . 285 278 515 . . 107 . 417 Parts 181 | . 23 3 . 7 57 5 8 . . 24 10 20 . . 11 . 13 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 3 . . . 10 . . . 13 . 5 Prevented 12 | . . . . . . . 3 . . . 1 . . . . . 8 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 64 | . 6 . . 1 18 1 1 . . 8 4 8 . . 8 . 9 Guns 27 | . 6 . . 1 2 1 . . . 5 4 5 . . 1 . 2 Cannons 20 | . . . . . 14 . 1 . . 3 . 2 . . . . . AOE 13 | . . . . . 1 . . . . . . . . . 7 . 5 Classes Destroyed 16 | . 3 1 . 1 5 1 1 . . 3 . 1 . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . 1 . . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . . . . . . . Swarmer 20 | . 3 . . 1 4 . . . . . . . . . 8 . 4 Grunt 20 | . 3 . . . 7 . . . . . 3 6 . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . . . . 3 1 1 . . . 1 . . . . . . Hunter 7 | . . . . . 3 . . . . . . . . . . . 4 Programmer 2 | . . . . . . . . . . . . 2 . . . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . Assembled 5 | . . . . . . . . . . 5 . . . . . . . Best Kill Streak 8 | . 3 1 . 1 6 1 1 . . 5 3 7 . . 8 . 4 Combat Bots Only 8 | . 3 . . 1 6 1 1 . . 3 3 5 . . 8 . 4 Max Kills in Single Turn 5 | . 1 1 . 1 2 1 1 . . 5 1 1 . . 4 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . . . . . . 4 . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Damage Taken 6753 | . 210 13 . 21 345 211 70 . . 1845 202 578 211 387 473 . 2187 Core 1483 | . 56 . . . 96 42 . . . 202 56 51 33 155 402 . 390 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 77 82 . . . . . 57 94 . . . . . Volleys Fired 221 | . 18 4 . 2 39 15 4 . . 45 9 38 5 . 5 . 37 Largest 2 | . 2 2 . 2 2 2 2 . . 2 2 2 2 . 1 . 2 Hottest 138 | . 60 60 . 60 119 122 138 . . 138 56 138 120 . 33 . 63 Shots Fired 399 | . 36 8 . 4 78 30 8 . . 82 18 62 10 . 5 . 58 Gun 269 | . 36 8 . 4 12 26 . . . 70 18 45 10 . 1 . 39 Cannon 107 | . . . . . 66 4 8 . . 12 . 17 . . . . . Launcher 23 | . . . . . . . . . . . . . . . 4 . 19 Special . | . . . . . . . . . . . . . . . . . . Kinetic 174 | . 18 4 . 2 . 7 . . . 47 18 38 . . 1 . 39 Thermal 64 | . . . . . 12 19 . . . 23 . . 10 . . . . Explosive 11 | . . . . . . . . . . . . . . . 4 . 7 Electromagnetic 150 | . 18 4 . 2 66 4 8 . . 12 . 24 . . . . 12 Robot Hit Streak 39 | . 7 7 . 3 38 13 5 . . 8 27 29 39 . 3 . 9 Robot Miss Streak 10 | . 2 1 . 2 2 1 1 . . 10 2 2 . . 1 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . . . Shots Hit Robots 316 | . 24 5 . 2 61 24 5 . . 64 17 56 10 . 3 . 45 Core Hits 201 | . 13 1 . 2 32 4 3 . . 41 31 33 1 . 10 . 30 Critical Hits 11 | . . . . . 2 1 . . . . . 7 . . . . 1 Critical Kills 4 | . . . . . 2 . . . . . . 2 . . . . . Critical Parts Destroyed 7 | . . . . . . 1 . . . . . 5 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9502 | . 292 78 . 37 1599 587 133 . . 3156 533 1116 289 . 510 . 1172 Guns 3767 | . 292 56 . 18 156 554 . . . 833 533 653 289 . 17 . 366 Cannons 2001 | . . . . . 1199 33 133 . . 173 . 463 . . . . . Explosions 3614 | . . . . . 170 . . . . 2150 . . . . 488 . 806 Melee . | . . . . . . . . . . . . . . . . . . Ramming 120 | . . 22 . 19 74 . . . . . . . . . 5 . . Kinetic 2311 | . 77 9 . 8 . 187 . . . 493 533 621 . . 17 . 366 Thermal 3544 | . . . . . 326 367 . . . 2490 . . 289 . . . 72 Explosive 814 | . . . . . . . . . . . . . . . 488 . 326 Electromagnetic 2713 | . 215 47 . 10 1199 33 133 . . 173 . 495 . . . . 408 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 526 | . . . . . 61 . . . . 392 . 4 . . . . 69 Projectiles 15 | . . . . . 2 . . . . 9 . 4 . . . . . Explosions 452 | . . . . . . . . . . 383 . . . . . . 69 Melee 59 | . . . . . 59 . . . . . . . . . . . . Knockbacks 2 | . . 1 . . 1 . . . . . . . . . . . . Impact 2 | . . 1 . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . 9 81 . . . . . . . . . 10 . 129 Shots 10 | . . . . . 1 . . . . . . . . . 1 . 8 Rammed 8 | . . 5 . 1 1 . . . . . . . . . 1 . . Targets Rammed 8 | . . 5 . 1 1 . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 100 20 . 20 69 35 284 . . 444 6 316 443 357 . . . Average Temperature 126 | . 41 15 . 15 24 25 118 . . 143 4 146 263 196 . . . Received Heat Transfer 1453 | . 69 . . . 36 48 30 . . 607 90 279 9 108 87 . 90 Effects 13 | . . . . . . . . . . 3 . . 3 7 . . . Shutdowns 5 | . . . . . . . . . . 2 . . 2 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . 1 . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . 1 . . . . . . 1 . . . . 2 Parts Fried 12 | . . . . . 6 . . . . . . 3 . . . . 3 Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . . . . . 1 . . . . . Heat Transferred 1766 | . . . . . 507 518 . . . 321 . . 370 . . . 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Peak Influence 434 | . 197 74 . 79 279 434 . . . . . 145 23 . . . . Initial 25 | . . 9 . . 25 15 . . . . . . . . . . . Average 93 | . 114 4 . 72 114 235 . . . . . 50 1 . . . . Maximum Alert Level 2 | . . . . . 1 2 . . . . . . . . . . . Low Security (%) 83 | . 100 100 . 100 86 26 . . . . . 100 100 . . . . Level 1 12 | . . . . . 13 48 . . . . . . . . . . . Level 2 4 | . . . . . . 25 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 4 . . . . . . 4 . . 1 . . Investigation 5 | . . . . . 3 . . . . . . 2 . . . . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . Reinforcement 2 | . . . . . 1 . . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 136 | . 12 3 . 3 25 2 1 . . 8 4 13 5 14 27 . 19 Peak Tracking Total 14 | . 4 2 . 3 4 2 1 . . 3 3 4 5 14 13 . 7 Tactical Retreats 10 | . 1 . . . . . . . . . . 1 . 1 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Machines Disabled 5 | . . . . . 1 . 1 . . 2 . 1 . . . . . Max in Single Turn 2 | . . . . . 1 . 1 . . 2 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Machines Accessed 25 | . 3 . 1 . 8 3 . . 1 . . 3 2 . . 4 . Terminals 13 | . 3 . . . 7 2 . . . . . . 1 . . . . Fabricators 3 | . . . . . . 1 . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 76 | . 10 . 1 . 24 8 . . 4 . . 8 4 . . 17 . Successful 47 | . 5 . 1 . 9 4 . . 4 . . 4 3 . . 17 . Failed 29 | . 5 . . . 15 4 . . . . . 4 1 . . . . Catastrophic 8 | . 1 . . . 3 2 . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 5 . . . 14 4 . . 4 . . . 1 . . . . Terminals 36 | . 10 . . . 20 4 . . . . . . 2 . . . . Fabricators 10 | . . . . . . 4 . . . . . 6 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 31 | . 2 . 1 . 5 1 . . 4 . . . 1 . . 17 . Record 6 | . . . 1 . . . . . . . . . . . . 5 . Part Schematic 10 | . . . . . 2 . . . 4 . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . 2 . . . . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . . 2 . . . . . Insert Component 3 | . . . . . 2 . . . . . . 1 . . . . . Analyze 3 | . . . . . 2 . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . 1 . . . . . . . . . . . Terminals 4 | . 3 . . . . 1 . . . . . . . . . . . Botnet 3 | . 2 . . . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . 8 3 . . . . . 2 1 . . . . Full Trace Events 7 | . 1 . . . 4 . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . . . 4 . . 1 . . . 4 . Parts Built 2 | . . . . . . 1 . . . . . 1 . . . . . Matter 486 | . . . . . . 384 . . . . . 102 . . . . . Time 119 | . . . . . . 102 . . . . . 17 . . . . . Total Part Build Rating 9 | . . . . . . 8 . . . . . 1 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 108 | . . . . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . 4 . 17 21 . . . . . . . . . . . . Total Damage 359 | . . 59 . 123 177 . . . . . . . . . . . . Kills 8 | . . 3 . 2 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . 1 . . . . 2 . . . 2 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Turns Passed 10754 | . 476 1091 744 132 1216 832 1115 450 920 967 925 821 170 161 270 144 320 Spaces Moved 5711 | 1 167 410 308 54 531 322 561 232 468 393 455 463 139 397 482 171 157 Core 347 | . . . . . . . . . . . . . . 76 271 . . Treads 584 | . 100 410 74 . . . . . . . . . . . . . . Legs 290 | 1 67 . . . . . . . . . . . . . . 65 157 Wheels 3442 | . . . 234 54 531 322 561 232 468 393 455 192 . . . . . Hover 731 | . . . . . . . . . . . . 271 139 321 . . . Flight 317 | . . . . . . . . . . . . . . . 211 106 . Fastest Speed 24 | 120 120 260 90 225 176 191 191 191 195 195 195 26 24 27 42 42 120 Average Speed 161 | 120 244 260 232 225 188 206 191 192 195 195 195 100 24 33 49 72 120 Slowest Speed 280 | 120 280 260 260 225 191 240 191 195 195 195 195 255 27 75 145 127 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 2 34 84 68 17 43 7 66 57 58 55 70 10 5 50 77 62 38 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . . 3 . Known Exits Taken 5 | . . . . . 1 . 1 1 1 . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . . . 1 . 1 1 1 1 1 . Scrap Searched 19 | . . 1 . . . . 2 3 1 . 4 . . 3 3 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 78 | . . . . . 5 . . . . 3 . . . . 19 . 51 Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . . . 1 AOE 77 | . . . . . 5 . . . . 3 . . . . 19 . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Total 6849 | . 206 421 336 60 674 468 598 240 477 508 480 771 263 425 505 189 228 Wait 569 | . 1 . . . 48 102 19 1 . 39 9 198 110 21 . . 21 Move 5694 | . 166 409 307 53 530 321 560 231 467 392 454 462 138 396 481 170 157 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 103 | . 12 3 20 3 19 12 3 3 2 5 4 9 3 1 . 1 3 Fast Attach 54 | . 2 . 1 . 9 . . . 2 6 . 6 1 1 11 11 4 Attach 41 | . 2 . 2 . 2 5 . . . 8 . 11 4 . 2 1 4 Detach 23 | . 3 . 1 . 3 1 . . 1 3 . 8 1 . 2 . . Swap 37 | . . . 2 1 5 4 5 1 2 8 . 5 1 1 . . 2 Drop 97 | . 2 . 3 . 18 8 5 4 3 2 4 34 . 5 3 6 . Fire 221 | . 18 4 . 2 39 15 4 . . 45 9 38 5 . 5 . 37 Melee . | . . . . . . . . . . . . . . . . . . Ram 3 | . . . . 1 1 . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 477 | -10/Materials | Entered Mines 484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 530 | -10/Mines | Discovered new exit (range 5) 823 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 830 | -10/Mines | Learned 2 Materials zone layouts 1190 | -10/Mines | Discovered new exit (range 14) 1558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1568 | -10/Mines | Entered Exiles 1568 | -10/Exiles | Accompanied by 3 allies 1602 | -10/Exiles | Discovered new exit (range 16) 1639 | -10/Exiles | Met 8R-AWN 1678 | -10/Exiles | Met EX-HEX 1889 | -10/Exiles | Met EX-DEC 1941 | -10/Exiles | Learned location of Zion (-7) 1991 | -10/Exiles | Met EX-BIN 2057 | -10/Exiles | Build established: Hauler-Mutant 2294 | -10/Exiles | Discovered new exit (range 10) 2312 | -10/Exiles | Entered Mines 2312 | -9/Mines | Accompanied by 3 allies 2343 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2347 | -9/Mines | Found Prototype Device 2417 | -9/Mines | Discovered new exit (range 9) 2444 | -9/Mines | Entered Materials 2444 | -8/Materials | Accompanied by 3 allies 2444 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2445 | -8/Materials | Identified exit to Factory 2553 | -8/Materials | Identified Exp. Sensor Array 3628 | -8/Materials | Discovered exit to Factory (range 11) 3660 | -8/Materials | Entered Factory 3660 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3706 | -7/Factory | Discovered new exit (range 14) 3852 | -7/Factory | Local fabrication network quarantined 3863 | -7/Factory | Fabricated Exp. Sensor Array (x1) 4236 | -7/Factory | Identified exit to Factory 4355 | -7/Factory | Discovered new exit (range 12) 4492 | -7/Factory | Entered Lower Caves 4526 | -7/Lower Caves | Identified exit to Lower Caves 4979 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5607 | -7/Lower Caves | Entered another Lower Caves area 6020 | -7/Lower Caves | Discovered new exit (range 14) 6055 | -7/Lower Caves | Identified exit to Zion 6057 | -7/Lower Caves | Entered Zion 6132 | -7/Zion | Received a visual enhancement algorithm 6536 | -7/Zion | Visited the Megawrench Repair Shop 6536 | -7/Zion | Megawrench repaired 7 parts 6637 | -7/Zion | Found Prototype Processor 6637 | -7/Zion | Identified Exp. Core Analyzer 6712 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6936 | -7/Zion | Opened final containment barrier to the Deep Caves 6971 | -7/Zion | Discovered new exit (range 3) 6971 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6975 | -7/Zion | Identified exit to Deep Caves 6977 | -7/Zion | Entered Deep Caves 7367 | -7/Deep Caves | Attacked by Z-Imprinter 7463 | -7/Deep Caves | Destroyed Z-Imprinter 7476 | -7/Deep Caves | Lost 9 parts (2p3n2u2w) 7536 | -7/Deep Caves | Found Prototype Device 7536 | -7/Deep Caves | Identified Zio. Metafield Generator 7542 | -7/Deep Caves | Found Prototype Protection 7542 | -7/Deep Caves | Identified Zio. Weapon Casing 7685 | -7/Deep Caves | Z-Facility disabled 7933 | -7/Deep Caves | Discovered new exit (range 6) 7944 | -7/Deep Caves | Entered Proximity Caves 8352 | -6/Proximity Caves | Learned 12 Factory zone layouts 8377 | -6/Proximity Caves | Learned Factory stockpile data 8704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8828 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8869 | -6/Proximity Caves | Entered Factory 8869 | -6/Factory | Evolved 2 slots: Utility x2 9137 | -6/Factory | Fabricated Cargo Storage Unit (x1) 9242 | -6/Factory | Lost 4 parts (1p1n2w) 9557 | -6/Factory | Discovered new exit (range 12) 9690 | -6/Factory | Entered another Factory area 9690 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9751 | -5/Factory | Build established: Scavenger-Sprinter 9808 | -5/Factory | Repaired Exp. Sensor Array 9837 | -5/Factory | Discovered new exit (range 15) 9860 | -5/Factory | Entered Upper Caves 9866 | -5/Upper Caves | Encountered a Warlord checkpoint 9874 | -5/Upper Caves | Learned Factory stockpile data 9977 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9984 | -5/Upper Caves | Released all parts (9) 10015 | -5/Upper Caves | Lost 3 parts (3n) 10018 | -5/Upper Caves | Discovered new exit (range 7) 10021 | -5/Upper Caves | Entered another Upper Caves area 10043 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10055 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10062 | -5/Upper Caves | Spotted B-75 Beast 10129 | -5/Upper Caves | Learned 8 Factory zone layouts 10137 | -5/Upper Caves | Core integrity fell below 50% 10148 | -5/Upper Caves | Encountered a Warlord checkpoint 10252 | -5/Upper Caves | Destroyed 8 combat bots 10255 | -5/Upper Caves | Discovered new exit (range 6) 10291 | -5/Upper Caves | Entered Zhirov 10291 | -5/Zhirov | Discovered new exit (range 3) 10299 | -5/Zhirov | Build established: Mutant 10312 | -5/Zhirov | Learned location of Quarantine (-2) 10312 | -5/Zhirov | Learned location of Testing (-3) 10312 | -5/Zhirov | Learned location of Command (-1) 10321 | -5/Zhirov | Found Alien Artifact 10321 | -5/Zhirov | Identified Integrated Dissipator 10321 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10328 | -5/Zhirov | Found Alien Artifact 10435 | -5/Zhirov | Entered Proximity Caves 10508 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10508 | -4/Proximity Caves | Warped through subspace 10588 | -4/Proximity Caves | Core integrity fell below 20% 10637 | -4/Proximity Caves | Lost 5 parts (2u3w) 10642 | -4/Proximity Caves | Build established: Hacker-Mutant 10668 | -4/Proximity Caves | Spotted B-86 Titan 10734 | -4/Proximity Caves | Lost 5 parts (1p2n2w) 10754 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10755 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10652_ Destroyed VTOL Module. 10658_ S-27 Virus destroyed. 10661_ Slug penetrates Wall. 10661_ S-27 Virus destroyed. 10662_ VTOL Module fries itself beyond repair. 10667_ Acquired 2 matter. 10670_ Acquired 10 matter. 10671_ The unstable cave ceiling collapses. 10679_ Acquired 10 matter. 10680_ Adv. Myomer Leg destroyed. 10685_ B-86 Titan activates siege mode. 10687_ Penetrated by Slug. 10687_ Coil Gun destroyed. 10693_ Myomer Leg destroyed. 10700_ Critical hit. 10700_ Hvy. Antimatter Reactor destroyed. 10703_ Penetrated by Slug. 10703_ Coil Gun destroyed. 10745_ Prc. Matter Filter destroyed. 10754_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????##????????????????????? | | ??????????????????? ???# ????????????????????? | | ??????????????????? ### ????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ????????????????????? | | ?????????? ??????? ????????????????????? | | ????????? ???###? ?????????????????????? | | ?????????# ??# ?? ?????????????????????? | | ?????????# ### ?? #??????? #??????????? | | ????????## ??? #?????? #??????????? | | ???????## #?? ##??? #??????????? | | ???????# #??# #?? ##?????????? | | ???????# #??# ## ??????????? | | ????????# #??# s #??????????????? | | ????????## #### @ ##?????????????? | | ?????? ## #?????????????? | | ?????????????# #????????????? | | ?????????????# #???????????? | | ?????????????# ### ?????????? | | ?????????????# ##### ?????????? | | ?????????????# ##??# ??????????? | | ?????????????# #???# ########??????????? | | ?????????????# ##???? #?????????????????? | | ???????####### #????? #?????????????????? | | ????# #?????? #?????????????????? | | ???????## ### #??????###?????????????????? | | ????????# ??# ### ###??????????????????????????? | | ????????# ####??# #????????????????????????????? | | ????????# ##???# #??? ####???????????????????? | | ????????# ##??# ## #???????????????????? | | ????????# #### #???????????????????? | | ?????????# #???????????????????? | | ?????????# ###???????????????????? | | ?????????# ##### # #####?????????????????????? | | #######??# ##??## ## #?????????????????????????? | | # ##?# #???###? ????????????????????????? | | ### ##??????? ###???????????????????????? | | #????????? #?????????????????????????? | | ### ##????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 61 Targeting Accuracy 16 Recoil Reduction 2 Matter Filtering 50 Particle Charging 15 Offensive Hacking 34 Defensive Hacking 36 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hyp. Gauss Rifle | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Cargo Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravityNuclearInverter Manual? 0 Play Time 01:07:26 Cumulative 296.2 hours Start 2021.03.08 @ 18:54:31 End 2021.03.09 @ 16:27:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 296 Rogue 135 Adventurer 83 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc5e7b6e-fda7-40e8-ae6b-2b57cb45d2f7