Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 20:48:18 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (677) 677 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4927 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 2/300 Energy 640/650 System Corruption 0% Temperature Cool (27) Movement Flying (101) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Improved Coolant Injector Small Storage Unit Energy Well Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Corruption Screen > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (8) ---- Light Deuterium Engine Micro Nuclear Core Power Amplifier Advanced Sensor Array Shield Generator System Restoration Module Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Improved Coolant Injector Small Storage Unit Energy Well Target Analyzer Improved Light Armor Plating Improved Light Armor Plating Corruption Screen > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Sensor Array Shield Generator System Restoration Module Rocket Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 2 . Utility 6 | . . . . 2 2 . 2 Weapon . | . . . . . . . . Parts Attached 63 | 7 2 16 4 19 6 8 1 Power 7 | 1 . 1 1 1 1 2 . Engine 5 | 1 . 1 1 1 1 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 7 2 6 2 3 . Treads 4 | . . 2 2 . . . . Leg 3 | 2 . 1 . . . . . Wheel 5 | . . 4 . 1 . . . Hover 1 | . . . . . 1 . . Flight 9 | . . . . 5 1 3 . Utility 21 | 2 1 4 . 9 2 2 1 Device 6 | 1 1 1 . . 1 1 1 Storage 6 | 1 . 2 . 2 . 1 . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection 7 | . . 1 . 5 1 . . Artifact . | . . . . . . . . Weapon 13 | 2 1 4 1 3 1 1 . Energy Gun 10 | 2 1 3 . 3 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 1 . Parts Lost 7 | . . 1 1 . 3 1 1 Power 2 | . . . 1 . 1 . . Propulsion 3 | . . . . . 1 1 1 Utility . | . . . . . . . . Weapon 2 | . . 1 . . 1 . . Highest Loss Streak 3 | . . 1 1 . 3 1 1 To Critical Strikes . | . . . . . . . . Average Backups 11 | 4 7 14 23 16 7 6 6 Power 1 | . 1 1 1 . . 1 2 Propulsion 3 | 3 3 3 8 5 2 . . Utility 3 | . 1 5 10 5 2 3 3 Weapon 2 | . 2 2 4 4 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . 5 6 . 9 . . 5 Power 3 | . . 2 . . . . 1 Propulsion 8 | . 3 1 . 4 . . . Utility 10 | . 1 2 . 4 . . 3 Weapon 4 | . 1 1 . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 99 98 97 86 Engine 10 | . 14 11 11 9 6 1 . Treads 5 | . . 13 3 4 . . . Leg 17 | . 28 22 . . . . . Wheel 7 | . . 8 40 18 . . . Flight 5 | . . . . 13 30 39 32 Device 7 | . 14 . 5 5 13 13 5 Storage 11 | . 14 11 11 9 7 6 11 Processor 2 | . . . . 11 15 13 11 Protection 5 | . . 10 5 9 7 6 6 Energy Gun 19 | . 28 13 21 18 15 6 5 Ballistic Gun 3 | . . 8 . . . 4 5 Peak Build Rating 60 | 7 9 18 20 31 39 56 60 Average Rating 16 | 5 8 12 17 25 36 47 54 On Entrance 21 | . 7 9 18 17 30 36 56 Avg Prop Armor Cover (%) 8 | . . 9 . 4 . . . Naked Turns . | . . . . . . . . Heaviest Build 101 | 14 15 96 96 101 22 29 32 Greatest Support 80 | 20 20 46 80 46 20 32 32 Greatest Overweight (x) 4 | . . 4 2 3 1 . 1 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 8 8 8 Average Capacity 12 | 7 8 16 25 17 8 8 8 Most Carried 25 | 8 8 25 25 25 8 8 7 Average Carried 12 | 4 7 14 24 17 7 6 6 Final Capacity 25 | 8 8 25 25 8 8 8 8 Final Carried 25 | 8 8 25 25 8 6 7 8 Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1115 | 270 10 444 115 276 . . . Remotely 10 | . . 10 . . . . . Salvage Created 2084 | 76 536 1191 5 276 . . . Parts 116 | 4 25 71 4 12 . . . Haulers Intercepted 3 | . . 3 . . . . . Recyclers Shooed 12 | . 5 5 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 23 | . 2 14 3 4 . . . Guns 20 | . 2 14 . 4 . . . AOE 3 | . . . 3 . . . . Classes Destroyed 8 | 2 3 3 . . . . . Worker 10 | . 1 8 . 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . 3 . . . . . Recycler 13 | 1 5 5 . 2 . . . Watcher 4 | . 2 2 . . . . . Swarmer 14 | . 2 6 3 3 . . . Grunt 6 | . . 6 . . . . . Sentry 3 | . . 2 . 1 . . . Best Kill Streak 5 | 2 2 5 3 3 . . . Combat Bots Only 3 | . 2 3 3 3 . . . Max Kills in Single Turn 2 | 1 1 2 2 1 . . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 280 | . 14 50 28 25 89 66 8 Missed 127 | . 6 8 7 4 53 45 4 Hits 153 | . 8 42 21 21 36 21 4 Projectile 153 | . 8 42 21 21 36 21 4 Critical Strikes 2 | . . 1 . 1 . . . Damage Taken 1759 | . 80 450 160 247 431 297 94 Core 234 | . . 68 14 29 89 34 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 100 . 79 94 87 96 . Volleys Fired 169 | 8 40 89 11 17 1 . 3 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 114 | 80 85 85 112 112 114 . 92 Shots Fired 317 | 9 66 178 22 34 2 . 6 Gun 315 | 9 66 178 20 34 2 . 6 Cannon . | . . . . . . . . Launcher 2 | . . . 2 . . . . Special . | . . . . . . . . Kinetic 73 | . . 70 . . . . 3 Thermal 188 | 8 36 86 20 34 1 . 3 Explosive 2 | . . . 2 . . . . Electromagnetic 54 | 1 30 22 . . 1 . . Robot Hit Streak 12 | 3 5 12 3 7 2 . 5 Robot Miss Streak 7 | 2 7 4 5 5 1 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 172 | 5 28 104 8 21 1 . 5 Core Hits 73 | 3 16 43 2 8 1 . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 5 1 3 . . . Burn 6 | . . 2 1 3 . . . Destroy 1 | . . 1 . . . . . Corrupt 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2741 | 58 432 1460 326 375 12 . 78 Guns 2495 | 58 411 1427 134 375 12 . 78 Cannons . | . . . . . . . . Explosions 213 | . 21 . 192 . . . . Melee . | . . . . . . . . Ramming 33 | . . 33 . . . . . Kinetic 568 | . . 528 . . . . 40 Thermal 1461 | 58 194 662 134 375 . . 38 Explosive 192 | . . . 192 . . . . Electromagnetic 487 | . 238 237 . . 12 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 . . . . . . Average Corruption 2 | . 2 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . Effects 13 | . 13 . . . . . . Message Errors 3 | . 3 . . . . . . Matter Fused 2 | . 2 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 4 | . 4 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 55 | . . . 55 . . . . Projectiles . | . . . . . . . . Explosions 55 | . . . 55 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . 17 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed 4 | . . 4 . . . . . Kicked 4 | . . 4 . . . . . Crushed . | . . . . . . . . Highest Temperature 330 | 18 178 330 210 273 75 204 46 Average Temperature 63 | 14 42 61 69 91 31 72 29 Received Heat Transfer 387 | . . 147 . 90 69 54 27 Effects 1 | . . 1 . . . . . Interference 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . 2 . . . Heat Transferred 3839 | 125 450 1784 370 1036 . . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 161 | 5 50 161 105 70 65 95 46 Initial 46 | . . . 28 . 16 11 46 Average 31 | 1 3 69 45 24 6 16 35 Influence Increases 1120 | 10 104 514 97 185 75 135 . Destroy 0b10 Robot/C 460 | . 40 280 60 80 . . . Destroy 0b10 Robot/NC 155 | 10 40 90 . 15 . . . Destroy Leader 124 | . 14 80 10 20 . . . Successful Hack 15 | . 7 . . 8 . . . Disable Machine 30 | . . 30 . . . . . Destroy Structure 21 | . 3 4 12 2 . . . Partial Spotted 30 | . . . 15 . . 15 . Lose Combat Pursuer 285 | . . 30 . 60 75 120 . Influence Decreases 1094 | 10 104 439 172 148 87 65 69 Entered New Map 131 | . . . 47 . 21 14 49 Time Decay 893 | 10 104 429 115 148 36 41 10 Lost Part 70 | . . 10 10 . 30 10 10 Squads Dispatched 9 | . 2 3 . 1 2 1 . Investigation 2 | . 1 . . 1 . . . Extermination 2 | . . . . . 1 1 . Reinforcement 5 | . 1 3 . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . . 3 . 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 10 28 6 13 17 17 2 Peak Tracking Total 11 | . 3 4 3 7 10 11 1 Tactical Retreats 7 | . . 1 . 2 2 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . 3 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . 3 3 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 4 | . 1 . . 2 . 1 . Terminals 3 | . 1 . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 13 | . 2 . . 9 . 2 . Successful 2 | . 1 . . 1 . . . Failed 11 | . 1 . . 8 . 2 . Catastrophic 3 | . . . . 3 . . . Database Lockouts . | . . . . . . . . Manual 11 | . 2 . . 9 . . . Terminals 11 | . 2 . . 9 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . . Part Schematic 2 | . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 . 1 . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 1869 | 39 1353 68 138 188 12 71 . Sensors 62 | . 1 . . 61 . . . Seismic 1862 | 39 1352 68 138 184 10 71 . Jamming 2 | . . . . . 2 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 3999 | 133 1353 1367 281 402 250 181 32 Spaces Moved 3259 | 84 584 597 194 448 734 573 45 Core 3 | 3 . . . . . . . Treads 1 | . . . 1 . . . . Legs 1057 | 81 584 392 . . . . . Wheels 507 | . . 205 193 109 . . . Hover . | . . . . . . . . Flight 1691 | . . . . 339 734 573 45 Fastest Speed 22 | 50 120 115 100 26 26 22 24 Average Speed 76 | 117 120 156 106 48 26 22 42 Slowest Speed 242 | 120 120 190 242 125 104 24 101 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 33 | . . . . 6 15 12 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 6 58 35 41 20 20 20 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 6 | . . . 6 . . . . Terrain Destroyed 18 | . 3 . 15 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 18 | . 3 . 15 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 4386 | 106 1172 846 241 588 772 609 52 Wait 770 | . 533 98 14 66 26 33 . Move 3192 | 83 583 596 193 437 707 548 45 Hop 27 | . . . . 4 11 12 . Pick Up 61 | 8 6 26 5 13 . 3 . Fast Attach 10 | 7 . . . 1 1 . 1 Attach 14 | . . 3 1 1 3 5 1 Detach 3 | . . . . . . 1 2 Swap 76 | . 3 18 13 30 6 6 . Drop 45 | . 7 12 4 19 2 1 . Fire 169 | 8 40 89 11 17 1 . 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . 4 . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 848 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Discovered new exit (range 8) 1418 | -10/Materials | Discovered new exit (range 8) 1487 | -10/Materials | Entered another Materials area 1487 | -9/Materials | Evolved 2 slots: Propulsion x2 1783 | -9/Materials | Discovered new exit (range 9) 2809 | -9/Materials | Build established: Scavenger-Mutant 2854 | -9/Materials | Entered Mines 2977 | -9/Mines | Assembled infested the area 2977 | -9/Mines | Found a hidden stash of uninstalled traps 2982 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3047 | -9/Mines | Learned Materials stockpile data 3073 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3131 | -9/Mines | Discovered new exit (range 4) 3135 | -9/Mines | Entered Materials 3135 | -8/Materials | Evolved 2 slots: Utility x2 3536 | -8/Materials | Discovered new exit (range 7) 3537 | -8/Materials | Entered Factory 3537 | -7/Factory | Evolved 2 slots: Utility x2 3648 | -7/Factory | Build established: Sprinter 3781 | -7/Factory | Discovered new exit (range 9) 3787 | -7/Factory | Entered another Factory area 3787 | -6/Factory | Evolved 2 slots: Propulsion x2 3816 | -6/Factory | Lost 3 parts (1p1n1w) 3964 | -6/Factory | Discovered new exit (range 12) 3968 | -6/Factory | Entered another Factory area 3968 | -5/Factory | Evolved 2 slots: Utility x2 4000 | -5/Factory | Self-destructed Last Messages --------------- 03950_ K-01 Serf destroyed. 03954_ U-05 Engineer lays Concrete. 03954_ K-01 Serf collects debris. 03955_ U-05 Engineer lays Concrete. 03955_ Door malfunctions. 03956_ U-05 Engineer lays Concrete. 03958_ U-05 Engineer builds a Wall. 03962_ Acquired Energy Well. 03964_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 03969_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03969_ ALERT: All DSF locations entering lockdown mode. 03980_ Penetrated by Slug. 03980_ Nuclear Pulse Thruster destroyed. 03990_ Acquired Imp. Coolant Injector. 03995_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ??????#########?????????????? | | ??????# ! #?????????????? | | ??????# #???########### | | ??????+ """ #???# # | | ??????# """"" #???# """ # | | ??????# """"" #???# """ # | | ??????# ##### """ # | | ??????# "" # + !]! # | | ####??#] T" # # !] # | | #### "" + Y !@! # | | + # # # | | ######### ########### | | #??????? ????????? | | ######? #???????? | | #???????? | | = #???????? | | #???????? | | ##### T###### #???????? | | ????####????# #???????? | | ????????????## ##???????? | | ?????????????# #????????? | | ?????????????# #????????? | | ?????????????? +????????? | | ?????????????? ??????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 19 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Corruption Block 8 Armor Coverage 300 Evasion (%) 65 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SubatomicSurveybotRipper Manual? 0 Play Time 01:00:42 Cumulative 45.7 hours Start 2026.01.05 @ 19:47:53 End 2026.01.05 @ 20:48:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ac70c72-0d77-46b6-b24e-4fd76ce4ab2b