Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 21:42:10 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (2909) 2909 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 7207 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 225/550 Matter 289/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (16) --- Ion Engine Light Nuclear Core Disposable Heat Sink Large Storage Unit Advanced Signal Interpreter Cloak of Protection Hacking Suite System Shield Heavy EM Shotgun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Plasma Flamer Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Lightning Gun Arc Projector > --- INVENTORY -------- Wheel Compact Wheel Disposable Heat Sink Large Storage Unit Advanced Signal Interpreter Cloak of Protection Hacking Suite Heavy EM Shotgun Arc Projector Arc Projector Assault Cannon Missile Launcher Plasma Flamer Axe [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 109 | 8 11 5 23 6 2 11 27 16 Power 9 | 1 1 1 2 1 . . 1 2 Engine 7 | 1 1 1 2 1 . . 1 . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 28 | 2 4 2 8 1 2 . 5 4 Treads 15 | . . 2 8 1 . . 2 2 Leg . | . . . . . . . . . Wheel 13 | 2 4 . . . 2 . 3 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 2 . 6 1 . 3 7 1 Device 10 | . . . 5 1 . 1 3 . Storage 4 | 2 2 . . . . . . . Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 6 | . . . 1 . . 2 3 . Artifact . | . . . . . . . . . Weapon 50 | 3 4 2 7 3 . 8 14 9 Energy Gun 27 | 1 2 2 3 2 . 3 9 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 2 . 4 . . 2 1 . Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 6 | . . . . 1 . 3 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 34 | . 2 4 10 2 . 2 4 10 Power 3 | . . . . . . . 1 2 Propulsion 10 | . 1 2 2 1 . . . 4 Utility 5 | . . . 2 . . . 3 . Weapon 16 | . 1 2 6 1 . 2 . 4 Highest Loss Streak 4 | . 2 4 3 2 . 1 3 4 Average Slot Usage (%) 97 | . 96 99 95 97 99 99 96 94 Engine 10 | . 14 14 10 11 11 11 9 1 Treads 12 | . . 26 21 20 20 . 3 4 Wheel 8 | . 25 1 . . 1 22 14 10 Device 15 | . . . 16 22 22 17 16 18 Storage 22 | . 28 28 22 22 22 22 18 18 Processor 3 | . . . . . . . 8 17 Protection 2 | . . . 2 . . 4 7 . Energy Gun 15 | . 15 27 12 19 22 13 10 11 Ballistic Gun 4 | . 12 . 9 . . 6 6 . Naked Turns . | . . . . . . . . . Heaviest Build 56 | 17 41 41 50 48 48 55 56 51 Greatest Support 43 | 26 26 40 40 40 40 20 42 43 Greatest Overweight (x) 3 | . 3 1 2 2 2 2 2 2 Average Overweight (x) 1 | . 1 1 1 1 1 2 1 1 Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 13 16 16 16 16 16 16 16 Most Carried 16 | 7 16 16 16 16 16 16 16 16 Average Carried 14 | 4 10 13 12 15 15 15 15 14 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 Final Carried 16 | 7 16 13 14 16 15 16 16 15 Class Distribution -------------------- 69% | Mutant 21% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 2051 | 292 255 57 443 88 . 126 548 242 Remotely . | . . . . . . . . . Salvage Created 4117 | 100 642 183 1189 198 . 162 1111 532 Parts 262 | 3 42 12 84 15 . 23 53 30 Haulers Intercepted 7 | . 2 . 4 . . . 1 . Recyclers Shooed 4 | . 1 . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 92 | . 13 6 29 8 . 12 16 8 Guns 74 | . 11 5 29 5 . 5 12 7 Cannons 3 | . . . . . . . 2 1 AOE 15 | . 2 1 . 3 . 7 2 . Classes Destroyed 12 | 1 5 . 3 . . . 2 1 Worker 4 | . . . . . . . 4 . Builder 1 | . 1 . . . . . . . Tunneler 2 | . . . 1 . . 1 . . Hauler 7 | . 2 . 4 . . . 1 . Recycler 6 | 1 1 . 1 . . . 1 2 Watcher 7 | . 2 . 1 . . . 4 . Swarmer 39 | . 6 3 13 4 . 10 . 3 Grunt 34 | . 7 3 9 2 . 2 9 2 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . Sentry 15 | . . . 6 2 . . 5 2 Hunter 2 | . . . . . . . 2 . Best Kill Streak 7 | 1 7 3 7 4 . 6 6 3 Combat Bots Only 7 | . 3 3 7 4 . 6 3 3 Max Kills in Single Turn 3 | 1 3 2 2 2 . 3 3 2 Gunslinging 1 | . 1 1 1 . . . . 1 Exploded 3 | . 2 1 . 2 . 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 5376 | . 583 286 1606 489 . 316 1143 953 Core 850 | . 94 42 236 87 . 66 154 171 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 49 | 100 . 45 . . . 2 . . Volleys Fired 307 | 4 56 10 94 20 . 23 71 29 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 130 | 60 90 90 90 121 . 130 110 110 Shots Fired 584 | 8 112 20 187 35 . 29 140 53 Gun 552 | 8 112 20 187 33 . 22 133 37 Cannon 21 | . . . . . . . 5 16 Launcher 11 | . . . . 2 . 7 2 . Special . | . . . . . . . . . Kinetic 241 | 4 61 . 93 8 . 10 49 16 Thermal 108 | . . . 39 25 . 12 32 . Explosive 11 | . . . . 2 . 7 2 . Electromagnetic 224 | 4 51 20 55 . . . 57 37 Robot Hit Streak 31 | 2 19 8 13 13 . 4 31 17 Robot Miss Streak 6 | 1 5 4 6 4 . 6 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 1 8 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 Shots Hit Robots 432 | 4 68 17 151 29 . 14 114 35 Core Hits 246 | 2 27 13 83 22 . 22 59 18 Critical Hits 2 | . . . . . . . 1 1 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . 1 8 Impact . | . . . . . . . . . Slashing 9 | . . . . . . . 1 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7376 | 50 1024 315 1901 465 . 769 2315 537 Guns 5307 | 50 873 204 1770 290 . 185 1621 314 Cannons 273 | . . . . . . . 51 222 Explosions 1779 | . 151 111 122 175 . 584 636 . Melee . | . . . . . . . . . Ramming 17 | . . . 9 . . . 7 1 Kinetic 1985 | 35 304 . 780 22 . 93 529 222 Thermal 1658 | . 151 111 546 268 . 92 490 . Explosive 1336 | . . . . 175 . 584 577 . Electromagnetic 2380 | 15 569 204 566 . . . 712 314 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 5 5 . . . . . 10 Average Corruption 6 | . 3 5 . . . . . 9 Corruption Purged . | . . . . . . . . . Effects 52 | . 5 12 . . . . . 35 Message Errors 9 | . . 4 . . . . . 5 Matter Fused 8 | . . 3 . . . . . 5 Heat Flow Errors 5 | . 1 2 . . . . . 2 Energy Discharges 7 | . 1 1 . . . . . 5 Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 4 | . 2 1 . . . . . 1 Data Loss (major) 4 | . . . . . . . . 4 Misfires 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . . 5 Targeting Errors 7 | . 1 . . . . . . 6 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . . 8 46 7 . 8 38 8 Projectiles 8 | . . . . . . . . 8 Explosions 107 | . . 8 46 7 . 8 38 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 241 | . 47 37 69 40 . 12 36 . Shots 9 | . 2 1 2 2 . 1 1 . Rammed 4 | . . . 1 . . . 2 1 Targets Rammed 4 | . . . 1 . . . 2 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 230 | . 216 230 106 180 . 132 27 160 Average Temperature 48 | . 50 74 32 64 . 74 9 28 Received Heat Transfer 1326 | . 126 117 387 156 . 99 216 225 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 12 | . 2 . 1 . . . 8 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 2804 | . 150 100 797 491 . 193 1073 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 3 1 3 . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 404 | 5 301 70 404 303 . 220 246 221 Average Influence 120 | 1 121 28 175 144 . 95 122 90 Maximum Alert Level 2 | . 1 . 2 1 . 1 1 1 Low Security (%) 83 | 100 86 100 56 67 . 99 94 93 Level 1 16 | . 13 . 42 32 . . 5 6 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 3 6 Investigation 3 | . 1 . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 9 | . . . 1 . . . 2 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . . . 6 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 26 7 49 11 . 13 29 27 Peak Tracking Total 9 | . 4 3 8 4 . 4 4 9 Tactical Retreats 10 | . 4 1 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 6 | . 3 . 1 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . 2 1 . 1 . 1 Max in Single Turn 1 | . . . 1 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 29 | . 8 . 8 . 5 . 7 1 Terminals 20 | . 7 . 7 . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 135 | . 24 . 33 . 49 . 26 3 Successful 106 | . 15 . 24 . 49 . 16 2 Failed 28 | . 8 . 9 . . . 10 1 Catastrophic 1 | . . . 1 . . . . . Database Lockouts 2 | . 2 . . . . . . . Manual 49 | . 15 . 17 . 1 . 13 3 Terminals 75 | . 21 . 31 . . . 20 3 Fabricators . | . . . . . . . . . Repair Stations 7 | . 3 . 2 . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 86 | . 11 . 18 . 49 . 7 1 Record 48 | . . . . . 48 . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 14 | . 5 . 6 . . . 3 . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . Terminal Index 1 | . . . 1 . . . . . Alert Level 3 | . 2 . 1 . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . Locate Traps 4 | . 2 . 2 . . . . . Patrol Status 1 | . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . 2 . Scan Component 3 | . 1 . 1 . . . 1 . Repair 3 | . 1 . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 2 . 4 . . . 3 1 Terminals 10 | . 2 . 4 . . . 3 1 Track 1 | . . . 1 . . . . . Botnet 9 | . 2 . 3 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 8 . 7 . . . 6 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . 1 . Time 96 | . 13 . 51 . . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . . . 1 . . 1 . Largest Group 1 | . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . 31 . . 11 . Highest-Rated Ally 31 | . . . . 31 . . 11 . Total Orders 1 | . . . . . . . 1 . DROP 1 | . . . . . . . 1 . Ally Attacks 10 | . . . . 10 . . . . Total Damage 126 | . . . . 126 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 7917 | 90 856 538 1338 980 1219 897 1304 695 Spaces Moved 4210 | 64 612 265 510 480 720 587 650 322 Core 7 | 7 . . . . . . . . Treads 1967 | . . 265 510 480 619 . 70 23 Legs . | . . . . . . . . . Wheels 2236 | 57 612 . . . 101 587 580 299 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 180 180 180 100 100 100 100 Average Speed 138 | 85 97 180 180 182 168 100 112 120 Slowest Speed 200 | 90 110 180 200 200 180 100 172 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 61 | 4 94 81 48 90 93 68 48 27 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . . Spaces Dug 11 | . . . . . . . 1 10 Terrain Destroyed 139 | . 11 7 7 17 . 59 28 10 Melee 6 | . . . . . . . 1 5 Projectile 7 | . . . . . . . 2 5 AOE 126 | . 11 7 7 17 . 59 25 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 5681 | 88 764 306 742 553 724 864 1083 557 Wait 922 | 3 65 25 91 35 . 239 292 172 Move 4202 | 63 611 264 509 479 719 586 649 322 Hop . | . . . . . . . . . Pick Up 73 | 10 11 2 12 8 1 3 17 9 Fast Attach 21 | 4 4 . 6 . . 1 6 . Attach 46 | 3 2 5 10 3 2 2 9 10 Detach 7 | . 3 . 2 . . 1 1 . Swap 42 | 1 5 . 7 3 . 8 12 6 Drop 45 | . 7 . 10 5 2 1 20 . Fire 307 | 4 56 10 94 20 . 23 71 29 Melee 9 | . . . . . . . 1 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . 1 . . . 2 1 Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Discovered new exit (range 5) 221 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Repaired Assault Rifle 540 | -10/Materials | Discovered new exit (range 8) 798 | -10/Materials | Central database locked down 947 | -10/Materials | Entered Mines 994 | -10/Mines | Lost 4 parts (2n2w) 1020 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1105 | -10/Mines | Learned location of Mines (-9) 1456 | -10/Mines | Discovered new exit (range 8) 1463 | -10/Mines | Core integrity fell below 50% 1485 | -10/Mines | Entered Materials 1485 | -9/Materials | Evolved 2 slots: Utility x2 1848 | -9/Materials | Destroyed 7 combat bots 1967 | -9/Materials | Identified exit to Mines 2248 | -9/Materials | Discovered new exit (range 7) 2426 | -9/Materials | Repaired Hvy. Ion Engine 2535 | -9/Materials | Core integrity fell below 50% 2595 | -9/Materials | Destroyed 7 combat bots 2599 | -9/Materials | Lost 3 parts (1n2w) 2823 | -9/Materials | Entered Mines 2866 | -9/Mines | Build established: Scavenger-Mutant 2952 | -9/Mines | Learned Materials emergency access door positions 2961 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3047 | -9/Mines | Received a Mining Laser from a helpful Derelict 3168 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3194 | -9/Mines | Build established: Mutant 3214 | -9/Mines | Discovered new exit (range 14) 3374 | -9/Mines | Learned Materials emergency access door positions 3579 | -9/Mines | Discovered new exit (range 11) 3652 | -9/Mines | Core integrity fell below 20% 3794 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3796 | -9/Mines | Discovered new exit (range 5) 3803 | -9/Mines | Entered Exiles 3852 | -9/Exiles | Met 8R-AWN 3881 | -9/Exiles | Met EX-HEX 3937 | -9/Exiles | Met EX-BIN 4214 | -9/Exiles | Met EX-DEC 4332 | -9/Exiles | Visited The Gauntlet 4565 | -9/Exiles | Learned location of Zion (-7) 4676 | -9/Exiles | Discovered new exit (range 10) 4855 | -9/Exiles | Aligned with FarCom system 4856 | -9/Exiles | Given EX-Vault access code 4898 | -9/Exiles | Opened EX-Vault 4921 | -9/Exiles | Found Cloak of Protection 4943 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5022 | -9/Exiles | Left Exiles lab with Cloak of Protection 5022 | -9/Exiles | Entered Mines 5475 | -8/Mines | Discovered new exit (range 10) 5719 | -8/Mines | Build established: Skirmisher 5919 | -8/Mines | Entered Materials 5919 | -8/Materials | Evolved 2 slots: Utility x2 6374 | -8/Materials | Repaired Med. Armor Plating 6497 | -8/Materials | Lost 3 parts (1p2u) 6855 | -8/Materials | Discovered new exit (range 13) 7077 | -8/Materials | Discovered new exit (range 13) 7186 | -8/Materials | Identified exit to Factory 7223 | -8/Materials | Entered Storage 7324 | -8/Storage | Crushed by falling debris 7355 | -8/Storage | Lost 4 parts (1p2n1w) 7384 | -8/Storage | System corruption reached 10% 7423 | -8/Storage | Lost 4 parts (1p1n2w) 7581 | -8/Storage | Core integrity fell below 50% 7918 | -8/Storage | Self-destructed Last Messages --------------- 07830_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S016. 07836_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07840_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. 07841_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 07858_ Acquired 10 matter. 07865_ R-06 Scavenger collects Particle Gun. 07869_ R-06 Scavenger collects Aluminum Leg. 07873_ < W:LW D0YA/JBAF NGN1E6W9HGT TI<4O 07873_ Com. Wheel destroyed. 07875_ R-06 Scavenger collects Sml. Storage Unit. 07891_ Slammed into K-01 Serf. 07893_ System corrupted: Matter fused (-9). 07906_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07907_ O-16 Technician sends out distress signal. 07910_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 07915_ Arc Projector destroyed. Map ----- +----------------------------------------------------+ | " # # #??? ???? ????????????????????????? | | " + + #???????? ????????????????????????? | | " # # [ #?????????????????????????????????? | | # # ! ###???????????????????????????????? | | # # /######## #??????????????????????? | | " # # = / % +????????????????????? | | " # ############ #??????????????????????? | | " # #?????#? ??# """ ##??????????????????????? | | ###%= #?#??#? ??# """ ""??????????????????????? | | ## ##???#?? +g """ T"??????????????????????? | | ### #?###??? # ""??????????????????????? | | ### #??????## # ###?????????????????????? | | ### #?###??# # " ""#?????????????????????? | | ### ###????#+##T T"#?????????????????????? | | ### #?##???# #?" g"g ""??#???????????????????? | | ## ########+### g T #?# ###?????????????????? | | # # Y #?# gg" # ?????????????????? | | # # """ ### # """"??????????????????? | | # # """"!" + / """"??????????????????? | | # # ! " ###### Y# """" ?????????????????? | | "%# # "!"" " # ? # #???????????????????????? | | "^+ %+ "!"""" #????# #???????????????????????? | | " #!! # "" #????# #???????????????????????? | | " #%* # #????# #???????????????????????? | | " #= # # ? ?+ ##+#####???#???????????????? | | # ##########"?? # # @ ##??????????????????? | | # #???????#?"? ?# # ""#?????????????????? | | # #??#???#?#"? ?+ + """ Y"#?????????????????? | | ### #?#??#????????# # Y""" ""#?????????????????? | | ?## #???#?#?##????# # """ ###?????????????????? | | #?# #??#??????????# # #????#??????????????? | | ??# #??#??##?##?#?#+##### ##???????????????????? | | #?# #???????#??#?? ?????##??????o?????????????? | | ###= #??#????????#? "???????????????????????????? | | ??#%! #???##???#???? ???????????? ???????????????? | | ?##=* ##????#??#???? ????????????????????????????? | | ## #???#?????#???????????????????????????????? | | ?# ! #?????#???????????????????????????????????? | | ?# %= #????????#????????????????????????????????? | | ?# ! #?????????????????????????????????????????? | | ?# #?#??#?????#??????????????????????????????? | | ?####+##?????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Plasma Flamer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed BombardmentKineticStreamer Manual? 0 Play Time 01:01:18 Cumulative 107.8 hours Start 2020.05.31 @ 19:13:24 End 2020.05.31 @ 21:42:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 62 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63062d8c-80df-4b38-b863-8c18c5147e27