Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:37:02 Player: Not Alex Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1581) 1581 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4809 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Carbon-fiber Leg Heat Sink Small Storage Unit Medium Matter Pod (100) Weight Redist. System Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Reflective Plating > --- WEAPON ----------- Lightning Gun Autogun Katana > --- INVENTORY -------- Light Treads Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Heat Sink Small Storage Unit Medium Matter Pod Weight Redist. System Improved Signal Interpreter [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Katana Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 53 | 6 3 . 11 8 15 8 2 Power 9 | 1 . . 2 2 2 2 . Engine 8 | 1 . . 2 1 2 2 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 2 3 4 . 2 Treads 9 | 2 . . 2 . 4 . 1 Leg 2 | . . . . 1 . . 1 Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 . 4 2 3 4 . Device 2 | . . . . 1 . 1 . Storage 2 | 1 1 . . . . . . Processor 4 | . 1 . 1 . . 2 . Hackware 1 | . . . . . 1 . . Protection 7 | . . . 3 1 2 1 . Artifact . | . . . . . . . . Weapon 15 | 2 1 . 3 1 6 2 . Energy Gun 5 | 1 . . . . 3 1 . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 5 | 1 . . 2 1 . 1 . Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 36 | . . . 4 4 11 6 11 Power 7 | . . . 1 1 2 2 1 Propulsion 8 | . . . 1 1 2 . 4 Utility 9 | . . . 1 1 2 2 3 Weapon 12 | . . . 1 1 5 2 3 Highest Loss Streak 10 | . . . 2 3 10 5 5 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 86 | . 97 100 95 79 83 85 73 Engine 9 | . 14 14 10 9 7 6 6 Treads 15 | . 28 28 18 . 11 15 12 Device 2 | . . . . 6 . 2 5 Storage 9 | . 14 14 11 11 9 7 7 Processor 20 | . 11 14 22 22 18 23 22 Protection 5 | . . . 10 1 12 8 . Energy Gun 2 | . 4 . . . 5 5 4 Energy Cannon 2 | . 9 14 3 . . . . Ballistic Gun 8 | . 14 14 14 10 1 5 5 Ballistic Cannon 1 | . . . 3 11 1 . . Slashing Weapon 3 | . . . . . 8 8 6 Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 27 27 34 36 39 39 39 Greatest Support 40 | 40 40 40 40 20 40 40 40 Greatest Overweight (x) 9 | . . . 1 9 8 . 6 Average Overweight (x) . | . . . . 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 13 | 5 2 10 12 13 13 12 11 Average Carried 8 | . 1 3 9 10 7 10 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 13 | . 2 10 12 10 13 10 9 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Assassin 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1312 | 187 . 114 294 181 354 103 79 Remotely . | . . . . . . . . Salvage Created 1635 | . . 56 574 167 454 178 206 Parts 115 | . . 5 35 7 38 17 13 Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented 4 | . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 47 | . . 3 15 4 14 4 7 Melee 3 | . . . . . 1 2 . Guns 30 | . . 1 11 3 6 2 7 Cannons 7 | . . 2 4 1 . . . AOE 7 | . . . . . 7 . . Classes Destroyed 11 | . . 1 6 2 1 1 . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . 1 . . . Hauler 2 | . . . 1 . 1 . . Recycler 1 | . . . . . 1 . . Operator 2 | . . . 1 . . 1 . Watcher 5 | . . . 1 . 3 1 . Swarmer 25 | . . 3 6 . 6 3 7 Grunt 14 | . . . 7 3 4 . . Duelist 2 | . . . . 1 1 . . Sentry 5 | . . . 2 . 3 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 15 | . . 3 7 3 15 3 3 Combat Bots Only 11 | . . 3 4 2 11 3 3 Max Kills in Single Turn 3 | . . 1 1 1 3 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 680 | . 11 16 166 31 112 79 265 Missed 194 | . 6 5 48 9 28 16 82 Damage Taken 5723 | . 56 103 1315 365 1286 949 1649 Core 1612 | . 22 41 255 83 511 104 596 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . 11 . 23 17 . Ignored by Resistances 8 | . . . . . . 8 . Core Remaining (%) 49 | 100 . 74 . 15 7 . . Volleys Fired 163 | . 3 8 63 16 35 24 14 Largest 3 | . 2 2 2 2 3 2 2 Hottest 88 | . 80 80 80 58 88 78 78 Shots Fired 282 | . 6 16 125 30 42 36 27 Gun 206 | . 3 8 90 14 28 36 27 Cannon 66 | . 3 8 35 16 4 . . Launcher 10 | . . . . . 10 . . Special . | . . . . . . . . Kinetic 180 | . 3 8 105 30 8 12 14 Thermal 63 | . 3 8 20 . 20 12 . Explosive 10 | . . . . . 10 . . Electromagnetic 29 | . . . . . 4 12 13 Robot Hit Streak 25 | . 4 2 25 13 13 7 5 Robot Miss Streak 4 | . 2 4 2 3 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 205 | . 4 6 89 23 35 28 20 Core Hits 110 | . . 5 33 10 34 14 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 5 | . 1 . . . 1 2 1 Burn 1 | . . . . . 1 . . Destroy 1 | . 1 . . . . . . Corrupt 2 | . . . . . . 2 . Sever 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . 2 6 1 Impact . | . . . . . . . . Slashing 9 | . . . . . 2 6 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 4092 | . 49 102 1173 337 1527 519 385 Guns 2010 | . 15 32 667 161 429 378 328 Cannons 820 | . 34 70 506 176 34 . . Explosions 1087 | . . . . . 1031 56 . Melee 152 | . . . . . 33 85 34 Ramming 23 | . . . . . . . 23 Kinetic 1565 | . 15 32 843 337 93 105 140 Thermal 924 | . 34 70 330 . 290 200 . Explosive 1031 | . . . . . 1031 . . Electromagnetic 397 | . . . . . 80 129 188 Impact . | . . . . . . . . Slashing 152 | . . . . . 33 85 34 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . 1 7 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 87 | . . . 10 . 77 . . Projectiles 10 | . . . 10 . . . . Explosions 77 | . . . . . 77 . . Melee . | . . . . . . . . Knockbacks 13 | . . . 5 7 1 . . Impact . | . . . . . . . . Kinetic 13 | . . . 5 7 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . . . . . 95 . . Shots 3 | . . . . . 3 . . Rammed 7 | . . . . . . . 7 Targets Rammed 20 | . . . . . . . 20 Kicked 13 | . . . . . . . 13 Crushed . | . . . . . . . . Highest Temperature 474 | . 100 140 474 28 177 52 101 Average Temperature 71 | . 54 68 112 10 51 16 37 Received Heat Transfer 1587 | . 30 9 504 111 531 36 366 Effects 7 | . . . 7 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . . 3 . . . . Matter Decay 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . 3 1 . Heat Transferred 1998 | . 74 148 703 . 740 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 520 | . 15 120 344 150 520 306 . Initial 236 | . . 5 46 85 58 236 . Average 194 | . 6 83 178 115 385 263 . Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 52 | 100 100 100 52 100 13 2 . Level 1 38 | . . . 47 . 30 97 . Level 2 9 | . . . . . 55 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 1 . 1 2 . Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . 1 . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 3 | . . . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 3 5 21 4 22 8 8 Peak Tracking Total 10 | . 2 3 6 2 10 4 4 Tactical Retreats 2 | . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 5 | . . 2 . . 3 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 2 | . . . 1 . 1 . . Terminals 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . . 2 . 4 . . Successful 3 | . . . 1 . 2 . . Failed 3 | . . . 1 . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . 2 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 1 . 2 . . Record 1 | . . . 1 . . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 2621 | 47 169 271 595 230 368 409 532 Spaces Moved 1135 | 30 97 146 213 68 160 176 245 Core 40 | 10 . . . 21 7 . 2 Treads 1014 | 20 97 146 213 7 112 176 243 Legs 7 | . . . . 7 . . . Wheels 74 | . . . . 33 41 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 95 95 170 170 Average Speed 174 | 123 160 160 181 251 158 170 179 Slowest Speed 500 | 160 160 160 240 500 450 170 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 24 28 24 13 19 6 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 41 | . . . . . 38 3 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 41 | . . . . . 38 3 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 1479 | 40 105 169 309 96 231 246 283 Wait 42 | . . 8 6 . 4 24 . Move 1128 | 29 96 145 212 67 159 175 245 Hop . | . . . . . . . . Pick Up 56 | 5 3 8 12 4 16 7 1 Fast Attach 1 | 1 . . . . . . . Attach 39 | 5 1 . 5 5 13 8 2 Detach . | . . . . . . . . Swap 13 | . 2 . 6 3 2 . . Drop 9 | . . . 5 1 . 3 . Fire 163 | . 3 8 63 16 35 24 14 Melee 8 | . . . . . 2 5 1 Ram 7 | . . . . . . . 7 Kick 13 | . . . . . . . 13 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 216 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered Mines 217 | -10/Mines | Discovered new exit (range 8) 218 | -10/Mines | Learned location of Storage (-9) 229 | -10/Mines | Identified exit to Materials 316 | -10/Mines | Build established: Mutant 349 | -10/Mines | Discovered exit to Materials (range 5) 396 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Utility x2 765 | -9/Materials | Core integrity fell below 50% 1013 | -9/Materials | Discovered new exit (range 10) 1081 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Entered Mines 1084 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1126 | -9/Mines | Core integrity fell below 20% 1149 | -9/Mines | Lost 3 parts (1p1n1w) 1169 | -9/Mines | Discovered new exit (range 10) 1259 | -9/Mines | Identified exit to Materials 1313 | -9/Mines | Entered Materials 1313 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -8/Materials | Core integrity fell below 50% 1421 | -8/Materials | Lost 10 parts (2p2n2u4w) 1431 | -8/Materials | Destroyed 11 combat bots 1435 | -8/Materials | Core integrity fell below 20% 1654 | -8/Materials | Discovered new exit (range 11) 1678 | -8/Materials | Identified exit to Factory 1681 | -8/Materials | Entered Factory 1681 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1800 | -7/Factory | Lost 5 parts (1p2u2w) 2005 | -7/Factory | Discovered new exit (range 10) 2088 | -7/Factory | Identified exit to Lower Caves 2090 | -7/Factory | Entered Lower Caves 2238 | -7/Lower Caves | Build established: Scavenger-Assassin 2457 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2559 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2582 | -7/Lower Caves | Core integrity fell below 50% 2609 | -7/Lower Caves | Core integrity fell below 20% 2621 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 2622 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Arm. Treads destroyed. Kicked Y-54 Guardian. Kicked Y-54 Guardian out of the way. Kicked Y-54 Guardian. Kicked Y-54 Guardian out of the way. Targeting Computer destroyed. Carbon-fiber Leg destroyed. Slammed into Y-54 Guardian. BEJ2>GIL8HQD R O|JUZVEBH4 Slammed into Y-54 Guardian. Destabilizing: Core damaged (-35). Slammed into Y-54 Guardian. Destabilizing: System interference. Imp. Signal Interpreter temporarily disabled. Slammed into Y-54 Guardian. System corrupted: Matter fused (-5). Acquired 2 matter. Slammed into Y-54 Guardian. Acquired 1 matter. Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ?????????????????# ###???????????????????????????? | | ????????????????## ##??????????????????????????? | | ????????????????# #??????????????????????????? | | ???????????????## #??????????????????????????? | | ??????????????## #??????????????????????????? | | ?????????????## #??????????????????????????? | | ???????????### ##?????????????????????????? | | ???????????# #??????######?????????????? | | ???????????# ####### ##????????????? | | ????????????# ##???????????? | | ????????????# ## #??? ??????? | | ????????????# ### ## ## ??????? | | ????????????# #?## ## ?????? | | ????????????# #??# ## ????#? | | ????????????# #??# ## #???????? #? | | ????????????# #??#### ######????? #? | | ????????????# #?????## ### #????? #? | | ????????????# #??????# ##%%%## ### #???? ## | | ????????????# #??????#####%##??#### ##?? # | | ????????????# #??????????#=######?# ### | | ????????????# ############%# ### | | ????????????# ## %%% ## #????? | | ????????????# ## Y@ % % #?????? | | ????????????# ## % ### ##?????# | | ????????????## ## ### #??????# | | ?????????????# ### ### #??????# | | ?????????????## ###### =% #??????# | | ??????????????### #?# ### %=####??????# | | ????????????????## ### #?## ##?# ###???????# | | ????????????????# ## #??###??## #?????### | | ???????????????## ##???##### #?????# | | ???????????##### #???## ## #?????# | | ???????????# #???# #?????# | | ???????????# ## #??## ##????# | | ???????????# "" #?##?## ###### | | ???????????# """" #?#### ## | | ???????????## """ ### #### | | ????????????## " ##??## | | ?????????????# " ##????## ## | | ?????????????# """" ## #??????## ### # | | ?????????????# " ### #???????## ## ##?## # | | ?????????????# #?####????????########???### | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed FactoryHypercooledFalx Manual? 0 Play Time 00:26:44 Cumulative 6.6 hours Start 2024.04.10 @ 13:00:44 End 2024.04.10 @ 13:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 6 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 002f82c2-14e9-4ae8-9a92-8b53c86006c1