Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 09:00:41 Player: Gruff Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (202) 1010 Value Destroyed (7563) 7563 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2832) 2832 TOTAL SCORE: 19025 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 285 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 29/180 System Corruption 7% Temperature Cool (9) Movement Hovering (120) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Improved Linear Gravjet > --- UTILITY (12) ----- Faulty Experimental Coolant Injector Faulty Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink Coolant Network Improved Targeting Computer Makeshift Targeting Computer Makeshift Targeting Computer Advanced Targeting Computer Improved Target Analyzer Reaction Control System Centrium Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Autocannon > --- INVENTORY -------- Improved Medium Armor Plating Railgun Railgun Magnetic Acceleration Cannon [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Trap Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . Utility 10 | . . 1 2 1 . 2 . . 1 . . . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 224 | 11 13 16 12 18 22 24 14 1 32 9 2 23 . 2 12 5 . 8 Power 25 | 2 2 3 1 2 2 2 . . 3 . 1 4 . . 1 1 . 1 Engine 12 | 2 2 3 . 2 2 . . . . . 1 . . . . . . . Core 7 | . . . 1 . . 2 . . 3 . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . 3 . . 1 1 . 1 Propulsion 75 | 4 6 4 4 7 10 7 4 . 10 2 1 7 . . 6 1 . 2 Treads 26 | 2 . 2 4 4 6 . . . 1 . 1 5 . . . . . 1 Leg 18 | 2 4 . . . 4 7 . . 1 . . . . . . . . . Wheel 8 | . 2 2 . . . . . . 4 . . . . . . . . . Hover 13 | . . . . 3 . . . . 1 . . 2 . . 6 . . 1 Flight 10 | . . . . . . . 4 . 3 2 . . . . . 1 . . Utility 71 | 2 3 2 6 4 4 11 7 1 11 4 . 7 . 2 2 . . 5 Device 34 | 1 2 1 3 3 1 2 6 . 7 2 . 2 . 1 1 . . 2 Storage 6 | 1 1 . . . . . . 1 2 . . 1 . . . . . . Processor 15 | . . . 2 . . 4 . . 2 2 . 3 . . . . . 2 Hackware 2 | . . . . . . . . . . . . . . 1 . . . 1 Protection 14 | . . 1 1 1 3 5 1 . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 3 2 7 1 5 6 4 3 . 8 3 . 5 . . 3 3 . . Energy Gun 13 | . 2 4 . . 4 . 1 . . 1 . 1 . . . . . . Energy Cannon 3 | . . 2 . . . . . . . . . 1 . . . . . . Ballistic Gun 20 | 2 . 1 . 4 1 4 1 . 3 1 . 1 . . 1 1 . . Ballistic Cannon 12 | . . . 1 1 . . . . 4 . . 2 . . 2 2 . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . Special Weapon 3 | 1 . . . . 1 . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 3 . 1 . . 1 . 4 . . 6 . 1 . . . 2 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . . . . . System Corruption 6 | . . . . . . . . . . 5 . 1 . . . . . . Parts Lost 101 | . 3 . 5 8 17 13 8 . 16 13 . . 1 . 6 8 . 3 Power 10 | . 1 . . 1 1 1 . . 2 2 . . . . 1 1 . . Propulsion 37 | . . . 2 5 9 5 3 . 7 4 . . . . . 1 . 1 Utility 35 | . . . 2 2 3 4 3 . 5 4 . . 1 . 4 5 . 2 Weapon 19 | . 2 . 1 . 4 3 2 . 2 3 . . . . 1 1 . . Highest Loss Streak 8 | . 2 . 2 3 7 7 8 . 4 7 . . 1 . 4 6 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Backups 7 | 2 4 7 11 13 16 14 12 3 4 4 5 4 3 1 3 2 2 3 Power 1 | . 1 1 1 1 2 2 1 1 . . . . . . . . . . Propulsion 1 | 1 1 1 1 . . 1 3 . . . . . . . . . . . Utility 3 | . 1 2 5 8 10 6 5 2 2 1 4 3 2 . 1 . . . Weapon 1 | . . 2 2 2 2 2 . . . . . 1 1 1 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 4 2 . . 7 3 1 2 1 1 4 . . 2 . . 1 Power 4 | . . 1 . . . . 1 . . . . 1 . . . . . 1 Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 19 | . 1 2 1 . . 6 2 1 1 1 1 2 . . 1 . . . Weapon 5 | . . 1 1 . . . . . 1 . . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 99 90 81 90 95 90 86 70 77 51 80 87 86 83 45 . 8 Engine 4 | . 13 11 9 6 6 3 . . . . 1 2 . . . . . . Core 2 | . . . . . . 2 6 6 7 6 5 4 . . . . . . Treads 8 | . . 6 22 14 17 . . . 1 . 3 8 23 21 17 . . 2 Leg 6 | . 25 4 . . 5 23 17 . . . . . . . . . . . Wheel 2 | . 2 22 2 . . . . . . 9 . . . . . . . . Hover 1 | . . . . 3 . . . . 1 . . 3 . . 3 17 . . Flight 1 | . . . . . . . 2 26 5 . 11 6 . . . . . . Device 13 | . 19 12 14 13 12 9 18 22 17 22 . 1 7 15 11 . . 1 Storage 5 | . 8 11 9 7 7 6 5 4 6 3 . . . . . . . . Processor 18 | . . . 14 15 15 28 25 13 15 20 23 39 32 26 24 12 . 2 Protection 3 | . . 9 6 6 6 5 . . . . . . 5 5 5 2 . . Energy Gun 3 | . 14 6 . . 7 4 . 6 . 3 . . . . . . . . Energy Cannon 1 | . . 12 5 . . . . . . . . . . . . . . . Ballistic Gun 4 | . 10 3 . 11 2 8 10 . 4 . 5 4 . . . . . . Ballistic Cannon 2 | . . . 6 . . . . . 4 5 . 2 5 5 5 6 . . Peak Build Rating 112 | 9 10 20 33 52 54 61 83 85 94 77 34 98 99 110 112 91 1 35 Average Rating 40 | 8 8 16 30 36 40 50 62 83 77 63 29 49 98 109 96 61 1 15 On Entrance 46 | . 6 10 20 32 52 39 52 83 84 77 26 29 98 99 110 65 1 1 Naked Turns 86 | . . . . . . . . . . . . . . . . 14 53 19 Heaviest Build 85 | 13 51 63 70 72 65 69 59 23 55 51 17 84 81 81 85 70 . 3 Greatest Support 108 | 40 20 20 60 84 104 70 50 24 46 46 20 108 108 108 108 64 3 3 Greatest Overweight (x) 19 | . 5 3 3 19 19 16 1 . 17 6 . 3 . . 1 7 . . Average Overweight (x) . | . . 2 1 1 1 . . . . 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 7 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 8 16 20 20 20 20 17 5 5 5 5 5 4 2 5 4 2 5 Average Carried 8 | 2 4 7 13 16 19 17 14 3 4 4 4 4 3 1 3 2 2 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 3 4 15 13 19 20 17 2 4 5 5 5 3 3 1 5 2 2 3 Class Distribution -------------------- 52% | Scavenger-Mutant 33% | Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Ninja | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Matter Collected 6727 | 305 304 295 938 350 726 626 617 10 1300 285 68 258 177 . 361 84 . 23 Remotely 393 | . . . . . . . . . 118 275 . . . . . . . . Salvage Created 8308 | 146 349 1139 1679 461 924 731 122 . 1576 348 131 . 162 . 479 61 . . Parts 378 | 13 26 52 94 24 47 36 1 . 50 15 . . . . 14 6 . . Haulers Intercepted 13 | . 1 4 4 1 . . . . 3 . . . . . . . . . Recyclers Shooed 5 | 1 . . . . . . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 1 . . 12 . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Combat Hostiles Destroyed 154 | . 9 22 37 8 25 13 2 . 13 10 . . 3 . 9 3 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Guns 71 | . 9 6 . 8 24 13 2 . 4 5 . . . . . . . . Cannons 77 | . . 16 37 . . . . . 9 2 . . 3 . 8 2 . . AOE 3 | . . . . . . . . . . 3 . . . . . . . . Classes Destroyed 17 | 2 4 5 2 1 1 2 . . . . . . . . . . . . Worker 11 | . . 2 4 . . . . . 5 . . . . . . . . . Builder 5 | . 1 . 3 . . . . . 1 . . . . . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . Hauler 13 | . 1 4 4 1 . . . . 3 . . . . . . . . . Recycler 8 | 1 . . . . . . . . 7 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 5 | . . 1 2 . . 2 . . . . . . . . . . . . Swarmer 29 | . 3 3 4 . 7 . . . . 9 . . . . . 3 . . Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . Grunt 77 | . 6 13 25 3 10 6 2 . 3 . . . 3 . 6 . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . Duelist 4 | . . 1 3 . . . . . . . . . . . . . . . Sentry 21 | . . 4 4 3 7 . . . 1 1 . . . . 1 . . . Specialist 3 | . . . . . . 2 . . . . . . . . 1 . . . Hunter 6 | . . . . . 1 2 . . 3 . . . . . . . . . Programmer 10 | . . . . 2 . 2 . . 6 . . . . . . . . . Heavy 2 | . . . 1 . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 2 4 4 8 3 4 3 2 . 6 5 . . 3 . 4 2 . . Combat Bots Only 7 | . 4 3 7 3 4 3 2 . 2 5 . . 3 . 4 2 . . Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 1 . 2 3 . . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Hostile Shots Fired 1647 | . 55 63 150 131 378 186 83 . 181 57 19 3 22 . 150 75 20 74 Missed 513 | . 9 14 38 42 130 52 18 . 57 19 8 2 7 . 43 25 12 37 Hits 1134 | . 46 49 112 89 248 134 65 . 124 38 11 1 15 . 107 50 8 37 Melee 16 | . . . 2 . . . . . . . . . . . . 14 . . Projectile 1118 | . 46 49 110 89 248 134 65 . 124 38 11 1 15 . 107 36 8 37 AOE 3 | . . . . . . . . . . . . . . . . 3 . . Critical Strikes 34 | . 1 . 5 . 3 4 3 . 4 . . . 2 . 6 5 1 . Part Disruptions 3 | . . . . . . 3 . . . . . . . . . . . . Damage Taken 18870 | 15 601 582 1741 926 2616 2439 1264 . 2475 701 195 22 309 . 2656 1346 156 826 Core 4087 | 11 94 42 415 165 318 321 139 . 626 143 33 . 27 . 444 715 156 438 Absorbed by Shields 22 | . . . . . . . . . . . . 22 . . . . . . Regen/Repaired (Parts) 174 | . . . . . . . . . . . . 174 . . . . . . Core Remaining (%) 52 | 95 58 89 24 . 31 . . 45 . . . . 17 . 61 . . . Volleys Fired 614 | 18 53 62 124 30 70 83 13 . 94 22 7 . 9 . 22 7 . . Largest 3 | 2 2 2 2 2 2 2 2 . 2 2 1 . 1 . 2 3 . . Hottest 160 | 40 105 136 136 56 160 160 56 . 94 112 23 . 76 . 112 158 . . Shots Fired 1005 | 36 76 124 168 60 107 158 22 . 159 37 7 . 9 . 25 17 . . Gun 593 | 36 76 51 . 60 105 157 22 . 60 19 7 . . . . . . . Cannon 409 | . . 73 168 . . 1 . . 99 17 . . 9 . 25 17 . . Launcher 1 | . . . . . . . . . . 1 . . . . . . . . Special 2 | . . . . . 2 . . . . . . . . . . . . . Kinetic 681 | 36 32 18 77 60 66 136 22 . 159 17 7 . 9 . 25 17 . . Thermal 302 | . 44 106 91 . 39 22 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . 20 . . . . . . . . Robot Hit Streak 31 | 5 10 12 20 27 25 18 10 . 12 7 8 . 13 . 27 31 . . Robot Miss Streak 6 | 2 3 6 5 4 6 3 4 . 5 4 . . 1 . . 3 . . Penetration Max 1 | . . . 1 . . 1 . . . . . . . . . . . . Secondary Targets 5 | . . . . . 1 2 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 723 | 25 42 77 121 53 95 119 15 . 109 19 7 . 8 . 24 9 . . Core Hits 400 | 6 19 38 55 35 108 43 9 . 49 12 3 . 3 . 8 12 . . Critical Kills 6 | . 1 . . . . 3 . . . . . . . . 2 . . . Critical Parts Destroyed 17 | . . . . . . 6 2 . 5 . 1 . . . 2 1 . . Critical Strikes 57 | . 1 2 11 . . 9 2 . 17 2 1 . 1 . 9 2 . . Burn 2 | . . 2 . . . . . . . . . . . . . . . . Destroy 23 | . 1 . . . . 9 2 . 5 . 1 . . . 4 1 . . Blast 29 | . . . 11 . . . . . 11 . . . 1 . 5 1 . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . 2 . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20170 | 317 572 1475 4744 991 2031 2496 298 . 3885 676 107 . 604 . 1541 428 . 5 Guns 8901 | 302 559 651 . 991 2031 2473 298 . 1255 234 107 . . . . . . . Cannons 10506 | . . 817 4705 . . . . . 2296 275 . . 604 . 1541 268 . . Explosions 415 | . . . . . . . . . 248 167 . . . . . . . . Melee 86 | . . . . . . . . . 86 . . . . . . . . . Ramming 262 | 15 13 7 39 . . 23 . . . . . . . . . 160 . 5 Kinetic 14944 | 302 288 268 3377 991 1029 2045 298 . 3551 275 107 . 604 . 1541 268 . . Thermal 4364 | . 271 1200 1328 . 1002 428 . . 96 39 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 514 | . . . . . . . . . 152 362 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 86 | . . . . . . . . . 86 . . . . . . . . . Highest Corruption 15 | . . . . . . 7 7 . 10 15 15 15 1 . . 7 7 7 Average Corruption 7 | . . . . . . 5 4 . 7 10 15 14 1 . . 6 7 7 Corruption Purged 7 | . . . . . . . 7 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . 11 6 . 66 31 8 1 7 . . 4 2 6 Message Errors 36 | . . . . . . 3 2 . 11 10 2 . 3 . . 1 1 3 Matter Fused 25 | . . . . . . 1 . . 15 4 . 1 1 . . 1 1 1 Heat Flow Errors 21 | . . . . . . 1 . . 10 7 2 . 1 . . . . . Energy Discharges 21 | . . . . . . 2 2 . 8 4 3 . 1 . . . . 1 Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . . 2 2 . 8 3 1 . . . . 2 . 1 Data Loss (major) 7 | . . . . . . . . . 4 2 . . 1 . . . . . Misfires 2 | . . . . . . . . . 1 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 5 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 655 | . . 21 384 . . 3 . . 127 18 . . 3 . 71 28 . . Projectiles 580 | . . 21 378 . . . . . 78 1 . . 3 . 71 28 . . Explosions 66 | . . . . . . . . . 49 17 . . . . . . . . Melee 9 | . . . 6 . . 3 . . . . . . . . . . . . Knockbacks 46 | 1 . . 9 . . . . . 20 1 . . 6 . 6 3 . . Impact 1 | 1 . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . 9 . . . . . 20 1 . . 5 . 6 3 . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 278 | 8 . 3 . . . . . . 105 89 . . . . . 71 . 2 Shots 5 | . . . . . . . . . 3 2 . . . . . . . . Rammed 46 | . . 1 2 . . . . . . . . . . . . 42 . 1 Targets Rammed 52 | 2 2 1 3 . . 1 . . . . . . . . . 42 . 1 Kicked 5 | 2 2 . . . . 1 . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 1457 | . 372 240 210 54 240 180 59 . 266 198 268 . 157 . 1457 300 . 163 Average Temperature 95 | . 155 67 60 14 83 70 22 . 76 54 118 . 104 . 292 184 . 96 Received Heat Transfer 4205 | . 315 246 891 264 828 306 471 . 138 9 . . 127 . 454 21 9 126 Effects 25 | . 6 . . . 1 . . . . . . . . . 18 . . . Shutdowns 5 | . 2 . . . . . . . . . . . . . 3 . . . Energy Bleed 3 | . 1 . . . 1 . . . . . . . . . 1 . . . Interference 6 | . 3 . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . 4 . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 1 . . 1 . . . . . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 20 | . 1 5 4 . 5 5 . . . . . . . . . . . . Heat Transferred 8578 | . 632 2479 2405 . 2062 950 . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Maximum Alert Level 3 | . . 1 2 1 3 2 . . 2 . . . . . . . . . Low Security (%) 61 | 100 100 71 12 81 3 . . . 76 . . . . 100 100 100 100 100 Level 1 21 | . . 28 58 18 27 64 . . 18 . . . . . . . . . Level 2 9 | . . . 28 . 17 35 . . 4 . . . . . . . . . Level 3 7 | . . . . . 51 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . Peak Influence 958 | 10 110 346 638 284 958 502 . . 480 . . . . . 185 174 130 96 Initial 502 | . . . 128 284 28 502 . . . . . . . . . 103 40 72 Average 196 | . 21 122 363 121 596 360 . . 117 . . . . . 110 101 72 74 Influence Increases 6003 | 25 309 620 1089 241 1220 398 115 . 987 230 65 79 70 . 245 131 90 89 Destroy 0b10 Robot/C 3260 | . 180 440 740 160 620 260 40 . 260 200 . 60 60 . 180 60 . . Destroy 0b10 Robot/NC 250 | 25 10 35 75 5 . 10 . . 80 5 5 . . . . . . . Destroy Leader 576 | . 42 100 172 62 30 44 . . 76 10 . . 10 . 20 10 . . Allied During Kill 57 | . . . . . 38 . . . . . . 19 . . . . . . Successful Hack 73 | . . . . 14 7 34 . . . . . . . . . 4 . 14 Disable Machine 255 | . . 30 60 . 15 15 . . 120 . . . . . 15 . . . Anti-Garrison Action 350 | . . . . . 350 . . . . . . . . . . . . . Destroy Structure 262 | . 2 . 27 . 40 5 . . 176 . . . . . . 12 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 705 | . 75 15 15 . 120 30 75 . 75 15 60 . . . 30 45 75 75 Active Sensor Use 200 | . . . . . . . . . 200 . . . . . . . . . Influence Decreases 5942 | 25 309 316 768 825 303 1064 379 28 507 682 93 79 70 . 60 262 14 158 Entered New Map 1439 | . . . 176 341 13 456 109 6 . 178 6 . . . . 82 14 58 Time Decay 3302 | 25 209 316 542 404 . 478 226 22 360 374 87 19 70 . . 100 . 70 Lost Part 941 | . 20 . 50 80 170 130 44 . 147 130 . . . . 60 80 . 30 Lost Ally 180 | . . . . . 120 . . . . . . 60 . . . . . . Purge Threat 80 | . 80 . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 2 6 4 . 1 . . 10 . . . . . 1 3 . 2 Investigation 3 | . . . . . . . . . 2 . . . . . . . . 1 Extermination 6 | . . . . 1 . 1 . . 4 . . . . . . . . . Reinforcement 17 | . 2 2 6 . . . . . 4 . . . . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 3 . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . 2 . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Distress Signals 10 | . 1 3 5 . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 14 31 50 8 43 22 6 2 27 12 5 3 3 . 13 15 7 15 Peak Tracking Total 12 | . 5 4 5 2 5 9 5 3 6 5 4 3 3 . 4 9 8 12 Tactical Retreats 21 | . 2 1 1 . 2 2 2 . 3 1 1 . . . 1 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Traps Triggered 9 | . 1 . . . 4 1 . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Machines Disabled 17 | . . 2 4 . 1 1 . . 8 . . . . . 1 . . . Max in Single Turn 5 | . . 1 1 . . 1 . . 5 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Machines Accessed 21 | . 1 . . 1 1 5 . . 2 1 . 6 . 1 . 1 . 2 Terminals 11 | . 1 . . . 1 4 . . 2 . . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 35 | . 1 . . 1 2 9 . . 3 1 . 13 . 1 . 1 . 3 Successful 27 | . 1 . . 1 1 6 . . 1 1 . 13 . 1 . 1 . 1 Failed 8 | . . . . . 1 3 . . 2 . . . . . . . . 2 Catastrophic 3 | . . . . . 1 . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . 4 . . . . . . . . . . . . Terminals 18 | . 1 . . . 2 8 . . 3 . . . . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . Terminal Hacks 22 | . 1 . . . 1 3 . . 1 1 . 13 . 1 . . . 1 Record 9 | . . . . . . 2 . . . . . 7 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . 1 . . . . 1 . 2 . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 1 4 . . 2 . . . . . . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 6 . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Total Allies 11 | . . . . . 6 . . . . . . 5 . . . . . . Largest Group 5 | . . . . . 5 . . . . . . 5 . . . . . . Highest-Rated Group 286 | . . . . . 141 . . . . . . 286 . . . . . . Highest-Rated Ally 68 | . . . . . 34 . . . . . . 68 . . . . . . Initial Warlord ECA Mod 30 | . . . . . . 1 1 1 . . . . . . . 9 9 9 Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 42 | . . . . . 26 . . . . . . 16 . . . . . . Total Damage 1980 | . . . . . 1124 . . . . . . 856 . . . . . . Kills 9 | . . . . . 6 . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Active Infowar (turns) 11453 | 2840 736 313 925 961 1550 1223 1232 74 1599 . . . . . . . . . Optics 1407 | . . . . . . 1223 184 . . . . . . . . . . . Sensors 3478 | . 736 313 309 . . 818 1036 32 234 . . . . . . . . . A.S.S. 1418 | . . . . . . . 33 37 1348 . . . . . . . . . Terrain 2840 | 2840 . . . . . . . . . . . . . . . . . . Traps 3127 | . . . 616 961 1550 . . . . . . . . . . . . . Cloaking 1083 | . . . . . . . 109 74 900 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Turns Passed 18928 | 4031 894 857 1546 961 2181 1223 1232 109 2076 872 205 1494 473 8 361 207 53 145 Spaces Moved 8801 | 1092 586 451 457 211 781 476 674 213 993 683 313 944 262 3 193 120 106 243 Core 411 | 3 1 . . 3 2 4 . . 13 7 . . . . . 29 106 243 Treads 1739 | 5 . . 394 166 579 . . . 73 . 42 84 262 3 131 . . . Legs 2803 | 1084 522 . . . 200 472 458 . 67 . . . . . . . . . Wheels 1198 | . 63 451 63 . . . . . 39 582 . . . . . . . . Hover 449 | . . . . 42 . . . . 27 . . 227 . . 62 91 . . Flight 2201 | . . . . . . . 216 213 774 94 271 633 . . . . . . Fastest Speed 31 | 50 95 110 110 112 160 100 31 31 31 32 32 52 170 170 71 50 50 50 Average Speed 134 | 119 119 119 226 267 230 183 134 31 88 111 57 128 170 170 140 71 50 50 Slowest Speed 1000 | 160 200 125 330 1000 1000 850 183 31 900 355 170 276 170 170 190 400 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 10 . . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 51 78 43 52 5 59 9 86 28 18 79 55 93 53 . 89 4 27 8 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 2 . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . . . 3 1 . 3 1 . 1 . . . . . Spaces Dug 11 | . . . 2 . . . . . . 9 . . . . . . . . Terrain Destroyed 155 | . . . 24 . . 3 1 . 99 22 . . 1 . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 107 | . . . 24 . . 3 1 . 60 13 . . 1 . . 5 . . AOE 48 | . . . . . . . . . 39 9 . . . . . . . . Terrain Rammed 2 | 2 . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Fac Upp Upp War Pro Fac DSF Res Gar Res Total 14832 | 3773 705 638 760 551 1046 669 981 256 2001 751 332 1226 281 6 261 226 105 264 Wait 4689 | 2640 31 90 134 278 49 24 265 37 870 26 . 168 9 2 11 47 . 8 Move 8765 | 1091 585 450 456 210 780 475 673 212 973 682 312 943 261 2 192 120 105 243 Hop 9 | . . . . . . . . . 9 . . . . . . . . . Pick Up 97 | 3 5 10 9 4 1 24 3 4 6 3 3 5 1 . 11 2 . 3 Fast Attach 101 | 8 5 . 6 10 15 7 3 . 22 4 4 8 . . . 3 . 6 Attach 65 | 1 3 2 3 5 2 10 12 1 5 3 . 4 1 2 4 5 . 2 Detach 23 | 3 2 . 3 4 . 1 3 . 1 2 . 1 . . 3 . . . Swap 100 | 3 8 17 6 8 9 15 . . 8 4 . 14 . . 8 . . . Drop 126 | 2 11 6 16 2 4 29 7 2 11 3 6 17 . . 9 . . 1 Fire 614 | 18 53 62 124 30 70 83 13 . 94 22 7 . 9 . 22 7 . . Melee 2 | . . . . . . . . . 2 . . . . . . . . . Ram 46 | 2 . 1 . . . . . . . . . . . . . 42 . 1 Kick 5 | 2 2 . . . . 1 . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . . . . . . . Rewire 179 | . . . . . 108 . 2 . . 2 . 66 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 4032 | -11/Scrapyard | Entered Materials 4053 | -10/Materials | Build established: Mutant 4329 | -10/Materials | Discovered new exit (range 15) 4402 | -10/Materials | Discovered new exit (range 16) 4496 | -10/Materials | Build established: Scavenger-Mutant 4672 | -10/Materials | Discovered new exit (range 6) 4926 | -10/Materials | Entered another Materials area 4926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5396 | -9/Materials | Build established: Mutant 5682 | -9/Materials | Discovered new exit (range 6) 5783 | -9/Materials | Entered another Materials area 5783 | -8/Materials | Evolved 2 slots: Utility x2 6095 | -8/Materials | Found Prototype Device 6438 | -8/Materials | Build established: Scavenger-Mutant 6455 | -8/Materials | Core integrity fell below 50% 6940 | -8/Materials | Destroyed 7 combat bots 7267 | -8/Materials | Discovered new exit (range 12) 7329 | -8/Materials | Entered Factory 7329 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7707 | -7/Factory | Build established: Mutant 7856 | -7/Factory | Garrison activated, responded to threat 7905 | -7/Factory | Lost 3 parts (2n1u) 7996 | -7/Factory | Lost 3 parts (1p1n1u) 8273 | -7/Factory | Build established: Scavenger-Mutant 8288 | -7/Factory | Identified exit to Garrison 8290 | -7/Factory | Entered Garrison 8426 | -7/Garrison | Triggered checkpoint 8441 | -7/Garrison | Triggered checkpoint 8477 | -7/Garrison | Triggered checkpoint 8570 | -7/Garrison | Lost 7 parts (1p4n2w) 8598 | -7/Garrison | Triggered checkpoint 8678 | -7/Garrison | Core integrity fell below 50% 8936 | -7/Garrison | Triggered checkpoint 9137 | -7/Garrison | Discovered new exit (range 11) 9518 | -7/Garrison | Triggered checkpoint 9585 | -7/Garrison | Discovered new exit (range 11) 9808 | -7/Garrison | Triggered checkpoint 9869 | -7/Garrison | Lost 4 allies 10062 | -7/Garrison | Lost 5 parts (2n2u1w) 10471 | -7/Garrison | Entered Factory 10471 | -6/Factory | Evolved 2 slots: Utility x2 10987 | -6/Factory | Build established: Scavenger-Skirmisher 11355 | -6/Factory | Cargo convoy interrupted 11466 | -6/Factory | Lost 7 parts (1p4n1u1w) 11576 | -6/Factory | Lost 3 parts (2u1w) 11679 | -6/Factory | Discovered new exit (range 7) 11693 | -6/Factory | Identified exit to Lower Caves 11694 | -6/Factory | Entered Lower Caves 11867 | -6/Lower Caves | Build established: Scavenger-Mutant 11882 | -6/Lower Caves | Met a Warlord Commander 11883 | -6/Lower Caves | Learned location of Warlord (-5) 11884 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11884 | -6/Lower Caves | Found Encrypted Comm Array 12049 | -6/Lower Caves | Learned Factory trap positions 12464 | -6/Lower Caves | Entered a destroyed Warlord outpost 12784 | -6/Lower Caves | Identified Active Sensor Suite 12785 | -6/Lower Caves | Core integrity fell below 50% 12812 | -6/Lower Caves | Lost 8 parts (3n3u2w) 12925 | -6/Lower Caves | Discovered new exit (range 3) 12925 | -6/Lower Caves | Identified exit to Lower Caves 12926 | -6/Lower Caves | Entered another Lower Caves area 13003 | -6/Lower Caves | Discovered new exit (range 12) 13006 | -6/Lower Caves | Identified exit to Factory 13035 | -6/Lower Caves | Entered Factory 13035 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13036 | -5/Factory | Loaded intel: 91 trap records 13042 | -5/Factory | Identified exit to DSF 13131 | -5/Factory | Build established: Ninja 13152 | -5/Factory | Spotted B-75 Beast 13428 | -5/Factory | Lost 4 parts (2p2n) 13644 | -5/Factory | Build established: Skirmisher 13966 | -5/Factory | Lost 3 parts (1n1u1w) 14233 | -5/Factory | Build established: Scavenger-Skirmisher 14361 | -5/Factory | System corruption reached 10% 14866 | -5/Factory | Discovered new exit (range 8) 14935 | -5/Factory | Build established: Scavenger-Mutant 14937 | -5/Factory | Core integrity fell below 50% 14977 | -5/Factory | Lost 3 parts (2n1u) 15111 | -5/Factory | Entered Upper Caves 15234 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15253 | -5/Upper Caves | Learned 4 Factory zone layouts 15374 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 15925 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 15978 | -5/Upper Caves | Discovered new exit (range 9) 15983 | -5/Upper Caves | Entered another Upper Caves area 16178 | -5/Upper Caves | Core integrity fell below 20% 16182 | -5/Upper Caves | Discovered new exit (range 14) 16188 | -5/Upper Caves | Entered Warlord 16207 | -5/Warlord | System corruption cleaned by Quarantine Array 16746 | -5/Warlord | Visited the Vortex Lab 16756 | -5/Warlord | Warlord's base attacked by MAIN.C 16757 | -5/Warlord | Found Prototype Energy Cannon 16757 | -5/Warlord | Identified Vortex Cannon 16760 | -5/Warlord | Found Prototype Energy Gun 16760 | -5/Warlord | Identified Vortex Rail 16914 | -5/Warlord | Met Warlord 17051 | -5/Warlord | Warlord forces counterattacked 17218 | -5/Warlord | Opened side exit 17431 | -5/Warlord | Warlord base infiltrated, sounded retreat 17496 | -5/Warlord | Lost 3 allies 17519 | -5/Warlord | Found Prototype Ballistic Cannon 17521 | -5/Warlord | Identified Hvy. Autocannon 17607 | -5/Warlord | Lost 11 allies 17614 | -5/Warlord | Spotted Executioner 17662 | -5/Warlord | Spotted Striker 17663 | -5/Warlord | Spotted Striker 17663 | -5/Warlord | Spotted Striker 17668 | -5/Warlord | Discovered new exit (range 8) 17682 | -5/Warlord | Entered Proximity Caves 17711 | -4/Proximity Caves | Lost 3 allies 17889 | -4/Proximity Caves | Learned 8 Research zone layouts 18150 | -4/Proximity Caves | Discovered new exit (range 3) 18155 | -4/Proximity Caves | Entered Factory 18155 | -4/Factory | Evolved 2 slots: Utility x2 18163 | -4/Factory | Identified exit to DSF 18163 | -4/Factory | Entered DSF 18207 | -4/DSF | Additional patrols routed to DSF 18386 | -4/DSF | Sterilization system engaged 18406 | -4/DSF | Ambient heat levels rising (+10) 18421 | -4/DSF | Ambient heat levels rising (+10) 18436 | -4/DSF | Ambient heat levels rising (+10) 18451 | -4/DSF | Ambient heat levels rising (+10) 18465 | -4/DSF | Lost 4 parts (1p3u) 18466 | -4/DSF | Ambient heat levels rising (+10) 18481 | -4/DSF | Ambient heat levels rising (+10) 18496 | -4/DSF | Ambient heat levels rising (+10) 18509 | -4/DSF | Discovered new exit (range 15) 18511 | -4/DSF | Ambient heat levels rising (+10) 18524 | -4/DSF | Entered Research 18524 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18612 | -3/Research | Garrison activated, responded to threat 18686 | -3/Research | Lost 6 parts (1p4u1w) 18717 | -3/Research | Released all parts (4) 18728 | -3/Research | Core integrity fell below 50% 18731 | -3/Research | Identified exit to Garrison 18731 | -3/Research | Entered Garrison 18748 | -3/Garrison | Spotted B-86 Titan 18753 | -3/Garrison | Triggered checkpoint 18780 | -3/Garrison | Discovered new exit (range 10) 18784 | -3/Garrison | Entered Research 18898 | -3/Research | Core integrity fell below 20% 18910 | -3/Research | Found Prototype Processor 18910 | -3/Research | Identified Spectral Analyzer 18929 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Faulty integration triggers heat surge (+209). Acquired Lgt. Particle Reactor. Biometal Medium Treads destroyed. Slug penetrates Door. Slug penetrates Wall. BAPL8WX91WQ1JB6:BGVK FBYSX1MPVQ|JYIA= T-07 Excavator destroyed. Acquired Prototype Processor. Identified Spectral Analyzer. Faulty integration triggers heat surge (+205). U-05 Engineer builds a Door. Dropped Shock Absorption System. Penetrated by Slug. Acquired 23 matter. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. S-43 Plague unfolds itself. Adv. Signal Interpreter destroyed. Slug penetrates T-07 Excavator. Imp. Hacking Suite destroyed. 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Y g | | ?????????????? gu | | ??????????????? | | ??????????????????###+### #####+#############+ | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #####??????????????? | | ????????????????????????#@ +??????????????? | | ????????????????????????# #####??????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# t #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????+ +??????????????????? | | ????????????????????????# s #??????????????????? | | ????????????????????????#s%s #??????????????????? | | ????????????????????????# " #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 41 Energy Capacity 895 Matter Stores 450 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 50 Target Analysis 9 Recoil Reduction 7 Matter Filtering 75 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dangerous Findings Challenges ------------ None Game ------ Seed SwordPrecisionFlakker Manual? 0 Play Time 02:18:42 Cumulative 50.3 hours Start 2025.09.26 @ 12:43:23 End 2025.09.27 @ 09:00:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5fd044ca-35de-4481-bd1c-a6f7e6032c02