Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 10:41:27 Player: cingulata Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (124) 620 Value Destroyed (2981) 2981 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1564) 1564 TOTAL SCORE: 13085 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 38 Follower Combat Kills 226 Aligned with FarCom 300 Cogmind --------- Core Integrity 1400/1450 Matter 205/300 Energy 367/390 System Corruption 1% Temperature Cool (5) Movement Flying (27) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Micro Nuclear Core Graviton Reactor > --- PROPULSION (7) --- Improved Surge Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (12) ----- Improved Heat Sink Structural Scanner Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Layered Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Improved Cloaking Device Hardcell Cannon Advanced Concussive RPG (1) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Graviton Reactor > --- PROPULSION ------- Improved Surge Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Structural Scanner Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Graphene Brace Hardcell Cannon Advanced Concussive RPG [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 . 2 . . 1 . . Utility 10 | . . . 1 . . . 1 2 . 1 2 1 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 105 | 7 13 5 16 2 . 2 5 5 11 11 5 18 1 4 Power 12 | 1 1 . 2 . . . 1 1 1 1 . 3 . 1 Engine 4 | 1 1 . 1 . . . . . 1 . . . . . Core 5 | . . . 1 . . . 1 1 . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . 2 . 1 Propulsion 28 | 2 4 1 4 . . 1 1 . 6 1 1 6 . 1 Treads 8 | . 2 . 4 . . 1 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | 2 2 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . 6 1 1 6 . 1 Utility 37 | 2 4 1 4 1 . . 2 3 2 6 2 8 1 1 Device 15 | 1 1 1 . . . . 1 . 1 3 2 5 . . Storage 4 | 1 1 . 1 . . . . . . . . 1 . . Processor 4 | . 1 . . 1 . . . . . 1 . . . 1 Hackware 7 | . . . . . . . 1 2 1 1 . 1 1 . Protection 7 | . 1 . 3 . . . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 4 3 6 1 . 1 1 1 2 3 2 1 . 1 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 . . . . Ballistic Gun 7 | 1 2 1 . . . . . . . 2 1 . . . Ballistic Cannon 9 | . 2 1 2 1 . . . 1 . . 1 1 . . Launcher 3 | . . 1 . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . 2 . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . . . . . 1 . 3 Parts Lost 14 | . 2 1 3 . . . . 3 1 1 . 3 . . Power 3 | . 1 . 1 . . . . . . . . 1 . . Propulsion 6 | . 1 1 . . . . . 2 1 . . 1 . . Utility 5 | . . . 2 . . . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 1 1 . . . . 1 1 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 1 10 14 16 19 20 20 19 19 13 4 4 4 3 4 Power 1 | . 1 1 1 1 1 1 2 2 1 1 1 1 1 1 Propulsion 4 | 1 3 4 6 7 7 5 4 5 4 . . . . . Utility 4 | . 1 2 4 5 6 6 7 5 3 1 2 1 1 1 Weapon 4 | . 3 6 4 4 5 6 5 5 4 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . 3 . 11 1 1 1 3 1 5 1 1 4 1 5 Power 12 | . 1 . . . 1 . . 1 2 . 1 2 . 4 Propulsion 12 | . . . 8 1 . 1 . . 1 . . . 1 . Utility 5 | . . . 1 . . . 2 . . 1 . 1 . . Weapon 6 | . 2 . 2 . . . 1 . 1 . . . . . Tool/Special 3 | . . . . . . . . . 1 . . 1 . 1 Average Slot Usage (%) 96 | . 98 99 99 99 100 100 99 95 73 96 92 90 86 86 Engine 3 | . 13 14 9 . . . . . 1 4 5 . . . Core 5 | . . . 1 11 11 11 9 7 4 4 5 4 4 4 Treads 20 | . 13 . 32 33 33 33 35 27 . . . . . . Wheel 2 | . 14 27 . . . . . . . . . . . . Flight 6 | . . . . . . . . . 15 34 27 23 21 21 Device 9 | . 7 11 8 . . . 10 9 7 12 21 22 21 21 Storage 7 | . 14 14 11 11 11 11 9 7 3 . . . . . Processor 2 | . 3 . . 5 11 11 2 . . 3 5 1 . 3 Hackware 7 | . . . . . . . 6 18 22 17 15 16 21 21 Protection 8 | . 2 2 13 15 11 11 7 8 3 4 1 4 4 4 Ballistic Gun 3 | . 22 27 2 . . . . . . 2 4 . . . Ballistic Cannon 9 | . . . 16 21 22 21 8 7 3 . . 4 4 1 Slashing Weapon 3 | . . . 1 . . . 7 5 6 4 5 4 4 4 Peak Build Rating 144 | 7 12 18 26 26 26 27 42 43 44 69 90 118 126 144 Average Rating 38 | 5 7 10 20 25 25 26 33 39 33 60 80 108 120 138 On Entrance 42 | . 7 10 12 25 25 26 27 33 34 44 64 90 118 121 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 63 | 12 34 31 63 61 56 56 63 60 56 34 34 52 46 46 Greatest Support 83 | 26 40 28 69 66 66 66 83 83 29 30 37 50 46 53 Greatest Overweight (x) 18 | . 2 2 1 . . . . 1 18 1 . 1 . . Average Overweight (x) . | . . 1 . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 10 5 5 Average Capacity 15 | 7 14 15 17 20 20 20 20 20 13 5 5 5 5 5 Most Carried 20 | 3 15 15 20 20 20 20 20 20 20 5 5 5 4 5 Average Carried 14 | 1 10 14 16 19 19 19 19 19 13 4 4 4 3 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 15 14 18 20 20 20 20 20 5 5 5 5 4 5 Class Distribution -------------------- 60% | Mutant 15% | Hacker-Sprinter 11% | Hacker-Mutant 4% | Hacker-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Matter Collected 3862 | 242 321 167 1111 79 . 83 173 255 380 423 110 518 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4378 | 29 438 199 1082 17 . 8 231 317 471 591 251 744 . . Parts 243 | 3 24 12 81 5 . 3 12 23 16 21 8 35 . . Haulers Intercepted 13 | . 2 . 6 . . . . . 1 2 1 1 . . Recyclers Shooed 7 | . 1 1 2 . . 1 . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 63 | . 8 5 25 3 . 3 3 9 1 1 . 5 . . Melee 2 | . . . . . . . . . 1 1 . . . . Guns 13 | . 7 4 2 . . . . . . . . . . . Cannons 38 | . 1 . 19 3 . 1 3 6 . . . 5 . . AOE 10 | . . 1 4 . . 2 . 3 . . . . . . Classes Destroyed 14 | 1 4 1 5 . . . . 2 . . . 1 . . Worker 9 | . . . 1 . . . 1 2 . 5 . . . . Builder 7 | . . 1 1 . . . . 2 2 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 13 | . 2 . 6 . . . . . 1 2 1 1 . . Recycler 14 | . 1 1 2 . . . . 1 2 2 1 4 . . Operator 5 | . . . 4 . . . . . . . . 1 . . Watcher 12 | . . . 4 . . . 2 2 1 1 1 1 . . Swarmer 21 | . 3 3 5 3 . 3 . 3 . 1 . . . . Cutter 3 | . . . . . . . . . . . . 3 . . Grunt 22 | . 5 2 12 . . . . 3 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 10 | . . . 7 . . . 3 . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . . 2 1 . . 2 . . Best Kill Streak 8 | 1 2 3 5 3 . 3 1 8 2 3 1 4 . . Combat Bots Only 6 | . 2 3 4 3 . 3 1 6 1 1 . 4 . . Max Kills in Single Turn 3 | 1 1 2 2 2 . 2 1 3 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . . 2 . 3 . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Hostile Shots Fired 400 | . 41 11 108 15 . 7 2 119 4 . . 72 2 19 Missed 127 | . 5 3 30 1 . 4 . 29 1 . . 43 1 10 Hits 273 | . 36 8 78 14 . 3 2 90 3 . . 29 1 9 Melee 5 | . . . . . . . . . . . . 5 . . Projectile 268 | . 36 8 78 14 . 3 2 90 3 . . 24 1 9 AOE 1 | . . 1 . . . . . . . . . . . . Critical Strikes 8 | . 1 . 1 . . . . 3 1 . . 2 . . Actively Blocked 2 | . . . . . . . . . . . . 2 . . Damage Taken 4495 | 2 469 111 1065 110 . 29 56 1467 103 . 60 802 24 197 Core 645 | . 78 29 69 . . 6 . 155 16 . . 242 . 50 Absorbed by Shields 31 | . . . . . . . . . . . . 31 . . Redirected to Shielding 16 | . 11 5 . . . . . . . . . . . . Regen/Repaired (Parts) 391 | . 31 . 114 . . . . 156 . . . 42 . 48 Core Remaining (%) 88 | 100 . 57 . . . 81 100 77 98 100 100 81 . . Volleys Fired 282 | 6 52 9 86 4 . 5 13 42 . 22 4 39 . . Largest 2 | 2 2 2 2 2 . 2 1 2 . 1 1 1 . . Hottest 120 | 70 70 50 78 66 . 66 120 120 . 98 55 55 . . Shots Fired 454 | 12 104 16 164 8 . 10 13 62 . 22 4 39 . . Gun 159 | 12 102 14 9 . . . . . . 20 2 . . . Cannon 274 | . 2 . 147 8 . 6 13 55 . 2 2 39 . . Launcher 21 | . . 2 8 . . 4 . 7 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 381 | 6 84 14 147 8 . 6 . 53 . 20 4 39 . . Thermal 43 | 6 20 . . . . . 13 2 . 2 . . . . Explosive 21 | . . 2 8 . . 4 . 7 . . . . . . Electromagnetic 9 | . . . 9 . . . . . . . . . . . Robot Hit Streak 29 | 8 29 9 10 1 . 2 2 4 . . . 5 . . Robot Miss Streak 6 | 1 6 1 4 3 . 2 . 4 . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 300 | 10 81 10 92 2 . 3 2 38 14 19 5 23 1 . Core Hits 151 | 2 27 11 48 3 . 2 6 23 8 7 3 11 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 . 4 . . . . . . 2 . 2 . . Burn 2 | . 2 . . . . . . . . . . . . . Blast 6 | . . . 4 . . . . . . . . 2 . . Sever 2 | . . . . . . . . . . 2 . . . . Melee Attacks 213 | . . . 11 3 . . 7 18 34 55 14 44 12 15 Impact 1 | . . . 1 . . . . . . . . . . . Slashing 212 | . . . 10 3 . . 7 18 34 55 14 44 12 15 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . 1 . . . 1 5 5 14 2 6 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10349 | 107 774 222 2452 88 . 253 532 1696 739 1650 345 1403 88 . Guns 1054 | 102 728 135 89 . . . . . . . . . . . Cannons 4133 | . 46 . 1968 69 . 82 470 840 . . . 658 . . Explosions 1125 | . . 87 320 . . 171 . 504 . 43 . . . . Melee 3969 | . . . 75 . . . 60 310 739 1607 345 745 88 . Ramming 68 | 5 . . . 19 . . 2 42 . . . . . . Kinetic 4283 | 41 561 135 1968 69 . 82 . 769 . . . 658 . . Thermal 858 | 61 213 . . . . . 470 71 . 43 . . . . Explosive 1082 | . . 87 320 . . 171 . 504 . . . . . . Electromagnetic 89 | . . . 89 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3969 | . . . 75 . . . 60 310 739 1607 345 745 88 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . 1 1 1 Average Corruption 2 | . . . . . . . . 4 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . 11 . . . . . 2 Message Errors 1 | . . . . . . . . 1 . . . . . . Matter Fused 7 | . . . . . . . . 6 . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 2 . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1000 | . . . 48 . . 41 . 178 75 329 85 226 18 . Projectiles 78 | . . . 16 . . . . 3 . . . 59 . . Explosions 140 | . . . 32 . . 41 . 64 . 3 . . . . Melee 782 | . . . . . . . . 111 75 326 85 167 18 . Knockbacks 38 | . . . 22 . . . . 13 . . . 3 . . Impact . | . . . . . . . . . . . . . . . Kinetic 34 | . . . 19 . . . . 12 . . . 3 . . Secondary 4 | . . . 3 . . . . 1 . . . . . . Self-Inflicted Damage 189 | 2 . . . . . 11 . 176 . . . . . . Shots 4 | . . . . . . 1 . 3 . . . . . . Rammed 15 | 1 . . . 3 . . 1 10 . . . . . . Targets Rammed 15 | 1 . . . 3 . . 1 10 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 304 | 80 199 2 165 96 . 18 304 229 52 52 . 73 . 118 Average Temperature 54 | 38 85 2 46 50 . 9 114 52 18 26 . 27 . 62 Received Heat Transfer 882 | . 219 12 396 12 . . 9 216 . . . 9 . 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . Heat Transferred 2212 | 185 777 . . . . . 1040 160 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Maximum Alert Level 5 | . . . 2 1 . . . 1 . . . . . 5 Low Security (%) 88 | 100 100 100 57 90 . 100 100 88 100 100 100 100 100 . Level 1 7 | . . . 28 9 . . . 11 . . . . . . Level 2 2 | . . . 13 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 Peak Influence 1777 | 5 85 70 474 265 . 139 30 226 84 191 103 131 70 1777 Initial 180 | . . . 3 180 . . . 2 84 . 93 . 67 . Average 92 | . 17 19 190 62 . 32 3 74 12 9 59 37 23 1684 Influence Increases 3533 | 5 283 160 987 202 . 149 149 403 97 354 80 428 59 177 Destroy 0b10 Robot/C 1420 | . 160 100 560 160 . 60 60 180 20 20 . 100 . . Destroy 0b10 Robot/NC 305 | 5 15 10 90 . . . 15 35 30 55 15 35 . . Destroy Leader 410 | . 44 20 200 10 . 10 34 44 14 6 4 24 . . Allied During Kill 20 | . . . 5 15 . . . . . . . . . . Successful Hack 128 | . 19 . 5 . . . 34 . 12 6 9 32 11 . Disable Machine 315 | . . . 75 15 . . . 75 15 90 . . . 45 Destroy Structure 530 | . . 15 52 2 . 34 6 69 6 162 22 102 33 27 Partial Spotted 15 | . . . . . . . . . . 15 . . . . Lose Combat Pursuer 390 | . 45 15 . . . 45 . . . . 30 135 15 105 Influence Decreases 3356 | 5 283 149 535 665 . 149 144 236 268 164 269 309 180 . Entered New Map 537 | . . . 8 283 . . . 3 88 1 98 2 54 . Time Decay 2551 | 5 263 139 477 382 . 149 125 203 177 157 71 277 126 . Lost Part 123 | . 20 10 30 . . . . 30 3 . . 30 . . Lost Ally 20 | . . . 20 . . . . . . . . . . . Purge Threat 125 | . . . . . . . 19 . . 6 100 . . . Squads Dispatched 39 | . 1 . 4 . . . . 7 2 4 . 7 2 12 Investigation 4 | . 1 . . . . . . 1 . 1 . 1 . . Extermination 13 | . . . . . . . . 3 2 2 . 4 2 . Reinforcement 10 | . . . 4 . . . . 3 . 1 . 2 . . Assault 12 | . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Distress Signals 8 | . . . 4 . . . 1 . . . 2 . . 1 Communications Jammed 10 | . . . . . . . . . . . . 9 1 . Distress Signals 10 | . . . . . . . . . . . . 9 1 . Times Spotted 145 | . 19 8 40 7 . 5 6 13 2 6 6 20 1 12 Peak Tracking Total 8 | . 3 3 5 4 . 4 3 6 1 1 6 8 1 6 Tactical Retreats 15 | . 2 1 . . . 1 1 . . . 2 5 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Traps Triggered 13 | . 1 . 1 . . . 1 2 1 5 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Disabled 21 | . . . 5 1 . . . 5 1 6 . . . 3 Max in Single Turn 5 | . . . 2 1 . . . 4 1 5 . . . 1 Garrison Access 3 | . . . . . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Machines Accessed 69 | . 9 . 7 . 2 . 7 4 6 11 7 11 5 . Terminals 47 | . 8 . 6 . . . 7 1 4 6 5 6 4 . Fabricators 3 | . . . . . . . . 1 1 1 . . . . Repair Stations 4 | . 1 . 1 . . . . 1 . . . 1 . . Recycling Units 7 | . . . . . . . . . . 2 2 3 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 1 1 2 . 1 . . Total Hacks 194 | . 28 . 22 . 5 . 26 12 18 29 19 22 13 . Successful 102 | . 15 . 9 . 5 . 16 6 13 9 13 10 6 . Failed 92 | . 13 . 13 . . . 10 6 5 20 6 12 7 . Catastrophic 9 | . 1 . 1 . . . 1 . . 3 . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 102 | . 19 . 15 . 1 . 19 1 10 14 9 9 5 . Terminals 152 | . 26 . 19 . . . 26 4 16 19 17 13 12 . Fabricators 5 | . . . . . . . . 3 1 1 . . . . Repair Stations 12 | . 2 . 3 . . . . 4 . . . 3 . . Recycling Units 10 | . . . . . . . . . . 4 2 4 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . . . 1 1 5 . 2 . . Terminal Hacks 55 | . 8 . 4 . 5 . 11 2 7 4 8 2 4 . Record 8 | . . . . . 4 . . . 1 . 3 . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . . . 1 . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . . 2 . Level Access Points 5 | . . . . . . . 1 . 1 1 1 1 . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . Terminal Index 3 | . . . . . . . 1 . 1 . 1 . . . Unreport Threat 3 | . . . . . . . 1 . . 1 1 . . . Locate Traps 9 | . 2 . 1 . . . 1 1 2 . 1 . 1 . Maintenance Status 2 | . . . 1 . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . 1 . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . 2 . . 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . . Network Status 2 | . . . . . . . . . 1 1 . . . . Repair Station Hacks 8 | . 2 . 2 . . . . 2 . . . 2 . . Scan Component 4 | . 1 . 1 . . . . 1 . . . 1 . . Repair 4 | . 1 . 1 . . . . 1 . . . 1 . . Recycling Unit Hacks 7 | . . . . . . . . . . 2 2 3 . . Retrieve Components 7 | . . . . . . . . . . 2 2 3 . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . 1 . . Seal Access 3 | . . . . . . . . 1 1 . . 1 . . Unauthorized Hacks 26 | . 5 . 3 . . . 5 1 4 2 3 2 1 . Terminals 26 | . 5 . 3 . . . 5 1 4 2 3 2 1 . Track 3 | . . . . . . . 1 . 1 . 1 . . . Botnet 18 | . 3 . 2 . . . 2 1 3 2 2 2 1 . Disrupt 2 | . 1 . . . . . 1 . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 56 | . 8 . 7 . . . 7 3 5 10 5 9 2 . Full Trace Events 4 | . 2 . . . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . . 1 . . . 1 . . Time 108 | . 26 . 38 . . . . 19 . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . . . . . . 3 5 18 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total Allies 4 | . . 1 . 3 . . . . . . . . . . Largest Group 3 | . . 1 1 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 31 31 40 40 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . Ally Attacks 25 | . . . 7 18 . . . . . . . . . . Total Damage 259 | . . . 108 151 . . . . . . . . . . Kills 8 | . . . 3 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Active Infowar (turns) 8496 | 11 557 437 1293 . . . 1593 1207 798 1038 188 803 320 251 Sensors 519 | . . 4 . . . . 172 343 . . . . . . Terrain 309 | . . . . . . . . . . . 58 251 . . Structural 6329 | . 108 . 416 . . . 1593 1099 798 753 188 803 320 251 Seismic 2120 | 11 449 433 1227 . . . . . . . . . . . Machine Analysis 1268 | . . . . . . . . . . 715 188 365 . . Triangulation 29 | . . . . . . . . . . 29 . . . . Cloaking 480 | . . . . . . . . . . . 54 10 227 189 Jamming 1887 | . . . . . . . . . . 446 122 748 320 251 ECM 793 | . . . . . . . 160 488 . 49 33 63 . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Turns Passed 13068 | 89 1086 545 2208 1447 452 742 1625 1476 798 1038 188 803 320 251 Spaces Moved 10472 | 67 689 452 1040 850 277 438 711 706 735 1571 425 1310 572 629 Core 54 | 8 . . . . . . . . 46 . . . . . Treads 4261 | . 247 . 1032 850 277 438 711 706 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 961 | 59 442 452 8 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5196 | . . . . . . . . . 689 1571 425 1310 572 629 Fastest Speed 17 | 50 90 95 105 163 163 163 166 167 21 22 22 17 26 17 Average Speed 92 | 86 120 109 161 163 163 163 166 168 80 22 25 26 26 26 Slowest Speed 950 | 100 160 120 240 163 163 166 167 250 950 106 27 112 26 27 Overloaded Moves 90 | . . . . . . . . . . . . 46 . 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 93 83 85 100 61 91 40 20 19 40 17 37 18 69 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . 1 . . . . 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 . . . . 1 . Scrap Searched 4 | . . . . 2 . 2 . . . . . . . . Spaces Dug 156 | . . . 9 2 . . 6 11 6 42 11 49 11 9 Terrain Destroyed 404 | . . 15 55 2 . 43 6 78 6 113 11 55 11 9 Melee 131 | . . . 9 2 . . 6 11 6 33 9 35 11 9 Projectile 38 | . . . 9 . . 1 . . . 6 2 20 . . AOE 232 | . . 15 37 . . 42 . 67 . 71 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Total 12972 | 83 856 483 1385 897 278 452 1123 891 888 2109 474 1649 719 685 Wait 1544 | . 60 5 146 28 . 3 360 87 91 411 14 184 131 24 Move 10455 | 66 688 451 1039 849 276 437 710 705 734 1570 424 1307 571 628 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 115 | 3 25 2 31 3 1 2 8 6 2 7 4 15 1 5 Fast Attach 45 | 7 . 1 3 1 . . . 1 1 19 2 7 . 3 Attach 37 | . 2 1 6 . . . 3 4 8 4 2 4 2 1 Detach 5 | . . . . . . . . . . 2 1 1 1 . Swap 135 | . 19 11 36 3 . 3 14 15 2 12 3 14 . 3 Drop 114 | . 10 3 27 3 1 2 7 3 16 7 6 22 1 6 Fire 282 | 6 52 9 86 4 . 5 13 42 . 22 4 39 . . Melee 213 | . . . 11 3 . . 7 18 34 55 14 44 12 15 Ram 1 | 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 14 | . . . . 3 . . 1 10 . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 11 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: [*Qua] / DSF / DSF) -2/Quarantine (discovered 2 exits: *Sec / *Frg) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 6) 796 | -10/Materials | Repaired Wheel 893 | -10/Materials | Discovered new exit (range 9) 1176 | -10/Materials | Entered Mines 1199 | -10/Mines | Found a hidden stash of uninstalled traps 1290 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1295 | -10/Mines | Found Prototype Device 1295 | -10/Mines | Identified Exp. Sensor Array 1313 | -10/Mines | Identified exit to Materials 1426 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1471 | -10/Mines | Discovered exit to Materials (range 6) 1471 | -10/Mines | Discovered new exit (range 13) 1609 | -10/Mines | Assembled infested the area 1614 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1694 | -10/Mines | Received a Mining Laser from a helpful Derelict 1721 | -10/Mines | Entered Materials 1721 | -9/Materials | Accompanied by 1 ally 1721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -9/Materials | Discovered new exit (range 5) 2117 | -9/Materials | Discovered new exit (range 13) 2292 | -9/Materials | Discovered new exit (range 6) 2298 | -9/Materials | Discovered new exit (range 15) 2632 | -9/Materials | Discovered new exit (range 16) 3188 | -9/Materials | Repaired Imp. Light Armor Plating 3219 | -9/Materials | Discovered new exit (range 16) 3929 | -9/Materials | Entered Mines 4115 | -9/Mines | Excavation squad dispatched 4115 | -9/Mines | A large section of the Mines collapsed 4135 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4273 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4365 | -9/Mines | Excavation squad dispatched 4483 | -9/Mines | Discovered new exit (range 8) 4514 | -9/Mines | Learned 2 Materials zone layouts 4548 | -9/Mines | Discovered new exit (range 5) 4560 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4819 | -9/Mines | Learned 4 Materials zone layouts 5368 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5369 | -9/Mines | Discovered new exit (range 5) 5376 | -9/Mines | Entered Exiles 5376 | -9/Exiles | Accompanied by 3 allies 5401 | -9/Exiles | Discovered new exit (range 15) 5421 | -9/Exiles | Met 8R-AWN 5445 | -9/Exiles | Met EX-HEX 5507 | -9/Exiles | Met EX-DEC 5517 | -9/Exiles | Learned location of Zion (-6) 5548 | -9/Exiles | Met EX-BIN 5570 | -9/Exiles | Aligned with FarCom system 5572 | -9/Exiles | Given EX-Vault access code 5618 | -9/Exiles | Opened EX-Vault 5630 | -9/Exiles | Found Gui. Plasma Cannon 5662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5772 | -9/Exiles | Discovered new exit (range 12) 5828 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5828 | -9/Exiles | Entered Mines 6557 | -8/Mines | Discovered new exit (range 8) 6570 | -8/Mines | Entered Materials 6570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6571 | -8/Materials | Identified exit to Factory 8195 | -8/Materials | Entered Factory 8195 | -7/Factory | Evolved 2 slots: Utility x2 8746 | -7/Factory | Discovered new exit (range 9) 8859 | -7/Factory | Build established: Hacker-Mutant 8859 | -7/Factory | Discovered new exit (range 12) 9301 | -7/Factory | Repaired Imp. Light Armor Plating 9671 | -7/Factory | Entered another Factory area 9671 | -6/Factory | Evolved 2 slots: Propulsion x2 10307 | -6/Factory | Identified exit to Lower Caves 10313 | -6/Factory | Identified exit to Factory 10415 | -6/Factory | Build established: Hacker-Sprinter 10469 | -6/Factory | Entered another Factory area 10469 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10501 | -5/Factory | Hacking Suite fried by hacking feedback 10676 | -5/Factory | Identified exit to Upper Caves 10676 | -5/Factory | Identified exit to Extension 11096 | -5/Factory | Build established: Hacker-Scout 11197 | -5/Factory | Identified exit to Factory 11507 | -5/Factory | Entered another Factory area 11507 | -4/Factory | Evolved 2 slots: Utility x2 11618 | -4/Factory | Identified exit to Research 11695 | -4/Factory | Entered Research 11695 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11792 | -3/Research | Build established: Hacker-Ninja 11927 | -3/Research | Repaired Lgt. Angular Momentum Engine 12372 | -3/Research | Build established: Hacker-Sprinter 12465 | -3/Research | Identified exit to Research 12498 | -3/Research | Entered another Research area 12498 | -2/Research | Evolved 2 slots: Utility x2 12511 | -2/Research | Identified exit to DSF 12753 | -2/Research | Identified exit to DSF 12776 | -2/Research | Discovered new exit (range 10) 12818 | -2/Research | Entered Quarantine 12819 | -2/Quarantine | Maximum security lockdown engaged 12863 | -2/Quarantine | Found Alien Reactor 12864 | -2/Quarantine | Identified Matter Drive 12879 | -2/Quarantine | Found Alien Slashing Weapon 12884 | -2/Quarantine | Identified Sigix Broadsword 13042 | -2/Quarantine | Spotted Fortress 13061 | -2/Quarantine | Discovered new exit (range 5) 13061 | -2/Quarantine | Discovered new exit (range 6) 13062 | -2/Quarantine | Identified exit to Section 7 13063 | -2/Quarantine | Identified exit to Protoforge 13069 | -2/Quarantine | Self-destructed Last Messages --------------- 12885_ Acquired Particle Reactor. 12887_ Acquired Hardcell Cannon. 12917_ System corrupted: Heat flow error (+170). 12919_ ALERT: Assault forces dispatched. 12922_ Dropped Imp. Surge Thruster. 12922_ Acquired Prototype Flight Unit. 12922_ Identified Cld. Nuclear Pulse Thruster. 12966_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12987_ Dropped Particle Reactor. 12988_ Acquired Lgt. Quantum Reactor. 12991_ System corrupted: Matter fused (-5). 13019_ ALERT: Assault forces dispatched. [Achievement: Nope] 13045_ ALERT: Suspected Assembled signals approaching deep research branches, engaging lockdown procedures. 13061_ EXIT=FOUND (Lockdown) 13062_ EXIT=IDENTIFIED: SECTION 7 (Lockdown) 13063_ EXIT=IDENTIFIED: PROTOFORGE (Lockdown) Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????###### | | ################################################# | | ############################################# # | | ### > # | | + # | | + # | | + # | | w + # | | @ ### > # | | ############################################# # | | ################################################# | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Armor Coverage 300 Core Shielding 20 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 22% | -10/Materials Imp. Light Armor Plating | 36% | -9/Materials Imp. Light Armor Plating | 13% | -7/Factory Lgt. Angular Momentum Engine | 30% | -3/Research Alien Tech Used ----------------- Matter Drive Sigix Broadsword Achievements -------------- Alien Tech Deadly Force Dodgeball, But With Guns Nope Challenges ------------ None Game ------ Seed ThiefLightningShovel Manual? 0 Play Time 04:39:24 Cumulative 41.6 hours Start 2025.06.30 @ 12:35:49 End 2025.07.02 @ 10:41:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d63f93c-dddb-49bd-9a8d-02f3361f1078