Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:29:43 Player: Westakvia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2801) 2801 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7101 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 191/300 System Corruption 10% Temperature Cool (27) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Heavy Deuterium Engine Fission Core High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Shielding Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Cooling System High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Particle Gun Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Particle Charger Core Shielding Hardened Medium Armor Plating Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Katana [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . 2 . . Parts Attached 73 | 6 6 22 16 2 3 18 Power 9 | 1 . 3 1 . . 4 Engine 5 | 1 . 2 . . . 2 Core 4 | . . 1 1 . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 4 9 . 2 2 Treads 5 | 2 . 2 1 . . . Leg 10 | . . 2 8 . . . Wheel 4 | . . . . . 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 10 2 . . 5 Device 5 | . 1 2 . . . 2 Storage 3 | 1 1 . . . . 1 Processor 4 | . . 4 . . . . Hackware . | . . . . . . . Protection 8 | . . 4 2 . . 2 Artifact . | . . . . . . . Weapon 25 | 2 4 5 4 2 1 7 Energy Gun 20 | 1 3 5 2 1 1 7 Energy Cannon 4 | . 1 . 2 1 . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 7 | . . . . . . 7 Parts Lost 39 | . 1 9 6 . 2 21 Power 6 | . . 1 . . . 5 Propulsion 9 | . . 2 4 . . 3 Utility 9 | . 1 2 1 . 1 4 Weapon 15 | . . 4 1 . 1 9 Highest Loss Streak 9 | . 1 3 3 . 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 96 92 90 100 82 67 Engine 6 | . 14 8 . . . 2 Core 4 | . . 1 8 7 7 9 Treads 11 | . 28 15 . . . . Leg 8 | . . 5 27 30 2 . Wheel 2 | . . . . . 13 12 Device 9 | . 10 10 9 7 7 8 Storage 10 | . 14 11 9 7 7 7 Processor 6 | . . 8 9 7 7 . Protection 6 | . . 7 8 7 5 5 Energy Gun 14 | . 15 18 6 15 14 14 Energy Cannon 6 | . 4 3 11 15 15 5 Ballistic Gun 1 | . 8 . . . . . Naked Turns . | . . . . . . . Heaviest Build 82 | 12 51 67 65 70 70 82 Greatest Support 56 | 40 40 46 47 40 56 56 Greatest Overweight (x) 20 | . 1 20 19 1 2 16 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 Most Carried 20 | 3 18 20 20 18 20 19 Average Carried 14 | 1 7 17 18 17 19 11 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 18 18 19 17 20 8 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 6% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1080 | 168 332 271 135 . 55 119 Remotely . | . . . . . . . Salvage Created 3568 | . 340 943 823 . 541 921 Parts 203 | . 18 58 45 . 31 51 Haulers Intercepted 3 | . . 1 1 . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 70 | . 6 26 16 . 9 13 Guns 36 | . 2 20 2 . 4 8 Cannons 27 | . 4 6 12 . 4 1 AOE 3 | . . . . . 1 2 Classes Destroyed 14 | . 2 6 2 . 2 2 Worker 4 | . . 1 . . . 3 Builder 3 | . . . . . . 3 Hauler 3 | . . 1 1 . . 1 Recycler 3 | . 1 1 1 . . . Watcher 5 | . . 3 2 . . . Swarmer 16 | . . 12 4 . . . Cutter 3 | . . . . . . 3 Grunt 32 | . 6 8 9 . 5 4 Brawler 1 | . . 1 . . . . Duelist 2 | . . . 1 . 1 . Sentry 6 | . . 5 1 . . . Specialist 2 | . . . . . 2 . Hunter 7 | . . . 1 . . 6 Heavy 1 | . . . . . 1 . Best Kill Streak 12 | . 2 5 4 . 3 12 Combat Bots Only 7 | . 2 5 4 . 3 7 Max Kills in Single Turn 4 | . 1 2 1 . 2 4 Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 577 | . 44 174 100 . 53 206 Missed 138 | . 10 52 17 . 17 42 Damage Taken 7195 | . 500 1550 1080 . 841 3224 Core 1432 | . 47 264 98 . 157 866 Absorbed by Shields 50 | . . . . . 50 . Regen/Repaired (Parts) 39 | . . 39 . . . . Core Remaining (%) 74 | 100 81 34 82 . 77 . Volleys Fired 223 | . 26 81 52 . 25 39 Largest 4 | . 2 2 2 . 4 4 Hottest 251 | . 100 130 143 . 251 251 Shots Fired 482 | . 52 153 103 . 85 89 Gun 294 | . 44 117 30 . 35 68 Cannon 188 | . 8 36 73 . 50 21 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 18 | . 18 . . . . . Thermal 339 | . 26 130 86 . 56 41 Explosive . | . . . . . . . Electromagnetic 125 | . 8 23 17 . 29 48 Robot Hit Streak 20 | . 15 16 20 . 12 16 Robot Miss Streak 6 | . 3 3 2 . 3 6 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 5 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 348 | . 37 114 79 . 60 58 Core Hits 167 | . 12 49 39 . 21 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 1 . . 3 . Burn 2 | . . 1 . . 1 . Destroy 1 | . 1 . . . . . Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7129 | . 456 1809 1629 . 1270 1965 Guns 3395 | . 317 1261 366 . 416 1035 Cannons 2864 | . 105 548 1263 . 720 228 Explosions 843 | . 34 . . . 134 675 Melee . | . . . . . . . Ramming 27 | . . . . . . 27 Kinetic 89 | . 89 . . . . . Thermal 5264 | . 298 1513 1373 . 936 1144 Explosive . | . . . . . . . Electromagnetic 1749 | . 69 296 256 . 334 794 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 8 . . . 10 Average Corruption 3 | . 1 3 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . 26 . . . 2 Message Errors 8 | . . 7 . . . 1 Matter Fused 4 | . . 4 . . . . Heat Flow Errors 3 | . . 3 . . . . Energy Discharges 5 | . . 5 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Misfires 2 | . . 1 . . . 1 Alerts 1 | . . 1 . . . . Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . 6 . . 5 Projectiles 6 | . . . 6 . . . Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 259 | . 31 . . . 46 182 Shots 5 | . 1 . . . 1 3 Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 566 | . 179 566 279 . 188 421 Average Temperature 114 | . 77 123 69 . 62 175 Received Heat Transfer 1680 | . 282 531 405 . 189 273 Effects 11 | . . 7 . . . 4 Energy Bleed 3 | . . 3 . . . . Interference 1 | . . . . . . 1 Short Circuit 4 | . . 2 . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . 1 . . . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 Combat Hostiles 3 | . . . 1 . . 2 Parts Fried 6 | . . 1 . . 1 4 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 19 | . . 11 5 . 1 2 Heat Transferred 9982 | . 622 3663 2479 . 1704 1514 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 . . . 2 3 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 340 | . 83 272 340 105 295 251 Initial 154 | . . . 86 100 73 154 Average 120 | . 25 137 158 100 162 147 Maximum Alert Level 1 | . . 1 1 . 1 1 Low Security (%) 79 | 100 100 71 73 100 71 86 Level 1 20 | . . 28 26 . 28 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 12 | . 1 3 1 . 2 5 Investigation 4 | . 1 2 . . . 1 Extermination . | . . . . . . . Reinforcement 8 | . . 1 1 . 2 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 11 | . . 7 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 8 38 28 . 10 34 Peak Tracking Total 16 | . 2 5 5 . 4 16 Tactical Retreats 4 | . . 2 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 7 | . 1 2 . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 16 | . 4 7 2 1 . 2 Terminals 14 | . 4 6 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 57 | . 15 23 11 1 . 7 Successful 37 | . 9 14 9 1 . 4 Failed 19 | . 6 8 2 . . 3 Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 46 | . 15 17 11 1 . 2 Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access . | . . . . . . . Terminal Hacks 31 | . 9 11 9 1 . 1 Record 17 | . 5 7 4 . . 1 Prototype ID Bank 2 | . 1 1 . . . . Open DSF 1 | . . . . 1 . . Terminal Index 2 | . 1 1 . . . . Alert Level 3 | . 1 1 1 . . . Locate Traps 1 | . . . 1 . . . Dispatch Records 2 | . . 1 1 . . . Maintenance Status 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 1 | . . . . . . 1 Analyze 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 4 2 1 . 2 Full Trace Events 6 | . 3 2 . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 4782 | 125 839 2020 906 37 243 612 Spaces Moved 1784 | 47 319 686 292 19 82 339 Core 17 | 8 . 1 6 . . 2 Treads 854 | 39 319 496 . . . . Legs 504 | . . 189 286 19 10 . Wheels 409 | . . . . . 72 337 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 190 190 115 115 Average Speed 206 | 141 226 247 223 190 124 118 Slowest Speed 1050 | 160 240 1050 1000 190 190 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 54 43 29 1 80 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . 2 . 6 . 2 9 Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 13 | . 2 . . . 2 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2462 | 106 387 857 445 20 167 480 Wait 235 | 46 10 31 54 . 37 57 Move 1778 | 46 318 685 291 18 81 339 Hop . | . . . . . . . Pick Up 92 | 8 22 24 22 . 6 10 Fast Attach . | . . . . . . . Attach 60 | 6 1 16 14 2 3 18 Detach . | . . . . . . . Swap 13 | . 5 6 2 . . . Drop 40 | . 5 14 10 . 6 5 Fire 223 | . 26 81 52 . 25 39 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . 9 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Discovered new exit (range 8) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Utility x2 1145 | -9/Materials | Lost 3 parts (1p1n1w) 1625 | -9/Materials | Discovered new exit (range 8) 2000 | -9/Materials | Discovered new exit (range 4) 2296 | -9/Materials | Central database locked down 2395 | -9/Materials | Core integrity fell below 50% 2427 | -9/Materials | Lost 3 parts (1n1u1w) 2560 | -9/Materials | Repaired EM Shotgun 2985 | -9/Materials | Entered another Materials area 2985 | -8/Materials | Evolved 2 slots: Propulsion x2 3100 | -8/Materials | Lost 3 parts (2n1w) 3714 | -8/Materials | Discovered new exit (range 16) 3891 | -8/Materials | Entered Factory 3891 | -7/Factory | Evolved 2 slots: Weapon x2 3926 | -7/Factory | Identified exit to DSF 3928 | -7/Factory | Entered DSF 3986 | -7/DSF | Additional patrols routed to DSF 4125 | -7/DSF | Sterilization system engaged 4145 | -7/DSF | Ambient heat levels rising (+10) 4152 | -7/DSF | Discovered new exit (range 14) 4160 | -7/DSF | Ambient heat levels rising (+10) 4171 | -7/DSF | Entered Factory 4171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4437 | -6/Factory | Lost 9 parts (3p1n2u3w) 4521 | -6/Factory | Lost 3 parts (1u2w) 4765 | -6/Factory | System corruption reached 10% 4768 | -6/Factory | Destroyed 7 combat bots 4776 | -6/Factory | Cargo convoy interrupted 4777 | -6/Factory | Core integrity fell below 50% 4780 | -6/Factory | Core integrity fell below 20% 4783 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- access lockdown. Penetrated by Slug. Slug penetrates X-62 Marksman. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. X-62 Marksman unfolds itself. H-66 Slayer unfolds itself. I-36 Angel unfolds itself. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. X-62 Marksman suffers critical hit (Blast). X-62 Marksman knocked back. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????? "???????????????????????????? | | ?????????????????? 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Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed TachyonMinesnifferAxe Manual? 0 Play Time 00:47:40 Cumulative 2.8 hours Start 2024.04.04 @ 14:43:05 End 2024.04.04 @ 15:29:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9d54c22-68a6-4b02-8356-08491acd7ddf