Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.07 @ 23:08:07 Player: szymekc Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (131) 655 Value Destroyed (4088) 4088 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 8806 Bonus ------- High Alert Combat Kills 63 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 160/160 System Corruption 9% Temperature Cool (12) Movement Walking (110) Location -7/Lower Caves Parts ------- > --- POWER (1+1) ------ Light Nuclear Core > --- PROPULSION (4+1) - Improved Titanium Leg (+) Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (4+1) ---- Huge Storage Unit Machine Analyzer (+) Heavy Armor Plating Rainbow Chip > --- WEAPON (4+1) ----- Centrium Greatsword (+) Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY (25) --- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg Armored Huge Wheel Improved Cooling System Improved Matter Compressor (300) Advanced Visual Processing Unit Advanced Targeting Computer Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heavy Ion Cannon Powered Cannon Kinetic Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Heavy Armor Plating Rainbow Chip > --- WEAPON ----------- Centrium Greatsword Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg Armored Huge Wheel Improved Cooling System Improved Matter Compressor Advanced Visual Processing Unit Advanced Targeting Computer Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Heavy Ion Cannon Powered Cannon Kinetic Spear [Rating: 106] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Heavy Armor Plating Weapon Kinetic Spear Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . 4 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 2 | . . . . 2 . . . . . Weapon 2 | . . . . . . . 2 . . Parts Attached 119 | 4 8 3 14 9 20 24 31 6 . Power 13 | . 1 . 3 2 1 1 4 1 . Engine 10 | . 1 . 2 1 1 1 4 . . Core 3 | . . . 1 1 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 37 | 2 1 . 3 5 9 9 7 1 . Treads 13 | 2 . . 1 2 1 6 1 . . Leg 11 | . . . . 3 3 . 4 1 . Wheel 13 | . 1 . 2 . 5 3 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 3 . . 2 4 7 10 3 . Device 12 | 1 2 . . 1 1 3 4 . . Storage 4 | . 1 . . . 1 1 1 . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 12 | . . . . 1 2 3 4 2 . Artifact . | . . . . . . . . . . Weapon 39 | 1 3 3 8 . 6 7 10 1 . Energy Gun 3 | . 1 . 1 . 1 . . . . Energy Cannon 4 | . . . 3 . . . 1 . . Ballistic Gun 13 | 1 . . 2 . 3 4 3 . . Ballistic Cannon 7 | . 2 1 1 . . 3 . . . Launcher 3 | . . 1 1 . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . Slashing Weapon 2 | . . . . . 1 . . 1 . Piercing Weapon 4 | . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 1 7 1 . Parts Lost 46 | . 2 1 3 1 15 3 20 1 . Power 7 | . . . 3 . 2 . 2 . . Propulsion 15 | . . . . . 7 1 7 . . Utility 10 | . 2 . . 1 1 . 5 1 . Weapon 14 | . . 1 . . 5 2 6 . . Highest Loss Streak 17 | . 1 1 1 1 12 1 17 1 . To Critical Strikes 2 | . . . . . 1 . 1 . . Average Backups 13 | 4 7 10 13 13 12 17 17 18 17 Power . | 1 1 1 . . . . 1 1 1 Propulsion 2 | 2 1 2 2 . 2 4 3 4 4 Utility 4 | . 1 1 2 2 2 8 9 9 9 Weapon 5 | 1 2 5 7 10 7 4 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 42 | 5 4 . 7 . . 8 8 . 10 Power 4 | 1 1 . . . . . 1 . 1 Propulsion 8 | 2 . . 1 . . 1 2 . 2 Utility 16 | 1 1 . 1 . . 2 5 . 6 Weapon 14 | 1 2 . 5 . . 5 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 93 76 80 92 85 89 82 Engine 7 | . 14 14 6 3 4 9 7 2 . Treads 18 | . 22 28 24 9 7 20 16 . . Leg 4 | . . . . 10 4 . 8 29 29 Wheel 5 | . 4 . 3 9 17 14 1 . . Device 11 | . 13 14 14 9 10 10 8 5 . Storage 10 | . 14 14 14 9 9 9 6 5 5 Processor 1 | . . . . . . . 1 9 11 Protection 3 | . . . . 6 9 10 5 3 5 Energy Gun 2 | . 8 . 1 1 1 . . . . Energy Cannon 2 | . . . 8 . 2 . . . . Ballistic Gun 8 | . 8 . 7 13 8 4 14 . . Ballistic Cannon 7 | . 10 24 9 . 1 9 . . . Piercing Weapon 3 | . . . . . . . 8 22 17 Peak Build Rating 106 | 7 11 10 17 29 31 41 88 105 106 Average Rating 31 | 6 9 9 14 23 25 32 57 96 105 On Entrance 33 | 6 7 10 10 16 25 30 41 86 105 Naked Turns . | . . . . . . . . . . Heaviest Build 140 | 14 32 32 43 56 64 122 140 111 111 Greatest Support 122 | 40 40 40 40 20 48 88 102 122 122 Greatest Overweight (x) 9 | . 1 . 2 2 9 5 4 . . Average Overweight (x) . | . . . . 2 1 2 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 25 25 25 25 Average Capacity 17 | 8 9 15 15 15 16 22 23 25 25 Most Carried 25 | 6 8 13 15 15 15 25 25 25 21 Average Carried 15 | 4 7 10 14 14 13 20 20 21 19 Final Capacity 25 | 8 15 15 15 15 20 25 25 25 25 Final Carried 25 | 5 8 13 14 15 15 25 25 19 21 Class Distribution -------------------- 73% | Mutant 16% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Matter Collected 4138 | 267 289 204 362 217 458 857 1358 93 33 Remotely 475 | . . . . . . 64 411 . . Salvage Created 4777 | 192 432 117 276 414 755 771 1457 259 104 Parts 257 | 19 33 12 9 23 36 50 59 7 9 Haulers Intercepted 8 | . 2 . . 1 . 4 1 . . Recyclers Shooed 4 | 1 . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . 12 . . . . 6 7 Prevented 5 | . . . . . . . . . 5 Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 93 | . 11 8 8 8 19 15 17 4 3 Melee 18 | . . . . . . . 11 4 3 Guns 27 | . 8 . 2 4 6 4 3 . . Cannons 31 | . 3 6 4 2 5 11 . . . AOE 12 | . . 2 1 2 7 . . . . Classes Destroyed 20 | 2 6 2 1 1 2 . 4 1 1 Worker 6 | . 1 1 . . . 2 2 . . Builder 4 | . 1 . . . . 1 2 . . Tunneler 6 | 5 . . . . . 1 . . . Hauler 8 | . 2 . . 1 . 4 1 . . Recycler 8 | 1 . . . 1 . 2 4 . . Minesweeper 1 | . . . . . . . . . 1 Mechanic 2 | . . . . . . . 2 . . Watcher 5 | . 2 . . . . 2 1 . . Swarmer 22 | . 5 3 . 2 7 2 . . 3 Grunt 35 | . 6 1 . 5 5 8 6 4 . Brawler 1 | . . . . 1 . . . . . Protector 2 | . . . . . . . 2 . . Sentry 7 | . . 2 . . 2 3 . . . Demolisher 1 | . . . . . 1 . . . . Specialist 2 | . . . . . . . 2 . . Hunter 10 | . . . . . 4 2 4 . . Programmer 3 | . . . . . . . 3 . . Subdweller 8 | . . . 8 . . . . . . Samaritan 1 | . . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 7 | 4 7 3 3 4 7 6 7 4 3 Combat Bots Only 7 | . 6 3 3 4 7 2 4 4 3 Max Kills in Single Turn 3 | 1 1 2 1 2 3 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 1 2 3 . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Hostile Shots Fired 1129 | . 77 40 29 44 175 108 593 33 30 Missed 319 | . 25 14 11 16 52 29 152 13 7 Damage Taken 12036 | . 504 383 596 428 1963 1171 6258 303 430 Core 1403 | . 44 24 151 19 409 55 573 96 32 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 77 | . . . . . 77 . . . . Ignored by Resistances 255 | . . . . . . . 255 . . Regen/Repaired (Parts) 248 | . 248 . . . . . . . . Core Remaining (%) 41 | 100 . . 12 . . 12 . . . Volleys Fired 308 | 9 58 29 29 23 47 72 41 . . Largest 4 | 2 2 2 2 2 2 2 4 . . Hottest 160 | 60 95 130 160 110 141 101 100 . . Shots Fired 605 | 18 114 49 44 42 79 138 121 . . Gun 338 | 18 91 . 8 33 49 26 113 . . Cannon 233 | . 23 38 24 7 21 112 8 . . Launcher 15 | . . 3 1 2 9 . . . . Special 19 | . . 8 11 . . . . . . Kinetic 451 | 9 67 38 19 29 50 126 113 . . Thermal 146 | 9 47 8 25 13 24 12 8 . . Explosive 8 | . . 3 . . 5 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 8 8 8 9 9 8 9 10 . . Robot Miss Streak 14 | 1 7 2 2 4 14 5 2 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 7 | . 1 . . 1 2 . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . Shots Hit Robots 424 | 12 60 20 21 23 47 93 129 11 8 Core Hits 189 | 7 23 10 10 17 37 32 42 6 5 Critical Kills 6 | . . . 2 1 3 . . . . Critical Parts Destroyed 10 | . . . . 1 . 3 6 . . Critical Strikes 33 | . 3 1 3 2 6 9 8 . 1 Burn 4 | . 2 . . . 2 . . . . Meltdown 2 | . . . 1 . 1 . . . . Destroy 9 | . . . 1 2 2 3 1 . . Blast 9 | . 1 1 1 . . 6 . . . Smash 5 | . . . . . . . 5 . . Sever 2 | . . . . . 1 . . . 1 Impale 2 | . . . . . . . 2 . . Melee Attacks 122 | . . . . . 10 15 63 16 18 Impact 33 | . . . . . . . 33 . . Slashing 37 | . . . . . 10 15 . 1 11 Piercing 52 | . . . . . . . 30 15 7 Sneak Attacks 16 | . . . . . . 7 6 1 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 15 | . . . . . . . 6 7 2 Damage Inflicted 12690 | 161 933 532 647 736 1943 2837 3777 512 612 Guns 3743 | 161 695 . 114 482 528 339 1424 . . Cannons 3305 | . 220 354 362 107 248 1852 162 . . Explosions 1179 | . . 168 171 147 693 . . . . Melee 4435 | . . . . . 474 646 2191 512 612 Ramming 28 | . 18 10 . . . . . . . Kinetic 6020 | 118 465 354 388 563 697 2011 1424 . . Thermal 1610 | 43 450 . 259 173 343 180 162 . . Explosive 597 | . . 168 . . 429 . . . . Electromagnetic . | . . . . . . . . . . Impact 1471 | . . . . . . . 1471 . . Slashing 1798 | . . . . . 474 646 . 140 538 Piercing 1166 | . . . . . . . 720 372 74 Highest Corruption 9 | . . . . . . . 9 9 9 Average Corruption 8 | . . . . . . . 8 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . . . 24 7 13 Message Errors 6 | . . . . . . . 3 1 2 Matter Fused 13 | . . . . . . . 6 2 5 Heat Flow Errors 5 | . . . . . . . 3 2 . Energy Discharges 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 4 . 1 Data Loss (major) 5 | . . . . . . . 3 1 1 Misfires 1 | . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 704 | . 7 29 . . 9 97 562 . . Projectiles 116 | . 7 12 . . . 69 28 . . Explosions 26 | . . 17 . . 9 . . . . Melee 562 | . . . . . . 28 534 . . Knockbacks 38 | . 2 5 2 . . 19 10 . . Impact 9 | . . . . . . . 9 . . Kinetic 27 | . 2 5 2 . . 18 . . . Secondary 2 | . . . . . . 1 1 . . Self-Inflicted Damage 60 | . 2 58 . . . . . . . Shots 3 | . . 3 . . . . . . . Rammed 8 | . 7 1 . . . . . . . Targets Rammed 8 | . 7 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 555 | . 295 13 555 54 16 303 282 239 . Average Temperature 78 | . 86 13 324 22 7 69 54 140 . Received Heat Transfer 4119 | . 144 117 639 243 306 639 1836 147 48 Effects 9 | . 2 . 7 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . Interference 1 | . 1 . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 . . Combat Hostiles 3 | . . . . . . . 3 . . Parts Fried 12 | . . . . . . . 12 . . Impact Corruptions 24 | . . . . . . . 24 . . Robots Melted 2 | . . . 1 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Melted 6 | . 1 . 3 . 1 . . 1 . Heat Transferred 3102 | 100 1198 . 333 223 693 333 222 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Maximum Alert Level 2 | . . . . 1 2 1 . . . Low Security (%) 91 | 100 100 100 . 92 16 99 100 . . Level 1 2 | . . . . 7 25 . . . . Level 2 5 | . . . . . 58 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 573 | 10 190 93 . 208 573 278 147 . . Initial 278 | . . 33 . . 115 278 43 . . Average 79 | 2 64 29 . 84 380 65 25 . . Influence Increases 2725 | 30 436 148 . 288 608 550 500 90 75 Destroy 0b10 Robot/C 1620 | . 220 120 . 160 380 300 300 80 60 Destroy 0b10 Robot/NC 225 | 30 30 5 . 10 15 60 70 . 5 Destroy Leader 326 | . 68 10 . 42 30 92 64 10 10 Successful Hack 78 | . 27 . . 9 . 40 2 . . Disable Machine 90 | . . . . 30 45 . 15 . . Anti-Garrison Action 100 | . . . . . 100 . . . . Destroy Structure 106 | . 1 13 . 7 38 43 4 . . Lose Combat Pursuer 180 | . 90 . . 30 . 15 45 . . Influence Decreases 2195 | 30 349 169 5 110 150 732 415 120 115 Time Decay 1541 | 30 329 159 5 100 . 426 267 110 115 Lost Part 368 | . 20 10 . 10 150 20 148 10 . Purge Threat 286 | . . . . . . 286 . . . Squads Dispatched 14 | . 3 . . 4 . 2 5 . . Investigation 2 | . 1 . . 1 . . . . . Extermination 2 | . . . . . . . 2 . . Reinforcement 8 | . 2 . . 1 . 2 3 . . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Distress Signals 8 | . 4 . . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 142 | . 25 8 7 16 18 29 31 5 3 Peak Tracking Total 11 | . 5 3 2 3 6 4 11 4 2 Tactical Retreats 8 | . 3 . . 2 . 1 2 . . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Traps Triggered 6 | . 1 . 3 . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Machines Disabled 8 | . . . 1 2 4 . 1 . . Max in Single Turn 2 | . . . 1 1 2 . 1 . . Garrison Relay 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Machines Accessed 24 | . 8 . 4 4 1 5 2 . . Terminals 15 | . 5 . . 3 1 5 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 78 | . 26 . 8 9 2 29 4 . . Successful 45 | . 14 . 8 4 . 16 3 . . Failed 33 | . 12 . . 5 2 13 1 . . Catastrophic 3 | . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 33 | . 11 . . 8 . 13 1 . . Terminals 58 | . 17 . . 8 2 29 2 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 6 | . 6 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 25 | . 4 . 8 . . 12 1 . . Record 7 | . . . 5 . . 2 . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . Open Door 1 | . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . Locate Traps 1 | . 1 . . . . . . . . Security Status 1 | . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . 1 1 . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 13 | . 5 . . 3 . 4 1 . . Terminals 12 | . 5 . . 3 . 4 . . . Track 1 | . . . . . . 1 . . . Botnet 2 | . . . . 1 . 1 . . . Skim 9 | . 5 . . 2 . 2 . . . Fabricators 1 | . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 7 . . 3 1 5 1 . . Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . Machine Destruction 5 | . . . . . 5 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Total Allies 3 | . . . . . . . 3 . . Largest Group 3 | . . . . . . . 3 . . Highest-Rated Group 48 | . . . . . . . 48 . . Highest-Rated Ally 16 | . . . . . . . 16 . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Active Infowar (turns) 1995 | 51 750 . . . . 211 414 237 332 Seismic 1012 | 51 750 . . . . 211 . . . Machine Analysis 983 | . . . . . . . 414 237 332 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Turns Passed 7999 | 84 1294 432 2191 270 495 1054 1610 237 332 Spaces Moved 4065 | 27 716 186 1047 125 229 480 801 185 269 Core 2 | . . . . . 2 . . . . Treads 1696 | 27 425 186 718 . . 70 270 . . Legs 815 | . . . . . 15 . 346 185 269 Wheels 1552 | . 291 . 329 125 212 410 185 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 160 100 160 120 130 90 105 105 105 110 Average Speed 144 | 160 141 160 150 130 122 150 158 108 110 Slowest Speed 500 | 160 240 160 250 130 500 225 225 110 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 98 24 54 16 49 26 21 40 43 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 1 1 . Scrap Searched 17 | . . . 16 . . . . . 1 Spaces Dug 11 | . . 6 1 . . . . . 4 Terrain Destroyed 129 | . . 14 26 8 22 54 1 . 4 Melee 4 | . . . . . . . . . 4 Projectile 64 | . . 2 3 1 3 54 1 . . AOE 61 | . . 12 23 7 19 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Total 5455 | 50 877 252 1592 187 341 657 1010 208 281 Wait 610 | 8 67 24 462 16 3 12 12 6 . Move 4056 | 26 715 185 1046 124 228 479 800 184 269 Hop . | . . . . . . . . . . Pick Up 102 | 1 11 6 13 5 11 22 31 1 1 Fast Attach 46 | 1 3 . 3 6 10 8 15 . . Attach 45 | 2 2 1 2 2 10 4 17 5 . Detach 7 | . . . 1 . 1 2 3 . . Swap 76 | 1 5 6 20 4 9 17 13 1 . Drop 91 | 2 9 . 16 7 4 26 24 3 . Fire 308 | 9 58 29 29 23 47 72 41 . . Melee 98 | . . . . . 10 15 54 8 11 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 6 1 . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 85 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 434 | -10/Materials | Identified exit to Mines 478 | -10/Materials | Discovered new exit (range 7) 914 | -10/Materials | Discovered new exit (range 10) 1119 | -10/Materials | Discovered new exit (range 11) 1322 | -10/Materials | Repaired Lgt. Treads 1349 | -10/Materials | Repaired Lgt. Treads 1379 | -10/Materials | Entered Mines 1415 | -10/Mines | Learned location of Zion (-7) 1448 | -10/Mines | Discovered new exit (range 8) 1507 | -10/Mines | Learned Materials stockpile data 1593 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1641 | -10/Mines | Excavation squad dispatched 1641 | -10/Mines | A large section of the Mines collapsed 1811 | -10/Mines | Entered Subcaves 1812 | -10/Subcaves | Approached by a straggling Scientist 2046 | -10/Subcaves | Discovered new exit (range 13) 2058 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2095 | -10/Subcaves | Discovered new exit (range 10) 2814 | -10/Subcaves | Visited Clippyterm 2818 | -10/Subcaves | Identified exit to Recycling 2818 | -10/Subcaves | Learned Factory stockpile data 2871 | -10/Subcaves | Core integrity fell below 50% 3534 | -10/Subcaves | A Subdweller sparked back to life 3534 | -10/Subcaves | A Subdweller sparked back to life 3534 | -10/Subcaves | A Subdweller sparked back to life 3545 | -10/Subcaves | Core integrity fell below 20% 3560 | -10/Subcaves | Found Prototype Processor 3811 | -10/Subcaves | Visited 4L-MR0's lab 3816 | -10/Subcaves | Identified Rainbow Chip 3829 | -10/Subcaves | Found Powered Cannon 4000 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4002 | -10/Subcaves | Entered Materials 4002 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4165 | -8/Materials | Garrison activated, responded to threat 4256 | -8/Materials | Identified exit to Garrison 4272 | -8/Materials | Entered Garrison 4302 | -8/Garrison | Triggered checkpoint 4331 | -8/Garrison | Garrison Relay disabled 4372 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Triggered checkpoint 4416 | -8/Garrison | Triggered checkpoint 4469 | -8/Garrison | Core integrity fell below 50% 4508 | -8/Garrison | Destroyed 7 combat bots 4511 | -8/Garrison | Lost 12 parts (2p6n1u3w) 4642 | -8/Garrison | Triggered checkpoint 4701 | -8/Garrison | Lost 3 parts (1n2w) 4745 | -8/Garrison | Discovered new exit (range 15) 4767 | -8/Garrison | Entered Materials 4865 | -8/Materials | Build established: Scavenger-Mutant 5094 | -8/Materials | Core integrity fell below 20% 5257 | -8/Materials | Discovered new exit (range 8) 5821 | -8/Materials | Entered Factory 5821 | -7/Factory | Evolved 2 slots: Weapon x2 5917 | -7/Factory | Build established: Mutant 6411 | -7/Factory | Discovered new exit (range 10) 6481 | -7/Factory | Build established: Tank 6758 | -7/Factory | Cargo convoy interrupted 6913 | -7/Factory | Core integrity fell below 50% 6967 | -7/Factory | Lost 17 parts (2p6n4u5w) 7032 | -7/Factory | Lost 3 parts (1n1u1w) 7120 | -7/Factory | Build established: Mutant 7327 | -7/Factory | Core integrity fell below 20% 7431 | -7/Factory | Entered Lower Caves 7533 | -7/Lower Caves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7573 | -7/Lower Caves | Spotted B-75 Beast 7665 | -7/Lower Caves | Discovered new exit (range 3) 7668 | -7/Lower Caves | Entered another Lower Caves area 7789 | -7/Lower Caves | Encountered a Warlord checkpoint 7961 | -7/Lower Caves | Spotted B-75 Beast 8000 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07848_ System corrupted: Matter fused (-8). 07871_ System corrupted: Energy discharge (-43). 07887_ FA&TVAG 8LM47Z8MUJVRXD1ZY 07909_ System corrupted: Substantial component data lost. 07929_ 2SZBRCGB AK4U|&E GU HBW,T#I G&MW4BYXDU 07936_ Searching scrap... 07936_ Found Med. Battery. 07936_ Found Hcp. Battery. 07936_ Found Lightning Gun. 07936_ Found Arm. Huge Wheel. 07936_ Found 40 Matter. 07937_ Acquired 18 matter. 07938_ Acquired Arm. Huge Wheel. 07945_ System corrupted: Matter fused (-8). 07977_ System corrupted: Matter fused (-5). 07990_ Kinetic Spear follow-up attack on B-75 Beast. 07990_ Knocked back. 07992_ System corrupted: IFF burst signal emitted. 07994_ B-75 Beast Med. Reflective Plating severed. 07997_ Kinetic Spear follow-up attack on B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????###???????????????????# | | ?????????????????????????# ##?????????######???## | | ??????????????????????##?# #????????## ####?## | | ????????????????????### ## #??###?### ##?# | | ??????????????????### #?## ### #?? | | ?????????????????## BB #??# #?? | | ??????????# BB ##?# #????# | | ????????? ##;@% ### #??#### | | ?????????? ??#;; ##?## | | ?????????? ???#;# ### ##### | | ??????????? ?????## % ##?# !% | | ??????????? ??????## % #??# ! [ | | ??????????? ??????## ##?###### | | ???????????? ???????## #??????# | | ???????????? ????????# #?????## | | ?????????????????????# #######;#??????## | | ?????????????????????# ##???????#???????## | | ?????????????????????# #### #?????????????????## | | ?????????????????????# #??###??????????????????## | | ?????????????????????# #????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -10/Materials Lgt. Treads | 19% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartOvertunedShielding Manual? 0 Play Time 01:08:46 Cumulative 451.3 hours Start 2025.03.07 @ 21:59:20 End 2025.03.07 @ 23:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 165 Adventurer 2 Explorer 0 Win Type - Total 24 Types 10/0/8/1/1/0/3/1/0/0 Lore% 83 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6aa0a4af-e959-41ac-b7d1-7f3ddfbad2e8