Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 03:53:10 Player: Phillammon Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1133) 1133 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2998 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Aluminum Leg Improved Aluminum Leg Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Battery Improved EM Shotgun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 31 | . 3 17 11 Power 5 | . . 4 1 Engine 4 | . . 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | . . 5 3 Treads . | . . . . Leg 8 | . . 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 1 3 Device . | . . . . Storage 1 | . 1 . . Processor 3 | . . 1 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 13 | . 2 7 4 Energy Gun 7 | . 2 3 2 Energy Cannon . | . . . . Ballistic Gun 4 | . . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 4 | . . 2 2 Parts Lost 26 | . 1 12 13 Power 5 | . . 3 2 Propulsion 7 | . . 3 4 Utility 2 | . . . 2 Weapon 12 | . 1 6 5 Highest Loss Streak 9 | . 1 6 9 Average Slot Usage (%) 71 | . 77 70 69 Engine 8 | . 14 7 6 Leg 20 | . 28 20 16 Storage 16 | . 14 22 9 Processor 7 | . . 2 20 Energy Gun 9 | . 8 8 10 Ballistic Gun 6 | . 10 6 2 Slashing Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 29 | 12 17 21 29 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 6 6 8 6 Most Carried 8 | 5 3 8 7 Average Carried 4 | 1 2 6 4 Final Capacity 8 | 6 8 8 4 Final Carried 8 | 1 1 8 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 582 | 200 32 265 85 Remotely . | . . . . Salvage Created 1506 | . 242 1010 254 Parts 81 | . 14 51 16 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 6 19 7 Guns 30 | . 6 17 7 AOE 1 | . . 1 . Classes Destroyed 7 | . 3 3 1 Hauler 3 | . 1 2 . Watcher 2 | . . 2 . Swarmer 8 | . 3 1 4 Grunt 16 | . 3 13 . Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Hunter 2 | . . . 2 Best Kill Streak 6 | . 5 6 4 Combat Bots Only 6 | . 4 6 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3404 | . 368 1413 1623 Core 1023 | . 81 391 551 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 67 2 . Volleys Fired 139 | . 21 71 47 Largest 2 | . 2 2 2 Hottest 106 | . 90 90 106 Shots Fired 181 | . 25 88 68 Gun 181 | . 25 88 68 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 83 | . 17 47 19 Thermal 19 | . 4 11 4 Explosive . | . . . . Electromagnetic 79 | . 4 30 45 Robot Hit Streak 19 | . 8 19 18 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 6 | . 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 148 | . 16 69 63 Core Hits 64 | . 10 36 18 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 14 | . . 7 7 Impact . | . . . . Slashing 7 | . . 7 . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2112 | . 180 1290 642 Guns 1816 | . 180 1124 512 Cannons . | . . . . Explosions 282 | . . 165 117 Melee . | . . . . Ramming 14 | . . 1 13 Kinetic 858 | . 105 653 100 Thermal 482 | . 50 275 157 Explosive . | . . . . Electromagnetic 758 | . 25 361 372 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 73 | . . . 73 Projectiles . | . . . . Explosions 73 | . . . 73 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 110 | . . . 110 Shots 2 | . . . 2 Rammed 6 | . . . 6 Targets Rammed 7 | . . 1 6 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 316 | . 108 192 316 Average Temperature 76 | . 45 45 116 Received Heat Transfer 957 | . 87 681 189 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 6 | . . 3 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 831 | . 148 459 224 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 413 | . 188 380 413 Average Influence 216 | . 64 238 283 Maximum Alert Level 2 | . . 1 2 Low Security (%) 42 | 100 100 32 18 Level 1 54 | . . 67 70 Level 2 3 | . . . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 9 24 18 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 3 17 4 Successful 14 | . 2 10 2 Failed 10 | . 1 7 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 3 17 4 Terminals 24 | . 3 17 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 5 1 Part Schematic 1 | . . 1 . Robot Analysis 1 | . . 1 . Terminal Index 3 | . . 2 1 Garrison Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 5 1 Terminals 8 | . 2 5 1 Assimilate 3 | . 1 2 . Botnet 4 | . 1 2 1 Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 1 | . . . 1 Combat 1 | . . . 1 Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1256 | 8 248 610 390 Spaces Moved 671 | 4 167 313 187 Core 29 | . . . 29 Treads . | . . . . Legs 642 | 4 167 313 158 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 120 | 120 120 120 119 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 42 34 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 35 | . . 8 27 Melee 5 | . . 5 . Projectile . | . . . . AOE 30 | . . 3 27 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 933 | 10 193 446 284 Wait 33 | . . 13 20 Move 668 | 3 166 312 187 Hop . | . . . . Pick Up 29 | 1 3 20 5 Fast Attach 4 | . . 2 2 Attach 22 | . 3 11 8 Detach . | . . . . Swap 5 | . . 4 1 Drop 12 | 6 . 5 1 Fire 139 | . 21 71 47 Melee 14 | . . 7 7 Ram 5 | . . . 5 Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 12) 229 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 492 | -9/Materials | Discovered new exit (range 3) 639 | -9/Materials | Core integrity fell below 50% 654 | -9/Materials | Core integrity fell below 20% 690 | -9/Materials | Lost 6 parts (1p2n3w) 752 | -9/Materials | Discovered new exit (range 18) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1119 | -8/Materials | Core integrity fell below 50% 1162 | -8/Materials | Lost 9 parts (1p2n2u4w) 1229 | -8/Materials | Core integrity fell below 20% 1257 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01215_ Slug penetrates Wall. 01218_ Penetrated by Slug. 01231_ Imp. Aluminum Leg destroyed. 01234_ Penetrated by Slug. 01234_ Imp. Aluminum Leg destroyed. 01238_ Penetrated by Slug. 01238_ Lgt. Assault Rifle destroyed. 01242_ Acquired 20 matter. 01242_ Acquired 2 matter. 01243_ Acquired 6 matter. 01248_ Sneak attack on A-02 Transporter. 01248_ Jacked A-02 Transporter... >>no_distress Distress signal routine blocked. 01250_ Sneak attack on A-02 Transporter. 01250_ Jacked A-02 Transporter... 01251_ Slammed into A-02 Transporter. 01252_ Destabilizing: Core damaged (-22). 01254_ Slammed into A-02 Transporter. 01257_ Penetrated by Slug. 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""" #???????????????# ?????# #??? | | ???????? #???????????????# ?????# # #??? | | ??????? ??? +???????????????# ?????# ###??? | | ???????????? #???????????????##??????# #????? | | ????????????### #???????????????????????# #????? | | ??????????????? #???????????????????????# #????? | | ??????????????? ????????????????????????# #????? | | ??????????????? ????????????????????????+ #????? | | ??????????????? ????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ???????????????????????????????????????## ##???? | | ?????????????????????????####+########## ###+# | | ??????????????????? !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorTransportEngine Manual? 0 Play Time 00:19:06 Cumulative 12.6 hours Start 2020.07.25 @ 03:33:39 End 2020.07.25 @ 03:53:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 44e221e0-77d1-4ac6-b05b-7efccb412557