Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.20 @ 00:43:09 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1438) 1438 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4284 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 126 Aligned with FarCom 300 Friendly Fire -444 Cogmind --------- Core Integrity 453/550 Matter 300/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Trap Scanner Visual Processing Unit Utility Shielding > --- WEAPON (2) ------- Heavy Ion Cannon Shotgun > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Armor Plating PSU Rigger Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Shotgun Shotgun Shotgun Improved Light Cannon EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Trap Scanner Visual Processing Unit Utility Shielding > --- WEAPON ----------- Improved Light Cannon EMP Blaster > --- INVENTORY -------- Light Ion Engine Wheel PSU Rigger Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Shotgun Shotgun Shotgun Shotgun Improved Light Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Bore Cannon Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 44 | . 14 9 1 5 15 Power 4 | . 1 2 . . 1 Engine 3 | . 1 1 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | . 3 3 . . 5 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | . 3 3 . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 5 . 1 . 4 Device 4 | . 2 . . . 2 Storage 4 | . 3 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | . 5 4 . 5 5 Energy Gun . | . . . . . . Energy Cannon 6 | . 2 1 . 1 2 Ballistic Gun 4 | . 3 . . . 1 Ballistic Cannon 5 | . . 2 . 2 1 Launcher 4 | . . 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 5 . . 7 Power 3 | . . 2 . . 1 Propulsion 5 | . . 2 . . 3 Utility 1 | . . . . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 2 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 98 100 100 91 Engine 6 | . 14 10 . . 2 Core 6 | . . 3 14 14 6 Leg 5 | . 20 . . . . Wheel 21 | . 7 27 28 28 23 Device 14 | . 13 14 14 14 16 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 9 Energy Cannon 10 | . 7 13 14 8 7 Ballistic Gun 5 | . 20 1 . . 1 Ballistic Cannon 8 | . . 12 14 11 6 Launcher 2 | . . . . 8 1 Naked Turns . | . . . . . . Heaviest Build 61 | 11 51 58 58 59 61 Greatest Support 36 | 20 32 26 20 20 36 Greatest Overweight (x) 5 | . 2 5 2 2 5 Average Overweight (x) 1 | . . 1 2 2 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 18 | . 14 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 Average Carried 17 | . 12 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 Class Distribution -------------------- 47% | Mutant 45% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1237 | 200 253 333 44 86 321 Remotely . | . . . . . . Salvage Created 1564 | . 374 306 . 118 766 Parts 101 | . 27 19 . 10 45 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 7 14 . 5 14 Guns 13 | . 5 3 . . 5 Cannons 16 | . 2 8 . 1 5 AOE 11 | . . 3 . 4 4 Classes Destroyed 10 | . 3 4 . 1 2 Worker 3 | . . . . 1 2 Builder 1 | . 1 . . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 2 | . . . . . 2 Swarmer 11 | . . 4 . 3 4 Grunt 21 | . 7 6 . 2 6 Sentry 4 | . . . . . 4 Demolisher 2 | . . 2 . . . Assembled 2 | . . 2 . . . Thug 2 | . . . . . 2 Best Kill Streak 7 | . 2 3 . 3 7 Combat Bots Only 4 | . 2 3 . 3 4 Max Kills in Single Turn 3 | . 1 2 . 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1678 | . 279 635 . 16 748 Core 320 | . 43 180 . . 97 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . . . . . 29 Core Remaining (%) 55 | 100 . . . 10 . Volleys Fired 137 | . 50 37 . 8 42 Largest 2 | . 2 2 . 2 2 Hottest 125 | . 112 117 . 117 125 Shots Fired 248 | . 96 67 . 13 72 Gun 101 | . 84 6 . . 11 Cannon 128 | . 12 59 . 7 50 Launcher 19 | . . 2 . 6 11 Special . | . . . . . . Kinetic 154 | . 84 35 . 6 29 Thermal 47 | . . 14 . 1 32 Explosive 4 | . . 2 . 2 . Electromagnetic 43 | . 12 16 . 4 11 Robot Hit Streak 22 | . 22 6 . 7 15 Robot Miss Streak 5 | . 5 3 . 1 4 Penetration Max 1 | . . 1 . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 186 | . 82 43 . 9 52 Core Hits 85 | . 22 20 . 6 37 Critical Kills 7 | . . 4 . 2 1 Critical Parts Destroyed 5 | . . 4 . 1 . Critical Strikes 12 | . . 8 . 3 1 Destroy 12 | . . 8 . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4241 | . 1024 999 . 421 1797 Guns 1010 | . 760 103 . . 147 Cannons 1965 | . 264 725 . 126 850 Explosions 1266 | . . 171 . 295 800 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1843 | . 760 482 . 108 493 Thermal 1100 | . . 178 . 18 904 Explosive 329 | . . 171 . 158 . Electromagnetic 969 | . 264 168 . 137 400 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 69 | . . 1 . 45 23 Projectiles 10 | . . . . . 10 Explosions 59 | . . 1 . 45 13 Melee . | . . . . . . Knockbacks 12 | . . 7 . 2 3 Impact . | . . . . . . Kinetic 12 | . . 7 . 2 3 Secondary . | . . . . . . Self-Inflicted Damage 57 | . . . . 2 55 Shots 5 | . . . . 1 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 459 | . 95 459 . 108 15 Average Temperature 94 | . 22 130 . 42 8 Received Heat Transfer 783 | . 210 159 . . 414 Effects 3 | . . 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1745 | . . 370 . 37 1338 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 807 | . 267 212 . 144 807 Initial 47 | . . . . . 47 Average 139 | . 132 113 . 53 342 Maximum Alert Level 3 | . 1 1 . . 3 Low Security (%) 83 | . 93 89 . 100 27 Level 1 8 | . 6 10 . . 21 Level 2 7 | . . . . . 48 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . 1 7 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 2 | . . . . 1 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 8 | . 3 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 19 23 . 3 28 Peak Tracking Total 7 | . 4 7 . 3 5 Tactical Retreats 7 | . 2 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 17 | . 17 . . . . Reused 3 | . 2 . . 1 . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered 3 | . 2 . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 2 . 3 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 19 . 2 . 13 Successful 22 | . 14 . 2 . 6 Failed 11 | . 4 . . . 7 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 16 | . 7 . 1 . 8 Terminals 29 | . 19 . . . 10 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 13 . 2 . 4 Record 1 | . . . 1 . . Robot Analysis 3 | . 2 . . . 1 Prototype ID Bank 3 | . 2 . . . 1 Emergency Access Points 1 | . . . . . 1 Locate Traps 3 | . 3 . . . . Reprogram Traps 4 | . 4 . . . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Mechanics 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 105 | . . . . 105 105 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 42 | . . . . . 42 Total Damage 548 | . . . . . 548 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3062 | . 810 706 486 662 398 Spaces Moved 2025 | 1 443 441 440 477 223 Core . | . . . . . . Treads . | . . . . . . Legs 279 | 1 278 . . . . Wheels 1746 | . 165 441 440 477 223 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 105 105 110 110 95 Average Speed 116 | 120 139 111 110 110 102 Slowest Speed 260 | 120 260 155 110 110 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 2 79 92 91 79 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 95 | . 12 38 . 27 18 Melee . | . . . . . . Projectile 21 | . . 14 . 3 4 AOE 74 | . 12 24 . 24 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2509 | . 557 588 443 602 319 Wait 239 | . 15 93 . 104 27 Move 2020 | . 442 440 439 476 223 Hop . | . . . . . . Pick Up 37 | . 18 6 1 3 9 Fast Attach 8 | . 3 1 . . 4 Attach 15 | . 2 5 . . 8 Detach 4 | . 4 . . . . Swap 21 | . 9 3 1 5 3 Drop 25 | . 14 3 2 3 3 Fire 137 | . 50 37 . 8 42 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 12) 136 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 14) 644 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Entered Mines 812 | -10/Mines | Assembled infested the area 817 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1036 | -10/Mines | Core integrity fell below 50% 1096 | -10/Mines | Core integrity fell below 20% 1254 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1263 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1385 | -10/Mines | Learned Materials emergency access door positions 1435 | -10/Mines | Learned Materials emergency access door positions 1436 | -10/Mines | Discovered new exit (range 7) 1442 | -10/Mines | Discovered new exit (range 10) 1512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -10/Mines | Discovered new exit (range 6) 1517 | -10/Mines | Entered Exiles 1544 | -10/Exiles | Met 8R-AWN 1560 | -10/Exiles | Met EX-HEX 1593 | -10/Exiles | Met EX-BIN 1605 | -10/Exiles | Aligned with FarCom system 1607 | -10/Exiles | Given EX-Vault access code 1637 | -10/Exiles | Opened EX-Vault 1640 | -10/Exiles | Build established: Scavenger-Mutant 1643 | -10/Exiles | Found PSU Rigger 1667 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1744 | -10/Exiles | Met EX-DEC 1768 | -10/Exiles | Visited The Gauntlet 1907 | -10/Exiles | Learned location of Zion (-7) 1995 | -10/Exiles | Discovered new exit (range 10) 2003 | -10/Exiles | Left Exiles lab with PSU Rigger 2003 | -10/Exiles | Entered Mines 2349 | -9/Mines | Learned Materials emergency access door positions 2429 | -9/Mines | Found a hidden stash of uninstalled traps 2500 | -9/Mines | Met a Derelict testing a Signal Generator 2583 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2658 | -9/Mines | Received a Mining Laser from a helpful Derelict 2659 | -9/Mines | Discovered new exit (range 4) 2665 | -9/Mines | Entered Materials 2665 | -8/Materials | Accompanied by 4 allies 2665 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2670 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2939 | -8/Materials | Garrison activated, responded to threat 3007 | -8/Materials | Lost 5 parts (1p3n1w) 3063 | -8/Materials | Self-destructed Last Messages --------------- 03032_ Acquired 10 matter. 03033_ K-01 Serf destroyed. 03034_ Acquired 4 matter. 03040_ Acquired Wheel. 03042_ Acquired 10 matter. 03042_ W-25 Informer distress signal alerts nearby ally. 03046_ S-10 Pest destroyed. 03047_ Acquired 4 matter. 03052_ S-10 Pest destroyed. 03053_ Acquired 4 matter. 03054_ U-05 Engineer builds a Wall. 03055_ ALERT: Garrison Access compromised, dispatching assault squad. 03055_ Garrison Access disabled. 03055_ Relay Coupler [Grunt] tumbles out of Garrison Access. 03055_ Relay Coupler [Sentry] tumbles out of Garrison Access. 03055_ Relay Coupler [NC] tumbles out of Garrison Access. 03055_ S-10 Pest suffers critical hit (Destroy). 03055_ S-10 Pest destroyed. 03056_ Acquired 4 matter. 03059_ U-05 Engineer builds a Wall. 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