Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 16:24:17 Player: Bert Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1496) 1496 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5811 Bonus ------- None Cogmind --------- Core Integrity 704/1000 Matter 247/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Hovering (61) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Gravmag Array Gyrokinetic Inverter > --- UTILITY (7) ------ Visual Processing Unit Experimental Targeting Computer System Shield Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module VTOL Module Biomechanical Wings Enhanced Optical Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Cooled Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scanner Experimental Targeting Computer Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Cooled Pulse Rifle Improved Remote Datajack > --- INVENTORY -------- Gyrokinetic Inverter VTOL Module Enhanced Optical Array Improved Plasma Cutter [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . . . 1 1 Utility 5 | . . 1 . 1 1 1 1 Weapon 1 | . . . . 1 . . . Parts Attached 71 | 7 3 6 2 8 25 7 13 Power 10 | 2 . 1 . 1 2 2 2 Engine 5 | 2 . 1 . 1 1 . . Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 26 | 2 . 2 2 . 13 2 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 16 | 2 . 2 2 . 10 . . Hover 2 | . . . . . . . 2 Flight 8 | . . . . . 3 2 3 Utility 16 | 1 1 2 . 3 4 1 4 Device 7 | . 1 2 . 1 2 1 . Storage 2 | 1 . . . 1 . . . Processor 4 | . . . . . 2 . 2 Hackware 2 | . . . . . . . 2 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 1 . 4 6 2 2 Energy Gun 8 | . 2 1 . 2 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 5 | . . . . . 2 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 6 | . . . . 1 2 1 2 Parts Lost 19 | . . 2 . . 4 . 13 Power 2 | . . . . . 1 . 1 Propulsion 8 | . . 2 . . 2 . 4 Utility 5 | . . . . . 1 . 4 Weapon 4 | . . . . . . . 4 Highest Loss Streak 5 | . . 2 . . 3 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 91 99 92 95 73 82 Engine 10 | . 14 11 11 9 12 3 . Core 2 | . . . . . 1 8 9 Wheel 17 | . 28 25 32 27 18 . . Flight 5 | . . . . . 3 26 18 Device 13 | . . 22 22 18 13 10 8 Storage 6 | . 14 11 11 9 6 . . Processor 9 | . . . . . 12 13 18 Hackware 1 | . . . . . . . 7 Protection 1 | . . . . 9 1 . . Energy Gun 11 | . 7 11 11 11 13 6 4 Ballistic Gun 4 | . 20 11 11 9 2 . . Special Weapon 2 | . . . . . 2 2 4 Peak Build Rating 73 | 6 10 13 13 20 43 50 73 Average Rating 29 | 4 6 12 12 16 30 41 58 On Entrance 17 | . 6 10 12 13 20 32 50 Naked Turns . | . . . . . . . . Heaviest Build 49 | 13 16 20 20 42 49 22 23 Greatest Support 48 | 26 26 42 42 42 48 24 31 Greatest Overweight (x) 2 | . . 1 . . 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 5 5 Average Capacity 10 | 6 8 8 8 8 14 5 5 Most Carried 15 | 5 8 8 8 8 15 5 5 Average Carried 7 | 2 3 7 7 7 10 3 4 Final Capacity 15 | 8 8 8 8 15 5 5 5 Final Carried 8 | 3 8 8 8 8 5 4 5 Class Distribution -------------------- 42% | Scavenger-Skirmisher 20% | Scavenger-Mutant 8% | Scavenger-Scout 7% | Mutant 7% | Scout 6% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1125 | 226 108 181 20 114 324 12 140 Remotely . | . . . . . . . . Salvage Created 1854 | . 120 736 . 230 593 12 163 Parts 97 | . 7 38 . 15 27 4 6 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 27 | . 1 9 . 3 10 . 4 Guns 23 | . 1 8 . 3 7 . 4 AOE 2 | . . . . . 2 . . Classes Destroyed 12 | . 3 3 . 2 4 . . Worker 1 | . . . . . 1 . . Builder 2 | . . . . . 2 . . Hauler 1 | . . 1 . . . . . Recycler 7 | . 1 4 . . 2 . . Operator 3 | . . . . 1 1 1 . Watcher 6 | . 1 2 . 2 1 . . Swarmer 5 | . . 3 . . . . 2 Grunt 5 | . 1 2 . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 7 | . . 4 . 2 1 . . Hunter 4 | . . . . 1 3 . . Programmer 5 | . . . . . 3 . 2 Best Kill Streak 6 | . 2 6 . 2 5 1 2 Combat Bots Only 3 | . 1 3 . 1 3 . 2 Max Kills in Single Turn 4 | . 1 1 . 1 4 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 385 | . 16 39 . 18 156 3 153 Missed 156 | . 2 8 . 9 72 1 64 Damage Taken 2524 | . 154 340 . 108 814 36 1072 Core 602 | . 25 127 . . 154 . 296 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 736 | . 48 99 . 30 242 11 306 Core Remaining (%) 89 | 100 90 . 68 100 78 100 . Volleys Fired 173 | . 17 39 . 18 56 5 38 Largest 3 | . 2 2 . 2 3 1 1 Hottest 148 | . 85 85 . 76 148 20 20 Shots Fired 294 | . 34 77 . 36 104 5 38 Gun 285 | . 34 77 . 36 97 4 37 Cannon . | . . . . . . . . Launcher 3 | . . . . . 3 . . Special 6 | . . . . . 4 1 1 Kinetic 92 | . 20 39 . 18 15 . . Thermal 193 | . 14 38 . 18 82 4 37 Explosive 3 | . . . . . 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | . 11 27 . 19 16 5 12 Robot Miss Streak 2 | . 2 1 . 2 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 236 | . 25 65 . 28 82 4 32 Core Hits 91 | . 7 25 . 13 35 2 9 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 16 | . 1 5 . 5 4 . 1 Burn 14 | . . 5 . 5 3 . 1 Destroy 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4349 | . 299 919 . 366 2036 59 670 Guns 3598 | . 299 908 . 366 1296 59 670 Cannons . | . . . . . . . . Explosions 725 | . . . . . 725 . . Melee . | . . . . . . . . Ramming 26 | . . 11 . . 15 . . Kinetic 972 | . 185 379 . 136 272 . . Thermal 2702 | . 114 529 . 230 1100 59 670 Explosive 649 | . . . . . 649 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 . 1 Average Corruption 1 | . . . . . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked 2 | . . . . . . . 2 Effects 19 | . . . . . 15 . 4 Message Errors 6 | . . . . . 5 . 1 Matter Fused 3 | . . . . . 2 . 1 Heat Flow Errors 5 | . . . . . 4 . 1 Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . . . 112 . . Projectiles . | . . . . . . . . Explosions 112 | . . . . . 112 . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . . 5 . . 82 . . Shots 1 | . . . . . 1 . . Rammed 5 | . . 2 . . 3 . . Targets Rammed 5 | . . 2 . . 3 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 268 | . 99 19 . . 268 2 176 Average Temperature 54 | . 43 5 . . 67 2 88 Received Heat Transfer 525 | . 117 192 . 18 141 . 57 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . Combat Hostiles 2 | . . 1 . . 1 . . Parts Melted 17 | . . 4 . 3 7 . 3 Heat Transferred 6858 | . 333 1628 . 962 2603 111 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 447 | . 114 393 64 150 447 208 232 Initial 188 | . . 40 64 21 58 188 87 Average 89 | . 53 208 64 71 65 191 93 Maximum Alert Level 2 | . . 1 . . 2 1 1 Low Security (%) 92 | 100 100 59 100 100 97 82 97 Level 1 6 | . . 40 . . 2 18 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . 1 . . 12 1 2 Investigation 5 | . . . . . 5 . . Extermination 4 | . . . . . 4 . . Reinforcement 7 | . . 1 . . 3 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 7 | . 1 2 . 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 5 13 . 6 49 5 28 Peak Tracking Total 11 | . 2 4 . 2 11 4 10 Tactical Retreats 14 | . 1 1 . . 6 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 5 | . . . . . 5 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 17 | . 3 4 . 2 8 . . Terminals 12 | . 3 3 . 2 4 . . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 49 | . 11 11 . 7 20 . . Successful 27 | . 7 5 . 4 11 . . Failed 22 | . 4 6 . 3 9 . . Catastrophic 4 | . 1 . . . 3 . . Database Lockouts . | . . . . . . . . Manual 13 | . . 5 . 3 5 . . Terminals 37 | . 11 9 . 7 10 . . Fabricators 8 | . . . . . 8 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 7 3 . 4 2 . . Prototype ID Bank 2 | . 1 . . 1 . . . Open DSF 1 | . . . . . 1 . . Level Access Points 4 | . 1 1 . 1 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 7 | . . . . . 7 . . Network Status 1 | . . . . . 1 . . Load Schematic 3 | . . . . . 3 . . Build 3 | . . . . . 3 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . Insert Component 2 | . . 1 . . 1 . . Analyze 2 | . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 3 . 2 7 . . Full Trace Events 5 | . . . . . 5 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 151 | . . . . . 151 . . Total Part Build Rating 10 | . . . . . 10 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . Non-combat 2 | . . . . . 1 1 . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 3 1 . parse_system 3 | . . . . . 2 1 . no_distress 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 4283 | 68 258 509 119 300 2274 150 605 Spaces Moved 3512 | 68 192 353 120 209 1550 367 653 Core 24 | 24 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1841 | 44 192 353 120 209 923 . . Hover 175 | . . . . . . . 175 Flight 1472 | . . . . . 627 367 478 Fastest Speed 27 | 50 90 93 93 93 34 29 27 Average Speed 72 | 75 90 98 93 93 83 29 39 Slowest Speed 194 | 90 90 115 100 93 194 31 111 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . 1 2 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 28 33 28 23 32 12 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . . . 46 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 46 | . . . . . 46 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 5011 | 83 243 445 128 285 2463 401 963 Wait 1099 | . 25 27 1 33 752 18 243 Move 3492 | 67 191 352 119 208 1547 363 645 Hop 6 | . . . . . 1 1 4 Pick Up 87 | 9 6 11 3 9 32 5 12 Fast Attach . | . . . . . . . . Attach 56 | 6 2 3 2 6 20 5 12 Detach 22 | . 1 . 1 2 14 . 4 Swap 15 | 1 1 3 . 2 5 2 1 Drop 56 | . . 8 2 7 33 2 4 Fire 173 | . 17 39 . 18 56 5 38 Melee . | . . . . . . . . Ram 5 | . . 2 . . 3 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Materials 197 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 372 | -9/Materials | Discovered new exit (range 12) 663 | -9/Materials | Build established: Scavenger-Mutant 708 | -9/Materials | Identified exit to Materials 830 | -9/Materials | Discovered new exit (range 6) 836 | -9/Materials | Entered Mines 872 | -9/Mines | Met a Derelict bent on vengeance 933 | -9/Mines | Discovered exit to Materials (range 13) 948 | -9/Mines | Discovered exit to Materials (range 9) 955 | -9/Mines | Entered Materials 955 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1081 | -8/Materials | Identified exit to Factory 1092 | -8/Materials | Discovered new exit (range 4) 1255 | -8/Materials | Entered Factory 1255 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1355 | -7/Factory | Identified exit to DSF 1548 | -7/Factory | Build established: Scavenger-Skirmisher 1915 | -7/Factory | Lost 3 parts (2n1u) 2168 | -7/Factory | Fabricated Com. Wheel (x2) 3141 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 3442 | -7/Factory | Identified exit to Factory 3529 | -7/Factory | Entered another Factory area 3529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3606 | -6/Factory | Build established: Scout 3668 | -6/Factory | Found Prototype Processor 3671 | -6/Factory | Spotted B-75 Beast 3673 | -6/Factory | Discovered new exit (range 15) 3678 | -6/Factory | Identified exit to Factory 3679 | -6/Factory | Entered another Factory area 3679 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3679 | -5/Factory | Identified Exp. Targeting Computer 3919 | -5/Factory | Build established: Scavenger-Scout 4066 | -5/Factory | Discovered new exit (range 13) 4069 | -5/Factory | Identified exit to Upper Caves 4169 | -5/Factory | Lost 5 parts (1p3n1u) 4172 | -5/Factory | Spotted B-75 Beast 4284 | -5/Factory | Self-destructed Last Messages --------------- 04215_ S-27 Virus destroyed. 04222_ U-05 Engineer builds a Wall. 04223_ Acquired VTOL Module. 04224_ Subcomponent Replicator disabled. 04224_ Penetrated by Slug. 04234_ S-27 Virus destroyed. 04238_ Acquired 25 matter. 04239_ Dropped Cld. Fission Core. 04240_ Acquired VTOL Module. 04240_ Adv. Terrain Scanner destroyed. 04240_ Penetrated by Slug. 04247_ K-01 Serf cleans the Power Conduit. 04249_ Cld. Pulse Rifle destroyed. 04250_ System corrupted: Heat flow error (+199). 04253_ U-05 Engineer builds a Wall. 04254_ Imp. Signal Interpreter destroyed. 04254_ Acquired 1 matter. 04254_ Imp. Remote Datajack destroyed. 04255_ U-05 Engineer builds a Wall. 04272_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ???# "" # #???############## > ] | | ???# S"" # #???# # ? | | ???# "" # #???#] # ##### ? | | ???# [# #???# ## ##?????????????? | | ???######## #???# ## #??????????#???# | | ??????????# ##??# ## #?????????#????? | | ??????????# #???# ## #??????????????? | | ??????????# ##### ## ################ | | ??????????# + # | | ??????????####### # | | ????????????????# # | | ???? ???????????# * + | | ????????????????# # | | ?? ?????###################### ###+######/#### | | ????????# # /#????? | | ?????????? # """"" #????? | | ?????????? * """ # """"" #????? | | ?????????? 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"""???# !!! #????????????# #?# | | ??????????? ????+ s #????????????# ### | | ?????????? ? ?????# """""""""s #??????#+#???# | | ????????? ??????#??# #??????# #???# | | ???????????????????# """"""""" s#??????# #???# "" | | ???????????????????# ######## #???# "" | | ??????????? ???????# """"""""" + #???# "" | | ???????????????????# ##### #???#^ "" | | ???????????????????##################/## ##### | | ????????????????????????????"???# + | | ????????????????????????????????#""" # "" | | ????????????????????????????????#"R # "T | | ????????????????????????????????#""" ! / "" | | ????????????????????????????????# "" ### | | ????????????????????????????????# ]#?# | | ????????????????????????????????########?# ### | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 12 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Wheel | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Party Time Challenges ------------ None Game ------ Seed NeutronDeuteriumMallet Manual? 0 Play Time 00:40:53 Cumulative 30.6 hours Start 2024.09.02 @ 15:45:01 End 2024.09.02 @ 16:24:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 0 Adventurer 62 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1add849d-e88f-451a-bd29-681decfc0ccf