Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 15:22:21 Player: Slackware1337 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (946) 946 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3336 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 73/100 System Corruption 0% Temperature Hot (223) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Visual Processing Unit Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Ion Engine Visual Processing Unit Beam Cannon Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Datajack [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 31 | 6 4 2 9 4 6 Power 4 | 1 1 . . 1 1 Engine 3 | 1 . . . 1 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 4 . . Treads . | . . . . . . Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover 2 | . . . 2 . . Flight 2 | . . 2 . . . Utility 7 | 1 2 . 3 1 . Device 3 | . 1 . 2 . . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 12 | 2 1 . 2 2 5 Energy Gun 6 | 2 . . . 2 2 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 3 . 2 . 14 Power 3 | . . . . . 3 Propulsion 3 | . 1 . . . 2 Utility 5 | . 1 . 1 . 3 Weapon 8 | . 1 . 1 . 6 Highest Loss Streak 14 | . 2 . 1 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 95 98 100 88 Engine 5 | . 9 . . 9 7 Core 8 | . 4 14 11 9 6 Leg 16 | . 27 4 3 18 15 Flight 6 | . . 19 15 . . Device 11 | . 3 14 21 18 16 Storage 12 | . 14 14 11 9 8 Processor 6 | . . . 11 18 18 Protection 3 | . 7 . . . . Energy Gun 15 | . 23 14 4 16 15 Energy Cannon 8 | . 4 14 17 1 . Peak Build Rating 22 | 6 10 10 14 22 22 Average Rating 11 | 4 8 9 12 21 19 On Entrance 10 | . 6 9 10 13 22 Naked Turns . | . . . . . . Heaviest Build 27 | 14 21 17 20 27 27 Greatest Support 20 | 20 20 10 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 3 8 8 8 7 7 Average Carried 5 | . 4 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 8 8 7 7 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 531 | 208 84 20 123 40 56 Remotely . | . . . . . . Salvage Created 1109 | . 395 45 391 52 226 Parts 68 | . 32 3 25 4 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 31 | . 12 3 10 1 5 Guns 15 | . 8 2 . 1 4 Cannons 13 | . 2 1 10 . . Classes Destroyed 7 | . 5 . 2 . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 4 | . 3 . 1 . . Swarmer 14 | . 6 3 4 . 1 Grunt 13 | . 6 . 3 . 4 Sentry 4 | . . . 3 1 . Best Kill Streak 6 | . 5 3 6 1 5 Combat Bots Only 6 | . 3 3 6 1 5 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 249 | . 64 11 33 4 137 Missed 51 | . 13 3 13 . 22 Damage Taken 2685 | . 678 65 274 66 1602 Core 785 | . 147 22 57 15 544 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 32 85 . . Volleys Fired 87 | . 36 6 18 2 25 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 118 118 128 138 138 Shots Fired 152 | . 71 12 34 4 31 Gun 104 | . 63 6 . 4 31 Cannon 44 | . 8 6 30 . . Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 10 | . . . . . 10 Thermal 138 | . 71 12 30 4 21 Explosive 4 | . . . 4 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 7 4 10 2 11 Robot Miss Streak 5 | . 5 4 2 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 97 | . 41 6 24 2 24 Core Hits 51 | . 21 3 18 2 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . . 2 Burn 3 | . 1 . . . 2 Meltdown 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1942 | . 832 91 538 39 442 Guns 1019 | . 488 50 . 39 442 Cannons 548 | . 124 41 383 . . Explosions 373 | . 220 . 153 . . Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 105 | . . . . . 105 Thermal 1462 | . 612 91 383 39 337 Explosive 373 | . 220 . 153 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 148 | . 144 1 3 . . Projectiles 4 | . 2 1 1 . . Explosions 144 | . 142 . 2 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 177 | . 165 . 12 . . Shots 3 | . 2 . 1 . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 383 | . 382 198 93 54 383 Average Temperature 122 | . 132 99 36 34 203 Received Heat Transfer 1029 | . 198 . 93 18 720 Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . 2 . . . 1 Combat Hostiles 3 | . 2 . . . 1 Parts Melted 8 | . 4 . 1 . 3 Heat Transferred 3589 | . 1739 222 740 74 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 345 | . 296 185 345 156 121 Initial 115 | . . 115 72 90 101 Average 126 | . 107 165 164 121 97 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 81 | 100 75 100 61 100 100 Level 1 18 | . 24 . 38 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 2 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 20 3 16 4 10 Peak Tracking Total 9 | . 4 3 4 3 9 Tactical Retreats 4 | . 3 . 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . 4 . 1 . . Max in Single Turn 3 | . 3 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 14 | . 7 . 5 2 . Terminals 8 | . 4 . 3 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 19 . 12 3 . Successful 18 | . 8 . 8 2 . Failed 16 | . 11 . 4 1 . Catastrophic 5 | . 1 . 3 1 . Database Lockouts . | . . . . . . Manual 21 | . 15 . 5 1 . Terminals 20 | . 14 . 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 7 | . 4 . 3 . . Scanalyzers 5 | . . . 5 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 6 . 1 1 . Record 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Patrol Status 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Monitor 1 | . 1 . . . . Recyclers 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 . 4 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2384 | 55 971 358 518 237 245 Spaces Moved 1179 | 40 526 171 253 95 94 Core 10 | 8 . . . . 2 Treads . | . . . . . . Legs 853 | 32 526 48 60 95 92 Wheels . | . . . . . . Hover 32 | . . . 32 . . Flight 284 | . . 123 161 . . Fastest Speed 50 | 50 120 190 116 190 50 Average Speed 167 | 106 155 195 169 190 184 Slowest Speed 197 | 120 190 197 197 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 65 28 29 9 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . 22 . 19 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . 22 . 19 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1442 | 52 611 184 312 148 135 Wait 94 | . 31 1 11 42 9 Move 1174 | 39 525 170 252 94 94 Hop . | . . . . . . Pick Up 39 | 7 12 3 12 4 1 Fast Attach . | . . . . . . Attach 24 | 6 3 1 6 2 6 Detach . | . . . . . . Swap 7 | . 1 1 3 2 . Drop 15 | . 2 2 9 2 . Fire 87 | . 36 6 18 2 25 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 13) 815 | -10/Materials | Identified exit to Mines 973 | -10/Materials | Core integrity fell below 50% 1027 | -10/Materials | Entered Mines 1058 | -10/Mines | Learned location of 2 exits from Materials 1076 | -10/Mines | Discovered new exit (range 8) 1354 | -10/Mines | Discovered new exit (range 5) 1385 | -10/Mines | Entered Materials 1385 | -9/Materials | Evolved 2 slots: Utility x2 1386 | -9/Materials | Identified exit to Materials 1386 | -9/Materials | Identified exit to Mines 1663 | -9/Materials | Build established: Scavenger-Mutant 1879 | -9/Materials | Discovered exit to Materials (range 16) 1903 | -9/Materials | Entered another Materials area 1903 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2138 | -8/Materials | Identified exit to Garrison 2140 | -8/Materials | Entered Garrison 2244 | -8/Garrison | Triggered checkpoint 2318 | -8/Garrison | Triggered checkpoint 2325 | -8/Garrison | Triggered checkpoint 2362 | -8/Garrison | Core integrity fell below 50% 2377 | -8/Garrison | Core integrity fell below 20% 2385 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02355_ Acquired 10 matter. 02355_ Hvy. Laser melted. 02355_ G-50 Soldier destroyed. 02356_ Acquired 3 matter. 02357_ Heat Sink destroyed. 02358_ Hvy. Laser destroyed. 02359_ Critical hit (Burn: +37). 02361_ Hvy. Assault Rifle destroyed. 02364_ Acquired 10 matter. 02364_ G-47 Trooper destroyed. 02365_ Acquired 3 matter. 02367_ Sml. Storage Unit destroyed. 02369_ Acquired 3 matter. 02369_ Sensor Array destroyed. 02371_ Acquired 3 matter. 02371_ Hvy. Assault Rifle destroyed. 02373_ Acquired 6 matter. 02375_ G-47 Trooper destroyed. 02375_ Hvy. Laser destroyed. 02378_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# ##########????????????????????????????????? | | #### # #????????????????????????????????? | | !## ! ## # #????????????????????????????????? | | ! # #????????????????????????????????? | | !# #! ### #????????????????????????????????? | | ## # # ###?# #????????????????????????????????? | | ?# ## # # #?# #????????????????????????????????? | | ?# ##### ###?# #????????????????????????????????? | | ######## ##### #????????????????????????????????? | | ########?????????????????????????? | | ############## #?????????????????????????? | | #????????????# #?????????????????????????? | | #????????????######## #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #?????????????????????????? | | #???????????????????# #######???????????????????? | | #???????????????????# ## = #???????????????????? | | ???????????????????## ##=%g ## #??????????????? | | ???????????????????# %=@!= #??????????????? | | ???????????????????# s g #??????????????? | | ???????????????????# [ #??????????????? | | ???????????????????# ## ## #??????????????? | | ???????????????????# ## #?? #??????????????? | | ?????????????????? ?? 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" ? ?? #??????????????? | | ??????????????????? ? ?? #??????????????? | | ???????????????????# ? ??????????????????? | | ???????????????????#####?""""#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCentriumCalibrator Manual? 0 Play Time 00:25:44 Cumulative 15.2 hours Start 2025.01.10 @ 14:58:29 End 2025.01.10 @ 15:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e110567-f158-42c5-8699-50d70613843f