Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.31 @ 22:06:05 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (185) 925 Value Destroyed (3907) 3907 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 7488 Bonus ------- High Alert Combat Kills 125 Friendly Fire -49 Cogmind --------- Core Integrity 161/550 Matter 251/300 Energy 139/160 System Corruption 9% Temperature Cool (0) Movement Rolling (170) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Humpback Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Light Nuclear Core Light Fission Core Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Storage Unit Experimental Sensor Array Hacking Suite Hacking Suite Hacking Suite Missile Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Humpback Advanced Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Fission Core Improved Titanium Leg Armored Wheel Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Large Storage Unit Large Storage Unit Humpback Experimental Sensor Array Hacking Suite Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Assault Cannon Missile Launcher Remote Datajack Remote Datajack Plasma Cutter Katana [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 140 | 8 20 9 53 9 4 4 33 Power 12 | 1 2 1 4 . . . 4 Engine 9 | 1 2 1 4 . . . 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 40 | 3 2 2 20 4 . . 9 Treads 22 | 2 2 . 12 4 . . 2 Leg 13 | . . 2 5 . . . 6 Wheel 4 | 1 . . 2 . . . 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 19 | 1 5 . 2 . 4 . 7 Device 3 | . . . 1 . . . 2 Storage 12 | 1 5 . 1 . 4 . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 69 | 3 11 6 27 5 . 4 13 Energy Gun 13 | 3 2 2 4 . . . 2 Energy Cannon 5 | . . . . . . . 5 Ballistic Gun 36 | . 6 3 16 3 . 3 5 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 6 | . . 1 2 2 . 1 . Special Weapon 5 | . 3 . 2 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 45 | . 6 4 10 2 . . 23 Power 5 | . 1 1 . . . . 3 Propulsion 16 | . 2 2 6 1 . . 5 Utility 6 | . . . . . . . 6 Weapon 18 | . 3 1 4 1 . . 9 Highest Loss Streak 7 | . 4 3 4 2 . . 7 Average Slot Usage (%) 95 | . 97 96 98 99 92 88 85 Engine 10 | . 13 10 10 11 11 11 6 Treads 20 | . 27 . 21 22 33 33 16 Leg 7 | . . 27 9 . . . 7 Wheel 1 | . . . 1 10 . . . Storage 27 | . 26 28 32 33 26 22 18 Processor 1 | . . . . . . . 9 Protection 1 | . . . . . . . 7 Energy Gun 5 | . 14 12 2 . . . 1 Ballistic Gun 15 | . 12 14 17 14 22 22 9 Ballistic Cannon 1 | . . . 1 7 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 120 | 12 41 41 54 54 108 108 120 Greatest Support 68 | 40 40 40 60 68 68 68 68 Greatest Overweight (x) 8 | . 1 1 5 4 1 1 8 Average Overweight (x) 1 | . . . 1 3 . 1 1 Largest Inventory Capacity 30 | 6 16 16 20 20 30 30 30 Average Capacity 20 | 5 12 16 19 20 26 30 30 Most Carried 30 | 4 16 16 20 20 28 30 30 Average Carried 18 | 2 11 14 19 19 23 29 24 Final Capacity 30 | 6 16 16 20 20 30 30 30 Final Carried 30 | 4 16 16 20 20 28 30 13 Class Distribution -------------------- 47% | Hauler-Mutant 30% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 3283 | 280 279 327 1300 246 . 10 841 Remotely . | . . . . . . . . Salvage Created 5917 | 147 737 203 2451 447 . 24 1908 Parts 359 | 7 49 21 146 30 . 7 99 Haulers Intercepted 10 | . 2 . 5 . . . 3 Recyclers Shooed 7 | . 2 . 2 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 123 | . 15 22 42 11 . 4 29 Guns 80 | . 15 7 37 5 . . 16 Cannons 16 | . . . 1 3 . . 12 AOE 26 | . . 15 3 3 . 4 1 Classes Destroyed 14 | 2 7 1 3 . . . 1 Worker 15 | . 3 1 9 . . . 2 Builder 6 | . 1 . 2 1 . . 2 Tunneler 7 | 4 1 1 . 1 . . . Hauler 10 | . 2 . 5 . . . 3 Recycler 10 | 1 1 . 4 . . . 4 Mechanic 1 | . . . 1 . . . . Operator 5 | . 1 . 2 . . . 2 Watcher 8 | . 2 . 5 . . . 1 Swarmer 32 | . 8 7 10 . . 4 3 Grunt 56 | . 7 . 24 7 . . 18 Brawler 3 | . . . . . . . 3 Duelist 4 | . . . 2 2 . . . Sentry 13 | . . . 6 2 . . 5 Assembled 15 | . . 15 . . . . . Best Kill Streak 15 | 5 4 15 7 4 . 4 6 Combat Bots Only 15 | . 2 15 4 4 . 4 4 Max Kills in Single Turn 5 | 1 1 5 3 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 5 | . . 5 3 1 . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 8484 | . 773 713 2370 771 . 69 3788 Core 935 | . 97 118 269 62 . . 389 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 43 | 100 . 14 . . . 17 . Volleys Fired 554 | 13 101 26 228 32 . 2 152 Largest 2 | 2 2 2 2 2 . 1 2 Hottest 113 | 80 100 80 100 58 . 30 113 Shots Fired 1043 | 26 172 46 435 61 . 2 301 Gun 892 | 26 167 40 414 42 . . 203 Cannon 123 | . . . 9 16 . . 98 Launcher 15 | . . 6 4 3 . 2 . Special 13 | . 5 . 8 . . . . Kinetic 656 | . 44 19 353 58 . . 182 Thermal 217 | 16 128 . 17 . . . 56 Explosive 15 | . . 6 4 3 . 2 . Electromagnetic 155 | 10 . 21 61 . . . 63 Robot Hit Streak 25 | 7 13 5 25 21 . . 14 Robot Miss Streak 10 | 2 3 6 8 3 . . 10 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 . 2 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 658 | 17 101 24 277 48 . . 191 Core Hits 308 | 6 41 47 108 23 . 5 78 Critical Hits 4 | . . . . 1 . . 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . 2 Melee Attacks 2 | . . . 2 . . . . Impact . | . . . . . . . . Slashing 2 | . . . 2 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11549 | 202 1239 1318 3853 922 . 157 3858 Guns 7282 | 202 1239 243 3428 408 . . 1762 Cannons 1914 | . . . 69 255 . . 1590 Explosions 2353 | . . 1075 356 259 . 157 506 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5693 | . 184 82 2928 663 . . 1836 Thermal 2679 | 133 1055 66 101 . . . 1324 Explosive 1781 | . . 1009 356 259 . 157 . Electromagnetic 1396 | 69 . 161 468 . . . 698 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 4 . . . . 9 Average Corruption 3 | . 2 3 . . . . 9 Corruption Purged . | . . . . . . . . Effects 31 | . 12 18 . . . . 1 Message Errors 12 | . 5 7 . . . . . Matter Fused 6 | . . 6 . . . . . Heat Flow Errors 2 | . 1 1 . . . . . Energy Discharges 2 | . 1 1 . . . . . Data Loss (minor) 4 | . 1 2 . . . . 1 Targeting Errors 4 | . 3 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . 8 . . . 45 Projectiles 29 | . . . . . . . 29 Explosions 24 | . . . 8 . . . 16 Melee . | . . . . . . . . Knockbacks 12 | . . . . 1 . . 11 Impact . | . . . . . . . . Kinetic 11 | . . . . 1 . . 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 277 | . . 109 44 . . 29 95 Shots 10 | . . 4 2 . . 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | 162 317 85 106 24 . . 415 Average Temperature 67 | 70 78 23 28 11 . . 84 Received Heat Transfer 3081 | . 216 . 798 249 . . 1818 Effects 3 | . 3 . . . . . . Interference 2 | . 2 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 2 | . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 4 . . . . . 1 Heat Transferred 5056 | 300 2578 50 222 . . . 1906 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . 5 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 599 | 25 283 125 599 348 . 122 480 Average Influence 191 | 13 120 38 279 238 . 114 217 Maximum Alert Level 2 | . 1 . 2 1 . . 2 Low Security (%) 63 | 100 89 100 44 38 . 100 49 Level 1 23 | . 10 . 20 61 . . 41 Level 2 13 | . . . 35 . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 . 5 . . . 6 Investigation 5 | . 3 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 3 . . . 2 Assault 1 | . . . 1 . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 222 | . 29 28 82 12 . 4 67 Peak Tracking Total 12 | . 4 12 6 4 . 4 8 Tactical Retreats 33 | . 1 2 10 1 . . 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 1 . . 1 Exploded 2 | . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . 1 1 . 1 4 Max in Single Turn 1 | . . . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 26 | . 7 2 13 2 1 1 . Terminals 18 | . 5 2 9 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 100 | . 20 8 62 3 4 3 . Successful 59 | . 9 2 41 2 4 1 . Failed 41 | . 11 6 21 1 . 2 . Catastrophic 4 | . . 1 3 . . . . Database Lockouts . | . . . . . . . . Manual 49 | . 12 7 25 2 . 3 . Terminals 69 | . 15 8 41 2 . 3 . Fabricators . | . . . . . . . . Repair Stations 13 | . . . 13 . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 4 2 13 2 4 1 . Record 4 | . . . . . 4 . . Part Schematic 2 | . 2 . . . . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . Prototype ID Bank 3 | . 1 . 2 . . . . Open Door 1 | . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Assault Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 5 | . . . 4 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . . . 12 . . . . Scan Component 6 | . . . 6 . . . . Repair 6 | . . . 6 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . 4 . 10 . . . . Terminals 12 | . 2 . 10 . . . . Track 7 | . 1 . 6 . . . . Botnet 3 | . 1 . 2 . . . . Disrupt 1 | . . . 1 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 7 2 12 1 . 1 . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . . . 6 . . . . Time 241 | . . . 241 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 8429 | 159 1479 1003 2644 911 793 216 1224 Spaces Moved 3952 | 69 673 600 1075 608 448 115 364 Core 2 | 2 . . . . . . . Treads 2168 | 63 673 3 566 47 448 115 253 Legs 993 | . . 597 290 . . . 106 Wheels 789 | 4 . . 219 561 . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 150 130 130 160 180 160 Average Speed 157 | 153 162 150 153 132 171 180 189 Slowest Speed 280 | 160 180 180 270 160 180 180 280 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 93 97 72 88 62 30 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 1 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 21 | . 3 7 5 . . 6 . Terrain Destroyed 135 | . 5 37 28 34 . 13 18 Melee 2 | . . . 2 . . . . Projectile 14 | . 5 . 5 . . . 4 AOE 119 | . . 37 21 34 . 13 14 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5153 | 93 890 657 1659 655 476 120 603 Wait 316 | . 54 21 229 1 . . 11 Move 3945 | 68 672 599 1074 607 447 114 364 Hop . | . . . . . . . . Pick Up 113 | 2 27 2 32 3 20 . 27 Fast Attach 44 | 8 3 1 21 1 . . 10 Attach 43 | . 6 3 10 3 1 . 20 Detach 4 | 2 . . . . . . 2 Swap 53 | . 11 5 22 5 3 4 3 Drop 79 | . 16 . 41 3 5 . 14 Fire 554 | 13 101 26 228 32 . 2 152 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 74 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 5) 473 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Lost 4 parts (1p2n1w) 933 | -10/Materials | Discovered new exit (range 9) 1076 | -10/Materials | Discovered new exit (range 7) 1639 | -10/Materials | Entered Mines 1640 | -10/Mines | Assembled infested the area 1645 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1652 | -10/Mines | Core integrity fell below 50% 1672 | -10/Mines | Met a Derelict bent on vengeance 1686 | -10/Mines | Destroyed 15 combat bots 1695 | -10/Mines | Lost 3 parts (1p2n) 1765 | -10/Mines | Discovered new exit (range 8) 1771 | -10/Mines | Learned 4 Materials zone layouts 1890 | -10/Mines | Learned Materials terminal intel 1990 | -10/Mines | Core integrity fell below 20% 2444 | -10/Mines | Discovered new exit (range 5) 2513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2522 | -10/Mines | Found Prototype Device 2642 | -10/Mines | Entered Materials 2642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -9/Materials | Identified exit to Materials 2643 | -9/Materials | Identified exit to Mines 2644 | -9/Materials | Loaded intel: 12 terminal locations 3502 | -9/Materials | Lost 4 parts (3n1w) 3583 | -9/Materials | Discovered exit to Materials (range 16) 3796 | -9/Materials | Build established: Scavenger-Mutant 4083 | -9/Materials | Identified Exp. Sensor Array 4301 | -9/Materials | Core integrity fell below 50% 4327 | -9/Materials | Repaired Exp. Sensor Array? 4708 | -9/Materials | Repaired Lgt. Treads 4736 | -9/Materials | Repaired Lgt. Treads 4763 | -9/Materials | Repaired Lgt. Treads 4797 | -9/Materials | Repaired Hvy. Assault Rifle 4849 | -9/Materials | Repaired Hvy. Ion Engine 5042 | -9/Materials | First assault squad dispatched 5282 | -9/Materials | Build established: Hauler-Mutant 5286 | -9/Materials | Entered Mines 5599 | -9/Mines | Learned Materials security intel 5929 | -9/Mines | Core integrity fell below 20% 6111 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6191 | -9/Mines | Discovered new exit (range 5) 6197 | -9/Mines | Entered Exiles 6244 | -9/Exiles | Met 8R-AWN 6266 | -9/Exiles | Met EX-HEX 6330 | -9/Exiles | Met EX-DEC 6337 | -9/Exiles | Learned location of Zion (-7) 6765 | -9/Exiles | Discovered new exit (range 14) 6882 | -9/Exiles | Met EX-BIN 6972 | -9/Exiles | Discovered new exit (range 10) 6990 | -9/Exiles | Entered Mines 7184 | -8/Mines | Discovered exit to Materials (range 9) 7206 | -8/Mines | Entered Materials 7206 | -8/Materials | Evolved 2 slots: Utility x2 7601 | -8/Materials | Lost 3 parts (1p1n1u) 8142 | -8/Materials | Garrison activated, responded to threat 8206 | -8/Materials | Lost 3 parts (2u1w) 8276 | -8/Materials | Core integrity fell below 50% 8285 | -8/Materials | Lost 6 parts (2p2n2w) 8430 | -8/Materials | Self-destructed Last Messages --------------- 08395_ G-47 Trooper knocked back. 08395_ U-05 Engineer builds a Wall. 08398_ Adv. Beam Cannon destroyed. 08401_ U-05 Engineer lays Concrete. 08405_ G-47 Trooper knocked back. 08405_ U-05 Engineer builds a Door. 08409_ U-05 Engineer builds a Wall. 08411_ Chain reaction triggered in Rnf. Ion Engine. 08411_ U-05 Engineer destroyed. 08411_ Imp. Titanium Leg destroyed. 08411_ Assault Cannon destroyed. 08411_ System corrupted by crushing effect (+4). 08411_ System corrupted by crushing effect (+5). 08413_ K-01 Serf collects debris. 08414_ Imp. Heat Sink destroyed. 08417_ K-01 Serf collects debris. 08420_ Acquired Hvy. Assault Rifle. 08422_ Hvy. Assault Rifle destroyed. 08423_ System corrupted: Component data lost. 08424_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | # #????????????????????????????????????????? | | #?######????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????????????+#####???????? | | #????????????????????????????????? ????????? | | #???????????????????????????????? ^ ?????????? | | #??????????????????????????????? """"?????????? | | #??????????????????????????????/= """" !!#????? | | ########????????????????#######/^ """" !!#????? | | # ||#???????########## == #????? | | # [[= #??????? # #????? | | # =#????? " """"" #! %= #????? | | # =#### """"""""" # == #????? | | # """ """ # ############# #?????? | | # [" [#????????????????????? | | # #= ############?????????? | | ######## ############### ;#!=[[=!! #?????????? | | #?###### ############## ! =#%!%=[%*[ #?????????? | | # # "%" k ||%=*%%%"""" ??????????? | | # # " = =/g/!%%""""" ??????????? | | + #################;!= =#=%%"""""???????????? | | # #???????????###### %;##!%%"""""???????????? | | # #???????????# == =![g%""""""????????????? | | ########???????????#% %# #?????????? | | #?????????????????# ]* b!=###########?????????? | | #?????????????????# @! #???????????????????? | | #?????????????????# "S "" #???????????????????? | | #?????????????????# """ """ #???????????????????? | | #?????????????????# "" """ #???????????????????? | | #?????????????????# #???????????????????? | | #?????????????????###########???????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed MolecularDisruptionChip Manual? 0 Play Time 00:51:37 Cumulative 431.2 hours Start 2020.08.31 @ 21:15:50 End 2020.08.31 @ 22:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 86 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf6f126-c8b4-4888-b8e4-14276b9403c9