Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 11:42:38 Player: NextToZero Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (93) 465 Value Destroyed (2904) 2904 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1718) 1718 TOTAL SCORE: 12167 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 502 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 52/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Spectral Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Matter Compressor (265) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Energy Well Triangulator Spectral Analyzer Advanced Signal Interpreter Cloaking Device Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Heavy Dispersion Rifle KE Penetrator Remote Datajack Power Sword > --- INVENTORY -------- Nuclear Pulse Array Experimental Matter Compressor [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device Improved Sensor Array Storage Compact Battery Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Slots Evolved 14 | . . . 2 2 . 2 2 . . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . 1 . 1 . . . . . 1 1 . 1 Utility 5 | . . . 1 1 . . 2 . . . . . 1 . . Weapon 3 | . . . 1 . . . . . . . . 1 . . 1 Parts Attached 216 | 6 3 . 42 18 26 15 10 21 6 10 2 7 . 8 42 Power 21 | 1 . . 4 1 1 2 . 3 1 . . . . 2 6 Engine 10 | 1 . . 3 1 1 2 . . . . . . . . 2 Core 7 | . . . 1 . . . . 3 1 . . . . 2 . Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 39 | 2 . . 14 4 2 3 2 2 . 2 . 1 . 3 4 Treads 10 | . . . 9 1 . . . . . . . . . . . Leg 7 | 2 . . 5 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 22 | . . . . 3 2 3 2 2 . 2 . 1 . 3 4 Utility 61 | 1 2 . 9 9 5 2 5 5 1 1 . 2 . 2 17 Device 34 | . 1 . 3 3 5 1 5 5 1 . . 1 . 1 8 Storage 8 | 1 . . 1 2 . 1 . . . . . . . . 3 Processor 9 | . . . . 3 . . . . . 1 . 1 . 1 3 Hackware 2 | . . . . 1 . . . . . . . . . . 1 Protection 8 | . 1 . 5 . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 95 | 2 1 . 15 4 18 8 3 11 4 7 2 4 . 1 15 Energy Gun 24 | 2 . . 8 1 4 . 1 1 . . . . . . 7 Energy Cannon 10 | . 1 . 4 . . . . 2 . . . . . 1 2 Ballistic Gun 23 | . . . 2 2 6 1 1 3 2 2 . 2 . . 2 Ballistic Cannon 3 | . . . 1 . . . . . . . . 2 . . . Launcher 7 | . . . . 1 4 1 . 1 . . . . . . . Special Weapon 14 | . . . . . . 2 . 3 1 4 1 . . . 3 Impact Weapon 8 | . . . . . 4 4 . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 1 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 1 9 1 1 . . 1 . 1 . . 7 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . Parts Lost 37 | . . . 7 . . 1 . 2 2 . . . . 2 23 Power 11 | . . . 2 . . 1 . 1 1 . . . . 2 4 Propulsion 5 | . . . . . . . . . . . . . . . 5 Utility 8 | . . . 2 . . . . . . . . . . . 6 Weapon 13 | . . . 3 . . . . 1 1 . . . . . 8 Highest Loss Streak 16 | . . . 4 . . 1 . 1 1 . . . . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 98 94 91 84 99 97 93 99 88 88 . 75 69 Engine 5 | . 14 14 9 9 9 6 13 6 . . . . . . . Core 5 | . . . 1 . . . . 5 11 13 13 11 . 5 3 Treads 3 | . . . 18 9 . . . . . . . . . . . Leg 2 | . 28 28 3 . . . . . . . . . . . . Flight 19 | . . . . 17 26 30 26 26 26 26 26 29 . 23 15 Device 14 | . 9 14 6 13 9 12 19 19 20 20 20 16 . 15 9 Storage 6 | . 14 14 10 6 . 1 6 6 6 6 6 5 . 5 1 Processor 5 | . . . . 6 17 7 6 6 6 6 6 5 . 8 8 Hackware 4 | . . . . 3 9 7 6 6 6 6 6 5 . 5 7 Protection 3 | . . . 15 3 . . . . . . . . . . . Energy Gun 2 | . 16 14 4 4 6 . . 1 . . . . . . 5 Energy Cannon 4 | . 12 14 18 4 . . . 1 2 . . . . 1 . Ballistic Gun 5 | . . . 4 15 10 2 6 4 9 6 6 4 . 5 3 Special Weapon 2 | . . . . . . 2 6 4 1 5 . . . . 1 Slashing Weapon 2 | . . . . . . . 1 5 . 5 2 . . . 2 Peak Build Rating 129 | 6 7 7 19 35 44 52 59 64 61 64 62 70 65 91 129 Average Rating 47 | 3 6 7 16 27 35 49 56 57 55 61 56 64 65 75 98 On Entrance 41 | . 6 7 7 18 33 42 46 58 57 54 60 60 65 65 85 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 14 16 16 43 35 22 22 20 26 25 28 27 32 27 44 48 Greatest Support 66 | 20 20 20 40 66 27 33 23 34 34 23 23 28 28 38 47 Greatest Overweight (x) 8 | . . . 3 3 1 1 1 1 . 1 1 1 . 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 9 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 4 6 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 3 4 8 6 4 4 4 4 4 4 4 4 5 5 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 4 6 10 5 4 5 5 4 5 5 4 5 5 5 2 Class Distribution -------------------- 36% | Sprinter 31% | Mutant 17% | Scavenger-Tank 4% | Derelict-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Matter Collected 3632 | 209 58 9 783 202 546 218 90 419 134 122 10 . . 168 664 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3467 | . 58 . 1079 247 685 321 50 203 190 . 17 . . 85 532 Parts 200 | . 5 . 70 10 40 7 . 13 9 . 3 . . 3 40 Haulers Intercepted 5 | . . . 1 . 3 . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 11 10 . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Combat Hostiles Destroyed 62 | . 1 . 20 5 9 1 1 5 6 . 4 . . 1 9 Guns 33 | . . . 7 4 8 . 1 5 5 . . . . . 3 Cannons 19 | . 1 . 12 1 . . . . 1 . . . . 1 3 AOE 8 | . . . . . 1 . . . . . 4 . . . 3 Classes Destroyed 14 | . 2 . 4 2 2 2 . 1 1 . . . . . . Worker 8 | . 1 . 2 1 . 1 . . . . . . . . 3 Builder 5 | . . . . 1 . 2 . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 5 | . . . 1 . 3 . . . . . . . . . 1 Recycler 5 | . . . 1 . 1 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . Watcher 6 | . . . 2 1 2 . . . . . . . . . 1 Swarmer 21 | . . . . 2 . . . 3 6 . 4 . . . 6 Grunt 21 | . 1 . 12 3 4 . . 1 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 13 | . . . 8 . 3 . 1 . . . . . . . 1 Hunter 3 | . . . . . 1 . . . . . . . . 1 1 Programmer 2 | . . . . . . 1 . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 1 . 5 4 3 3 1 2 3 . 4 . . 1 7 Combat Bots Only 5 | . 1 . 5 3 3 1 1 2 3 . 4 . . 1 4 Max Kills in Single Turn 6 | . 1 . 1 1 1 1 1 1 1 . 4 . . 1 6 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . . 4 . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Hostile Shots Fired 670 | . 11 . 111 31 71 48 20 45 26 . 1 . . 15 291 Missed 273 | . 2 . 19 13 27 31 13 21 14 . 1 . . 11 121 Damage Taken 6905 | . 99 . 1229 241 645 209 52 378 173 . . . . 283 3596 Core 1899 | . 22 . 172 44 204 46 . 52 14 . . . . 31 1314 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 169 | . . . 28 . . . . . . . . . . . 141 Regen/Repaired (Parts) 365 | . . . . . 164 . . . . 201 . . . . . Core Remaining (%) 85 | 100 . 91 57 . 54 93 . . . . 92 100 . 97 . Volleys Fired 226 | . 10 . 56 18 39 6 5 40 16 1 5 . . 5 25 Largest 3 | . 2 . 3 3 3 1 1 2 2 1 1 . . 2 3 Hottest 204 | . 100 . 204 115 110 50 25 100 100 33 33 . . 94 192 Shots Fired 438 | . 20 . 152 49 70 6 5 46 32 1 5 . . 6 46 Gun 274 | . 10 . 60 42 64 2 5 24 29 1 3 . . 1 33 Cannon 132 | . 10 . 92 7 . . . 9 3 . . . . 5 6 Launcher 8 | . . . . . 6 1 . 1 . . . . . . . Special 24 | . . . . . . 3 . 12 . . 2 . . . 7 Kinetic 187 | . . . 23 32 51 2 5 22 29 1 3 . . 2 17 Thermal 167 | . 10 . 116 17 13 . . . . . . . . . 11 Explosive 6 | . . . . . 2 . . . . . 2 . . . 2 Electromagnetic 58 | . 10 . 13 . 4 1 . 12 3 . . . . 4 11 Robot Hit Streak 13 | . 4 . 10 9 13 2 2 6 4 . 2 . . 1 7 Robot Miss Streak 8 | . 2 . 8 8 3 1 1 4 5 . 3 . . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . 1 . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . 1 Shots Hit Robots 274 | . 14 . 84 27 49 15 3 28 16 . 1 . . 2 35 Core Hits 149 | 2 3 . 37 14 34 4 2 11 12 . 4 . . 2 24 Critical Kills 3 | . . . 1 . . . . 1 . . . . . . 1 Critical Parts Destroyed 7 | . . . 1 . . 4 . . . . . . . . 2 Critical Strikes 13 | . . . 2 2 1 4 . 1 . . . . . . 3 Burn 3 | . . . . 2 1 . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 5 | . . . 1 . . . . 1 . . . . . . 3 Smash 4 | . . . . . . 4 . . . . . . . . . Melee Attacks 85 | . . . . . 20 25 1 6 . 11 . . . . 22 Impact 45 | . . . . . 20 25 . . . . . . . . . Slashing 40 | . . . . . . . 1 6 . 11 . . . . 22 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 1 5 . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8132 | 10 223 . 1585 482 1179 885 49 477 285 . 561 . . 99 2297 Guns 3086 | . 82 . 579 400 862 18 49 199 258 . . . . 15 624 Cannons 1628 | . 138 . 988 82 . . . 116 27 . . . . 84 193 Explosions 1773 | . . . . . 183 87 . 21 . . 525 . . . 957 Melee 1505 | . . . . . 134 780 . 141 . . . . . . 450 Ramming 31 | 10 3 . 18 . . . . . . . . . . . . Kinetic 2091 | . . . 205 306 678 18 49 188 258 . . . . 15 374 Thermal 2018 | . 138 . 1240 176 184 . . . . . . . . . 280 Explosive 1562 | . . . . . 80 . . . . . 525 . . . 957 Electromagnetic 816 | . 82 . 122 . 103 87 . 148 27 . . . . 84 163 Impact 914 | . . . . . 134 780 . . . . . . . . . Slashing 700 | . . . . . . . . 141 . . 36 . . . 523 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 2 2 1 1 1 1 . . . . 23 Average Corruption 2 | . . . . . 2 2 1 1 1 1 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . 1 2 1 6 2 . . . . . 7 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 5 | . . . . . . 1 . 3 . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . . Energy Discharges 4 | . . . . . . 1 . . 1 . . . . . 2 Data Loss (minor) 4 | . . . . . 1 . . 1 . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 594 | . . . 9 . 75 395 . 5 . . 11 . . . 99 Projectiles 20 | . . . 9 . . . . . . . 11 . . . . Explosions 50 | . . . . . 20 . . . . . . . . . 30 Melee 524 | . . . . . 55 395 . 5 . . . . . . 69 Knockbacks 4 | . . . . . . 4 . . . . . . . . . Impact 4 | . . . . . . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . . Targets Rammed 14 | 3 1 . 10 . . . . . . . . . . . . Kicked 10 | 3 1 . 6 . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 590 | . 275 . 590 187 113 2 14 263 214 . . . . 68 345 Average Temperature 135 | . 127 . 198 63 28 1 8 83 89 . . . . 37 126 Received Heat Transfer 1225 | . 54 . 504 108 252 18 . 87 . . . . . . 202 Effects 32 | . . . 29 . . . . . 2 . . . . . 1 Shutdowns 7 | . . . 7 . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . 1 Interference 14 | . . . 12 . . . . . 2 . . . . . . Matter Decay 3 | . . . 3 . . . . . . . . . . . . Short Circuit 3 | . . . 3 . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 6 | . . . . . . 5 . . . . . . . . 1 Impact Corruptions 17 | . . . . . 1 16 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 4 | . 2 . 1 . 1 . . . . . . . . . . Heat Transferred 4061 | . 296 . 2544 481 444 . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Peak Influence 731 | . 60 23 290 311 449 434 326 . . . . 62 30 111 731 Initial 212 | . . 23 8 83 131 133 212 . . . . 57 30 21 45 Average 192 | . 29 23 155 174 275 230 244 . . . . 60 30 53 348 Maximum Alert Level 3 | . . . 1 1 2 2 1 . . . . . . . 3 Low Security (%) 59 | 100 100 100 82 69 21 49 . . . . . 100 100 100 36 Level 1 32 | . . . 17 30 65 48 100 . . . . . . . 17 Level 2 6 | . . . . . 12 1 . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 7 1 4 . . . . . . 2 8 Investigation 5 | . . . . . 4 . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 10 | . 1 . . . 1 1 1 . . . . . . 2 4 Assault 2 | . . . . . 2 . . . . . . . . . . Garrison 5 | . . . . . . . 2 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Distress Signals 8 | . . . 1 1 3 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 195 | . 3 . 28 13 30 7 9 30 9 . 4 . . 9 53 Peak Tracking Total 17 | . 1 . 6 5 17 2 4 6 3 . 4 . . 5 14 Tactical Retreats 34 | . . . 1 2 1 5 2 10 2 . . . . 1 10 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Traps Triggered 4 | . . . . . 1 . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . 10 . 2 . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Machines Disabled 9 | . . . 1 1 3 2 . 1 . . . . . . 1 Max in Single Turn 2 | . . . 1 1 1 2 . 1 . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Machines Accessed 35 | . 1 . 3 4 10 5 6 . . . . 1 1 . 4 Terminals 23 | . 1 . 1 3 8 3 4 . . . . 1 1 . 1 Fabricators 3 | . . . . . . 1 1 . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 . . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . Total Hacks 103 | . 5 . 10 13 36 12 13 . . . . 2 1 . 11 Successful 52 | . 3 . 7 6 21 4 6 . . . . 1 1 . 3 Failed 51 | . 2 . 3 7 15 8 7 . . . . 1 . . 8 Catastrophic 8 | . 1 . . 1 3 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . . . 2 . . 5 Terminals 60 | . 5 . 4 11 20 8 8 . . . . 2 1 . 1 Fabricators 8 | . . . . . . 2 3 . . . . . . . 3 Repair Stations 15 | . . . . . 15 . . . . . . . . . . Recycling Units 6 | . . . 2 . . 2 . . . . . . . . 2 Scanalyzers 9 | . . . 4 . . . . . . . . . . . 5 Garrison Access 5 | . . . . 2 1 . 2 . . . . . . . . Terminal Hacks 33 | . 3 . 3 5 13 3 3 . . . . 1 1 . 1 Record 4 | . . . 3 . . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . 1 2 . . . . . . . . . . Open Door 4 | . . . . . 4 . . . . . . . . . . Open DSF 5 | . . . . . . 1 1 . . . . 1 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . 1 . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . 2 Insert Component 2 | . . . 1 . . . . . . . . . . . 1 Analyze 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . 1 1 . 1 . . . . . . . . Seal Access 3 | . . . . 1 1 . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 2 2 5 3 3 . . . . 1 . . 3 Full Trace Events 5 | . . . . . 4 . 1 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . Time 158 | . . . . . 158 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . 6 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 2 . 3 . . . . . . . Non-combat 2 | . . . . . . 1 . 1 . . . . . . . Combat 3 | . . . . . . 1 . 2 . . . . . . . Robot Hacks Applied 5 | . . . . . . 2 . 3 . . . . . . . parse_system 4 | . . . . . . 1 . 3 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Total Allies 26 | . . . . . 2 . 3 3 . 11 . . . . 7 Largest Group 11 | . . . . . 2 . 3 3 . 11 11 9 . 9 3 Highest-Rated Group 321 | . . . . . 62 . 60 75 . 321 321 293 . 293 243 Highest-Rated Ally 103 | . . . . . 31 . 20 25 . 42 42 42 . 42 103 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 131 | . . . . . 13 . 8 11 . . 4 . . 56 39 Total Damage 3600 | . . . . . 211 . 168 209 . . 31 . . 1261 1720 Kills 21 | . . . . . 1 . . 2 . . 1 . . 7 10 Allies Corrupted 4 | . . . . . . . . . . . . . . . 4 Allies Melted 1 | . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 1 2 3 . . . . Drone Launches 14 | . . . . . 14 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Turns Passed 7852 | 76 140 253 1460 296 753 356 341 542 187 2415 299 119 1 117 497 Spaces Moved 8912 | 55 86 202 595 397 723 567 578 1142 447 2497 460 150 3 155 855 Core 52 | 7 . . . . . . . . . . . . . . 45 Treads 531 | . . . 489 42 . . . . . . . . . . . Legs 442 | 48 86 202 106 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7887 | . . . . 355 723 567 578 1142 447 2497 460 150 3 155 810 Fastest Speed 23 | 50 120 120 120 29 29 26 26 27 27 27 28 25 25 23 29 Average Speed 61 | 111 120 120 193 46 39 31 27 27 27 86 28 25 25 34 34 Slowest Speed 450 | 120 120 120 330 285 99 97 101 98 27 103 101 98 25 105 450 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 4 4 3 1 . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 27 43 36 35 87 18 13 81 53 90 79 4 . 93 20 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . 1 . 2 . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . 2 . . . . . 4 1 4 1 . . . . Spaces Dug 25 | . . . . . 5 8 1 . . . . . . . 11 Terrain Destroyed 83 | . . . . . 9 8 1 . 1 . 31 . . 1 32 Melee 25 | . . . . . 5 8 1 . . . . . . . 11 Projectile 4 | . . . . . . . . . 1 . 1 . . 1 1 AOE 54 | . . . . . 4 . . . . . 30 . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Zio Pro Fac Fac DSF Res Total 10790 | 67 101 212 777 470 1099 697 755 1332 488 2742 620 229 2 210 989 Wait 1121 | . . 9 25 4 259 71 151 112 5 214 152 67 . 38 14 Move 8871 | 54 85 201 594 388 714 560 575 1141 446 2496 459 147 2 154 855 Hop 13 | . . . . 4 4 3 1 . . . . 1 . . . Pick Up 54 | 4 1 2 15 11 3 6 3 3 1 1 . 1 . . 3 Fast Attach 120 | 5 2 . 20 11 22 6 8 2 3 3 . 5 . 7 26 Attach 43 | 1 . . 4 3 3 5 2 8 3 1 1 1 . . 11 Detach 28 | . . . 3 1 3 2 . 4 3 2 . 2 . . 8 Swap 53 | . 1 . 18 4 1 4 . 11 . 6 1 1 . 1 5 Drop 143 | . 1 . 32 26 24 9 9 5 1 7 . 4 . 5 20 Fire 226 | . 10 . 56 18 39 6 5 40 16 1 5 . . 5 25 Melee 85 | . . . . . 20 25 1 6 . 11 . . . . 22 Ram . | . . . . . . . . . . . . . . . . Kick 10 | 3 1 . 6 . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . 10 . 2 . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 217 | -10/Materials | Entered Mines 222 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Build established: Mutant 305 | -10/Mines | Learned location of Storage (-8) 410 | -10/Mines | Discovered new exit (range 7) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 760 | -9/Materials | Lost 4 parts (1p1u2w) 1031 | -9/Materials | Build established: Scavenger-Tank 1300 | -9/Materials | Discovered new exit (range 9) 1930 | -9/Materials | Entered another Materials area 1930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -8/Materials | Discovered new exit (range 15) 2225 | -8/Materials | Discovered new exit (range 4) 2226 | -8/Materials | Identified exit to Storage 2226 | -8/Materials | Entered Storage 2641 | -8/Storage | Lost 5 allies 2703 | -8/Storage | Discovered new exit (range 10) 2757 | -8/Storage | Repaired Imp. Sensor Array 2819 | -8/Storage | Repaired Enh. Autogun 2880 | -8/Storage | Repaired Imp. VTOL Module 2884 | -8/Storage | Met a pair of Derelict thieves 2979 | -8/Storage | Identified exit to Factory 2979 | -8/Storage | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3299 | -7/Factory | Discovered new exit (range 15) 3331 | -7/Factory | Discovered new exit (range 12) 3332 | -7/Factory | Identified exit to Lower Caves 3334 | -7/Factory | Identified exit to Factory 3335 | -7/Factory | Entered another Factory area 3335 | -6/Factory | Evolved 2 slots: Utility x2 3337 | -6/Factory | Identified exit to DSF 3506 | -6/Factory | Fabricated B-48 Gladiator (x3) 3528 | -6/Factory | Discovered new exit (range 4) 3528 | -6/Factory | Identified exit to Factory 3553 | -6/Factory | Garrison activated, responded to threat 3557 | -6/Factory | Build established: Sprinter 3610 | -6/Factory | Lost 3 allies 3620 | -6/Factory | Discovered new exit (range 7) 3622 | -6/Factory | Identified exit to Lower Caves 3670 | -6/Factory | Spotted B-75 Beast 3676 | -6/Factory | Entered Lower Caves 3723 | -6/Lower Caves | Spotted B-75 Beast 3757 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3772 | -6/Lower Caves | Identified exit to Lower Caves 3906 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4218 | -6/Lower Caves | Entered another Lower Caves area 4226 | -6/Lower Caves | Learned 12 Factory zone layouts 4401 | -6/Lower Caves | Discovered new exit (range 14) 4404 | -6/Lower Caves | Identified exit to Zion 4405 | -6/Lower Caves | Entered Zion 4428 | -6/Zion | Found Prototype Special Weapon 4428 | -6/Zion | Identified RU-N14's Throwing Claymores 4431 | -6/Zion | Found RU-N14's Throwing Claymores 4461 | -6/Zion | System corruption cleaned by Quarantine Array 4635 | -6/Zion | Learned Factory terminal intel 4697 | -6/Zion | Given A8's code to call for help 4722 | -6/Zion | Build established: Mutant 4733 | -6/Zion | Learned location of 1 exit from Lower Caves 4780 | -6/Zion | Visited the Megawrench Repair Shop 4780 | -6/Zion | Megawrench repaired 9 parts 4906 | -6/Zion | Met Imprinter 5557 | -6/Zion | Imprinted 5559 | -6/Zion | Declared Zion's savior 6009 | -6/Zion | Gained Derelict followers 6265 | -6/Zion | Gained Derelict followers 6282 | -6/Zion | Discovered new exit (range 15) 6297 | -6/Zion | Identified exit to Proximity Caves 6483 | -6/Zion | Build established: Derelict-Mutant 6820 | -6/Zion | Entered Proximity Caves 6820 | -5/Proximity Caves | Accompanied by 11 allies 6836 | -5/Proximity Caves | Build established: Sprinter 6854 | -5/Proximity Caves | Learned 8 Factory zone layouts 6856 | -5/Proximity Caves | Learned Factory stockpile data 6922 | -5/Proximity Caves | Learned Factory terminal intel 6964 | -5/Proximity Caves | Discovered exit to Factory (range 5) 7119 | -5/Proximity Caves | Entered Factory 7119 | -5/Factory | Accompanied by 9 allies 7119 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7120 | -5/Factory | Identified exit to Upper Caves 7120 | -5/Factory | Identified exit to Factory 7122 | -5/Factory | Loaded intel: 26 terminal locations 7165 | -5/Factory | Identified exit to DSF 7238 | -5/Factory | Entered another Factory area 7238 | -4/Factory | Accompanied by 9 allies 7238 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7239 | -4/Factory | Loaded intel: 25 terminal locations 7239 | -4/Factory | Identified exit to DSF 7239 | -4/Factory | Entered DSF 7239 | -4/DSF | Accompanied by 9 allies 7254 | -4/DSF | Additional patrols routed to DSF 7302 | -4/DSF | Discovered new exit (range 16) 7356 | -4/DSF | Identified exit to Research 7356 | -4/DSF | Entered Research 7356 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7368 | -3/Research | Lost 5 allies 7483 | -3/Research | Found Prototype Processor 7483 | -3/Research | Identified Spectral Analyzer 7496 | -3/Research | Spotted B-86 Titan 7529 | -3/Research | Zion Hacker squad teleported in 7583 | -3/Research | Garrison activated, responded to threat 7587 | -3/Research | Zion Heavy squad teleported in 7601 | -3/Research | Allies destroyed B-86 Titan 7633 | -3/Research | Lost 4 allies 7644 | -3/Research | Search patrols dispatched 7676 | -3/Research | Enhanced Grunt warped into view, answering call for help 7681 | -3/Research | Enhanced Grunt warped into view, answering call for help 7746 | -3/Research | Lost 4 parts (1p1n1u1w) 7758 | -3/Research | Found Prototype Protection 7758 | -3/Research | Identified Zio. Weapon Casing 7801 | -3/Research | System corruption reached 10% 7823 | -3/Research | Core integrity fell below 50% 7849 | -3/Research | Core integrity fell below 20% 7853 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07828_ K-01 Serf collects debris. 07828_ U-05 Engineer lays Concrete. 07833_ Acquired 61 matter. 07836_ Acquired Prototype Energy Cannon. 07836_ Identified Imp. Matter Neutralizer. 07838_ Slug penetrates Wall. 07838_ Penetrated by Slug. 07838_ Slug penetrates Wall. 07838_ Penetrated by Slug. 07839_ S-43 Plague destroyed. 07839_ P-80 Master resets G-67 Veteran, system corruption cleaned. 07841_ Slug penetrates Wall. 07841_ Penetrated by Slug. 07844_ Slug penetrates Wall. 07845_ System corrupted: Energy discharge (-5). 07846_ Imp. Matter Neutralizer destroyed. 07850_ Slug penetrates Wall. 07850_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | """ S"#?????????????????????????????????????? | | """ """#?????????????????????????????????????? | | """#????????????###############??????????? | | * ####????????????# #??????????? | | #???????????????# #??????????? | | #########?###########???# #??????????? | | ??????????# #???# #??????????? | | ######????# #???# #??????????? | | #????# """ #???# #??????????? | | #????# """" #???# #??????????? | | #????# """" #???# !! #??????????? | | #????# """ #???# !! #??????????? | | # #????? ????# #??????????? | | # #??????? ??????# ! #??????????? | | # ##########+#############/#/######### #??????? | | + * = +??????? | | # !%*##### #??????? | | # | #???????????????? | | # = #???????????????? | | # !%##########+######+###### #???????????????? | | # #????# ??# p ## % #???????????????? | | # ##???# ??# ## #???????????????? | | # T#???# ""G"" ?# ## #???????????????? | | # #???# " " ?# ## #???????????????? | | # ##???# " " # ## #???????????????? | | # #????# [# @ ## #???????????????? | | # #????# [gg ## %#????###########? | | # #????# pg;sg ## #????# #? | | # #????###########[ ## #????# #? | | # #??????????????# %## #????# #? | | # #??????????????# !## %#????# #? | | # #??????????????# ! ## ###??# #? | | # #??????????????# ## #??# #? | | # ##########?????######### #??# #? | | # # #?????????????#= ###??# #? | | # # #?????????????#* ##########+#####? | | + + ""#????????????##! ! #?? | | # # #????????????##!!!% % #?? | | # # #????????????## = % ! !! #?? | | # # #????????????##!! =%! #?? | | ## ### ""#????????????##! """[ #?? | | ## #?# #???????????### """ ! #?? | | ## #?# #???????????# """ ### | | !# #?##########????######## | | # #???????????????# ### | | + #???????????????# #?# | | # #???????????###?# =#?# | | # #???????????# ?# #?# ######+########## | | # #???????????# #?# #?# #???????????????# | | ##+####????????# ### #?# #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 815 Matter Stores 450 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 450 Weapon Shielding 100 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Achiever Can't Catch Me Dodgeball, But With Guns Help From High Places Knowing Is Half The Battle Ooh, Shiny! Respectable Loadout Challenges ------------ None Game ------ Seed BurstGhostBarrier Manual? 0 Play Time 02:48:14 Cumulative 18.6 hours Start 2024.10.26 @ 14:24:31 End 2024.10.27 @ 11:42:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43509cc2-1ba1-438e-8b91-59e34ccc0aec