Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 11:10:45 Player: Somberlain Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (122) 610 Value Destroyed (3179) 3179 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1211) 1211 TOTAL SCORE: 7200 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 240 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 148/150 System Corruption 12% Temperature Hot (200) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (3) ------ Large Storage Unit Relay Coupler [NC] (25) Relay Coupler [Grunt] (6) > --- WEAPON (2) ------- Improved Datajack Katana > --- INVENTORY (15) --- Light Nuclear Core Hover Unit Improved Heat Sink Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Hunter] (19) Relay Coupler [Heavy] (20) Recalibrator Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Spread Laser Beamcaster > --- INVENTORY -------- Improved Heat Sink System Shield Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Heavy] Mini Grenade Launcher Datajack Plasma Cutter [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 76 | 6 5 22 18 12 13 Power 10 | 1 . 4 4 1 . Engine 7 | 1 . 3 3 . . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 28 | 2 2 6 9 9 . Treads 12 | 2 2 6 . 2 . Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover 13 | . . . 9 4 . Flight . | . . . . . . Utility 16 | 1 2 3 2 1 7 Device 4 | . . 2 1 1 . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware 9 | . 1 . 1 . 7 Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 1 9 3 1 6 Energy Gun 15 | 1 . 7 3 1 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . . 1 Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 21 | . . 7 5 8 1 Power 3 | . . 2 1 . . Propulsion 9 | . . 1 3 4 1 Utility 2 | . . . 1 1 . Weapon 7 | . . 4 . 3 . Highest Loss Streak 5 | . . 3 3 5 1 To Critical Strikes . | . . . . . . Average Backups 12 | . 10 14 13 11 14 Power 1 | . 1 1 1 1 . Propulsion 3 | . 5 4 2 . . Utility 4 | . 2 3 5 4 9 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 23 | . 2 6 1 2 12 Power 3 | . . 1 . 1 1 Propulsion 8 | . 2 5 . . 1 Utility 10 | . . . 1 1 8 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 85 96 96 83 99 Engine 9 | . 14 9 7 8 . Core 1 | . . . 1 . 9 Treads 18 | . 28 32 1 3 . Hover 15 | . . . 41 25 44 Device 5 | . . 9 7 7 . Storage 10 | . 14 11 9 9 9 Hackware 8 | . . 11 9 9 17 Energy Gun 15 | . 13 19 17 12 8 Ballistic Gun 4 | . 14 1 . . . Special Melee Weapon 1 | . . . . . 8 Peak Build Rating 43 | 6 11 21 41 42 43 Average Rating 21 | 4 7 19 31 32 38 On Entrance 19 | . 6 11 19 38 42 Avg Prop Armor Cover (%) 8 | . . . . 8 . Naked Turns . | . . . . . . Heaviest Build 41 | 14 29 36 41 41 35 Greatest Support 60 | 40 40 60 60 45 50 Greatest Overweight (x) 4 | 1 . . 1 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 12 | . 10 14 13 11 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | . 15 15 12 15 15 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1503 | 243 252 251 230 274 253 Remotely . | . . . . . . Salvage Created 4371 | 56 584 1721 1435 269 306 Parts 251 | . 45 99 82 12 13 Haulers Intercepted 12 | . 2 5 4 . 1 Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 83 | . 11 36 22 8 6 Guns 61 | . 11 27 14 3 6 AOE 19 | . . 7 7 5 . Classes Destroyed 12 | 1 6 3 . . 2 Worker 8 | . 1 4 2 . 1 Builder 4 | . 1 . 3 . . Tunneler 1 | . . . . . 1 Hauler 12 | . 2 5 4 . 1 Recycler 4 | 1 2 1 . . . Operator 3 | . 2 . 1 . . Watcher 7 | . . 3 3 . 1 Swarmer 22 | . 6 13 1 . 2 Grunt 37 | . 5 13 12 5 2 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 22 | . . 9 9 3 1 Best Kill Streak 12 | 1 3 5 12 7 2 Combat Bots Only 7 | . 3 4 6 7 2 Max Kills in Single Turn 2 | 1 2 2 2 2 1 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . 2 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 349 | . 52 148 82 38 29 Missed 125 | . 20 47 33 12 13 Hits 224 | . 32 101 49 26 16 Projectile 224 | . 32 101 49 26 16 Critical Strikes 6 | . 2 2 1 1 . Damage Taken 3351 | . 360 1233 826 665 267 Core 796 | . 58 175 183 276 104 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 76 56 . . . Volleys Fired 263 | . 55 93 66 23 26 Largest 2 | . 2 2 2 2 2 Hottest 140 | . 70 130 130 100 140 Shots Fired 481 | . 110 180 127 30 34 Gun 463 | . 110 178 124 18 33 Cannon . | . . . . . . Launcher 18 | . . 2 3 12 1 Special . | . . . . . . Kinetic 74 | . 55 19 . . . Thermal 168 | . 55 47 30 3 33 Explosive 18 | . . 2 3 12 1 Electromagnetic 221 | . . 112 94 15 . Robot Hit Streak 24 | . 11 18 24 10 19 Robot Miss Streak 7 | . 3 6 7 2 6 Penetration Max . | . . . . . . Secondary Targets 10 | . 3 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 363 | . 76 118 103 20 46 Core Hits 246 | . 32 85 86 21 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 8 1 . . 1 Burn 10 | . 8 1 . . 1 Melee Attacks 34 | . . . . . 34 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 7689 | 2 969 2613 2749 875 481 Guns 5573 | . 962 2121 1838 291 361 Cannons . | . . . . . . Explosions 1943 | . . 448 911 584 . Melee 120 | . . . . . 120 Ramming 53 | 2 7 44 . . . Kinetic 539 | . 466 73 . . . Thermal 2835 | . 496 960 1018 . 361 Explosive 1086 | . . 159 343 584 . Electromagnetic 3056 | . . 1377 1388 291 . Impact . | . . . . . . Slashing 120 | . . . . . 120 Piercing . | . . . . . . Highest Corruption 12 | . . . . 9 12 Average Corruption 9 | . . . . 8 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . . . . 13 32 Message Errors 13 | . . . . 4 9 Matter Fused 8 | . . . . 2 6 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 7 | . . . . 3 4 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 2 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . 1 1 Misdirections 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 72 | . . 48 9 10 5 Projectiles . | . . . . . . Explosions 67 | . . 48 9 10 . Melee 5 | . . . . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 162 | . . 49 64 49 . Shots 6 | . . 2 3 1 . Rammed 10 | . 3 7 . . . Targets Rammed 12 | 1 4 7 . . . Kicked . | . . . . . . Crushed 2 | 1 1 . . . . Highest Temperature 438 | . 141 193 438 96 436 Average Temperature 71 | . 44 43 83 20 114 Received Heat Transfer 1194 | . 180 375 387 171 81 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Fried 20 | . . 8 11 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 4 5 1 3 2 Heat Transferred 5168 | . 2035 1492 1055 . 586 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . . 5 8 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . . 2 2 3 1 Low Security (%) 58 | 100 100 46 23 . 90 Level 1 15 | . . 28 38 . 9 Level 2 19 | . . 24 37 50 . Level 3 6 | . . . . 49 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 786 | 5 111 512 659 786 397 Initial 426 | . 3 18 209 426 382 Average 228 | . 36 223 358 676 85 Influence Increases 3236 | 5 378 1118 815 440 480 Destroy 0b10 Robot/C 1800 | . 220 720 440 220 200 Destroy 0b10 Robot/NC 195 | 5 40 65 65 . 20 Destroy Leader 428 | . 54 186 124 10 54 Allied During Kill 8 | . . . . 3 5 Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 95 | . 23 34 8 12 18 Disable Machine 105 | . . 75 15 . 15 Destroy Structure 145 | . 1 23 43 60 18 Partial Spotted 135 | . . . 45 . 90 Lose Combat Pursuer 315 | . 30 15 75 135 60 Influence Decreases 3135 | . 339 665 656 310 1165 Entered New Map 950 | . 2 26 288 230 404 Time Decay 1542 | . 337 569 318 . 318 Lost Part 200 | . . 60 50 80 10 Lost Ally 143 | . . 10 . . 133 Purge Threat 300 | . . . . . 300 Squads Dispatched 16 | . 2 5 5 . 4 Investigation 5 | . . 2 1 . 2 Extermination . | . . . . . . Reinforcement 5 | . 2 1 . . 2 Assault 2 | . . 2 . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 8 | . 1 3 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 26 54 33 14 36 Peak Tracking Total 7 | . 3 4 7 7 7 Tactical Retreats 14 | . 2 1 2 5 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts 38 | . 38 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 1 | . 1 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 8 | . 1 5 1 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 31 | . 6 8 6 2 9 Terminals 27 | . 6 7 5 2 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 104 | . 23 31 14 3 33 Successful 51 | . 10 22 6 1 12 Failed 52 | . 13 8 8 2 21 Catastrophic 5 | . 1 1 1 1 1 Database Lockouts 1 | . . 1 . . . Manual 89 | . 23 22 13 1 30 Terminals 96 | . 23 27 13 3 30 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 4 . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Terminal Hacks 23 | . 7 9 2 1 4 Robot Analysis 6 | . 2 3 1 . . Prototype ID Bank 5 | . 3 2 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 3 | . 1 1 1 . . Unreport Threat 2 | . . . . . 2 Recall Investigation 2 | . . 1 . . 1 Recall Reinforcements 2 | . 1 . . . 1 Zone Layout 1 | . . 1 . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . . 4 . . 1 Report Inventory 3 | . . 3 . . . Retrieve Components 2 | . . 1 . . 1 Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 21 | . 3 9 3 . 6 Terminals 21 | . 3 9 3 . 6 Assimilate 5 | . 1 2 . . 2 Botnet 13 | . 1 6 3 . 3 Operators 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 28 | . 6 8 5 2 7 Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . 2 . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 16 | . . . . . 16 Non-combat 4 | . . . . . 4 Combat 12 | . . . . . 12 Robot Hacks Applied 16 | . . . . . 16 check_alert 1 | . . . . . 1 reboot_system 1 | . . . . . 1 overwrite_iff 6 | . . . . . 6 formatsys_low 3 | . . . . . 3 formatsys_high 5 | . . . . . 5 Relay Couplers Released . | . . . . . . Attached 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 17 | . 1 1 . 1 14 Largest Group 3 | . 1 1 1 1 3 Highest-Rated Group 58 | . 10 10 9 39 58 Highest-Rated Ally 39 | . 10 10 9 39 29 Total Orders . | . . . . . . Ally Attacks 45 | . . . . 7 38 Total Damage 566 | . . . . 150 416 Kills 7 | . . . . 3 4 Allies Corrupted 2 | . . . . 1 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 6 | . 2 3 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5316 | 73 1388 1720 714 682 739 Spaces Moved 3905 | 43 713 823 788 626 912 Core 6 | 6 . . . . . Treads 1644 | 37 713 823 24 47 . Legs 55 | . . . . 55 . Wheels . | . . . . . . Hover 2200 | . . . 764 524 912 Flight . | . . . . . . Fastest Speed 44 | 50 160 160 44 44 44 Average Speed 97 | 148 160 160 48 82 44 Slowest Speed 400 | 160 160 160 160 400 48 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . 4 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 55 | 4 92 76 51 41 66 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . . 11 Terrain Destroyed 171 | . . 28 51 74 18 Melee 11 | . . . . . 11 Projectile . | . . . . . . AOE 160 | . . 28 51 74 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4876 | 49 847 1050 996 758 1176 Wait 378 | . 8 67 100 46 157 Move 3899 | 42 712 822 787 624 912 Hop . | . . . . . . Pick Up 64 | . 17 17 10 12 8 Fast Attach 23 | 6 1 6 1 7 2 Attach 27 | . 1 5 12 6 3 Detach 13 | . 1 2 3 2 5 Swap 46 | . 6 11 9 5 15 Drop 46 | . 4 20 8 10 4 Fire 263 | . 55 93 66 23 26 Melee 34 | . . . . . 34 Ram . | . . . . . . Kick . | . . . . . . Crush 12 | 1 4 7 . . . Escape Stasis 23 | . . . . 23 . Rewire 7 | . . . . . 7 Trap 38 | . 38 . . . . Miscellaneous 3 | . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 14) 853 | -10/Materials | Discovered new exit (range 11) 1217 | -10/Materials | Discovered new exit (range 10) 1351 | -10/Materials | Discovered new exit (range 4) 1462 | -10/Materials | Entered another Materials area 1462 | -9/Materials | Accompanied by 1 ally 1462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -9/Materials | Identified exit to Mines 2125 | -9/Materials | Discovered new exit (range 5) 2712 | -9/Materials | Central database locked down 2818 | -9/Materials | Lost 3 parts (1n2w) 3062 | -9/Materials | First assault squad dispatched 3113 | -9/Materials | Discovered new exit (range 16) 3182 | -9/Materials | Entered another Materials area 3182 | -8/Materials | Accompanied by 1 ally 3182 | -8/Materials | Evolved 2 slots: Propulsion x2 3354 | -8/Materials | Discovered new exit (range 12) 3369 | -8/Materials | Garrison activated, responded to threat 3545 | -8/Materials | Discovered new exit (range 10) 3630 | -8/Materials | Lost 3 parts (1p1n1u) 3809 | -8/Materials | Garrison activated, responded to threat 3880 | -8/Materials | Discovered new exit (range 12) 3896 | -8/Materials | Identified exit to Garrison 3896 | -8/Materials | Entered Garrison 3944 | -8/Garrison | Triggered checkpoint 3978 | -8/Garrison | Core integrity fell below 50% 4026 | -8/Garrison | Lost 5 parts (4n1w) 4044 | -8/Garrison | Destroyed 7 combat bots 4117 | -8/Garrison | Crushed by falling debris 4118 | -8/Garrison | Core integrity fell below 20% 4230 | -8/Garrison | Rescued a captive Derelict 4446 | -8/Garrison | Discovered new exit (range 23) 4446 | -8/Garrison | Discovered new exit (range 32) 4446 | -8/Garrison | Discovered new exit (range 55) 4457 | -8/Garrison | Installed Relay Interface Framework 4524 | -8/Garrison | Build established: Scavenger-Mutant 4578 | -8/Garrison | Entered Materials 4671 | -8/Materials | Discovered new exit (range 15) 4826 | -8/Materials | Build established: Bothacker-Mutant 4942 | -8/Materials | Lost 4 allies 4993 | -8/Materials | System corruption reached 10% 5088 | -8/Materials | Discovered new exit (range 16) 5316 | -8/Materials | Discovered new exit (range 15) 5317 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05261_ U-05 Engineer builds a Wall. 05263_ YKBZ7R|2L NRAVXDBQS8 05268_ Dropped Datajack. 05276_ K-01 Serf collects debris. 05279_ R-06 Scavenger collects Beam Rifle. 05295_ Destroyed Imp. Hover Unit. 05295_ W-25 Informer destroyed. 05296_ T-07 Excavator is excavating. 05298_ Acquired 16 matter. 05300_ T-07 Excavator is excavating. 05300_ Sneak attack on T-07 Excavator. 05300_ T-07 Excavator destroyed. 05303_ Gravmag System+ destroyed. 05305_ K-01 Serf collects debris. 05310_ System corrupted: Heat flow error (+280). 05310_ R-06 Scavenger collects Lgt. Ion Engine. 05311_ Jacked G-50 Soldier... >>overwrite_iff Rewriting IFF filter. 05316_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | o #??????????????????????????????????????? | | ???????????????????????????????????????? | | "" """ ????????????????????????????????????????? | | "" """??????????????????????????????????????????? | | "" """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##########???????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???# #????????????##+##??????????????????????? | | ???? ????????????? ??????????????????????? | | ???? ????????????? ??????????????????????? | | ????? ?????????????? ??????????????????????? | | ????? ??????????????# #???##?????????????????? | | ######/#??????????????#r #?! ??????????????????? | | #??????????????# # ????????????????????? | | #??????????????# a??????????????????????? | | ################ gg#??????????????????????? | | + %= g Y #??????????????????????? | | #############g## #??????????????????????? | | #??????????# | # #??????????????????????? | | #??????????####; #??######??????????????? | | #?????????????## # """"??????????????? | | #??????????????# @/ ""S"???????????????? | | #####"##??????????????# # "" ""??????????????? | | "T" #???????????????# #?? ?????????????? | | #???????????????# #???? #????????????? | | %] #???????????????# #?????? #????????????? | | ] ] #???????????????# #???????? #????????????? | | ] #???????#####???# #??????????????????????? | | =! #????######"#???# #??????????????????????? | | ###+######## #????# #??????????????????????? | | ## %[ #????# #??????????????????????? | | T ##???# #??????????????????????? | | ##??? ??????????????????????? | | ! ###### ##???[ ??????????????????????? | | ###########"#??? Y ??????????????????????? | | # ###??? ??????????????????????? | | # #????? ??????????????????????? | | # """ || ##??????o????????????????????????? | | # """ || "#???????????????????????????????? | | / """ | ##???????????????????????????????? | | ! # #????????????????????????????????? | | # # #????????????????????????????????? | | ## ##/ #????????????????????????????????? | | ## #"#########"#???????????????????????????????? | | ## ##?????????##???????????????????????????????? | | ## #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 56 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 65 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag System | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdZioniteDrive Manual? 0 Play Time 00:47:53 Cumulative 320.1 hours Start 2026.10.22 @ 10:25:49 End 2026.10.22 @ 11:10:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 78 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a9e6827-523d-4aff-845d-bce792a990e2