Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.25 @ 01:29:26 Player: Jiyva Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2848) 2848 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 7029 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 264 Entered Garrisons 200 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Armored Huge Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Sensor Array Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Long-range Tractor Beam > --- WEAPON ----------- Particle Gun Autogun Flak Gun > --- INVENTORY -------- Improved Ion Engine [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 115 | 6 16 2 9 5 26 49 2 Power 20 | 1 3 1 2 1 5 5 2 Engine 12 | 1 2 . 2 1 3 3 . Core 8 | . 1 1 . . 2 2 2 Reactor . | . . . . . . . . Propulsion 22 | 2 1 1 . . 3 15 . Treads . | . . . . . . . . Leg 5 | . . . . . . 5 . Wheel 17 | 2 1 1 . . 3 10 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 5 . 5 . 14 16 . Device 25 | . 4 . 2 . 10 9 . Storage 1 | 1 . . . . . . . Processor 6 | . . . 3 . . 3 . Hackware . | . . . . . . . . Protection 9 | . 1 . . . 4 4 . Artifact . | . . . . . . . . Weapon 32 | 2 7 . 2 4 4 13 . Energy Gun 2 | . . . . . . 2 . Energy Cannon 6 | . 1 . . 3 1 1 . Ballistic Gun 7 | 2 2 . . . . 3 . Ballistic Cannon 7 | . . . 1 . 1 5 . Launcher 10 | . 4 . 1 1 2 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . 1 . . . 1 11 8 Power 5 | . 1 . . . . 1 3 Propulsion 3 | . . . . . . 3 . Utility 3 | . . . . . . 1 2 Weapon 10 | . . . . . 1 6 3 Highest Loss Streak 7 | . 1 . . . 1 6 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 100 94 100 99 79 79 Engine 6 | . 7 . 5 11 11 3 3 Core 7 | . 6 14 5 . 6 8 10 Leg 1 | . . . . . . 3 . Wheel 18 | . 27 28 22 22 18 10 7 Device 15 | . 15 14 22 22 15 13 13 Processor 12 | . . . 12 22 18 17 23 Protection 5 | . 10 14 5 . 2 4 . Energy Cannon 8 | . 10 14 6 11 12 3 . Ballistic Gun 2 | . 8 . . . . 2 13 Ballistic Cannon 3 | . . . 4 5 5 6 . Launcher 7 | . 9 14 11 5 9 2 . Naked Turns . | . . . . . . . . Heaviest Build 32 | 10 14 14 16 15 30 32 25 Greatest Support 40 | 26 26 32 32 32 32 40 28 Greatest Overweight (x) 3 | . . . . . . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 4 Average Carried 4 | . 4 4 4 4 4 4 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 1 4 Class Distribution -------------------- 88% | Mutant 5% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Gar Matter Collected 2000 | 233 205 101 120 114 363 771 93 Remotely 303 | . 61 . . . . 149 93 Salvage Created 2356 | . 241 79 136 108 644 1033 115 Parts 138 | . 21 5 13 5 32 54 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled 22 | . . . . . . 22 . Retrieved Matter 305 | . . . . . . 305 . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 61 | . 7 2 4 2 16 26 4 Guns 17 | . 4 . . . . 9 4 Cannons 30 | . 3 . 4 2 8 13 . AOE 14 | . . 2 . . 8 4 . Classes Destroyed 13 | . 3 2 2 1 2 3 . Worker 3 | . . . . . 2 1 . Builder 2 | . . 1 . . . 1 . Tunneler 1 | . . . . 1 . . . Recycler 4 | . . 1 . . 1 2 . Carrier 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 8 | . 2 . 2 . 1 3 . Swarmer 19 | . 2 2 1 . 4 7 3 Grunt 29 | . 5 . 1 2 9 12 . Duelist 3 | . . . 1 . 1 1 . Sentry 5 | . . . 1 . 2 1 1 Hunter 1 | . . . . . . 1 . Programmer 4 | . . . . . . 4 . Best Kill Streak 10 | . 3 3 2 3 5 10 3 Combat Bots Only 7 | . 2 2 2 2 4 7 3 Max Kills in Single Turn 7 | . 1 2 1 2 5 7 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . . 4 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Damage Taken 3884 | . 306 50 223 142 314 1865 984 Core 965 | . 67 8 89 41 49 412 299 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 11 | . 2 2 7 . . . . Regen/Repaired (Parts) 178 | . 28 . 65 . 85 . . Core Remaining (%) 82 | 100 . 70 . 67 91 . . Volleys Fired 181 | . 32 3 22 6 26 83 9 Largest 3 | . 2 1 2 2 3 2 3 Hottest 128 | . 80 60 90 91 128 95 116 Shots Fired 276 | . 53 3 24 12 49 111 24 Gun 102 | . 36 . . . . 42 24 Cannon 158 | . 16 1 21 12 40 68 . Launcher 16 | . 1 2 3 . 9 1 . Special . | . . . . . . . . Kinetic 180 | . 36 . 10 6 15 98 15 Thermal 69 | . 16 1 11 . 20 12 9 Explosive 16 | . 1 2 3 . 9 1 . Electromagnetic 11 | . . . . 6 5 . . Robot Hit Streak 25 | . 13 3 5 7 25 8 22 Robot Miss Streak 8 | . 2 . 2 1 1 5 8 Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 209 | . 33 3 16 10 41 88 18 Core Hits 165 | . 16 5 8 4 40 72 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . . . 1 9 . Blast 10 | . . . . . 1 9 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6453 | . 370 193 353 223 1617 3326 371 Guns 1121 | . 174 . . . . 584 363 Cannons 2700 | . 196 18 260 223 685 1318 . Explosions 2624 | . . 175 93 . 932 1424 . Melee . | . . . . . . . . Ramming 8 | . . . . . . . 8 Kinetic 2609 | . 174 . 138 102 261 1688 246 Thermal 2353 | . 196 18 122 . 311 1589 117 Explosive 1249 | . . 175 93 . 932 49 . Electromagnetic 234 | . . . . 121 113 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . Average Corruption 3 | . 3 4 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 12 16 . . . . . Message Errors 8 | . 3 5 . . . . . Matter Fused 6 | . 1 5 . . . . . Heat Flow Errors 5 | . 3 2 . . . . . Energy Discharges 4 | . 2 2 . . . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . Data Loss (major) 1 | . 1 . . . . . . Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 236 | . 6 8 . . . 222 . Projectiles 46 | . 6 . . . . 40 . Explosions 190 | . . 8 . . . 182 . Melee . | . . . . . . . . Knockbacks 10 | . . . . 4 1 5 . Impact . | . . . . . . . . Kinetic 10 | . . . . 4 1 5 . Secondary . | . . . . . . . . Self-Inflicted Damage 309 | . . . . . . 305 4 Shots 5 | . . . . . . 5 . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 215 257 22 12 153 33 258 Average Temperature 54 | . 40 101 13 5 43 10 112 Received Heat Transfer 1155 | . 147 . 102 81 171 357 297 Effects 2 | . . 2 . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 . 1 . 1 5 . Heat Transferred 2948 | . 407 37 259 . 666 1320 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Peak Influence 811 | . 174 251 376 140 176 811 637 Initial 567 | . . 14 42 85 54 50 567 Average 180 | . 64 141 165 134 91 302 605 Maximum Alert Level 3 | . . 1 1 . . 3 2 Low Security (%) 77 | 100 100 83 52 100 100 57 . Level 1 6 | . . 16 47 . . . . Level 2 9 | . . . . . . 22 100 Level 3 6 | . . . . . . 20 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 2 . 2 5 . Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . . . 2 . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . 4 . 1 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 16 10 14 2 19 36 9 Peak Tracking Total 7 | . 5 3 4 2 4 7 6 Tactical Retreats 10 | . 2 2 2 . 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Traps Triggered 5 | . 3 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Gar Machines Disabled 24 | . . . 1 . 2 21 . Max in Single Turn 18 | . . . 1 . 1 18 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Machines Accessed 21 | . 8 1 4 . 4 4 . Terminals 11 | . 6 1 1 . 2 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 1 . 2 . 1 1 . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 52 | . 17 2 8 . 16 9 . Successful 33 | . 11 . 5 . 12 5 . Failed 19 | . 6 2 3 . 4 4 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . 5 . . . . . . Terminals 24 | . 14 2 2 . 3 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 15 | . 2 . 5 . 6 2 . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 12 | . 8 . 1 . 2 1 . Record 5 | . 4 . . . . 1 . Prototype ID Bank 3 | . 1 . . . 2 . . Alert Level 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 11 | . 2 . 3 . 5 1 . Scan Component 7 | . 1 . 2 . 3 1 . Repair 4 | . 1 . 1 . 2 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 5 | . . . . . 5 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 4 1 1 . 1 4 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 4 | . 1 . 1 . 2 . . Time 110 | . 26 . 26 . 58 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Gar Total Allies 5 | . . 5 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 47 | . . 47 47 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders 5 | . . 2 3 . . . . STAY 1 | . . . 1 . . . . FOLLOW 2 | . . . 2 . . . . GUARD 2 | . . 2 . . . . . Ally Attacks 64 | . . 32 32 . . . . Total Damage 756 | . . 327 429 . . . . Kills 18 | . . 9 9 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Gar Turns Passed 6338 | 48 998 720 575 126 1719 1977 175 Spaces Moved 3633 | 43 744 578 370 80 677 1064 77 Core 61 | 3 . . . . . 47 11 Treads . | . . . . . . . . Legs 182 | . . . . . . 182 . Wheels 3390 | 40 744 578 370 80 677 835 66 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 50 50 Average Speed 97 | 87 90 98 100 100 100 100 92 Slowest Speed 200 | 100 90 100 100 100 100 200 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 97 97 36 15 40 30 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 171 | . 6 20 21 . 51 73 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 169 | . 6 20 21 . 51 71 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Gar Total 6156 | 50 1026 728 550 112 1666 1862 162 Wait 2125 | . 212 138 141 18 923 623 70 Move 3626 | 42 743 577 369 79 676 1063 77 Hop . | . . . . . . . . Pick Up 34 | 2 10 3 3 2 5 8 1 Fast Attach 43 | 6 6 1 5 . 4 21 . Attach 21 | . 3 . 2 . 3 12 1 Detach 22 | . 3 . 1 . 2 15 1 Swap 51 | . 7 1 2 5 19 16 1 Drop 51 | . 10 5 5 2 8 21 . Fire 181 | . 32 3 22 6 26 83 9 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 357 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 459 | -10/Materials | Discovered new exit (range 8) 625 | -10/Materials | Discovered new exit (range 6) 691 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Repaired Wheel 1047 | -10/Materials | Entered Mines 1054 | -10/Mines | Discovered new exit (range 8) 1062 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1191 | -10/Mines | Discovered new exit (range 4) 1575 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1578 | -10/Mines | Found Prototype Device 1599 | -10/Mines | Learned location of Zion (-7) 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Accompanied by 3 allies 1767 | -9/Materials | Evolved 2 slots: Utility x2 1772 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1965 | -9/Materials | Discovered new exit (range 18) 2106 | -9/Materials | Repaired Beam Cannon 2137 | -9/Materials | Build established: Scavenger-Mutant 2321 | -9/Materials | Discovered new exit (range 7) 2342 | -9/Materials | Entered Mines 2365 | -9/Mines | Discovered new exit (range 10) 2379 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2468 | -9/Mines | Entered Materials 2468 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2516 | -8/Materials | Build established: Mutant 3166 | -8/Materials | Identified Exp. Sensor Array 3743 | -8/Materials | Repaired Hrd. Light Armor Plating 3780 | -8/Materials | Repaired Com. Wheel 4039 | -8/Materials | Discovered new exit (range 16) 4187 | -8/Materials | Entered Factory 4187 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4381 | -7/Factory | Fabricated Com. Wheel? 5354 | -7/Factory | Destroyed 7 combat bots 5367 | -7/Factory | Lost 6 parts (1p3n2w) 5622 | -7/Factory | Core integrity fell below 50% 5969 | -7/Factory | Lost 3 parts (1u2w) 6155 | -7/Factory | Identified exit to Garrison 6164 | -7/Factory | Entered Garrison 6296 | -7/Garrison | Triggered checkpoint 6333 | -7/Garrison | Core integrity fell below 20% 6339 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06219_ Acquired 23 matter. 06224_ Acquired 1 matter. 06225_ Acquired Lgt. Nuclear Core. 06307_ Autogun destroyed. 06307_ L-41 Fighter suffers critical hit (Burn). 06307_ Critical hit (Burn: +37). 06307_ Y-54 Guardian destroyed. 06307_ Switching to secondary target: Y-54 Guardian. 06308_ Acquired 27 matter. 06315_ Lrn. Tractor Beam destroyed. 06326_ Lgt. Nuclear Core destroyed. 06326_ Particle Gun destroyed. 06328_ Flak Gun destroyed. 06328_ Exp. Sensor Array destroyed. 06329_ L-41 Fighter destroyed. 06329_ Critical hit (Burn: +37). 06331_ Mic. Nuclear Core destroyed. 06332_ Slammed into Y-54 Guardian. 06333_ Armor Integrity Analyzer broken. 06333_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????##?###?# #??????????????????????? | | ???????????????" " #?# #??????????????????????? | | ?????????????"?" " ### #??????????????????????? | | ?????????#"""" " # # #??????????????????????? | | ?????????# # #??????????????????????? | | ????????????" # #??????????????????????? | | ????????????" # #??????????????????????? | | ????????????" # #??????????????????????? | | ????????????" == #??????????????????????? | | ?????????# ^ [ #??????????????????????? | | ?????????#"""" """" ### #??????????????????????? | | ?????????????" ???" #?# #??????????????????????? | | ?????????????"????" #?# #??????????????????????? | | ??????????????????###?# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????################ ############???????????? | | ???????# ! g g ! + #???????????? | | ???????# !%=%%Yg *%[ + #???????????? | | ???????### ##### ## @#### #?????????????????? | | ????????#"""""#??# ## #??????????????????????? | | ????????#######??###### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #########??????????????? | | ??????????????????????# ???????? | | ??????????????????????# ???????? | | ???????????????????? ???????? | | ???????????????????############### ## ????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingOpticalMicrothruster Manual? 0 Play Time 03:06:08 Cumulative 119.0 hours Start 2024.01.24 @ 00:24:31 End 2024.01.25 @ 01:29:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f63b205b-44b9-44ef-83d5-3e30cbba1301