Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 21:24:58 Player: Saddlefall Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2189) 2189 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 4687 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 76/100 System Corruption 2% Temperature Cool (20) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Medium Storage Unit Medium Matter Pod (100) Power Shielding Improved EM Shotgun Beam Rifle Advanced Beam Cannon Minigun Shock Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Ion Engine Improved Aluminum Leg Improved Aluminum Leg Wheel Heat Sink Medium Storage Unit Medium Matter Pod Power Shielding Light Armor Plating Light Armor Plating Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Advanced Beam Cannon Minigun Shock Bomb Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 68 | 7 7 7 19 28 Power 8 | 1 . 2 2 3 Engine 8 | 1 . 2 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 1 2 7 Treads . | . . . . . Leg 9 | 2 . 1 1 5 Wheel 4 | . 1 . 1 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 3 . 5 5 Device 5 | 1 1 . 1 2 Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . . 3 3 Artifact . | . . . . . Weapon 32 | 2 3 4 10 13 Energy Gun 18 | 1 2 4 5 6 Energy Cannon 4 | . 1 . 1 2 Ballistic Gun 8 | 1 . . 4 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost 32 | . . 5 4 23 Power 5 | . . 1 . 4 Propulsion 9 | . . 1 1 7 Utility 8 | . . . 2 6 Weapon 10 | . . 3 1 6 Highest Loss Streak 16 | . . 2 1 16 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 99 90 97 96 Engine 10 | . 14 11 10 8 Leg 13 | . 14 14 11 17 Wheel 11 | . 13 14 10 8 Device 11 | . 14 14 10 8 Storage 11 | . 14 14 11 9 Processor 3 | . . . 3 9 Protection 8 | . . . 19 8 Energy Gun 16 | . 27 20 11 8 Energy Cannon 1 | . . . 1 4 Ballistic Gun 5 | . . . 6 12 Naked Turns . | . . . . . Heaviest Build 68 | 13 52 53 60 68 Greatest Support 20 | 20 20 12 12 13 Greatest Overweight (x) 19 | 3 4 4 19 17 Average Overweight (x) 3 | . 3 3 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 Most Carried 20 | 2 20 20 20 20 Average Carried 18 | 1 15 19 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 20 19 20 9 Class Distribution -------------------- 78% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1300 | 231 103 87 433 446 Remotely . | . . . . . Salvage Created 3337 | 105 423 297 1060 1452 Parts 216 | 3 39 12 79 83 Haulers Intercepted 6 | . 1 . 2 3 Recyclers Shooed 5 | 1 1 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 70 | . 7 6 27 30 Guns 54 | . 7 5 23 19 Cannons 6 | . . 1 3 2 AOE 9 | . . . . 9 Classes Destroyed 11 | 2 6 . 1 2 Worker 6 | . 2 1 3 . Builder 3 | . 1 . . 2 Tunneler 1 | 1 . . . . Hauler 6 | . 1 . 2 3 Recycler 4 | 1 1 . 1 1 Watcher 6 | . 3 . 2 1 Swarmer 31 | . 3 . 17 11 Grunt 23 | . 4 6 3 10 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 14 | . . . 7 7 Best Kill Streak 9 | 2 6 2 6 9 Combat Bots Only 8 | . 3 2 4 8 Max Kills in Single Turn 6 | 1 2 1 2 6 Gunslinging 1 | . 1 . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4587 | . 211 583 962 2831 Core 1002 | . 66 115 271 550 Absorbed by Shields . | . . . . . Redirected to Shielding 18 | . . . 18 . Core Remaining (%) 53 | 100 . 27 32 . Volleys Fired 200 | 4 25 27 76 68 Largest 3 | 2 2 2 2 3 Hottest 161 | 60 112 116 133 161 Shots Fired 430 | 8 48 47 148 179 Gun 380 | 8 48 31 142 151 Cannon 45 | . . 16 6 23 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 166 | 4 . . 70 92 Thermal 196 | 4 48 47 42 55 Explosive 3 | . . . . 3 Electromagnetic 65 | . . . 36 29 Robot Hit Streak 25 | 6 5 7 25 11 Robot Miss Streak 6 | 1 4 2 6 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 282 | 6 30 36 96 114 Core Hits 152 | 3 18 14 56 61 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 10 | . 3 1 2 4 Burn 6 | . 3 1 1 1 Meltdown 1 | . . . 1 . Destroy 2 | . . . . 2 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5244 | 63 476 600 1454 2651 Guns 3886 | 63 476 362 1324 1661 Cannons 731 | . . 208 123 400 Explosions 590 | . . . . 590 Melee . | . . . . . Ramming 37 | . . 30 7 . Kinetic 1713 | 29 . . 652 1032 Thermal 2362 | 34 476 570 407 875 Explosive 263 | . . . . 263 Electromagnetic 869 | . . . 388 481 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . 2 Average Corruption 2 | . . 3 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 2 . 6 Message Errors 2 | . . . . 2 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 1 | . . 1 . . Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . . 1 15 Projectiles 14 | . . . 1 13 Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . 15 3 51 Shots 3 | . . . . 3 Rammed 4 | . . 3 1 . Targets Rammed 4 | . . 3 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 318 | 20 287 318 263 291 Average Temperature 81 | 15 96 126 63 71 Received Heat Transfer 1566 | . 81 303 219 963 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 13 | . 4 5 3 1 Heat Transferred 5443 | 75 1443 1443 863 1619 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 611 | 10 215 138 340 611 Initial 143 | . 6 23 . 143 Average 144 | 3 113 31 121 348 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 69 | 100 68 100 84 10 Level 1 24 | . 31 . 15 62 Level 2 6 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 . 2 6 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 9 10 33 46 Peak Tracking Total 11 | . 3 2 7 11 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 5 | . . . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4570 | 83 663 1339 1420 1065 Spaces Moved 2361 | 48 401 801 688 423 Core 11 | 9 . . 1 1 Treads . | . . . . . Legs 44 | 39 4 . . 1 Wheels 2306 | . 397 801 687 421 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 135 150 150 Average Speed 149 | 123 137 147 151 164 Slowest Speed 1000 | 200 190 150 1000 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 4 52 98 65 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . . 34 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 29 | . . . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3066 | 62 470 916 942 676 Wait 316 | . 7 66 110 133 Move 2357 | 47 400 800 687 423 Hop . | . . . . . Pick Up 63 | 4 21 7 22 9 Fast Attach 21 | 5 2 . 7 7 Attach 41 | 2 3 6 11 19 Detach 12 | . 3 1 5 3 Swap 6 | . 2 1 1 2 Drop 46 | . 7 5 22 12 Fire 200 | 4 25 27 76 68 Melee . | . . . . . Ram 4 | . . 3 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 721 | -10/Materials | Discovered new exit (range 9) 747 | -10/Materials | Entered Mines 773 | -10/Mines | Met a Derelict bent on vengeance 820 | -10/Mines | Discovered new exit (range 4) 1029 | -10/Mines | Discovered new exit (range 15) 1267 | -10/Mines | Core integrity fell below 50% 1412 | -10/Mines | Learned Materials terminal intel 1551 | -10/Mines | Learned location of Zion (-6) 1691 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1778 | -10/Mines | Learned location of Storage (-8) 2086 | -10/Mines | Entered Materials 2086 | -9/Materials | Evolved 2 slots: Utility x2 2087 | -9/Materials | Loaded intel: 12 terminal locations 2735 | -9/Materials | Discovered new exit (range 16) 3057 | -9/Materials | Discovered new exit (range 13) 3116 | -9/Materials | Core integrity fell below 50% 3454 | -9/Materials | Discovered new exit (range 20) 3506 | -9/Materials | Entered another Materials area 3506 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3686 | -8/Materials | Garrison activated, responded to threat 3801 | -8/Materials | Build established: Tank 3985 | -8/Materials | Lost 3 parts (1n1u1w) 4128 | -8/Materials | Discovered new exit (range 19) 4506 | -8/Materials | Lost 3 parts (1p1n1u) 4546 | -8/Materials | Core integrity fell below 50% 4549 | -8/Materials | Destroyed 8 combat bots 4563 | -8/Materials | Core integrity fell below 20% 4571 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04552_ K-01 Serf collects debris. 04554_ Imp. Aluminum Leg destroyed. 04555_ Rocket Launcher destroyed. 04556_ Hvy. Particle Cannon destroyed. 04556_ K-01 Serf collects debris. 04558_ Wheel destroyed. 04559_ K-01 Serf destroyed. 04560_ K-01 Serf collects debris. 04561_ Critical hit (Destroy). 04561_ Adv. Beam Rifle destroyed. 04561_ Ion Engine destroyed. 04564_ K-01 Serf collects debris. 04566_ R-06 Scavenger collects Corrupted Lgt. Treads. 04567_ K-01 Serf collects debris. 04568_ Penetrated by Slug. 04568_ S-10 Pest destroyed. 04569_ Imp. Aluminum Leg destroyed. 04570_ K-01 Serf destroyed. 04570_ Heat Sink destroyed. 04571_ Slug penetrates Wall. 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Quick And Dirty Challenges ------------ None Game ------ Seed MolecularLightGun Manual? 0 Play Time 00:52:24 Cumulative 13.4 hours Start 2022.03.25 @ 20:07:39 End 2022.03.25 @ 21:24:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29fc2d51-6fc5-47ac-a766-eeffbaeb2aec