Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.30 @ 07:58:01 Player: Katana1232 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (72) 360 Value Destroyed (2582) 2582 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 7721 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Matter Pod Layered Light Armor Plating Advanced Force Field Improved Field Recycling Unit Advanced Integration Mediator > --- WEAPON ----------- Improved Proton Missile Launcher Heavy Shock Bomb Launcher Experimental Stasis Projector > --- INVENTORY -------- Micro Nuclear Core Combat Airjet Disruptor Cannon Advanced Plasma Cannon [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Combat Airjet Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Improved Field Recycling Unit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Wave Gun Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Experimental Stasis Projector Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . 1 . . Utility 3 | . . . . . 2 1 . . . . . Weapon 3 | . . . . 2 . 1 . . . . . Parts Attached 94 | 8 . 2 7 6 5 10 17 . 25 4 10 Power 14 | 1 . . 1 . . 2 2 . 5 . 3 Engine 9 | 1 . . 1 . . 1 2 . 2 . 2 Core 5 | . . . . . . 1 . . 3 . 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 5 . 1 2 2 . . 3 . 9 1 . Treads 6 | 3 . . . . . . 1 . 2 . . Leg 7 | 2 . 1 2 2 . . . . . . . Wheel 1 | . . . . . . . 1 . . . . Hover 9 | . . . . . . . 1 . 7 1 . Flight . | . . . . . . . . . . . . Utility 19 | 1 . . 2 1 3 2 3 . 4 2 1 Device 8 | . . . . . 2 . 1 . 2 2 1 Storage 4 | 1 . . 1 . . 1 . . 1 . . Processor 2 | . . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 1 . . 1 2 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 1 . 1 2 3 2 6 9 . 7 1 6 Energy Gun 6 | . . 1 . 1 2 1 . . 1 . . Energy Cannon 7 | . . . . . . . . . 1 . 6 Ballistic Gun 7 | 1 . . 2 2 . . 2 . . . . Ballistic Cannon 13 | . . . . . . 5 5 . 3 . . Launcher 2 | . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . Parts Lost 60 | . . . . 4 . 1 21 2 12 2 18 Power 9 | . . . . . . . 2 1 2 1 3 Propulsion 14 | . . . . 3 . 1 4 . 2 . 4 Utility 13 | . . . . . . . 6 . 3 . 4 Weapon 24 | . . . . 1 . . 9 1 5 1 7 Highest Loss Streak 17 | . . . . 2 . 1 12 2 6 2 17 Average Slot Usage (%) 71 | . 71 85 97 92 80 89 59 21 58 59 58 Engine 4 | . 14 14 11 9 7 5 1 4 1 . 1 Core 2 | . . . . . . . 4 . 3 8 3 Treads 2 | . . . . . . . 1 . 7 . . Leg 11 | . 28 28 44 30 23 17 5 . . . . Hover 4 | . . . . . . . . . 7 18 18 Device 8 | . . . . . 3 13 6 6 12 9 14 Storage 6 | . 14 14 15 9 7 11 4 . 2 5 4 Processor 4 | . . . . 6 8 6 6 6 3 . . Protection 1 | . . . 3 2 . . 3 . . 3 . Energy Gun 2 | . . 14 1 1 9 1 . . 2 . . Energy Cannon 1 | . . . . . . . . . 1 . 9 Ballistic Gun 6 | . 14 14 20 32 20 . 2 4 . . . Ballistic Cannon 11 | . . . . . . 30 16 . 11 . . Naked Turns 7 | . . . . . . . . . . . 7 Heaviest Build 81 | 11 11 13 24 30 31 61 61 14 59 81 66 Greatest Support 88 | 40 20 20 40 50 40 40 30 3 66 88 88 Greatest Overweight (x) 14 | 3 . 1 . 1 . 2 14 4 13 1 6 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 4 Average Capacity 5 | 5 6 6 6 6 6 6 5 4 4 4 4 Most Carried 6 | 6 6 6 6 6 6 6 6 . 4 4 4 Average Carried 4 | 3 6 4 5 5 5 5 3 . 3 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 Final Carried 6 | 6 6 6 6 5 6 5 . . 4 3 . Class Distribution -------------------- 57% | Mutant 39% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Matter Collected 2514 | 188 92 65 . 572 . 395 417 . 766 . 19 Remotely . | . . . . . . . . . . . . Salvage Created 2515 | . . 164 . 796 . 139 299 . 964 . 153 Parts 128 | . . 9 . 45 . 10 12 . 44 . 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 12 | . . . . . . 2 . . 10 . . Parts Field Recycled 3 | . . . . . . . . . . . 3 Retrieved Matter 53 | . . . . . . . . . . . 53 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 53 | . . 5 . 18 . 8 4 . 16 . 2 Melee 1 | . . . . . . . 1 . . . . Guns 23 | . . 5 . 18 . . . . . . . Cannons 25 | . . . . . . 8 3 . 12 . 2 AOE 4 | . . . . . . . . . 4 . . Classes Destroyed 12 | . . 3 . 3 . 1 4 . 1 . . Worker 6 | . . 1 . . . . . . 5 . . Builder 4 | . . . . . . . . . 4 . . Tunneler 3 | . . . . . . . 1 . 2 . . Recycler 5 | . . . . . . . 1 . 4 . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 14 | . . 3 . 3 . 4 . . 4 . . Grunt 21 | . . 2 . 10 . . . . 8 . 1 Duelist 5 | . . . . 2 . . 3 . . . . Sentry 3 | . . . . 2 . 1 . . . . . Hunter 4 | . . . . 1 . 2 . . . . 1 Programmer 5 | . . . . . . 1 . . 4 . . Behemoth 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | . . 3 . 6 . 4 3 . 10 . 1 Combat Bots Only 6 | . . 3 . 6 . 4 3 . 6 . 1 Max Kills in Single Turn 5 | . . 2 . 2 . 2 1 . 5 . 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Damage Taken 8463 | . . 240 13 711 16 449 2888 132 1798 82 2134 Core 1714 | . . 26 . 79 . 45 499 55 171 . 839 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 89 100 85 100 . . 29 . . . Volleys Fired 189 | . . 19 1 35 . 17 27 . 82 . 8 Largest 4 | . . 2 2 4 . 3 3 . 3 . 3 Hottest 254 | . . 70 50 100 . 159 159 . 144 . 254 Shots Fired 363 | . . 32 2 118 . 51 40 . 102 . 18 Gun 171 | . . 32 2 118 . . 19 . . . . Cannon 184 | . . . . . . 51 21 . 94 . 18 Launcher 8 | . . . . . . . . . 8 . . Special . | . . . . . . . . . . . . Kinetic 324 | . . 19 2 118 . 51 40 . 94 . . Thermal 19 | . . 13 . . . . . . . . 6 Explosive . | . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . 8 . 12 Robot Hit Streak 33 | . . 17 . 25 . 33 15 . 25 . 4 Robot Miss Streak 7 | . . 2 . 4 . 7 3 . 2 . 3 Penetration Max 1 | . . . . . . . 1 . 1 . . Secondary Targets 5 | . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 309 | . . 25 . 93 . 45 49 . 87 . 10 Core Hits 162 | . . 9 . 36 . 37 28 . 47 . 5 Critical Hits 13 | . . . . . . . 1 . 12 . . Critical Kills 5 | . . . . . . . . . 5 . . Critical Parts Destroyed 7 | . . . . . . . 1 . 6 . . Melee Attacks 14 | . . . . . . . 14 . . . . Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . 12 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8365 | . . 310 . 1610 . 932 1692 . 3578 . 243 Guns 2379 | . . 299 . 1610 . . 470 . . . . Cannons 4421 | . . . . . . 932 622 . 2624 . 243 Explosions 954 | . . . . . . . . . 954 . . Melee 600 | . . . . . . . 600 . . . . Ramming 11 | . . 11 . . . . . . . . . Kinetic 6444 | . . 186 . 1610 . 932 1092 . 2624 . . Thermal 814 | . . 113 . . . . . . 636 . 65 Explosive . | . . . . . . . . . . . . Electromagnetic 496 | . . . . . . . . . 318 . 178 Impact . | . . . . . . . . . . . . Slashing 600 | . . . . . . . 600 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 . . . . 12 12 14 Average Corruption 9 | . . . . 1 . . . . 10 12 12 Corruption Purged . | . . . . . . . . . . . . Effects 56 | . . . . 1 . . . . 29 6 20 Message Errors 6 | . . . . 1 . . . . 3 . 2 Matter Fused 7 | . . . . . . . . . 3 . 4 Heat Flow Errors 6 | . . . . . . . . . 2 2 2 Energy Discharges 3 | . . . . . . . . . 1 2 . Data Loss (minor) 7 | . . . . . . . . . 5 . 2 Data Loss (major) 2 | . . . . . . . . . 1 . 1 Misfires 2 | . . . . . . . . . 2 . . Misdirections 15 | . . . . . . . . . 6 2 7 Targeting Errors 8 | . . . . . . . . . 6 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 303 | . . . . . . . 151 . 152 . . Projectiles 110 | . . . . . . . . . 110 . . Explosions 42 | . . . . . . . . . 42 . . Melee 151 | . . . . . . . 151 . . . . Knockbacks 63 | . . . . . . 21 19 . 23 . . Impact . | . . . . . . . . . . . . Kinetic 57 | . . . . . . 17 18 . 22 . . Secondary 6 | . . . . . . 4 1 . 1 . . Self-Inflicted Damage 160 | . . 5 . . . . . . 121 . 34 Shots 5 | . . . . . . . . . 4 . 1 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 465 | . . 99 16 304 . 465 452 . 278 178 243 Average Temperature 126 | . . 33 9 106 . 214 162 . 112 80 97 Received Heat Transfer 1500 | . . 63 . 360 . 18 582 . 414 . 63 Effects 16 | . . . . 4 . 4 6 . 2 . . Shutdowns 3 | . . . . . . 2 1 . . . . Energy Bleed 3 | . . . . 1 . 2 . . . . . Interference 4 | . . . . 2 . . . . 2 . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1033 | . . 333 . . . . . . 600 . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Peak Influence 542 | . . 140 70 542 211 220 182 6 304 103 100 Average Influence 109 | . . 47 54 278 211 128 89 3 85 81 46 Maximum Alert Level 2 | . . . . 2 1 1 . . 1 . . Low Security (%) 80 | 100 100 100 100 35 . 94 100 100 78 100 100 Level 1 17 | . . . . 41 100 5 . . 21 . . Level 2 2 | . . . . 22 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . . 1 . . . . 3 . 2 Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 5 | . . . . 1 . . . . 2 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Distress Signals 3 | . . . 1 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 2 6 2 32 1 15 15 5 24 4 26 Peak Tracking Total 14 | . 2 3 2 9 1 6 6 5 8 4 14 Tactical Retreats 10 | . . 1 . 1 . . 2 . 2 . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Traps Triggered 6 | . . . . 3 . . . . 3 . . Indirectly 1 | . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Machines Disabled 9 | . . . 1 1 . . . . 6 . 1 Max in Single Turn 4 | . . . 1 1 . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Machines Accessed 1 | . . . . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 2 | . . . . . 2 . . . . . . Successful 2 | . . . . . 2 . . . . . . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . . . . . Record 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . no_distress 2 | . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 14 . Total Damage 277 | . . . . . . . . . . 277 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Turns Passed 4150 | 95 82 140 134 392 255 776 639 61 1187 97 292 Spaces Moved 2582 | 55 69 68 95 230 201 446 325 55 682 79 277 Core 213 | 6 . . . . . . 124 55 8 . 20 Treads 478 | 24 . . . . . . 57 . 397 . . Legs 1268 | 25 69 68 95 230 201 446 134 . . . . Wheels . | . . . . . . . . . . . . Hover 623 | . . . . . . . 10 . 277 79 257 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 50 68 50 Average Speed 128 | 135 120 120 120 120 120 149 156 110 131 116 84 Slowest Speed 750 | 200 120 150 120 150 120 180 750 250 700 146 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 20 | 6 14 15 16 27 5 12 40 23 19 64 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 62 | . . . . . . . . . 59 . 3 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . . . 13 . 3 AOE 46 | . . . . . . . . . 46 . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Fac Was Fac Total 3114 | 75 68 94 115 286 216 529 405 54 870 82 320 Wait 146 | . . . . 11 1 41 11 . 63 . 19 Move 2572 | 54 68 67 94 229 200 445 324 54 682 78 277 Hop . | . . . . . . . . . . . . Pick Up 63 | 10 . 3 7 3 5 7 8 . 14 . 6 Fast Attach 30 | 3 . . 1 2 3 2 1 . 14 3 1 Attach 59 | 5 . 1 5 4 2 7 15 . 10 1 9 Detach 6 | 1 . . 1 1 . 1 2 . . . . Swap 5 | . . 1 1 . . 1 1 . 1 . . Drop 29 | 2 . 2 5 1 5 8 2 . 4 . . Fire 189 | . . 19 1 35 . 17 27 . 82 . 8 Melee 14 | . . . . . . . 14 . . . . Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered Mines 194 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Discovered new exit (range 15) 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Propulsion x2 364 | -9/Materials | Build established: Mutant 437 | -9/Materials | Discovered new exit (range 13) 452 | -9/Materials | Entered another Materials area 452 | -8/Materials | Evolved 2 slots: Weapon x2 840 | -8/Materials | Discovered new exit (range 4) 844 | -8/Materials | Entered Factory 844 | -7/Factory | Evolved 2 slots: Utility x2 865 | -7/Factory | Build established: Gunner 1072 | -7/Factory | Discovered new exit (range 14) 1099 | -7/Factory | Entered another Factory area 1099 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1850 | -6/Factory | Discovered new exit (range 14) 1875 | -6/Factory | Entered Extension 2061 | -6/Extension | Spotted B-75 Beast 2233 | -6/Extension | Lost 6 parts (2n2u2w) 2234 | -6/Extension | Destroyed B-75 Beast 2318 | -6/Extension | Spotted B-75 Beast 2367 | -6/Extension | Core integrity fell below 50% 2407 | -6/Extension | Lost 12 parts (2p1n3u6w) 2408 | -6/Extension | Discovered new exit (range 16) 2408 | -6/Extension | Discovered new exit (range 15) 2488 | -6/Extension | Build established: Mutant 2500 | -6/Extension | Disrupted transfer network 2514 | -6/Extension | Entered Cetus 2546 | -6/Cetus | Spotted Cetus Guard 2546 | -6/Cetus | Spotted Cetus Guard 2552 | -6/Cetus | Spotted Cetus Guard 2556 | -6/Cetus | Spotted Cetus Guard 2568 | -6/Cetus | Discovered new exit (range 16) 2575 | -6/Cetus | Entered Factory 2575 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3338 | -5/Factory | Crushed by falling debris 3369 | -5/Factory | Lost 4 parts (2p2u) 3425 | -5/Factory | System corruption reached 10% 3530 | -5/Factory | Lost 6 parts (2n4w) 3762 | -5/Factory | Sucked down chute 3762 | -5/Factory | Entered Waste 3763 | -5/Waste | Met a frightened Derelict 3786 | -5/Waste | Spotted C-40 Crusher 3814 | -5/Waste | Spotted C-40 Crusher 3815 | -5/Waste | Spotted C-40 Crusher 3818 | -5/Waste | Spotted C-40 Crusher 3831 | -5/Waste | Spotted C-40 Crusher 3832 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3835 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3848 | -5/Waste | Discovered new exit (range 16) 3859 | -5/Waste | Entered Factory 4131 | -5/Factory | Core integrity fell below 50% 4146 | -5/Factory | Core integrity fell below 20% 4150 | -5/Factory | Discovered new exit (range 15) 4151 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf destroyed. Acquired 15 matter. Penetrated by Slug. S-27 Virus destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Wall. Proton Cannon destroyed. Lgt. Ion Engine destroyed. Penetrated by Slug. Proton Cannon destroyed. Slug penetrates Wall. Coolant Injector destroyed. S-27 Virus destroyed. Penetrated by Slug. System corrupted: Matter fused (-7). EXIT=FOUND [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # #????????????????? #???????????????????????? | | #????????????????? #???????????????????????? | | #????????????????? #???????????????????????? | | #????????????????? #???????????????????????? | | ##########+####### ###?????????????????????? | | #?????????????????????? | | #?????????????????????? | | +?????????????????????? | | =% #?????????????????????? | | ^ %*=* #?????????????????????? | | ##+######+############=%[ #?????????????????????? | | ?? ?????????????????#shs #?????????????????????? | | ??"""????????????????#= #?????????????????????? | | ???""????????????????# #?????????????????????? | | ?????????????????????#%* #?????????????????????? | | ?????????????????????#=% #?????????????????????? | | ?????????????????????#![ #?????????????????????? | | ?????????????????????# %= #?????????????????????? | | ?????????????????????# sss #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# u #?????????????????????? | | ?????????????????????# s #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ##########???????????# u#?????????????????????? | | #???????????# @ #?????????????????????? | | #???????????# u ????????????????? | | #???????????+ ???????????? | | #???????????# Y??????????? | | #???????????# t u ?????????? | | #???????????# ??????????? | | #???????????############# ??????????? | | #????????????????????????? ??????????? | | ##########??????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | "???????????????????????????????????????????? | | "???????????????????????????????????????????? | | "???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 29 Energy Capacity 575 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! More Dakka Please Oops Please Form A Line Serviceable Loadout System Compromised Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed FlightArcPick Manual? 0 Play Time 02:10:21 Cumulative 9.6 hours Start 2020.08.29 @ 22:41:27 End 2020.08.30 @ 07:58:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 8 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9002210-6f58-48b6-8e65-2388ee2f466f