Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 17:42:01 Player: HeartGrenade Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (200) 1000 Value Destroyed (7166) 7166 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (921) 921 TOTAL SCORE: 16187 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 143 Met Data Miner 300 Met Zhirov 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Targeting Computer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Transdimensional Reconstructor Molecular Deconstructor Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Wheel > --- UTILITY ---------- Cooling System Improved Coolant Injector Huge Storage Unit Machine Analyzer Experimental Weapon Shielding Improved Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Gatling Laser Variable Charge Gun Dispersion Rifle > --- INVENTORY -------- Fusion Reactor High-capacity Matter Pod Advanced Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Improved Remote Shield Advanced Hacking Suite Authchip [Armor] Transdimensional Reconstructor Dispersion Rifle Advanced Plasma Cannon KE Penetrator Heavy Rocket Launcher Molecular Deconstructor Chainsword [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . Utility 6 | . . 1 . . . 2 1 . . 1 . . . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 225 | 3 7 23 3 . 13 9 32 3 19 28 2 2 . 19 27 10 15 3 7 Power 15 | 1 1 2 1 . . . 1 . 2 2 . . . 2 1 . 2 . . Engine 13 | 1 1 2 1 . . . 1 . 2 1 . . . 2 1 . 1 . . Core 2 | . . . . . . . . . . 1 . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 1 7 1 . 4 3 4 2 3 6 . . . 1 5 . 1 1 . Treads 18 | 2 1 7 . . . . 1 . 2 3 . . . . 1 . . 1 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 23 | . . . 1 . 4 3 3 2 1 3 . . . 1 4 . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 83 | . 2 5 1 . 1 3 16 1 8 10 . 2 . 7 10 5 7 1 4 Device 42 | . . . . . . 1 6 1 3 7 . 2 . 5 6 5 5 . 1 Storage 6 | . 1 2 . . 1 1 1 . . . . . . . . . . . . Processor 8 | . 1 . . . . . 3 . 1 . . . . . 2 . . . 1 Hackware 3 | . . . . . . . . . . . . . . . 1 . . . 2 Protection 24 | . . 3 1 . . 1 6 . 4 3 . . . 2 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 86 | . 3 9 . . 8 3 11 . 6 10 2 . . 9 11 5 5 1 3 Energy Gun 20 | . 1 1 . . . . 3 . 2 2 . . . 1 1 2 3 1 3 Energy Cannon 5 | . . . . . 1 . . . . 2 . . . . 2 . . . . Ballistic Gun 41 | . 1 7 . . 6 3 4 . 4 3 1 . . 4 5 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 1 . . 1 . . . . 1 1 . . 4 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 4 . . 2 . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . 1 . . . . . . . . 2 . Parts Lost 65 | . . 5 . . 1 1 9 3 6 3 . . . 8 4 1 11 . 13 Power 6 | . . 1 . . . . 1 . . . . . . 1 . 1 . . 2 Propulsion 12 | . . . . . . . 1 1 2 . . . . 1 3 . 2 . 2 Utility 32 | . . 1 . . . . 5 2 2 3 . . . 5 1 . 6 . 7 Weapon 15 | . . 3 . . 1 1 2 . 2 . . . . 1 . . 3 . 2 Highest Loss Streak 13 | . . 2 . . 1 1 6 2 4 1 . . . 4 1 1 9 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 90 99 100 100 96 99 97 80 92 96 100 94 93 85 92 85 70 58 61 Engine 8 | . 14 10 11 11 11 9 6 3 7 9 6 6 6 7 11 9 4 5 3 Treads 7 | . 27 22 19 11 2 . 7 . 3 5 6 6 6 6 4 5 . 1 3 Wheel 10 | . . . 2 11 19 18 14 20 15 13 13 13 13 6 10 11 8 5 3 Device 9 | . . . . . . 8 11 7 12 12 13 12 13 15 11 11 13 17 12 Storage 7 | . 13 11 11 11 11 9 7 7 7 6 6 6 6 6 5 5 5 5 3 Processor 10 | . 9 11 11 11 11 9 9 15 15 13 13 13 13 8 11 11 8 5 6 Protection 11 | . . 10 11 11 11 18 14 7 8 13 13 13 13 12 10 5 5 7 6 Energy Gun 7 | . 12 2 . . . . 10 13 9 6 6 6 6 9 11 11 14 1 11 Ballistic Gun 13 | . 12 30 33 33 30 27 9 3 9 10 9 13 13 7 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 3 14 38 42 42 108 113 118 109 121 135 135 132 122 127 137 137 138 138 144 Greatest Support 70 | 3 40 40 40 10 32 32 32 36 24 28 28 28 28 28 40 40 40 70 12 Greatest Overweight (x) 11 | . . . 4 4 4 4 6 3 5 9 4 4 4 4 4 3 11 11 11 Average Overweight (x) 3 | . . . 1 4 3 3 3 2 4 4 4 4 4 4 3 3 4 7 3 Largest Inventory Capacity 25 | 5 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 7 13 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 5 8 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 19 18 Average Carried 21 | 3 6 12 14 15 17 23 24 24 23 24 25 24 25 22 23 24 21 17 13 Final Capacity 25 | 5 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 7 15 15 15 20 25 25 24 25 25 25 25 25 20 25 25 14 19 5 Class Distribution -------------------- 31% | Tank 23% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 5302 | 230 113 673 158 40 243 255 567 . 301 732 201 75 . 688 255 490 114 160 7 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7560 | . 204 1743 232 . 294 377 1130 . 146 946 93 . . 783 697 432 272 211 . Parts 414 | . 14 111 8 . 27 17 70 . 10 57 3 . . 36 33 20 7 1 . Haulers Intercepted 5 | . . 5 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . . . 4 . . 38 . 17 4 . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 151 | . 7 37 . . 10 6 25 . 5 15 2 . . 17 11 8 8 . . Guns 117 | . 5 33 . . 4 6 21 . 5 12 2 . . 9 11 4 5 . . AOE 31 | . 2 4 . . 6 . 3 . . 3 . . . 7 . 3 3 . . Classes Destroyed 17 | . 3 7 . . 1 . 2 . . . 1 . . 2 1 . . . . Worker 10 | . . 3 . . . 1 2 . . 2 . . . . 2 . . . . Builder 6 | . . 1 . . 1 . 3 . . . . . . . 1 . . . . Tunneler 9 | . . 1 1 . 1 . 5 . . 1 . . . . . . . . . Hauler 5 | . . 5 . . . . . . . . . . . . . . . . . Recycler 9 | . . 1 3 . 2 1 1 . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . 1 . . 1 . . . . . . . . . Watcher 7 | . 1 2 . . . . 1 . . 1 . . . . 2 . . . . Swarmer 39 | . 3 11 . . 9 . 7 . 4 . 1 . . 4 . . . . . Grunt 59 | . 4 17 . . . 4 10 . . 6 1 . . 8 3 1 5 . . Brawler 2 | . . . . . . . . . . . . . . . 1 1 . . . Duelist 6 | . . 1 . . . . 3 . . . . . . . . 2 . . . Sentry 15 | . . 8 . . . 2 1 . 1 . . . . . 2 1 . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . Hunter 13 | . . . . . 1 . 2 . . 5 . . . 2 1 . 2 . . Programmer 12 | . . . . . . . 2 . . 4 . . . . 4 2 . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Best Kill Streak 9 | . 2 8 2 . 4 4 9 . 3 4 1 . . 7 3 4 5 . . Combat Bots Only 7 | . 2 5 . . 4 4 7 . 3 3 1 . . 7 3 4 5 . . Max Kills in Single Turn 4 | . 1 4 1 . 3 1 4 . 1 4 1 . . 3 2 1 2 . . Gunslinging 1 | . . . . . . . 1 . . . . . . 1 . . . . . Exploded 3 | . 1 3 . . 3 . 3 . . 3 . . . 3 . 1 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 13298 | . 349 1198 . . 284 406 1683 149 997 1380 120 . . 1414 743 581 2011 . 1983 Core 1874 | . 82 104 . . 14 49 205 93 86 93 . . . 148 23 55 117 . 805 Absorbed by Shields 457 | . . . . . . . 4 . . 386 46 . . 21 . . . . . Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . . . 161 Regen/Repaired (Parts) 180 | . 83 . . . . . . . . 97 . . . . . . . . . Core Remaining (%) 74 | 100 67 . . . 70 91 . . 45 . . . . 71 . . . . . Volleys Fired 461 | . 25 95 11 . 22 22 59 . 16 61 14 3 . 35 34 18 29 9 8 Largest 3 | . 2 3 3 . 3 3 3 . 3 3 3 3 . 3 3 3 3 1 3 Hottest 385 | . 60 96 66 . 80 73 185 . 180 193 165 138 . 190 259 235 385 80 243 Shots Fired 1162 | . 44 273 33 . 54 66 164 . 34 147 34 9 . 92 79 42 65 9 17 Gun 1111 | . 42 271 33 . 52 66 164 . 34 139 30 9 . 78 71 36 60 9 17 Cannon 17 | . . . . . 1 . . . . 5 2 . . . 8 1 . . . Launcher 34 | . 2 2 . . 1 . . . . 3 2 . . 14 . 5 5 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 707 | . 23 253 33 . 52 66 73 . 15 90 19 6 . 39 20 14 4 . . Thermal 421 | . 19 18 . . 1 . 91 . 19 54 13 3 . 39 59 23 56 9 17 Explosive 34 | . 2 2 . . 1 . . . . 3 2 . . 14 . 5 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 17 32 9 . 11 12 23 . 4 17 8 2 . 10 19 21 10 12 2 Robot Miss Streak 7 | . 3 4 4 . 4 4 7 . 7 3 3 4 . 6 5 2 5 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 9 | . . 5 . . . . 1 . 1 . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . Shots Hit Robots 846 | . 33 190 21 . 35 48 121 . 19 116 27 5 . 70 62 34 48 9 8 Core Hits 475 | . 16 87 7 . 16 19 81 . 10 62 12 1 . 54 40 33 27 6 4 Critical Kills 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Critical Parts Destroyed 5 | . . 1 . . . . . . . 1 . . . . 2 . 1 . . Critical Strikes 9 | . . 1 . . . . . . . 3 . . . . 3 . 2 . . Burn 1 | . . . . . . . . . . 1 . . . . . . . . . Destroy 8 | . . 1 . . . . . . . 2 . . . . 3 . 2 . . Melee Attacks 22 | . . . . . . . 9 . . 7 . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . 9 . . 7 . . . . 6 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20571 | . 411 2422 261 . 904 672 3451 . 390 2955 578 93 . 2707 1484 1646 2223 187 187 Guns 14252 | . 305 2066 261 . 436 672 2495 . 334 2255 495 93 . 1093 1385 774 1214 187 187 Cannons 30 | . . . . . . . . . . . 30 . . . . . . . . Explosions 6122 | . 106 356 . . 468 . 956 . 56 632 53 . . 1614 . 872 1009 . . Melee 167 | . . . . . . . . . . 68 . . . . 99 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 7355 | . 131 1820 261 . 436 672 864 . 131 1446 309 58 . 394 458 296 79 . . Thermal 7295 | . 174 246 . . 312 . 1631 . 259 809 216 35 . 699 927 478 1135 187 187 Explosive 5683 | . 106 356 . . 156 . 956 . . 561 53 . . 1614 . 872 1009 . . Electromagnetic 71 | . . . . . . . . . . 71 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . . . 68 . . . . 99 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 17 20 . . . . . 5 7 7 7 7 Average Corruption 8 | . . . . . . . . 12 19 . . . . . 3 5 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . Effects 112 | . . . . . . . . 6 29 . . . . . 15 17 21 15 9 Message Errors 34 | . . . . . . . . 1 9 . . . . . 5 4 7 6 2 Matter Fused 24 | . . . . . . . . 2 6 . . . . . 4 4 5 1 2 Heat Flow Errors 16 | . . . . . . . . . 2 . . . . . 2 4 4 2 2 Energy Discharges 9 | . . . . . . . . 2 1 . . . . . 2 2 1 1 . Data Loss (minor) 18 | . . . . . . . . . 6 . . . . . . 3 4 4 1 Data Loss (major) 5 | . . . . . . . . 1 1 . . . . . 1 . . 1 1 Misfires 4 | . . . . . . . . . 3 . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 1 . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 516 | . 3 22 . . 86 . 134 . 98 41 20 . . 42 . 63 7 . . Projectiles 20 | . . . . . . . . . . . 20 . . . . . . . . Explosions 468 | . 3 22 . . 86 . 134 . 98 13 . . . 42 . 63 7 . . Melee 28 | . . . . . . . . . . 28 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 571 | . . . . . 25 . 167 . 273 . . . . 43 . . 63 . . Shots 9 | . . . . . 2 . 2 . 3 . . . . 1 . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 116 263 36 . 72 127 225 . 315 217 253 194 . 127 364 273 188 136 122 Average Temperature 68 | . 38 50 12 . 29 38 59 . 116 52 84 101 . 28 138 74 101 78 52 Received Heat Transfer 2172 | . 153 474 . . . 198 255 . 12 173 43 . . 252 108 45 339 . 120 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . 1 . 1 . . . Parts Melted 24 | . . . . . 1 . 8 . . 5 . . . 1 6 2 1 . . Heat Transferred 14878 | . 400 558 . . 350 . 3547 . 421 1693 487 75 . 1575 1961 948 2016 575 272 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 690 | . 221 690 240 . 296 155 488 163 167 396 . . . . 249 . . . . Initial 225 | . . 16 225 . . 68 53 133 93 60 . . . . 122 . . . . Average 186 | . 116 375 161 . 125 107 305 141 115 94 . . . . 110 . . . . Maximum Alert Level 2 | . 1 2 1 . 1 . 2 . . 1 . . . . 1 . . . . Low Security (%) 63 | 100 82 13 36 . 95 100 16 100 100 91 . . . . 93 . . . . Level 1 27 | . 17 42 63 . 4 . 68 . . 8 . . . . 6 . . . . Level 2 8 | . . 44 . . . . 14 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . 6 1 . . 2 8 . 1 7 . . . . 4 . . . . Investigation 9 | . . 3 1 . . 1 1 . . 1 . . . . 2 . . . . Extermination 6 | . . . . . . . 1 . . 3 . . . . 2 . . . . Reinforcement 14 | . . 3 . . . 1 6 . 1 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . 1 . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 8 | . 1 4 . . . . 2 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 9 48 . . 12 6 38 6 5 27 4 1 . 20 18 6 7 . 10 Peak Tracking Total 6 | . 3 5 . . 4 4 5 6 5 5 3 1 . 5 4 4 6 . 6 Tactical Retreats 12 | . 1 1 . . 1 . 3 . . 1 . . . 2 2 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 10 | . . 2 . . . 1 5 . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 34 | . . . . . 4 . 11 . 5 10 . . . 1 2 1 . . . Max in Single Turn 8 | . . . . . 4 . 8 . 5 4 . . . 1 2 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 50 | . 2 8 1 1 . 4 8 . 2 6 . . 3 . 10 . 1 4 . Terminals 25 | . 1 6 . . . 3 3 . 1 3 . . . . 8 . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . . . 2 . 1 1 . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . Total Hacks 180 | . 7 28 1 1 . 22 21 . 4 21 . . 23 . 34 . 1 17 . Successful 118 | . 4 17 1 1 . 16 6 . 1 16 . . 23 . 15 . 1 17 . Failed 62 | . 3 11 . . . 6 15 . 3 5 . . . . 19 . . . . Catastrophic 9 | . . 1 . . . 1 3 . 1 1 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 63 | . 2 18 . . . 9 9 . 2 9 . . . 1 13 . . . . Terminals 84 | . 2 25 . . . 9 7 . 2 10 . . . . 29 . . . . Fabricators 8 | . . . . . . . 5 . . . . . . . 3 . . . . Repair Stations 16 | . 5 . . . . . 6 . 2 3 . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . 2 . . . . . . . . . Scanalyzers 23 | . . 2 . . . 13 . . . 6 . . . . 2 . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 74 | . . 12 1 1 . 2 . . . 5 . . 23 . 12 . 1 17 . Record 12 | . . . . 1 . . . . . . . . 6 . . . . 5 . Part Schematic 17 | . . 2 . . . . . . . . . . 10 . 1 . . 4 . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 9 | . . 4 . . . 1 . . . . . . . . . . . 4 . Prototype ID Bank 9 | . . 1 . . . . . . . . . . 3 . 1 . . 4 . Open Door 2 | . . . 1 . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . Unreport Threat 4 | . . 1 . . . . . . . 2 . . . . 1 . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . . . . . . 1 . . . . 2 . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 8 | . 4 . . . . . 1 . 1 2 . . . . . . . . . Scan Component 5 | . 2 . . . . . 1 . 1 1 . . . . . . . . . Repair 3 | . 2 . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . 2 . . . 13 . . . 6 . . . . . . . . . Insert Component 10 | . . 1 . . . 6 . . . 3 . . . . . . . . . Analyze 11 | . . 1 . . . 7 . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 11 | . . 3 . . . 1 2 . . 3 . . . . 2 . . . . Terminals 8 | . . 2 . . . 1 1 . . 2 . . . . 2 . . . . Track 3 | . . 2 . . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . . 1 1 . . 1 . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 7 . . . 4 6 . 2 6 . . . . 10 . . . . Full Trace Events 3 | . . . . . . . . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . 3 . . . 6 . . . 3 . . 10 . 1 . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . 1 . . . . . . . . . Time 68 | . 52 . . . . . . . . 16 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 . . . 6 . . . 3 . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . 6 . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . . . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . . . . . 96 . 29 . . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . 96 . 29 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . 7 . 1 . . . Total Damage 323 | . . . . . . . . . . . . . . 303 . 20 . . . Kills 3 | . . . . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 9 | . . 4 . . . 1 . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . . 3 . . . . . . . 1 1 . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 13700 | 27 458 1209 627 321 556 796 2029 187 647 1734 575 416 123 761 1389 578 648 390 229 Spaces Moved 7347 | 35 194 518 357 229 311 443 1097 125 369 899 331 259 80 360 782 337 311 150 160 Core 145 | 35 5 . . . . . . . . . . . . . . . . . 105 Treads 1000 | . 189 518 242 . 1 . . . . . . . . . . . . 50 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 6202 | . . . 115 229 310 443 1097 125 369 899 331 259 80 360 782 337 311 100 55 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 140 140 130 145 145 120 150 150 155 155 155 160 125 140 140 240 50 Average Speed 151 | 50 157 160 162 140 144 145 149 132 150 153 155 155 155 160 139 140 163 241 120 Slowest Speed 320 | 50 160 160 320 140 320 150 190 135 165 225 155 155 155 160 160 140 255 255 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 29 54 75 61 40 38 40 75 10 26 60 56 68 50 25 54 37 60 34 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 7 | . . 1 1 1 . . . . . . . . 1 . . . . 3 . Known Exits Taken 8 | . . . 1 . . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 9 | . . . 1 . 1 . . . . . 1 5 . . . 1 . . . Spaces Dug 39 | . . . . . . . 8 . . 16 . . . . 14 1 . . . Terrain Destroyed 434 | . 16 16 . . 21 . 42 . 34 32 14 . . 97 47 62 53 . . Melee 18 | . . . . . . . 8 . . 6 . . . . 4 . . . . Projectile 29 | . . . . . . . . . . 11 1 . . 2 11 2 2 . . AOE 387 | . 16 16 . . 21 . 34 . 34 15 13 . . 95 32 60 51 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 8987 | 42 307 730 385 231 373 559 1341 145 432 1119 363 267 79 460 1007 407 391 168 181 Wait 664 | . 72 60 3 1 19 62 93 18 3 99 17 . . 42 112 31 29 . 3 Move 7329 | 34 193 517 356 228 310 442 1097 124 368 898 330 258 79 359 781 336 310 149 160 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 5 8 16 5 1 4 13 23 . 17 11 . 1 . 3 24 6 3 3 1 Fast Attach 38 | 3 1 5 1 . 4 3 4 . 2 4 . 2 . 1 3 . 1 3 1 Attach 74 | . 4 4 1 . . 2 9 1 12 6 . . . 8 5 4 11 1 6 Detach 12 | . . 2 . . . . . . 1 3 . . . 1 1 . 1 3 . Swap 114 | . 2 14 1 . 9 4 19 2 5 18 2 . . 10 19 6 3 . . Drop 120 | . 2 17 7 1 5 11 20 . 8 12 . 3 . 1 22 5 4 . 2 Fire 461 | . 25 95 11 . 22 22 59 . 16 61 14 3 . 35 34 18 29 9 8 Melee 22 | . . . . . . . 9 . . 7 . . . . 6 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 28 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 399 | -10/Materials | Repaired Grenade Launcher 426 | -10/Materials | Repaired Lgt. Treads 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1036 | -9/Materials | Build established: Scavenger-Gunner 1248 | -9/Materials | Discovered new exit (range 15) 1407 | -9/Materials | Discovered new exit (range 7) 1579 | -9/Materials | Discovered new exit (range 13) 1695 | -9/Materials | Entered Mines 1900 | -9/Mines | Discovered new exit (range 10) 1903 | -9/Mines | Learned 2 Materials zone layouts 1915 | -9/Mines | Met a Derelict shopkeep closing up shop 2117 | -9/Mines | Identified exit to Exiles 2306 | -9/Mines | Learned location of Zion (-7) 2316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2322 | -9/Mines | Entered Exiles 2357 | -9/Exiles | Met 8R-AWN 2380 | -9/Exiles | Met EX-HEX 2419 | -9/Exiles | Met EX-BIN 2433 | -9/Exiles | Met EX-DEC 2625 | -9/Exiles | Discovered new exit (range 14) 2643 | -9/Exiles | Entered Mines 3139 | -8/Mines | Build established: Gunner 3161 | -8/Mines | Discovered new exit (range 9) 3199 | -8/Mines | Entered Materials 3199 | -8/Materials | Evolved 2 slots: Utility x2 3480 | -8/Materials | Discovered new exit (range 10) 3584 | -8/Materials | Build established: Scavenger-Tank 3995 | -8/Materials | Entered Factory 3995 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4382 | -7/Factory | Lost 6 parts (1p1n3u1w) 4389 | -7/Factory | Destroyed 7 combat bots 4938 | -7/Factory | Build established: Tank 5612 | -7/Factory | Discovered new exit (range 6) 5622 | -7/Factory | Identified exit to Factory 5997 | -7/Factory | Discovered new exit (range 14) 6015 | -7/Factory | Identified exit to Lower Caves 6024 | -7/Factory | Sucked down chute 6024 | -7/Factory | Entered Waste 6039 | -7/Waste | EMP discharged 6059 | -7/Waste | Spotted C-40 Crusher 6088 | -7/Waste | Spotted C-40 Crusher 6125 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6127 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6139 | -7/Waste | EMP discharged 6139 | -7/Waste | System corruption reached 10% 6156 | -7/Waste | Spotted C-40 Crusher 6166 | -7/Waste | Spotted C-40 Crusher 6170 | -7/Waste | Spotted C-40 Crusher 6170 | -7/Waste | Spotted C-40 Crusher 6175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6196 | -7/Waste | Discovered new exit (range 12) 6210 | -7/Waste | Identified exit to Factory 6211 | -7/Waste | Entered Factory 6378 | -7/Factory | Core integrity fell below 50% 6421 | -7/Factory | Lost 4 parts (1n1u2w) 6579 | -7/Factory | Build established: Mutant 6633 | -7/Factory | Discovered exit to Factory (range 11) 6858 | -7/Factory | Entered another Factory area 6858 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7074 | -6/Factory | Build established: Tank 7626 | -6/Factory | Spotted B-75 Beast 7693 | -6/Factory | Identified exit to Lower Caves 7743 | -6/Factory | Repaired Arm. Wheel 7812 | -6/Factory | Discovered new exit (range 12) 8592 | -6/Factory | Entered Lower Caves 9156 | -6/Lower Caves | Discovered new exit (range 3) 9159 | -6/Lower Caves | Identified exit to Lower Caves 9167 | -6/Lower Caves | Entered another Lower Caves area 9391 | -6/Lower Caves | Learned Factory terminal intel 9578 | -6/Lower Caves | Discovered new exit (range 4) 9581 | -6/Lower Caves | Identified exit to Data Miner 9583 | -6/Lower Caves | Entered Data Miner 9583 | -6/Data Miner | Discovered new exit (range 6) 9616 | -6/Data Miner | Met Data Miner 9647 | -6/Data Miner | Learned location of Section 7 (-3) 9647 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9670 | -6/Data Miner | Received God Mode back door access code from Data Miner 9704 | -6/Data Miner | Identified exit to Proximity Caves 9706 | -6/Data Miner | Entered Proximity Caves 9773 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9784 | -5/Proximity Caves | Found Prototype Special Weapon 9868 | -5/Proximity Caves | Escorted by Enhanced Grunt 9912 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10025 | -5/Proximity Caves | Destroyed 7 combat bots 10151 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 10185 | -5/Proximity Caves | Spotted B-75 Beast 10194 | -5/Proximity Caves | Destroyed B-75 Beast 10367 | -5/Proximity Caves | Discovered new exit (range 8) 10385 | -5/Proximity Caves | Identified exit to Factory 10467 | -5/Proximity Caves | Entered Factory 10467 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10468 | -5/Factory | Identified exit to Extension 10469 | -5/Factory | Loaded intel: 27 terminal locations 10471 | -5/Factory | Discovered new exit (range 6) 10478 | -5/Factory | Identified exit to Factory 10637 | -5/Factory | Identified exit to Upper Caves 10845 | -5/Factory | Build established: Scavenger-Skirmisher 11856 | -5/Factory | Entered Upper Caves 11909 | -5/Upper Caves | Encountered a Warlord checkpoint 12015 | -5/Upper Caves | Learned Factory trap positions 12032 | -5/Upper Caves | Build established: Scavenger-Mutant 12161 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12250 | -5/Upper Caves | Spotted B-75 Beast 12279 | -5/Upper Caves | Destroyed B-75 Beast 12400 | -5/Upper Caves | Discovered new exit (range 9) 12434 | -5/Upper Caves | Entered another Upper Caves area 12580 | -5/Upper Caves | Learned Factory security intel 12770 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12776 | -5/Upper Caves | Spotted B-75 Beast 12914 | -5/Upper Caves | Lost 9 parts (1n6u2w) 12920 | -5/Upper Caves | Destroyed B-75 Beast 13072 | -5/Upper Caves | Discovered new exit (range 3) 13082 | -5/Upper Caves | Entered Zhirov 13082 | -5/Zhirov | Discovered new exit (range 3) 13127 | -5/Zhirov | Build established: Mutant 13128 | -5/Zhirov | Met Zhirov 13178 | -5/Zhirov | Learned location of Quarantine (-3) 13178 | -5/Zhirov | Learned location of Testing (-2) 13178 | -5/Zhirov | Learned location of Command (-1) 13200 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13236 | -5/Zhirov | Found Alien Artifact 13236 | -5/Zhirov | Identified Integrated Dissipator 13236 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13264 | -5/Zhirov | Found Alien Artifact 13472 | -5/Zhirov | Entered Proximity Caves 13601 | -4/Proximity Caves | Spotted B-86 Titan 13642 | -4/Proximity Caves | Core integrity fell below 50% 13657 | -4/Proximity Caves | Core integrity fell below 20% 13678 | -4/Proximity Caves | Learned Research terminal intel 13683 | -4/Proximity Caves | Learned Research garrison access intel 13687 | -4/Proximity Caves | Lost 13 parts (2p2n7u2w) 13698 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13701 | -4/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13647_ Acquired Alien Artifact. 13648_ Penetrated by Slug. 13649_ Slug penetrates Wall. 13649_ Acquired Adv. Sensor Array. 13650_ Acquired 7 matter. 13651_ Penetrated by Slug. 13652_ Slug penetrates Wall. 13655_ B-86 Titan activates siege mode. 13656_ C-30 ARC bursts open, deploying its payload. 13656_ G-73 Enforcer unfolds itself. 13656_ G-67 Veteran unfolds itself. 13656_ Adv. Sensor Array destroyed. 13657_ Penetrated by Slug. 13677_ UKZZPFYX>R2LOB/2X:WZMSE%PG8