Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 18:55:16 Player: OccultOnion Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2765) 2765 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 7751 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 51/100 System Corruption 13% Temperature Cool (12) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Wheel Small Storage Unit Terrain Scanner Microactuators Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Carbon-fiber Leg Wheel Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Small Storage Unit Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Wave Gun Advanced Plasma Rifle Heavy Mace > --- INVENTORY -------- Improved Treads Small Storage Unit Terrain Scanner Improved Target Analyzer Microactuators Force Rifle Wave Gun HERF Cannon Matter Neutralizer Mini Grenade Launcher [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Light Cannon Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . 1 1 . . 1 1 Utility 6 | . . 1 1 1 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 83 | 1 5 5 10 10 3 12 37 Power 10 | . . 1 1 2 . 1 5 Engine 4 | . . 1 . 1 . . 2 Core 6 | . . . 1 1 . 1 3 Reactor . | . . . . . . . . Propulsion 26 | . . 2 6 . . 6 12 Treads 5 | . . 1 . . . 1 3 Leg 9 | . . . 5 . . 1 3 Wheel 2 | . . 1 . . . 1 . Hover 10 | . . . 1 . . 3 6 Flight . | . . . . . . . . Utility 17 | 1 1 1 1 3 1 2 7 Device 9 | . . 1 1 3 . . 4 Storage 2 | 1 1 . . . . . . Processor 5 | . . . . . 1 1 3 Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 30 | . 4 1 2 5 2 3 13 Energy Gun 13 | . . 1 1 1 . 2 8 Energy Cannon 6 | . . . 1 1 1 . 3 Ballistic Gun 2 | . . . . . 1 1 . Ballistic Cannon 5 | . 4 . . 1 . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 1 Parts Lost 62 | . 1 4 3 4 1 5 44 Power 9 | . . 1 . 1 . 1 6 Propulsion 21 | . . 2 1 . . 3 15 Utility 11 | . . . . 1 . . 10 Weapon 21 | . 1 1 2 2 1 1 13 Highest Loss Streak 14 | . 1 3 3 3 1 3 14 Average Slot Usage (%) 90 | . 99 84 91 97 99 97 78 Engine 5 | . 14 7 7 4 6 3 1 Core 4 | . . . 1 7 6 5 6 Treads 2 | . . . 5 . . 3 3 Leg 17 | . 28 18 19 30 26 12 4 Wheel 1 | . . 1 2 . . 3 2 Hover 3 | . . . . . . 6 10 Device 12 | . . 11 18 22 20 17 9 Storage 15 | . 28 22 18 15 13 11 7 Processor 5 | . . . . . 6 5 15 Energy Gun 3 | . . 1 9 5 . 1 5 Energy Cannon 1 | . . . 5 3 3 . 1 Ballistic Gun 1 | . 2 . . . 2 5 1 Ballistic Cannon 7 | . 25 20 2 1 6 3 . Impact Weapon 2 | . . . . 3 6 5 2 Naked Turns . | . . . . . . . . Heaviest Build 52 | 15 31 32 36 42 45 43 52 Greatest Support 79 | 20 20 20 62 62 62 79 66 Greatest Overweight (x) 8 | . 1 2 8 . . 4 5 Average Overweight (x) 1 | . . 1 . . . 2 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 Average Capacity 11 | 7 9 12 12 12 12 12 11 Most Carried 12 | 6 12 12 12 12 12 12 12 Average Carried 10 | 5 8 11 11 11 11 10 9 Final Capacity 12 | 8 12 12 12 12 12 12 10 Final Carried 12 | 6 12 12 12 11 12 11 5 Class Distribution -------------------- 54% | Mutant 16% | Assassin 13% | Scavenger-Mutant 12% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1645 | 211 197 125 44 157 99 226 586 Remotely . | . . . . . . . . Salvage Created 2735 | 78 319 195 278 157 99 239 1370 Parts 141 | 5 23 18 10 4 4 16 61 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . . . . . . 1 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 55 | . 7 8 5 2 3 4 26 Melee 1 | . . . . . . . 1 Guns 24 | . . 1 3 . 3 2 15 Cannons 23 | . 7 7 1 1 . 2 5 AOE 4 | . . . . 1 . . 3 Classes Destroyed 9 | 1 3 2 . . . 2 1 Builder 10 | . . . . . . 1 9 Recycler 7 | 1 3 . . 1 . . 2 Operator 2 | . . 1 1 . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 20 | . 3 4 . . 3 . 10 Grunt 13 | . 4 1 4 . . . 4 Sentry 11 | . . 3 1 2 . 1 4 Hunter 2 | . . . . . . . 2 Programmer 9 | . . . . . . 3 6 Best Kill Streak 11 | 1 3 4 2 2 3 2 11 Combat Bots Only 6 | . 3 4 2 1 3 1 6 Max Kills in Single Turn 4 | 1 1 1 1 1 2 1 4 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . 1 . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 7218 | . 423 373 519 343 224 761 4575 Core 1586 | . 112 15 86 12 33 135 1193 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 55 96 84 98 96 86 . Volleys Fired 214 | 2 41 16 37 14 8 25 71 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 193 | 40 70 75 110 125 95 83 193 Shots Fired 388 | 4 77 32 62 27 16 50 120 Gun 199 | 4 6 3 38 13 7 30 98 Cannon 187 | . 71 29 24 14 9 20 20 Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 200 | 4 77 29 13 . 15 45 17 Thermal 121 | . . . 11 22 1 . 87 Explosive 2 | . . . . . . . 2 Electromagnetic 65 | . . 3 38 5 . 5 14 Robot Hit Streak 14 | 2 4 11 13 7 2 6 14 Robot Miss Streak 7 | 1 3 2 3 7 2 3 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 225 | 2 39 23 33 22 8 28 70 Core Hits 145 | 2 13 12 12 17 4 14 71 Critical Hits 7 | . . . . . 1 . 6 Critical Kills 3 | . . . . . 1 . 2 Critical Parts Destroyed 4 | . . . . . . . 4 Melee Attacks 34 | . . . . 6 4 2 22 Impact 21 | . . . . 6 4 2 9 Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7847 | 16 628 367 579 534 213 709 4801 Guns 3083 | 16 20 22 421 188 173 497 1746 Cannons 1998 | . 608 345 155 188 40 212 450 Explosions 2394 | . . . . 158 . . 2236 Melee 258 | . . . . . . . 258 Ramming 114 | . . . 3 . . . 111 Kinetic 2178 | 16 628 345 86 . 189 669 245 Thermal 2276 | . . . 69 460 24 . 1723 Explosive 2112 | . . . . . . . 2112 Electromagnetic 909 | . . 22 421 74 . 40 352 Impact . | . . . . . . . . Slashing 258 | . . . . . . . 258 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 4 13 Average Corruption 4 | . . . . . . 3 4 Corruption Purged . | . . . . . . . . Effects 21 | . . . . . . 7 14 Message Errors 5 | . . . . . . 1 4 Matter Fused 4 | . . . . . . 2 2 Energy Discharges 2 | . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . 2 4 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 306 | . . . . 16 . . 290 Projectiles . | . . . . . . . . Explosions 204 | . . . . 16 . . 188 Melee 102 | . . . . . . . 102 Knockbacks 19 | . 13 1 3 . 1 1 . Impact . | . . . . . . . . Kinetic 17 | . 12 1 2 . 1 1 . Secondary 2 | . 1 . 1 . . . . Self-Inflicted Damage 312 | . . . 1 42 . . 269 Shots 4 | . . . . 1 . . 3 Rammed 6 | . . . 1 . . . 5 Targets Rammed 6 | . . . 1 . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 468 | . 315 27 129 199 . . 468 Average Temperature 130 | . 90 13 33 77 . . 233 Received Heat Transfer 972 | . 168 99 288 90 . 9 318 Effects 8 | . 2 . . . . . 6 Interference 4 | . 2 . . . . . 2 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Fried 3 | . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 11 | . . . 1 . . . 10 Heat Transferred 2925 | . . . 111 536 37 . 2241 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 550 | 5 235 230 305 206 106 195 550 Initial 96 | . 3 20 96 47 3 51 95 Average 162 | 4 120 90 200 94 38 89 289 Maximum Alert Level 2 | . 1 1 1 1 . . 2 Low Security (%) 67 | 100 77 86 52 87 100 100 30 Level 1 23 | . 22 13 47 12 . . 38 Level 2 8 | . . . . . . . 30 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 2 2 . 1 6 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 7 | . 1 . 1 2 . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . 1 . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 13 8 15 6 4 8 48 Peak Tracking Total 13 | . 4 4 4 3 3 3 13 Tactical Retreats 9 | . . . 3 . . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 14 | . 1 . . 2 . . 11 Max in Single Turn 4 | . 1 . . 2 . . 4 Garrison Access 2 | . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 21 | . 2 2 5 2 2 2 6 Terminals 16 | . 2 1 4 2 2 1 4 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . . . 1 Total Hacks 46 | . 6 3 11 6 6 4 10 Successful 26 | . 2 3 6 3 3 4 5 Failed 20 | . 4 . 5 3 3 . 5 Catastrophic 6 | . 2 . 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 33 | . 6 2 8 6 2 2 7 Terminals 39 | . 6 1 9 6 6 3 8 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . 2 . . . 1 Terminal Hacks 7 | . . . 2 1 2 1 1 Level Access Points 3 | . . . 1 1 1 . . Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . . . 1 . . . 1 Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 Seal Access 2 | . . . 1 . . . 1 Unauthorized Hacks 13 | . 2 1 3 2 1 2 2 Terminals 13 | . 2 1 3 2 1 2 2 Assimilate 1 | . . . . . . 1 . Botnet 12 | . 2 1 3 2 1 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . Used 2 | . . 1 1 . . . . Hacking Detections 19 | . 2 2 5 2 2 1 5 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Matter 153 | . . . . . . 153 . Time 40 | . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built 2 | . . . . . . . 2 Matter 234 | . . . . . . . 234 Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . . . . . . 2 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 26 | . . . . . . 26 26 Highest-Rated Ally 26 | . . . . . . 26 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 3305 | 30 474 367 420 446 223 388 957 Spaces Moved 1911 | 18 257 214 211 294 146 212 559 Core 3 | . . . 2 . . . 1 Treads 8 | . . . 8 . . . . Legs 1100 | 18 257 177 135 294 146 39 34 Wheels 399 | . . 37 66 . . 110 186 Hover 401 | . . . . . . 63 338 Flight . | . . . . . . . . Fastest Speed 53 | 120 120 100 100 122 122 63 53 Average Speed 118 | 120 129 141 125 122 122 104 105 Slowest Speed 450 | 120 150 180 450 122 122 155 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 15 | 2 42 22 19 10 6 6 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 31 | . . . 1 6 2 2 20 Terrain Destroyed 135 | . . . 3 57 2 4 69 Melee 30 | . . . . 6 2 2 20 Projectile 9 | . . . 3 . . 2 4 AOE 96 | . . . . 51 . . 45 Terrain Rammed 5 | . . . . . . . 5 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 2511 | 23 325 246 308 345 167 327 770 Wait 121 | . 2 3 27 3 3 56 27 Move 1904 | 17 256 213 210 293 145 211 559 Hop . | . . . . . . . . Pick Up 103 | 2 14 7 15 12 4 13 36 Fast Attach . | . . . . . . . . Attach 65 | 1 1 5 7 6 3 7 35 Detach 1 | . . . . . . 1 . Swap 18 | . 4 . 3 4 . 5 2 Drop 40 | 1 7 2 8 7 . 7 8 Fire 214 | 2 41 16 37 14 8 25 71 Melee 34 | . . . . 6 4 2 22 Ram 11 | . . . 1 . . . 10 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 4) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Discovered new exit (range 9) 860 | -9/Materials | Lost 3 parts (2n1w) 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -8/Materials | Lost 3 parts (1n2w) 1200 | -8/Materials | Identified exit to Factory 1292 | -8/Materials | Entered Factory 1292 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1547 | -7/Factory | Identified exit to Factory 1669 | -7/Factory | Lost 3 parts (1p1u1w) 1738 | -7/Factory | Entered another Factory area 1738 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1919 | -6/Factory | Discovered new exit (range 13) 1919 | -6/Factory | Identified exit to Factory 1961 | -6/Factory | Entered another Factory area 1961 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2055 | -5/Factory | Lost 3 parts (3n) 2066 | -5/Factory | Build established: Assassin 2231 | -5/Factory | Fabricated T-07 Excavator (x1) 2241 | -5/Factory | P-70 Sage assimilated allied Excavator 6a 2326 | -5/Factory | Discovered new exit (range 9) 2344 | -5/Factory | Identified exit to Factory 2349 | -5/Factory | Entered another Factory area 2349 | -4/Factory | Accompanied by 1 ally 2349 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2473 | -4/Factory | Lost 3 parts (1p2n) 2681 | -4/Factory | Build established: Scavenger-Assassin 2884 | -4/Factory | Lost 9 parts (5n2u2w) 2959 | -4/Factory | Lost 7 parts (2n3u2w) 3024 | -4/Factory | Spotted B-86 Titan 3101 | -4/Factory | Build established: Scavenger-Mutant 3158 | -4/Factory | Lost 4 parts (1n3w) 3240 | -4/Factory | Garrison activated, responded to threat 3255 | -4/Factory | Core integrity fell below 50% 3291 | -4/Factory | Fabricated Centrium Wheel? 3293 | -4/Factory | Core integrity fell below 20% 3300 | -4/Factory | System corruption reached 10% 3306 | -4/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- 03297_ Slammed into Power Conduit. 03297_ Destabilizing: Core damaged (-57). 03297_ Imp. Gyrokinetic Inverter permanently disabled. 03297_ Destabilizing: Short circuit. 03298_ Broken Imp. Heat Sink destroyed. 03298_ Slammed into Power Conduit. 03298_ Destabilizing: System corrupted (+2). 03298_ Imp. Terrain Scan Processor permanently disabled. 03298_ Destabilizing: Short circuit. 03299_ Slammed into Power Conduit. 03299_ Destabilizing: System corrupted (+2). 03300_ Slammed into Power Conduit. 03300_ Imp. Gyrokinetic Inverter permanently disabled. 03300_ Destabilizing: Short circuit. 03300_ Destabilizing: Core damaged (-34). 03303_ Slammed into Power Conduit. 03303_ Imp. Target Analyzer permanently disabled. 03303_ Destabilizing: Short circuit. 03303_ Destabilizing: System corrupted (+2). 03306_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ??????? ??????????????????????????? ??????? | | ??????? ########################## ??????? | | ??????# ?????? | | ??????? ??????? | | ??????# ?????? | | ??????# ?????? | | ??????# ????? | | ??????# ????? | | ??????# ????? | | ???????????########+##########+#######???????????? | | ???????????# # ! #???????????? | | ???????????# # % g #???????????? | | ???????????# # """"""""" !#???????????? | | ???????????# #g #???????????? | | ???????????# #s""""""""" #???????????? | | ???????????# #@ s #???????????? | | ???????????# # #???????????? | | ???????????# # #???????????? | | ???????????# # """"""""" #???????????? | | ???????????# # ??#???????????? | | ???????????# # """""""""??????????????? | | ???????????# %= # ??????????????? | | ???????????####+################+????????????????? | | ??????????????#*#????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ?????????######+####?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ????? #????????????????????????????? | | ?? [ #????????????????????????????? | | ?## #????????????????????????????? | | ??# #????????????????????????????? | | ??# [ ????????????????????????????? | | ??# #???????????????????????????? | | ??# * % # ##???????????????????????????? | | ??# %[[ ##????????????????????????????? | | ??# !|= % #?????????????????????????????? | | ??# == # ###?????????????????????????????? | | ??# # ###???????????????????????????????? | | ??# # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 100 Evasion (%) 54 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -5/Factory | Preloaded Centrium Wheel | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveVortexPurifier Manual? 0 Play Time 00:43:33 Cumulative 80.6 hours Start 2021.01.14 @ 18:12:50 End 2021.01.14 @ 18:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca9c37bd-26f0-45f9-84cf-034c4024d516