Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 19:44:51 Player: Ms Vella Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3507) 3507 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 8316 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 224 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit KE Penetrator KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Power Amplifier Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Treads Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Large Battery Matter Compressor Matter Compressor Improved Targeting Computer Weapon Cycler Hardened Light Armor Plating Hardlight Generator EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Proton Missile Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 7 | . . 1 1 2 2 1 Weapon 1 | . . 1 . . . . Parts Attached 114 | . 17 29 14 11 9 34 Power 11 | . 2 2 4 . . 3 Engine 9 | . 2 2 3 . . 2 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 21 | . 2 5 3 3 2 6 Treads 19 | . 2 5 3 2 2 5 Leg 1 | . . . . 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 33 | . 3 9 5 3 6 7 Device 12 | . . 3 2 1 2 4 Storage 2 | . 2 . . . . . Processor 2 | . . 1 . 1 . . Hackware 4 | . . . . . 3 1 Protection 13 | . 1 5 3 1 1 2 Artifact . | . . . . . . . Weapon 49 | . 10 13 2 5 1 18 Energy Gun 8 | . 2 5 . 1 . . Energy Cannon 4 | . 1 . . 1 . 2 Ballistic Gun 26 | . 3 7 1 2 . 13 Ballistic Cannon 4 | . 1 . . 1 1 1 Launcher 7 | . 3 1 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 3 . 1 . 2 Parts Lost 42 | . 1 4 8 2 2 25 Power 7 | . . 1 2 . . 4 Propulsion 11 | . . . 3 1 1 6 Utility 14 | . . 2 3 1 1 7 Weapon 10 | . 1 1 . . . 8 Highest Loss Streak 14 | . 1 2 6 1 2 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 93 95 96 88 91 82 Engine 9 | . 14 11 8 7 6 3 Treads 22 | . 28 22 25 17 19 18 Device 4 | . . 5 7 5 10 6 Storage 9 | . 14 11 9 7 6 4 Processor 5 | . . 2 9 10 13 5 Hackware 2 | . . . . . 7 16 Protection 11 | . 9 10 9 15 14 8 Energy Gun 6 | . 17 7 . . . . Energy Cannon 3 | . 2 8 . 1 . 1 Ballistic Gun 9 | . 5 11 26 16 . 4 Ballistic Cannon 3 | . . 4 . 2 12 7 Naked Turns . | . . . . . . . Heaviest Build 100 | 13 55 65 81 91 99 100 Greatest Support 88 | 20 40 44 66 60 60 88 Greatest Overweight (x) 4 | . 1 1 1 4 2 1 Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 18 Most Carried 20 | . 20 20 20 20 20 20 Average Carried 17 | . 11 19 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 5 Class Distribution -------------------- 31% | Mutant 27% | Tank 14% | Scavenger-Gunner 10% | Scavenger-Tank 7% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 3354 | 199 305 629 573 231 649 768 Remotely 418 | . . . 418 . . . Salvage Created 4746 | . 684 1219 823 474 287 1259 Parts 234 | . 42 78 44 30 9 31 Haulers Intercepted 6 | . 2 2 . 1 . 1 Recyclers Shooed 12 | . 3 . 1 1 2 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 78 | . 13 25 16 7 7 10 Guns 42 | . 6 14 13 7 . 2 Cannons 22 | . . 7 . . 7 8 AOE 13 | . 6 4 3 . . . Classes Destroyed 16 | . 7 5 2 1 . 1 Worker 1 | . . 1 . . . . Builder 1 | . . 1 . . . . Tunneler 2 | . 1 1 . . . . Hauler 6 | . 2 2 . 1 . 1 Recycler 11 | . 2 . 2 1 . 6 Mechanic 2 | . . 1 . . 1 . Operator 4 | . 2 1 . 1 . . Watcher 4 | . 2 . 1 . . 1 Swarmer 14 | . 6 3 3 . . 2 Grunt 42 | . 7 12 9 3 5 6 Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 14 | . . 9 2 1 2 . Hunter 1 | . . . . . . 1 Programmer 3 | . . . . 3 . . Heavy 2 | . . . 1 . . 1 Best Kill Streak 7 | . 4 6 7 3 3 5 Combat Bots Only 5 | . 3 4 5 3 3 4 Max Kills in Single Turn 2 | . 2 2 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 8693 | . 557 1174 1425 490 817 4230 Core 1513 | . 55 124 161 118 39 1016 Absorbed by Shields 184 | . . 33 103 . 48 . Regen/Repaired (Parts) 270 | . . 137 . 133 . . Core Remaining (%) 82 | 100 78 69 70 83 95 . Volleys Fired 314 | . 79 68 44 23 25 75 Largest 3 | . 2 3 3 3 2 3 Hottest 187 | . 98 179 69 69 113 187 Shots Fired 688 | . 108 169 128 67 40 176 Gun 471 | . 90 94 126 66 . 95 Cannon 200 | . 13 69 . 1 40 77 Launcher 17 | . 5 6 2 . . 4 Special . | . . . . . . . Kinetic 490 | . 49 54 126 67 40 154 Thermal 158 | . 38 108 . . . 12 Explosive 13 | . 5 6 2 . . . Electromagnetic 27 | . 16 1 . . . 10 Robot Hit Streak 34 | . 9 18 15 24 5 34 Robot Miss Streak 7 | . 4 4 3 2 5 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 4 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 488 | . 72 97 99 45 33 142 Core Hits 242 | . 36 44 41 20 35 66 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 8 | . 1 1 1 1 1 3 Destroy 2 | . . . 1 1 . . Blast 4 | . . 1 . . 1 2 Corrupt 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10352 | . 1234 2105 1758 737 1213 3305 Guns 5229 | . 608 1093 1538 737 . 1253 Cannons 3848 | . 162 746 . . 1213 1727 Explosions 1272 | . 461 266 220 . . 325 Melee . | . . . . . . . Ramming 3 | . 3 . . . . . Kinetic 6755 | . 242 481 1538 737 1213 2544 Thermal 2026 | . 379 1345 . . . 302 Explosive 900 | . 414 266 220 . . . Electromagnetic 668 | . 196 13 . . . 459 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 10 2 . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . 4 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 3 | . . . . 2 1 . Overload Shots . | . . . . . . . Overflow Damage 120 | . 10 6 10 . 48 46 Projectiles 72 | . . . . . 48 24 Explosions 48 | . 10 6 10 . . 22 Melee . | . . . . . . . Knockbacks 36 | . . 1 . . 10 25 Impact . | . . . . . . . Kinetic 35 | . . 1 . . 10 24 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 125 | . 109 . 16 . . . Shots 7 | . 5 . 2 . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 542 | . 293 484 200 89 323 542 Average Temperature 103 | . 78 134 64 22 93 139 Received Heat Transfer 2268 | . 195 497 687 132 289 468 Effects 16 | . 2 7 . . 1 6 Shutdowns 3 | . . 2 . . . 1 Energy Bleed 5 | . 1 2 . . . 2 Interference 5 | . 1 2 . . 1 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . 1 . . . . Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 9 | . . 8 . . 1 . Heat Transferred 4122 | . 1099 2553 . . . 470 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 606 | . 226 576 606 258 283 183 Initial 243 | . . 24 243 193 19 21 Average 140 | . 98 189 409 111 106 70 Maximum Alert Level 2 | . 1 2 2 1 1 . Low Security (%) 74 | . 86 52 . 87 89 100 Level 1 19 | . 13 35 54 12 10 . Level 2 5 | . . 11 45 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 4 2 3 3 4 3 Investigation 3 | . 1 1 1 . . . Extermination 4 | . . . . 2 2 . Reinforcement 11 | . 3 1 1 1 2 3 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 2 1 4 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 32 45 20 10 17 29 Peak Tracking Total 6 | . 3 5 6 3 5 5 Tactical Retreats 14 | . 2 8 . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . 2 1 . 5 . 1 Max in Single Turn 5 | . 1 1 . 5 . 1 Garrison Access 3 | . . . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 27 | . 8 10 1 2 3 3 Terminals 17 | . 7 8 . . 1 1 Fabricators 3 | . . . . 1 1 1 Repair Stations 3 | . 1 1 . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 3 | . . . 1 . 1 1 Total Hacks 77 | . 29 36 1 4 3 4 Successful 39 | . 11 19 1 4 2 2 Failed 38 | . 18 17 . . 1 2 Catastrophic 6 | . 2 2 . . 1 1 Database Lockouts . | . . . . . . . Manual 27 | . 9 15 . 1 1 1 Terminals 55 | . 25 28 . . 1 1 Fabricators 3 | . . . . 1 1 1 Repair Stations 9 | . 4 2 . 3 . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access 4 | . . . 1 . 1 2 Terminal Hacks 14 | . 6 8 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 2 | . 2 . . . . . Locate Traps 2 | . 2 . . . . . Maintenance Status 1 | . . 1 . . . . Hauler Manifests 3 | . 1 2 . . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks 2 | . . . . . 1 1 Network Status 2 | . . . . . 1 1 Repair Station Hacks 6 | . 1 2 . 3 . . Scan Component 3 | . . 1 . 2 . . Repair 2 | . . 1 . 1 . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 3 | . . . 1 . 1 1 Seal Access 3 | . . . 1 . 1 1 Unauthorized Hacks 9 | . 4 4 . 1 . . Terminals 7 | . 3 4 . . . . Botnet 7 | . 3 4 . . . . Fabricators 1 | . . . . 1 . . Liberate 1 | . . . . 1 . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 8 10 . 1 2 2 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 44 | . . 19 . 25 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 2 | . . 2 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 2 Highest-Rated Group 64 | . . . . 64 64 64 Highest-Rated Ally 32 | . . . . 32 32 32 Total Orders . | . . . . . . . Ally Attacks 37 | . . . . . 31 6 Total Damage 1137 | . . . . . 994 143 Kills 8 | . . . . . 5 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 8570 | . 2334 2373 465 1563 878 957 Spaces Moved 3166 | 1 878 891 191 467 322 416 Core 132 | . . . . . . 132 Treads 2985 | . 878 891 191 467 322 236 Legs 1 | 1 . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 48 | . . . . . . 48 Fastest Speed 35 | 120 160 225 145 237 243 35 Average Speed 225 | 120 232 228 153 281 245 156 Slowest Speed 490 | 120 240 240 237 490 325 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 94 82 25 15 10 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 90 | . 26 34 15 1 4 10 Melee . | . . . . . . . Projectile 14 | . . . . 1 4 9 AOE 76 | . 26 34 15 . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 4065 | . 1079 1095 266 668 368 589 Wait 315 | . 64 62 5 146 7 31 Move 3160 | . 877 890 190 466 321 416 Hop . | . . . . . . . Pick Up 70 | . 22 17 8 10 3 10 Fast Attach 40 | . 3 12 4 8 3 10 Attach 35 | . 5 3 6 2 2 17 Detach 12 | . 5 1 . . 1 5 Swap 39 | . 9 14 4 1 4 7 Drop 79 | . 14 28 5 12 2 18 Fire 314 | . 79 68 44 23 25 75 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 11) 1250 | -10/Materials | Discovered new exit (range 15) 1937 | -10/Materials | Discovered new exit (range 7) 2335 | -10/Materials | Entered another Materials area 2335 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2403 | -9/Materials | Identified exit to Mines 2779 | -9/Materials | Build established: Tank 3011 | -9/Materials | Discovered new exit (range 14) 3772 | -9/Materials | Discovered new exit (range 16) 4194 | -9/Materials | Repaired Adv. Treads 4688 | -9/Materials | Discovered new exit (range 9) 4708 | -9/Materials | Entered another Materials area 4708 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4942 | -8/Materials | Garrison activated, responded to threat 5150 | -8/Materials | Discovered new exit (range 10) 5156 | -8/Materials | Lost 6 parts (1p3n2u) 5173 | -8/Materials | Entered Factory 5173 | -7/Factory | Evolved 2 slots: Utility x2 5839 | -7/Factory | Build established: Scavenger-Tank 6148 | -7/Factory | Repaired Imp. Assault Rifle 6688 | -7/Factory | Build established: Scavenger-Gunner 6719 | -7/Factory | Discovered new exit (range 6) 6736 | -7/Factory | Entered another Factory area 6736 | -6/Factory | Accompanied by 2 allies 6736 | -6/Factory | Evolved 2 slots: Utility x2 7580 | -6/Factory | Discovered new exit (range 13) 7614 | -6/Factory | Entered another Factory area 7614 | -5/Factory | Accompanied by 2 allies 7614 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8256 | -5/Factory | Lost 6 parts (1p1n4u) 8333 | -5/Factory | Lost 5 parts (1p1n1u2w) 8434 | -5/Factory | Core integrity fell below 50% 8516 | -5/Factory | Lost 14 parts (2p4n2u6w) 8552 | -5/Factory | Core integrity fell below 20% 8571 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Querying network status... 6 records found: (120,26) - Idle (105,182) - Idle (163,95) - Loaded: Recoil Nullifier (147,20) - Loaded: R-06 Scavenger (17,186) - Loaded: R-06 Scavenger (162,102) - Loaded: R-10 Processor 08488_ K-01 Serf collects debris. 08500_ K-01 Serf cleans the Pressure Siphon. 08512_ Dropped EM Pulse Cannon. 08512_ Dropped Imp. EM Pulse Cannon. 08513_ Dropped Imp. Assault Rifle. 08518_ Acquired KE Penetrator. 08524_ Dropped Lrg. Battery. 08525_ Extracted 16 energy. 08550_ Slug penetrates Wall. 08552_ Slug penetrates S-27 Virus. 08558_ Destroyed VTOL Module. 08558_ Slug penetrates Wall. 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EM Pulse Gun | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeElectronHumpback Manual? 0 Play Time 01:17:58 Cumulative 80.8 hours Start 2023.05.05 @ 17:33:45 End 2023.05.05 @ 19:44:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 27 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 47 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: aef44b85-ce6d-429d-a5cc-d939b49604c1