Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 01:04:01 Player: tsintsir Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (28) 140 Value Destroyed (740) 740 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5600 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 84/100 System Corruption 11% Temperature Cool (27) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Experimental Cooling System Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Experimental Cooling System Machine Analyzer Triangulator Improved Signal Interpreter Improved Terrain Scanner Cloaking Device Experimental Power Shielding EM Shield Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle > --- INVENTORY -------- Hover Unit Improved Force Field [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Improved Airjet Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Experimental Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 Power 2 | . . . . . . 1 . 1 Propulsion 2 | . . 1 . . . 1 . . Utility 8 | . . 1 . 2 2 . 2 1 Weapon . | . . . . . . . . . Parts Attached 80 | 7 13 8 5 7 14 10 6 10 Power 11 | 1 2 1 . 2 1 1 1 2 Engine 8 | 1 2 1 . 2 1 1 . . Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 4 5 1 3 2 2 1 1 Treads . | . . . . . . . . . Leg 3 | 2 1 . . . . . . . Wheel . | . . . . . . . . . Hover 14 | . 3 5 . . 2 2 1 1 Flight 4 | . . . 1 3 . . . . Utility 30 | 2 2 2 1 2 9 6 2 4 Device 12 | 1 1 . 1 1 2 1 1 4 Storage 2 | 1 . 1 . . . . . . Processor 11 | . 1 . . 1 7 2 . . Hackware 2 | . . . . . . 2 . . Protection 3 | . . 1 . . . 1 1 . Artifact . | . . . . . . . . . Weapon 18 | 2 5 . 3 . 2 1 2 3 Energy Gun 9 | 2 4 . . . 1 1 1 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 3 | . 1 . 2 . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 1 1 . 1 Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 54 | . 7 12 . 6 1 2 5 21 Power 10 | . 1 2 . 2 . 1 . 4 Propulsion 17 | . 2 7 . 2 1 . . 5 Utility 16 | . . 3 . 1 . . 3 9 Weapon 11 | . 4 . . 1 . 1 2 3 Highest Loss Streak 10 | . 5 10 . 3 1 1 5 9 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 6 3 3 3 4 4 4 2 Power . | . . 1 1 1 . . . . Propulsion 1 | 1 2 1 . . 1 2 1 . Utility . | . . 1 1 . . 1 2 1 Weapon 1 | . 2 . 1 2 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 11 | . 7 . 1 . 1 . 1 1 Power 1 | . . . 1 . . . . . Propulsion 8 | . 7 . . . . . 1 . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 72 | . 98 54 21 52 81 82 91 62 Engine 7 | . 14 9 . 6 6 7 5 1 Leg 8 | . 27 . . . . . . . Hover 7 | . . 23 . . 12 15 23 14 Flight 2 | . . . 6 17 2 . . . Device 12 | . 14 8 4 8 13 17 16 16 Storage 2 | . 7 3 . . . . . . Processor 10 | . 6 7 . 9 32 19 11 10 Hackware 2 | . . . . . . 7 11 8 Protection 1 | . . 2 . . . 2 6 1 Energy Gun 9 | . 26 . . . 6 4 2 2 Special Weapon 1 | . . . 4 1 . . . . Impact Weapon 3 | . . . 6 9 5 6 4 . Peak Build Rating 80 | 9 10 8 15 20 42 52 72 80 Average Rating 24 | 5 8 5 6 13 36 46 61 57 On Entrance 21 | . 9 5 . 12 14 42 49 64 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 . Naked Turns 92 | . . 30 62 . . . . . Heaviest Build 39 | 15 15 11 4 8 13 17 37 39 Greatest Support 39 | 20 20 21 4 14 18 35 39 39 Greatest Overweight (x) 3 | . . 2 . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 5 Average Carried 4 | 2 6 3 3 3 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 3 5 3 5 4 3 2 Class Distribution -------------------- 60% | Mutant 14% | Scout 11% | Hacker-Ninja 6% | Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Matter Collected 720 | 252 103 . 131 65 . 50 112 7 Remotely . | . . . . . . . . . Salvage Created 845 | 16 438 . . 167 . 50 69 105 Parts 49 | 3 27 . . 4 . 4 5 6 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 14 | . 6 . . 3 . 1 2 2 Melee 3 | . . . . 2 . . . 1 Guns 3 | . 3 . . . . . . . Cannons 3 | . 1 . . . . . 2 . AOE 2 | . 1 . . . . . . 1 Classes Destroyed 10 | 1 8 . . . . 1 . . Worker 2 | . 2 . . . . . . . Builder 1 | . 1 . . . . . . . Tunneler 2 | 1 . . . . . . 1 . Hauler 2 | . 1 . . 1 . . . . Recycler 1 | . 1 . . . . . . . Operator 3 | . 1 . . 1 . 1 . . Watcher 3 | . 3 . . . . . . . Swarmer 5 | . 3 . . . . . 2 . Grunt 7 | . 3 . . 3 . . . 1 Programmer 2 | . . . . . . 1 . 1 Best Kill Streak 4 | 1 4 . . 2 . 1 2 1 Combat Bots Only 3 | . 3 . . 2 . 1 2 1 Max Kills in Single Turn 3 | 1 3 . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . 1 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 605 | . 99 115 . 62 13 44 56 216 Missed 237 | . 34 46 . 28 8 27 22 72 Hits 368 | . 65 69 . 34 5 17 34 144 Projectile 368 | . 65 69 . 34 5 17 34 144 AOE 2 | . . . . . . . 1 1 Critical Strikes 14 | . . 2 . 1 . 1 . 10 Actively Blocked 1 | . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5169 | . 782 775 . 453 62 221 625 2251 Core 1978 | . 192 315 . 167 . 55 90 1159 Absorbed by Shields 69 | . . . . . . . . 69 Redirected to Shielding 153 | . . . . . . 28 75 50 Ignored by Resistances 343 | . . . . . . . . 343 Core Remaining (%) 71 | 100 23 . 21 69 100 93 91 . Volleys Fired 81 | 2 43 . 3 6 1 1 7 18 Largest 2 | 2 2 . 1 1 1 1 1 1 Hottest 140 | 100 140 . 100 80 55 55 81 65 Shots Fired 120 | 4 80 . 3 6 1 1 7 18 Gun 96 | 4 72 . . . 1 1 . 18 Cannon 7 | . . . . . . . 7 . Launcher . | . . . . . . . . . Special 17 | . 8 . 3 6 . . . . Kinetic . | . . . . . . . . . Thermal 21 | 4 8 . 3 6 . . . . Explosive . | . . . . . . . . . Electromagnetic 99 | . 72 . . . 1 1 7 18 Robot Hit Streak 10 | 3 10 . . 5 . 6 4 2 Robot Miss Streak 5 | . 5 . . 1 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 110 | 3 50 . . 19 . 11 10 17 Core Hits 34 | 1 19 1 . 3 . 2 4 4 Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 8 | . . . . 2 . 1 1 4 Burn 1 | . . . . 1 . . . . Smash 3 | . . . . 1 . 1 1 . Impale 4 | . . . . . . . . 4 Melee Attacks 73 | . . . . 31 4 18 7 13 Impact 60 | . . . . 31 4 18 7 . Slashing . | . . . . . . . . . Piercing 13 | . . . . . . . . 13 Sneak Attacks 5 | . . . . 2 . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2810 | 36 1156 37 . 553 . 293 326 409 Guns 793 | 36 702 . . . . 16 . 39 Cannons 61 | . . . . . . . 61 . Explosions 437 | . 371 . . . . . . 66 Melee 1344 | . . . . 498 . 277 265 304 Ramming 48 | . 11 37 . . . . . . Kinetic . | . . . . . . . . . Thermal 534 | 36 443 . . 55 . . . . Explosive 66 | . . . . . . . . 66 Electromagnetic 818 | . 702 . . . . 16 61 39 Impact 1040 | . . . . 498 . 277 265 . Slashing . | . . . . . . . . . Piercing 304 | . . . . . . . . 304 Highest Corruption 11 | . 1 . . . . 4 1 11 Average Corruption 3 | . 1 . . . . 3 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . 1 . . . . 12 . 3 Message Errors 5 | . . . . . . 3 . 2 Matter Fused 5 | . 1 . . . . 3 . 1 Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 236 | . 26 . . 98 . 45 34 33 Projectiles 15 | . 15 . . . . . . . Explosions 44 | . 11 . . . . . . 33 Melee 177 | . . . . 98 . 45 34 . Knockbacks 5 | . . . . 3 . 1 1 . Impact 5 | . . . . 3 . 1 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 210 | . 78 18 . . . . . 114 Shots 4 | . 3 . . . . . . 1 Rammed 5 | . 1 4 . . . . . . Targets Rammed 7 | . 3 4 . . . . . . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 344 | 78 160 13 22 114 2 261 344 80 Average Temperature 73 | 40 46 5 17 63 1 125 205 31 Received Heat Transfer 942 | . 270 294 . 180 12 24 108 54 Effects 2 | . . . . . . . 2 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . 3 . . 2 . 1 . . Combat Hostiles 2 | . 1 . . . . 1 . . Parts Fried 7 | . 2 . . 2 . 2 1 . Impact Corruptions 11 | . . . . 4 . 4 3 . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 3 | 2 . . . 1 . . . . Heat Transferred 1321 | 111 650 . . 560 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 155 | 5 107 155 60 58 66 32 76 85 Initial 60 | . . 7 60 . 18 32 . 21 Average 11 | . 21 7 4 14 5 2 7 22 Influence Increases 1263 | 5 340 165 36 215 127 39 147 189 Destroy 0b10 Robot/C 280 | . 120 . . 60 . 20 40 40 Destroy 0b10 Robot/NC 70 | 5 45 . . 10 . 5 5 . Destroy Leader 70 | . 38 . . 12 . 10 10 . Successful Hack 98 | . 11 . 6 14 20 . 15 32 Disable Machine 90 | . 45 . . . 15 . . 30 Destroy Structure 115 | . 51 . . 14 2 4 2 42 Partial Spotted 60 | . . . . . 30 . 30 . Lose Combat Pursuer 480 | . 30 165 30 105 60 . 45 45 Influence Decreases 1263 | 5 323 27 191 174 102 105 102 234 Entered New Map 186 | . . 10 95 . 23 34 . 24 Time Decay 865 | 5 303 17 96 133 79 70 52 110 Lost Part 212 | . 20 . . 41 . 1 50 100 Squads Dispatched 13 | . 2 3 . 1 1 2 3 1 Investigation 3 | . 1 1 . 1 . . . . Extermination 4 | . . . . . . 2 1 1 Reinforcement 6 | . 1 2 . . 1 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 22 24 2 25 6 4 13 9 Peak Tracking Total 19 | . 6 19 2 13 4 1 7 4 Tactical Retreats 15 | . 2 2 2 3 2 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Disabled 6 | . 3 . . . 1 . . 2 Max in Single Turn 2 | . 2 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Machines Accessed 25 | . 4 2 2 3 4 5 3 2 Terminals 22 | . 4 1 2 3 4 3 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 59 | . 9 10 3 8 7 8 9 5 Successful 21 | . 3 3 1 4 2 . 5 3 Failed 37 | . 6 6 2 4 5 8 4 2 Catastrophic 10 | . 3 . . 1 1 2 2 1 Database Lockouts 1 | . . 1 . . . . . . Manual 40 | . 8 6 3 6 3 4 5 5 Terminals 51 | . 9 6 3 8 7 4 9 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 16 | . 2 2 1 3 2 . 3 3 Record 3 | . . . . . 1 . 2 . Robot Analysis 2 | . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . Terminal Index 5 | . 1 1 . 1 . . 1 1 Alert Level 1 | . . 1 . . . . . . Registered Components 2 | . . . . 1 . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 . . 2 . Terminals 4 | . 1 . . 1 . . 2 . Assimilate 1 | . . . . . . . 1 . Operators 3 | . 1 . . 1 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 24 | . 4 2 2 3 4 5 2 2 Full Trace Events 3 | . 2 . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Active Infowar (turns) 5069 | 33 1677 128 445 455 568 864 544 355 Sensors 3697 | . 760 128 445 455 567 850 492 . Terrain 2703 | 33 917 . . . 465 864 267 157 Machine Analysis 2269 | . . . . . 506 864 544 355 Triangulation 398 | . . . . . . . 78 320 Cloaking 1099 | . . . . . . 552 457 90 Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Turns Passed 5769 | 90 1677 163 1024 484 568 864 544 355 Spaces Moved 4312 | 59 585 231 761 383 654 583 631 425 Core 144 | 4 . 59 80 . 1 . . . Treads . | . . . . . . . . . Legs 626 | 55 571 . . . . . . . Wheels . | . . . . . . . . . Hover 2237 | . 14 172 . . 412 583 631 425 Flight 1305 | . . . 681 383 241 . . . Fastest Speed 30 | 50 56 50 40 30 32 43 43 45 Average Speed 55 | 115 118 53 41 34 41 44 46 55 Slowest Speed 200 | 120 120 150 50 40 200 46 56 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 5 78 28 96 26 15 12 16 11 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 25 | . 1 . 3 14 2 4 1 . Terrain Destroyed 126 | . 57 . 3 14 2 4 1 45 Melee 21 | . . . . 14 2 4 1 . Projectile 7 | . 4 . 3 . . . . . AOE 98 | . 53 . . . . . . 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Total 7397 | 73 1472 268 1460 666 945 1151 862 500 Wait 2739 | 2 799 17 686 233 247 533 200 22 Move 4298 | 58 584 230 754 382 653 582 630 425 Hop 3 | . . . 3 . . . . . Pick Up 40 | 4 13 2 4 2 7 . 4 4 Fast Attach 60 | 7 8 5 2 4 13 9 5 7 Attach 36 | . 4 6 4 6 5 1 3 7 Detach 27 | . 1 3 3 2 8 6 1 3 Swap 4 | . 4 . . . . . . . Drop 29 | . 13 1 1 . 7 1 5 1 Fire 81 | 2 43 . 3 6 1 1 7 18 Melee 73 | . . . . 31 4 18 7 13 Ram 5 | . 1 4 . . . . . . Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / Low x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 10) 851 | -10/Materials | Discovered new exit (range 15) 986 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Discovered new exit (range 3) 1638 | -10/Materials | Discovered new exit (range 6) 1719 | -10/Materials | Core integrity fell below 50% 1755 | -10/Materials | Lost 5 parts (1n4w) 1767 | -10/Materials | Identified exit to Materials 1768 | -10/Materials | Entered another Materials area 1768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Central database locked down 1916 | -9/Materials | Core integrity fell below 50% 1924 | -9/Materials | Discovered new exit (range 9) 1931 | -9/Materials | Entered Mines 1932 | -9/Mines | Lost 10 parts (1p6n3u) 2357 | -9/Mines | Discovered new exit (range 15) 2384 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2459 | -9/Mines | Learned Materials trap positions 2483 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2510 | -9/Mines | Found Prototype Device 2510 | -9/Mines | Identified Exp. Sensor Array 2541 | -9/Mines | Learned 2 Materials zone layouts 2929 | -9/Mines | Discovered new exit (range 15) 2955 | -9/Mines | Entered Materials 2955 | -8/Materials | Evolved 2 slots: Utility x2 2957 | -8/Materials | Loaded intel: 9 trap records 3125 | -8/Materials | Lost 3 parts (1p1u1w) 3429 | -8/Materials | Discovered new exit (range 10) 3439 | -8/Materials | Identified exit to Factory 3439 | -8/Materials | Entered Factory 3439 | -7/Factory | Evolved 2 slots: Utility x2 3462 | -7/Factory | Lost 3 parts (1p2n) 3479 | -7/Factory | Discovered new exit (range 16) 3497 | -7/Factory | Discovered new exit (range 12) 3632 | -7/Factory | Identified exit to Storage 3632 | -7/Factory | Identified exit to Lower Caves 3812 | -7/Factory | Build established: Scout 4007 | -7/Factory | Identified exit to Factory 4007 | -7/Factory | Entered another Factory area 4007 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4633 | -6/Factory | Build established: Ninja 4752 | -6/Factory | Discovered new exit (range 16) 4869 | -6/Factory | Identified exit to Factory 4871 | -6/Factory | Entered another Factory area 4871 | -5/Factory | Evolved 2 slots: Utility x2 4979 | -5/Factory | Build established: Hacker-Ninja 5406 | -5/Factory | Discovered new exit (range 8) 5410 | -5/Factory | Identified exit to Factory 5415 | -5/Factory | Entered another Factory area 5415 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5421 | -4/Factory | Identified exit to DSF 5432 | -4/Factory | Lost 5 parts (3u2w) 5467 | -4/Factory | Spotted B-86 Titan 5552 | -4/Factory | Lost 3 parts (1p2u) 5667 | -4/Factory | Build established: Hacker-Mutant 5707 | -4/Factory | Lost 9 parts (1p4n3u1w) 5726 | -4/Factory | Core integrity fell below 50% 5742 | -4/Factory | Core integrity fell below 20% 5763 | -4/Factory | System corruption reached 10% 5770 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05729_ Slug penetrates Wall. 05730_ Acquired Antigrav System. 05731_ LZVMZ&Q7<8NU=UDF3S3=LO7=GQ Q6 05732_ Penetrated by Slug. 05733_ Acquired Mic. Fission Core. 05735_ Penetrated by Slug. 05735_ Antigrav System destroyed. 05735_ Triangulator destroyed. 05735_ Penetrated by Slug. 05741_ Slug penetrates Wall. 05741_ Penetrated by Slug. 05755_ P-70 Sage suffers critical hit (Impale). 05759_ System corrupted: Matter fused (-8). 05764_ Lance destroyed. 05764_ Penetrated by Slug. 05765_ Slug penetrates Wall. 05765_ Mic. Fission Core destroyed. 05767_ Penetrated by Slug. 05768_ Slug penetrates Wall. 05770_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#########???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# ########? | | ??????????????????################ + # | | ???????????????# p / # # | | ???????????????# #####@######## # """ # | | ?????????????????????####/#####??##"######* """ # | | ?????????????????????# #???# #????# """ | | ?????????????????????# #???# #????# | | ?????????????????????# #???# #????# """ | | ?????????????????????# #???# #????# """ | | ?????????????????????# #???# #????# """ | | ?????????????????????# #####/###??# | | ?????????????????????# ## #??# """ | | ?????????????????????# ## #??# ""% | | ?????????????????????# ## #??# " | | ???????????????=?????#####Y##### #??# | | ????????????????????????# / #??# | | ????????????????????????# # /| #??# ###### | | ?????????????????????? ####/######+###### | | ?????????????????????# ????#%#?# # | | ?????????????????????? ?????#!#?# """ """ # | | ?????????????????????? ??????# #?# """ """ # | | ??????????????????=???? ???####+### """ """ # | | ???????????????????????? ????# /# + | | ???????????????????????????????# / /# ""T"" # | | ???????????????????????????????+ / # """"" # | | ???????????????????????????????# # # | | ???????????????????????????????# ########### | | ???????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 44 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Armor Coverage 150 Resistance: EM 25 Power Shielding 90 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed LargeSpikedLattice Manual? 0 Play Time 01:46:16 Cumulative 28.7 hours Start 2025.12.18 @ 22:23:11 End 2025.12.19 @ 01:04:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36719db6-55ef-467f-8412-da3f67940f66