Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 01:22:53 Player: Eb Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (17) 85 Value Destroyed (298) 298 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 5005 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 21 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (6) ------ Enhanced Optical Array Advanced Terrain Scan Processor Target Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Gravmag Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scan Processor Target Analyzer Improved Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Advanced Sensor Array Advanced Terrain Scanner [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Utility Shielding Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Slots Evolved 8 | . . . 2 . . . 6 . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . Utility 4 | . . . 1 . . . 3 . . . Weapon . | . . . . . . . . . . . Parts Attached 71 | 6 4 1 12 7 2 4 20 3 4 8 Power 8 | 1 1 . 1 2 . 1 2 . . . Engine 6 | 1 1 . 1 1 . 1 1 . . . Core 2 | . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 2 1 5 4 1 2 10 . 3 2 Treads . | . . . . . . . . . . . Leg 2 | . . . . . . . 1 . 1 . Wheel 7 | 2 . . 2 . . . 3 . . . Hover 3 | . . . . . . . 2 . 1 . Flight 20 | . 2 1 3 4 1 2 4 . 1 2 Utility 14 | 1 1 . 2 . . . 6 2 1 1 Device 5 | . . . . . . . 2 2 . 1 Storage 1 | 1 . . . . . . . . . . Processor 4 | . 1 . . . . . 3 . . . Hackware 2 | . . . . . . . 1 . 1 . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 . . 4 1 1 1 2 1 . 5 Energy Gun 4 | 1 . . . . . . . . . 3 Energy Cannon 2 | . . . 1 . . . . . . 1 Ballistic Gun 6 | 1 . . 3 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 27 | . 1 3 1 2 . 3 14 . . 3 Power 3 | . 1 . . . . 1 1 . . . Propulsion 18 | . . 2 . 2 . 2 11 . . 1 Utility 3 | . . . 1 . . . 1 . . 1 Weapon 3 | . . 1 . . . . 1 . . 1 Highest Loss Streak 5 | . 1 3 1 2 . 3 5 . . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 62 | . 88 62 70 88 77 74 40 35 39 53 Engine 3 | . 14 14 11 4 . 2 1 . . . Core 3 | . . . . 6 11 6 . . . . Leg 1 | . . . . . . . . 6 6 3 Wheel 3 | . 18 . 17 . . . 4 . . . Hover 1 | . . . . . . . 3 . 2 6 Flight 17 | . 7 22 14 33 33 31 6 . . . Processor 7 | . 10 14 11 . . . 8 20 20 20 Hackware 2 | . . . . . . . 4 6 10 13 Protection 6 | . . . 3 22 11 11 1 . . . Ballistic Gun 7 | . 14 11 10 22 11 11 1 . . . Piercing Weapon 4 | . . . . . 10 11 4 1 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 18 | 13 13 4 9 11 11 11 18 5 . 9 Greatest Support 32 | 26 26 8 24 12 16 16 32 3 20 4 Greatest Overweight (x) 5 | . 4 . . . . 1 5 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 5 5 5 5 5 5 5 4 Average Carried 3 | 1 2 2 2 4 4 4 3 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 2 4 5 5 3 5 5 5 2 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Matter Collected 650 | 257 20 . 73 135 56 40 69 . . . Remotely . | . . . . . . . . . . . Salvage Created 349 | . 46 . 73 18 . 78 109 . . 25 Parts 36 | . 6 . 10 1 . 5 12 . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Combat Hostiles Destroyed 14 | . 3 . 4 1 . 3 2 . . 1 Melee 5 | . . . . . . 3 2 . . . Guns 7 | . 3 . 2 1 . . . . . 1 Cannons 2 | . . . 2 . . . . . . . Classes Destroyed 5 | . 1 . 1 . . . 2 . . 1 Worker 1 | . . . . . . . 1 . . . Operator 2 | . . . 1 . . . 1 . . . Swarmer 12 | . 3 . 4 1 . 3 1 . . . Cutter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 3 | . 3 . 3 1 . 3 2 . . 1 Combat Bots Only 3 | . 3 . 3 1 . 3 1 . . 1 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Damage Taken 3043 | . 313 117 200 110 . 354 1275 . . 674 Core 1279 | . 133 35 51 9 . 195 565 . . 291 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 16 | . . . 5 . . . 11 . . . Core Remaining (%) 56 | 100 . 32 . . . 36 . . . . Volleys Fired 38 | . 11 . 12 9 . . 2 . . 4 Largest 2 | . 2 . 2 2 . . 2 . . 1 Hottest 80 | . 70 . 80 40 . . 72 . . 60 Shots Fired 69 | . 21 . 24 18 . . 3 . . 3 Gun 63 | . 21 . 21 18 . . . . . 3 Cannon 3 | . . . 3 . . . . . . . Launcher 3 | . . . . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 50 | . 11 . 21 18 . . . . . . Thermal 13 | . 10 . 3 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . . . . . . 3 . . 3 Robot Hit Streak 9 | . 4 . 9 2 . . . . . . Robot Miss Streak 6 | . 5 . 3 6 . . . . . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 35 | . 11 . 14 5 . 3 2 . . . Core Hits 28 | . 4 . 7 3 . 3 9 . . 2 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . 2 . . . . 1 . . . . Burn 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 17 | . . . . . . 9 5 . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 17 | . . . . . . 9 5 . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 871 | . 111 . 135 41 . 113 393 . . 78 Guns 291 | . 111 . 99 41 . . . . . 40 Cannons 36 | . . . 36 . . . . . . . Explosions 320 | . . . . . . . 320 . . . Melee 186 | . . . . . . 113 73 . . . Ramming 38 | . . . . . . . . . . 38 Kinetic 175 | . 35 . 99 41 . . . . . . Thermal 168 | . 76 . 36 . . . 56 . . . Explosive . | . . . . . . . . . . . Electromagnetic 304 | . . . . . . . 264 . . 40 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 186 | . . . . . . 113 73 . . . Highest Corruption 18 | . . . . . . . 3 17 17 18 Average Corruption 8 | . . . . . . . 3 11 17 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . . 4 5 4 7 Message Errors 4 | . . . . . . . . 1 2 1 Matter Fused 8 | . . . . . . . 2 1 2 3 Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 3 | . . . . . . . 3 . . . Projectiles . | . . . . . . . . . . . Explosions 3 | . . . . . . . 3 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . . . 16 Shots . | . . . . . . . . . . . Rammed 14 | . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | . 160 . 50 10 . . 242 . . . Average Temperature 65 | . 78 . 23 9 . . 71 . . . Received Heat Transfer 309 | . 132 . 36 . . . 141 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 470 | . 296 . 74 . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Peak Influence 646 | . 140 54 165 241 . . 646 197 123 111 Initial 325 | . . 54 9 60 . . 325 167 123 86 Average 238 | . 58 49 54 151 . . 489 178 123 97 Maximum Alert Level 2 | . . . . 1 . . 2 . . . Low Security (%) 62 | 100 100 100 100 84 . . . 100 100 100 Level 1 10 | . . . . 15 . . 23 . . . Level 2 26 | . . . . . . . 76 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . 5 . . 1 Investigation 2 | . . . . . . . 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . . . 1 . . . 2 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Distress Signals 5 | . 1 . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 11 2 12 10 . 11 41 5 . 4 Peak Tracking Total 10 | . 6 2 7 3 . 7 10 5 . 4 Tactical Retreats 17 | . 2 . 1 1 . . 12 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Traps Triggered 4 | . . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Machines Accessed 12 | . 1 . 3 1 1 . 5 . 1 . Terminals 7 | . 1 . 3 . . . 2 . 1 . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . 2 . 3 1 3 . 12 . 1 . Successful 15 | . 1 . 2 1 3 . 7 . 1 . Failed 7 | . 1 . 1 . . . 5 . . . Catastrophic 2 | . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . 2 . 3 . . . 3 . 1 . Fabricators 7 | . . . . . . . 7 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 1 . 2 1 3 . 2 . 1 . Part Schematic 3 | . . . . . 3 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 4 . . . Full Trace Events 2 | . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . Robots Built 3 | . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . Time 174 | . . . . . . . 174 . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . Part Schematics Acquired 17 | . . . . . 17 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Total Allies 7 | . . . . 3 . . 3 1 . . Largest Group 3 | . . . . 3 3 3 3 1 . . Highest-Rated Group 90 | . . . . 40 40 40 90 31 . . Highest-Rated Ally 31 | . . . . 16 16 16 30 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . 7 . 6 . 14 . . Total Damage 421 | . . . . 83 . 90 . 248 . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Turns Passed 2020 | 53 88 54 192 172 468 160 493 125 104 111 Spaces Moved 3360 | 46 67 117 230 334 1017 306 818 218 149 58 Core 569 | 1 1 10 . . . . 211 218 82 46 Treads . | . . . . . . . . . . . Legs 21 | . . . . . . . 3 . 18 . Wheels 143 | 45 26 . 62 . . . 10 . . . Hover 341 | . . . . . . . 292 . 49 . Flight 2286 | . 40 107 168 334 1017 306 302 . . 12 Fastest Speed 24 | 50 37 37 34 34 34 32 24 50 50 32 Average Speed 46 | 88 64 38 58 34 38 36 50 52 65 71 Slowest Speed 300 | 90 280 50 90 34 39 120 300 100 120 150 Overloaded Moves 5 | . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . 1 . 1 7 . 2 2 . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 19 42 28 56 85 44 42 98 6 44 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 5 | . . . . 2 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 1 | . . . . . . . 1 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac DSF Total 3703 | 55 91 125 263 373 1095 332 875 229 154 111 Wait 170 | 2 5 8 2 21 70 14 21 4 1 22 Move 3323 | 45 64 116 227 319 1016 301 814 217 148 56 Hop 14 | . 1 . 1 7 . 2 2 . . 1 Pick Up 23 | 2 2 . 4 5 2 1 6 1 . . Fast Attach 44 | 6 3 . 7 . 2 1 15 . 3 7 Attach 19 | . 1 1 3 2 . 2 5 3 1 1 Detach 5 | . . . . . . . 1 3 1 . Swap 8 | . . . 2 5 . 1 . . . . Drop 27 | . 4 . 5 5 5 1 4 1 . 2 Fire 38 | . 11 . 12 9 . . 2 . . 4 Melee 17 | . . . . . . 9 5 . . 3 Ram 15 | . . . . . . . . . . 15 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 54 | -11/Junkyard | Entered Materials 133 | -10/Materials | Core integrity fell below 50% 133 | -10/Materials | Discovered new exit (range 16) 142 | -10/Materials | Entered Mines 168 | -10/Mines | Assembled infested the area 189 | -10/Mines | Discovered new exit (range 5) 196 | -10/Mines | Entered Materials 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 218 | -9/Materials | Lost 3 parts (2n1w) 384 | -9/Materials | Discovered new exit (range 7) 388 | -9/Materials | Entered Mines 392 | -9/Mines | Learned location of Storage (-7) 407 | -9/Mines | Discovered new exit (range 11) 422 | -9/Mines | Learned Materials trap positions 435 | -9/Mines | Learned location of 1 exit from Materials 440 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 527 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 547 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 560 | -9/Mines | Entered Zion 560 | -7/Zion | Accompanied by 3 allies 567 | -7/Zion | Learned location of Warlord (-4) 598 | -7/Zion | Found CR-A16's Pointy Stick 620 | -7/Zion | Build established: Scavenger-Mutant 659 | -7/Zion | Learned Factory emergency access door positions 729 | -7/Zion | Learned Factory emergency access door positions 864 | -7/Zion | Identified exit to Proximity Caves 941 | -7/Zion | Build established: Mutant 973 | -7/Zion | Found Relay Coupler [Programmer] 1028 | -7/Zion | Entered Proximity Caves 1028 | -6/Proximity Caves | Accompanied by 3 allies 1089 | -6/Proximity Caves | Spotter reported a threat 1119 | -6/Proximity Caves | Spotter reported a threat 1152 | -6/Proximity Caves | Core integrity fell below 50% 1156 | -6/Proximity Caves | Lost 3 parts (1p2n) 1185 | -6/Proximity Caves | Discovered new exit (range 11) 1188 | -6/Proximity Caves | Entered Factory 1188 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 1287 | -6/Factory | Lost 4 parts (4n) 1336 | -6/Factory | Lost 3 parts (2n1w) 1388 | -6/Factory | Discovered new exit (range 14) 1400 | -6/Factory | Spotted B-75 Beast 1499 | -6/Factory | Discovered new exit (range 5) 1538 | -6/Factory | Search patrols dispatched 1576 | -6/Factory | Core integrity fell below 50% 1617 | -6/Factory | Lost 5 parts (1p3n1u) 1634 | -6/Factory | Discovered new exit (range 21) 1680 | -6/Factory | Fabricated L-41 Fighter? 1681 | -6/Factory | Manually triggered Chute Trap 1681 | -6/Factory | Sucked down chute 1681 | -6/Factory | Entered Waste 1682 | -6/Waste | Met a frightened Derelict 1696 | -6/Waste | EMP discharged 1696 | -6/Waste | System corruption reached 10% 1711 | -6/Waste | Spotted C-40 Crusher 1718 | -6/Waste | Spotted C-40 Crusher 1736 | -6/Waste | Spotted C-40 Crusher 1736 | -6/Waste | Spotted C-40 Crusher 1737 | -6/Waste | Spotted C-40 Crusher 1742 | -6/Waste | Spotted C-40 Crusher 1769 | -6/Waste | Discovered new exit (range 12) 1796 | -6/Waste | EMP discharged 1806 | -6/Waste | Entered Factory 1909 | -6/Factory | Identified exit to DSF 1910 | -6/Factory | Entered DSF 1932 | -6/DSF | Additional patrols routed to DSF 1981 | -6/DSF | Core integrity fell below 20% 2021 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Surge Thruster severed. Acquired Hpw. Shock Rifle. System corrupted: Matter fused (-10). Hpw. Shock Rifle severed. Acquired Hpw. Shock Rifle. Adv. Sensor Array destroyed. System corrupted: Hpw. Shock Rifle failed to cycle. Hpw. Shock Rifle severed. Slammed into C-17 Slicer. Acquired Surge Thruster. System corrupted: Matter fused (-9). Acquired Proton Cannon. Slammed into C-17 Slicer. Surge Thruster broken. Destabilizing: Short circuit. Slammed into C-17 Slicer. Destabilizing: System corrupted (+1). Broken Surge Thruster destroyed. Proton Cannon severed. Slammed into C-17 Slicer. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????#???###??######??????? | | ????????????## ????#!!?# ?# !!#??????? | | ?????????!!## ##!!!# ## !!#??????? | | ???????? !!#??????? | | ???????? H !!#??????? | | ???????? % !!#??????? | | ??????????????????##!!!# ## !!!#??????? | | ????????????????????????????#[%!!#??????? | | ???????????##?????????????###= ###??????? | | ????????????!?????????????#]] #???????? | | ????????????!!????????????#]] #???????? | | ?????????????!????????????#]] #???????? | | ???????????### ???????????### ##???????? | | ???????????#== ???????????#[[ [#???????? | | ???????????#== ??????????#[[ #???????? | | ????????????== ???########## ##???????? | | ?????????????# ??# # @### ###??????? | | ???????????### ### #cc## ""####???? | | ???????????# ] """""#???? | | ???????????# =""##"#???? | | ???????????#** !!#]]]#] ##"""""#??#???? | | ???????????#** !!#########"""""#??????? | | ???????????#########???????##"####??????? | | ????????????????????????????#"#?????????? | | ????????????????????????????#""?????????? | | ????????????????????????????####????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Power Maul | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Wheee! Challenges ------------ None Game ------ Seed StealthSalvageMeganuke Manual? 0 Play Time 00:50:52 Cumulative 22.6 hours Start 2023.05.14 @ 00:31:54 End 2023.05.14 @ 01:22:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5cca27d-2a03-4e0c-b052-7bf62e1fa1e4