Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 19:55:51

Player: Cracklepappy

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (67)      335
Value Destroyed (1675)     1675
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (360)                360
              TOTAL SCORE: 4430

 Bonus
-------
Follower Combat Kills      60
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/400
Matter                     167/300
Energy                     93/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (3450) Ox68
Location                   -9/Exiles

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (3) ---
             (None)
>        --- UTILITY (3) ------
         Humpback
>        --- WEAPON (2) -------
   Heavy Assault Rifle
   Heavy Assault Rifle
>        --- INVENTORY (35) ---
         Wheel
  Medium Storage Unit
         Humpback
         Humpback
         Humpback
   Large Matter Pod (150)
         Structural Scanner
         Modified TNC
         Trap Reconfigurator
         YOLO Cannon
   Heavy Assault Rifle
   Heavy Assault Rifle
   Heavy Assault Rifle
         Plasma Cutter
         Hammer

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
                Wheel
                Wheel
>               --- UTILITY ----------
                Humpback
>               --- WEAPON -----------
       Improved Assault Rifle
       Improved Assault Rifle
>               --- INVENTORY --------
                Ion Engine
          Light Ion Engine
          Light Angular Momentum Engine
                Aluminum Leg
                Wheel
         Combat Airjet
         Combat Airjet
                Cooling System
         Medium Storage Unit
                Huge Storage Unit
                Humpback
                Humpback
         Medium Matter Pod
  High-capacity Matter Pod
                Structural Scanner
                Launcher Guidance Computer
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Trap Reconfigurator
                YOLO Cannon
          Heavy Assault Rifle
          Heavy Assault Rifle
          Heavy Assault Rifle
          Heavy Assault Rifle
          Heavy Assault Rifle
       Improved Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Plasma Cutter
                Hammer
[Rating: 21]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Improved Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Jun Mat Min Mat Min Exi 
Slots Evolved              2    | .   .   .   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               1    | .   .   .   1   .   .   
  Utility                  1    | .   .   .   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             74   | 7   10  3   16  22  16  
  Power                    9    | 1   2   .   2   1   3   
    Engine                 9    | 1   2   .   2   1   3   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               20   | 2   3   .   4   7   4   
    Treads                 11   | 1   3   .   4   3   .   
    Leg                    2    | .   .   .   .   .   2   
    Wheel                  7    | 1   .   .   .   4   2   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  13   | 2   3   1   4   2   1   
    Device                 2    | 1   .   .   1   .   .   
    Storage                4    | 1   1   1   .   .   1   
    Processor              .    | .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             7    | .   2   .   3   2   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   32   | 2   2   2   6   12  8   
    Energy Gun             1    | 1   .   .   .   .   .   
    Energy Cannon          2    | .   .   1   1   .   .   
    Ballistic Gun          21   | 1   2   1   5   7   5   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               8    | .   .   .   .   5   3   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   2   .   .   
Parts Lost                 33   | .   5   2   1   12  13  
  Power                    5    | .   .   .   .   1   4   
  Propulsion               13   | .   2   .   1   6   4   
  Utility                  6    | .   2   .   .   4   .   
  Weapon                   9    | .   1   2   .   1   5   
  Highest Loss Streak      8    | .   2   2   1   7   8   
  To Critical Strikes      5    | .   .   .   .   .   5   
Average Slot Usage (%)     87   | .   99  100 99  78  76  
  Engine                   11   | .   14  14  11  9   10  
  Treads                   20   | .   26  28  33  18  10  
  Leg                      2    | .   .   .   .   .   5   
  Wheel                    8    | .   1   .   .   12  15  
  Storage                  12   | .   14  14  11  11  11  
  Protection               8    | .   11  14  19  7   .   
  Ballistic Gun            22   | .   27  21  20  18  21  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             291  | 14  31  90  95  95  291 
  Greatest Support         60   | 16  40  40  60  60  20  
  Greatest Overweight (x)  21   | .   .   2   1   8   21  
  Average Overweight (x)   5    | .   .   1   1   3   13  
Largest Inventory Capacity 35   | 8   15  25  25  25  35  
  Average Capacity         25   | 7   13  23  25  25  34  
  Most Carried             35   | 8   15  23  25  25  35  
  Average Carried          23   | 4   11  17  24  24  31  
  Final Capacity           35   | 8   15  25  25  25  35  
  Final Carried            25   | 8   15  23  25  25  19  

 Class Distribution 
--------------------
 43% | Mutant
 35% | Hauler-Mutant
 20% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles

 Resources                      | -11 -10 -10 -9  -9  -9  
-----------                Run  | Jun Mat Min Mat Min Exi 
Matter Collected           2287 | 281 635 41  557 501 272 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            2406 | 115 997 90  886 300 18  
  Parts                    152  | 11  63  6   52  20  .   
Haulers Intercepted        3    | .   2   .   1   .   .   
Recyclers Shooed           4    | .   2   .   1   1   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Jun Mat Min Mat Min Exi 
Combat Hostiles Destroyed  71   | .   20  2   18  27  4   
  Guns                     46   | .   20  2   17  6   1   
  Cannons                  1    | .   .   .   1   .   .   
  AOE                      24   | .   .   .   .   21  3   
Classes Destroyed          13   | 2   6   .   2   3   .   
  Worker                   1    | .   1   .   .   .   .   
  Builder                  2    | .   .   .   .   2   .   
  Tunneler                 4    | 3   .   .   .   1   .   
  Hauler                   3    | .   2   .   1   .   .   
  Recycler                 3    | 1   2   .   .   .   .   
  Operator                 4    | .   2   .   2   .   .   
  Watcher                  3    | .   1   .   2   .   .   
  Swarmer                  11   | .   6   .   3   2   .   
  Grunt                    29   | .   14  2   11  2   .   
  Duelist                  2    | .   .   .   1   1   .   
  Sentry                   3    | .   .   .   3   .   .   
  Demolisher               2    | .   .   .   .   2   .   
  Assembled                24   | .   .   .   .   20  4   
Best Kill Streak           20   | 4   4   1   6   20  4   
  Combat Bots Only         20   | .   3   1   3   20  4   
Max Kills in Single Turn   6    | 1   2   1   1   6   1   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 6    | .   .   .   .   6   1   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  
Damage Taken               4645 | .    864  186  678  1526 1391 
  Core                     622  | .    132  79   57   135  219  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Redirected to Shielding  51   | .    1    17   12   21   .    
  Regen/Repaired (Parts)   64   | .    .    .    64   .    .    
Core Remaining (%)         57   | 100  .    15   .    .    .    
Volleys Fired              292  | 7    110  12   69   49   45   
  Largest                  2    | 2    2    2    2    2    2    
  Hottest                  80   | 60   60   80   80   60   46   
Shots Fired                552  | 14   219  23   138  74   84   
  Gun                      527  | 14   219  21   136  57   80   
  Cannon                   4    | .    .    2    2    .    .    
  Launcher                 21   | .    .    .    .    17   4    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  501  | 7    200  21   136  57   80   
  Thermal                  30   | 7    19   2    2    .    .    
  Explosive                21   | .    .    .    .    17   4    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         29   | 3    9    4    11   16   29   
  Robot Miss Streak        4    | 1    4    4    3    3    3    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        4    | .    .    .    2    2    .    
    Max Gunslinging Chain  1    | .    .    .    1    1    .    
Shots Hit Robots           365  | 9    145  11   93   42   65   
  Core Hits                180  | 5    55   5    35   66   14   
  Critical Kills           1    | .    1    .    .    .    .    
  Critical Parts Destroyed 2    | .    1    .    .    .    1    
  Critical Strikes         3    | .    2    .    .    .    1    
    Destroy                3    | .    2    .    .    .    1    
Melee Attacks              .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           5903 | 104  1491 89   1428 1688 1103 
  Guns                     4538 | 104  1474 89   1355 575  941  
  Cannons                  36   | .    .    .    36   .    .    
  Explosions               1275 | .    .    .    .    1113 162  
  Melee                    .    | .    .    .    .    .    .    
  Ramming                  54   | .    17   .    37   .    .    
  Kinetic                  4316 | 39   1317 89   1355 575  941  
  Thermal                  258  | 65   157  .    36   .    .    
  Explosive                1275 | .    .    .    .    1113 162  
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         2    | .    .    .    .    .    2    
  Average Corruption       2    | .    .    .    .    .    2    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  1    | .    .    .    .    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            36   | .    .    .    .    9    27   
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               36   | .    .    .    .    9    27   
  Melee                    .    | .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      149  | .    .    .    .    40   109  
  Shots                    4    | .    .    .    .    1    3    
  Rammed                   9    | .    6    1    2    .    .    
Targets Rammed             9    | .    6    1    2    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        112  | .    37   69   21   80   112  
  Average Temperature      16   | .    11   18   3    46   66   
  Received Heat Transfer   819  | .    348  102  237  132  .    
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         574  | 150  350  .    74   .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Jun Mat Min Mat Min Exi 
Peak Influence             297  | 20  258 70  297 154 .   
  Initial                  73   | .   13  54  .   73  .   
  Average                  98   | 5   105 43  132 75  .   
Maximum Alert Level        1    | .   1   .   1   .   .   
  Low Security (%)         90   | 100 94  100 74  100 .   
  Level 1                  9    | .   5   .   25  .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          9    | .   6   .   3   .   .   
  Investigation            4    | .   3   .   1   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            5    | .   3   .   2   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Jun Mat Min Mat Min Exi 
Distress Signals           4    | .   1   .   3   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              102  | .   39  2   28  28  5   
  Peak Tracking Total      13   | .   4   2   6   13  9   
  Tactical Retreats        3    | .   2   1   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Jun Mat Min Mat Min Exi 
Traps Triggered            3    | .   3   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   

 Machines                       | -11 -10 -10 -9  -9  -9  
----------                 Run  | Jun Mat Min Mat Min Exi 
Machines Disabled          8    | .   .   .   1   2   5   
  Max in Single Turn       2    | .   .   .   1   1   2   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  
---------                  Run  | Jun Mat Min Mat Min Exi 
Machines Accessed          17   | .   7   .   6   2   2   
  Terminals                11   | .   5   .   4   2   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   1   .   .   
  Recycling Units          3    | .   2   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                50   | .   24  .   18  6   2   
  Successful               20   | .   9   .   7   2   2   
  Failed                   29   | .   14  .   11  4   .   
    Catastrophic           3    | .   .   .   2   1   .   
  Database Lockouts        1    | .   1   .   .   .   .   
  Manual                   30   | .   13  .   11  5   1   
  Terminals                40   | .   20  .   14  6   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   2   .   .   
  Recycling Units          6    | .   4   .   2   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             15   | .   6   .   5   2   2   
  Record                   2    | .   1   .   .   .   1   
  Part Schematic           4    | .   2   .   1   1   .   
  Robot Schematic          1    | .   1   .   .   .   .   
  Prototype ID Bank        2    | .   1   .   1   .   .   
  Branch Access Points     1    | .   .   .   1   .   .   
  Locate Traps             1    | .   1   .   .   .   .   
  Hauler Manifests         2    | .   .   .   2   .   .   
  Zone Layout              1    | .   .   .   .   1   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   2   .   .   
  Scan Component           1    | .   .   .   1   .   .   
  Repair                   1    | .   .   .   1   .   .   
Recycling Unit Hacks       1    | .   1   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   .   
  Terminals                1    | .   1   .   .   .   .   
    Search                 1    | .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         13   | .   6   .   5   2   .   
  Full Trace Events        2    | .   1   .   1   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   1   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   4    | .   2   .   1   1   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   1   .   .   
  Time                     26   | .   .   .   26  .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     9    | .   9   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  
------------               Run  | Jun Mat Min Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -9  
--------                   Run  | Jun Mat Min Mat Min Exi 
Total Allies               4    | .   .   3   .   1   .   
  Largest Group            3    | .   .   3   .   1   .   
  Highest-Rated Group      40   | .   .   40  .   31  .   
  Highest-Rated Ally       31   | .   .   16  .   31  .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               19   | .   .   11  .   8   .   
  Total Damage             258  | .   .   130 .   128 .   
  Kills                    2    | .   .   .   .   2   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -9  
-------                    Run  | Jun Mat Min Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -9   
-------------              Run  | Jun  Mat  Min  Mat  Min  Exi  
Turns Passed               8306 | 91   2098 508  1393 1075 3141 
Spaces Moved               3171 | 53   922  166  445  533  1052 
  Core                     3    | 3    .    .    .    .    .    
  Treads                   1583 | .    845  166  445  127  .    
  Legs                     .    | .    .    .    .    .    .    
  Wheels                   1585 | 50   77   .    .    406  1052 
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   100  160  240  140  140  
  Average Speed            216  | 97   154  268  240  168  281  
  Slowest Speed            395  | 100  160  320  240  240  395  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       61   | 5    98   39   37   96   91   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     2    | .    1    .    .    .    1    
  Known Exits Taken        1    | .    .    .    1    .    .    
  Unknown Exits Taken      4    | 1    1    1    .    1    .    
Scrap Searched             3    | .    .    2    .    1    .    
Spaces Dug                 6    | .    .    .    .    6    .    
Terrain Destroyed          119  | .    .    .    .    93   26   
  Melee                    .    | .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    
  AOE                      119  | .    .    .    .    93   26   
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -9   -9   
---------                  Run  | Jun  Mat  Min  Mat  Min  Exi  
Total                      4117 | 75   1399 209  641  632  1161 
  Wait                     417  | .    315  17   62   17   6    
  Move                     3166 | 52   921  165  444  532  1052 
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  90   | 9    22   10   21   9    19   
  Fast Attach              18   | 6    2    .    6    3    1    
  Attach                   28   | 1    4    2    3    8    10   
  Detach                   4    | .    .    .    1    1    2    
  Swap                     28   | .    4    1    7    11   5    
  Drop                     65   | .    15   1    26   2    21   
  Fire                     292  | 7    110  12   69   49   45   
  Melee                    .    | .    .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    
  Crush                    9    | .    6    1    2    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines
-9/Materials (discovered 3 exits: [*Mat] / *Min x2)
-9/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-9/Exiles (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   22 | -11/Junkyard  | Discovered new exit (range 15)
   92 | -11/Junkyard  | Entered Materials
  313 | -10/Materials | Build established: Mutant
  586 | -10/Materials | Discovered new exit (range 15)
 1144 | -10/Materials | Central database locked down
 1424 | -10/Materials | Discovered new exit (range 8)
 1467 | -10/Materials | Core integrity fell below 50%
 1653 | -10/Materials | Discovered new exit (range 14)
 1853 | -10/Materials | Discovered new exit (range 6)
 2182 | -10/Materials | Discovered new exit (range 6)
 2190 | -10/Materials | Entered Mines
 2232 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2455 | -10/Mines     | Core integrity fell below 20%
 2509 | -10/Mines     | Discovered new exit (range 12)
 2698 | -10/Mines     | Entered Materials
 2698 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 3266 | -9/Materials  | Discovered new exit (range 12)
 3505 | -9/Materials  | Identified exit to Mines
 3787 | -9/Materials  | Build established: Scavenger-Mutant
 3818 | -9/Materials  | Discovered new exit (range 16)
 3972 | -9/Materials  | Repaired Lgt. Armor Plating
 4091 | -9/Materials  | Entered Mines
 4111 | -9/Mines      | Met a Derelict bent on vengeance
 4115 | -9/Mines      | Discovered new exit (range 5)
 4207 | -9/Mines      | Discovered new exit (range 4)
 4316 | -9/Mines      | Assembled infested the area
 4321 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 4392 | -9/Mines      | Destroyed 20 combat bots
 4393 | -9/Mines      | Lost 3 parts (2n1u)
 4514 | -9/Mines      | Lost 7 parts (1p3n3u)
 4893 | -9/Mines      | Received a Mining Laser from a helpful Derelict
 4942 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
 4942 | -9/Mines      | Discovered new exit (range 5)
 5031 | -9/Mines      | Learned Materials terminal intel
 5166 | -9/Mines      | Entered Exiles
 5201 | -9/Exiles     | Met 8R-AWN
 5224 | -9/Exiles     | Met EX-HEX
 5280 | -9/Exiles     | Met EX-DEC
 5291 | -9/Exiles     | Learned location of Zion (-6)
 5334 | -9/Exiles     | Discovered new exit (range 10)
 5684 | -9/Exiles     | Build established: Hauler-Mutant
 5757 | -9/Exiles     | Met EX-BIN
 5803 | -9/Exiles     | Aligned with FarCom system
 5806 | -9/Exiles     | Given EX-Vault access code
 5861 | -9/Exiles     | Opened EX-Vault
 5875 | -9/Exiles     | Found Trap Reconfigurator
 5882 | -9/Exiles     | Found YOLO Cannon
 5886 | -9/Exiles     | Found Modified TNC
 5935 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
 6076 | -9/Exiles     | Visited The Gauntlet
 8104 | -9/Exiles     | Attacked by the Exiles
 8154 | -9/Exiles     | Core integrity fell below 50%
 8186 | -9/Exiles     | Lost 3 parts (1n2w)
 8245 | -9/Exiles     | Core integrity fell below 20%
 8297 | -9/Exiles     | Lost 8 parts (4p2n2w)
 8307 | -9/Exiles     | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
08253_ Lgt. Angular Momentum Engine destroyed.
08257_ Penetrated by HV Slug. <x4>
08264_ Dropped Hcp. Matter Pod.
08265_ Extracted 200 matter.
08266_ HV Slug penetrates Earth. <x2>
08266_ Penetrated by HV Slug.
08266_ Critical hit (Destroy).
08266_ Imp. Assault Rifle destroyed.
08268_ 8R-AWN suffers critical hit (Destroy).
08268_ Destroyed Prototype Device.
08269_ Penetrated by HV Slug. <x5>
08277_ HV Slug penetrates Earth.
08282_ Penetrated by HV Slug. <x2>
08283_ The unstable cave ceiling collapses.
08286_ Penetrated by HV Slug. <x8>
08299_ Aluminum Leg destroyed.
08303_ Penetrated by HV Slug. <x2>
08303_ Critical hit (Destroy).
08303_ Imp. Assault Rifle destroyed.
08307_ Penetrated by HV Slug. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          18
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Core Shielding             20
Evasion (%)                40
Recoil Reduction           3

 Item Schematics 
-----------------
  Huge Storage Unit | -10/Materials | Hacked
  Med. Storage Unit | -10/Materials | Hacked
  Hcp. Storage Unit | -9/Materials  | Hacked
 Cargo Storage Unit | -9/Mines      | Hacked

 Robot Schematics 
------------------
 M-13 Machinist | -10/Materials | Hacked

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MatterSmallTorch
  Manual?         0
Play Time         00:52:33
  Cumulative      515.7 hours
  Start           2023.04.06 @ 18:44:19
  End             2023.06.01 @ 19:55:51
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          371
  Rogue           371
  Adventurer      0
  Explorer        0
Win Type          -
  Total           15
  Types           8/3/1/0/0/1/2/0/0
Lore%             80
Gallery%          91
Achievement%      78
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3f15ca40-e8fd-4d60-b3c9-020fc29c5cfe