Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 22:55:46 Player: Cracklepappy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2001) 2001 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4154 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (1750) Ox34 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Grenade Launcher Mini Grenade Launcher > --- INVENTORY (32) --- Light Nuclear Core Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Battery (400) Medium Matter Pod (100) Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating System Shield Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Datajack Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Autogun Minigun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Battery Medium Matter Pod Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer System Shield Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 64 | 8 16 10 30 Power 9 | 1 2 2 4 Engine 7 | 1 2 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 15 | 3 3 3 6 Treads . | . . . . Leg . | . . . . Wheel 15 | 3 3 3 6 Hover . | . . . . Flight . | . . . . Utility 19 | 2 6 3 8 Device . | . . . . Storage 11 | 2 5 1 3 Processor 3 | . . . 3 Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 21 | 2 5 2 12 Energy Gun 4 | 2 . . 2 Energy Cannon . | . . . . Ballistic Gun 14 | . 5 2 7 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 6 17 Power 4 | . . 1 3 Propulsion 10 | . . 3 7 Utility 3 | . . 1 2 Weapon 6 | . . 1 5 Highest Loss Streak 5 | . . 4 5 Average Slot Usage (%) 90 | . 99 82 89 Engine 9 | . 13 10 5 Wheel 18 | . 27 15 13 Storage 29 | . 25 24 36 Processor 3 | . . . 8 Protection 5 | . 2 10 5 Energy Gun 1 | . 2 . 1 Ballistic Gun 20 | . 25 21 15 Naked Turns . | . . . . Heaviest Build 123 | 13 75 84 123 Greatest Support 26 | 26 20 26 26 Greatest Overweight (x) 33 | . 6 7 33 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 32 | 6 20 24 32 Average Capacity 21 | 5 14 20 30 Most Carried 30 | 6 20 24 30 Average Carried 19 | 3 14 19 26 Final Capacity 32 | 6 20 24 32 Final Carried 24 | 6 20 24 20 Class Distribution -------------------- 78% | Hauler-Mutant 21% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1883 | 360 225 505 793 Remotely . | . . . . Salvage Created 2806 | 192 305 747 1562 Parts 163 | 12 33 48 70 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 10 15 25 Guns 41 | . 10 15 16 AOE 9 | . . . 9 Classes Destroyed 12 | 3 4 2 3 Worker 8 | 2 . 1 5 Builder 4 | . . . 4 Tunneler 4 | 3 . . 1 Hauler 4 | . 1 1 2 Recycler 6 | 1 . . 5 Watcher 4 | . 1 1 2 Swarmer 10 | . 6 . 4 Grunt 27 | . 4 11 12 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 9 | . . 3 6 Hunter 1 | . . . 1 Best Kill Streak 12 | 2 3 8 12 Combat Bots Only 8 | . 3 8 8 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3352 | . 187 684 2481 Core 705 | . 43 100 562 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 82 75 . Volleys Fired 215 | 13 28 50 124 Largest 2 | 2 2 2 2 Hottest 90 | 80 80 46 90 Shots Fired 385 | 26 56 91 212 Gun 360 | 26 56 91 187 Cannon . | . . . . Launcher 25 | . . . 25 Special . | . . . . Kinetic 292 | . 46 91 155 Thermal 36 | 26 10 . . Explosive 25 | . . . 25 Electromagnetic 32 | . . . 32 Robot Hit Streak 33 | 5 9 18 33 Robot Miss Streak 6 | 1 5 6 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 280 | 18 35 70 157 Core Hits 156 | 7 20 37 92 Critical Hits 2 | . . . 2 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5177 | 193 418 988 3578 Guns 3839 | 193 418 988 2240 Cannons . | . . . . Explosions 1332 | . . . 1332 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 3048 | . 349 988 1711 Thermal 262 | 193 69 . . Explosive 1332 | . . . 1332 Electromagnetic 529 | . . . 529 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions 52 | . . . 52 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 246 | . . . 246 Shots 9 | . . . 9 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 152 | 92 152 4 83 Average Temperature 28 | 32 54 3 22 Received Heat Transfer 1287 | . 42 327 918 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 600 | 450 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 503 | 30 270 372 503 Average Influence 144 | 12 154 176 145 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 69 | 100 73 54 68 Level 1 28 | . 26 45 25 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 18 19 47 Peak Tracking Total 10 | . 3 8 10 Tactical Retreats 10 | . 2 1 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 3 1 5 Terminals 9 | . 3 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 8 6 12 Successful 14 | . 6 2 6 Failed 12 | . 2 4 6 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 11 | . 2 3 6 Terminals 26 | . 8 6 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 6 2 6 Part Schematic 2 | . 2 . . Prototype ID Bank 4 | . 1 1 2 Branch Access Points 1 | . . . 1 Unreport Threat 2 | . . 1 1 Locate Traps 2 | . 1 . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 1 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2376 | 198 656 588 934 Spaces Moved 1337 | 160 492 314 371 Core 3 | 1 . . 2 Treads . | . . . . Legs . | . . . . Wheels 1334 | 159 492 314 369 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 120 Average Speed 113 | 85 97 124 138 Slowest Speed 1700 | 90 140 150 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 84 25 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . . . 94 Melee . | . . . . Projectile . | . . . . AOE 94 | . . . 94 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1823 | 193 615 421 594 Wait 121 | . 49 30 42 Move 1334 | 159 491 313 371 Hop . | . . . . Pick Up 61 | 11 19 14 17 Fast Attach 16 | 4 9 2 1 Attach 26 | 3 . 6 17 Detach . | . . . . Swap 22 | 1 7 2 12 Drop 27 | 2 12 4 9 Fire 215 | 13 28 50 124 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Discovered new exit (range 5) 747 | -10/Materials | Discovered new exit (range 14) 805 | -10/Materials | Build established: Hauler-Mutant 841 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x2 1090 | -9/Materials | Destroyed 8 combat bots 1096 | -9/Materials | Lost 4 parts (1p2n1w) 1388 | -9/Materials | Discovered new exit (range 16) 1443 | -9/Materials | Entered another Materials area 1443 | -8/Materials | Evolved 2 slots: Utility x2 1685 | -8/Materials | Discovered new exit (range 16) 2026 | -8/Materials | Lost 4 parts (1p2n1w) 2121 | -8/Materials | Lost 4 parts (1p1n1u1w) 2130 | -8/Materials | Destroyed 8 combat bots 2176 | -8/Materials | Core integrity fell below 50% 2296 | -8/Materials | Core integrity fell below 20% 2330 | -8/Materials | Lost 5 parts (1p2n2w) 2377 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02340_ U-05 Engineer lays Concrete. 02340_ R-06 Scavenger collects Wheel. 02341_ U-05 Engineer lays Concrete. 02342_ U-05 Engineer builds a Wall. 02344_ Y-45 Defender destroyed. 02344_ R-06 Scavenger collects Lgt. Ion Engine. 02347_ U-05 Engineer lays Concrete. 02348_ R-06 Scavenger collects Mining Laser. 02349_ The unstable cave ceiling collapses. 02349_ K-01 Serf collects debris. 02349_ U-05 Engineer builds a Wall. 02352_ K-01 Serf collects debris. 02354_ U-05 Engineer lays Concrete. 02355_ K-01 Serf collects debris. 02355_ U-05 Engineer lays Concrete. 02356_ U-05 Engineer builds a Wall. 02358_ K-01 Serf destroyed. 02358_ W-25 Informer destroyed. 02359_ The unstable cave ceiling collapses. 02372_ Wheel destroyed. 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Y ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????####+####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactBottomlessWeb Manual? 0 Play Time 00:50:49 Cumulative 109.9 hours Start 2020.08.21 @ 21:56:09 End 2020.08.21 @ 22:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f71390c6-5bf7-42b7-8416-8db8cd508fdb