Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.26 @ 04:59:16 Player: Delta Epsilon Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (142) 710 Value Destroyed (4215) 4215 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 10241 Bonus ------- High Alert Combat Kills 215 Follower Combat Kills 433 Entered DSFs 500 Friendly Fire -312 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 85/100 System Corruption 15% Temperature Cool (2) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Terrain Scanner Component Analysis Suite Advanced Assault Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Targeting Computer Core Analyzer Transmission Jammer Cloaking Device > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- F-cell Engine Medium Treads Armored Wheel Armored Wheel High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Improved System Restoration Module High-powered Tractor Beam Trap Extractor Trap Extractor Beamcaster Improved EM Pulse Cannon Ion Burst Cannon Proton Missile Launcher Rocket Launcher Missile Launcher Precision Rocket Launcher Remote Datajack Mace Blade Trap [Rating: 65] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . . 4 . . . 2 . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . 2 . . 3 . . . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 183 | 9 8 24 48 5 35 14 . 4 18 2 16 Power 11 | 1 1 2 3 1 1 1 . . . . 1 Engine 10 | 1 1 2 3 1 1 1 . . . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 32 | 4 2 3 9 . 3 . . 4 1 2 4 Treads 21 | 2 2 3 6 . 3 . . 3 1 . 1 Leg . | . . . . . . . . . . . . Wheel 10 | 2 . . 3 . . . . 1 . 2 2 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 60 | 2 1 4 16 2 13 6 . . 11 . 5 Device 34 | 1 . 4 8 1 9 2 . . 6 . 3 Storage 5 | 1 1 . . . 1 2 . . . . . Processor 8 | . . . 1 . 3 . . . 3 . 1 Hackware . | . . . . . . . . . . . . Protection 13 | . . . 7 1 . 2 . . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 80 | 2 4 15 20 2 18 7 . . 6 . 6 Energy Gun 29 | 2 . 11 10 1 4 1 . . . . . Energy Cannon 23 | . 3 1 1 . 8 3 . . 2 . 5 Ballistic Gun 2 | . . . 1 . . . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . 2 . 1 Launcher 8 | . . 2 2 . 1 3 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 6 | . 1 1 3 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 8 | . . . 3 . 5 . . . . . . Unidentified Prototypes 14 | . 2 3 3 . 2 2 . . 1 . 1 Corrupted Parts 3 | . . . 2 . 1 . . . . . . System Corruption 15 | . . . 13 . 2 . . . . . . Parts Lost 32 | . . 1 10 . 5 2 . . 1 4 9 Power 4 | . . . 1 . 1 . . . . 1 1 Propulsion 8 | . . . 3 . . . . . . 1 4 Utility 10 | . . 1 2 . 3 . . . 1 . 3 Weapon 10 | . . . 4 . 1 2 . . . 2 1 Highest Loss Streak 5 | . . 1 5 . 3 1 . . 1 4 4 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 100 98 96 90 98 82 100 100 98 74 57 Engine 9 | . 14 11 11 10 7 4 7 7 6 3 . Treads 17 | . 28 22 19 . 7 7 7 21 20 4 . Wheel 3 | . . . 1 22 15 15 15 1 . 6 2 Device 21 | . 14 31 22 12 26 13 15 15 17 10 10 Storage 9 | . 14 11 11 11 7 4 7 7 6 3 . Processor 10 | . . . 2 11 15 23 23 23 26 33 33 Protection 1 | . . . 6 1 2 . 7 7 1 . 1 Energy Gun 8 | . 3 20 10 18 5 4 7 7 1 . . Energy Cannon 6 | . 22 1 5 . 5 3 7 7 4 3 1 Ballistic Cannon 1 | . . . . . . . . . 10 7 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 122 | 15 57 59 68 65 111 112 112 112 122 114 23 Greatest Support 74 | 40 40 43 43 24 24 24 24 66 74 24 29 Greatest Overweight (x) 27 | 1 1 1 5 2 4 27 4 9 1 7 3 Average Overweight (x) 1 | . . 1 1 1 2 2 4 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 5 Average Capacity 19 | 7 17 20 20 20 21 18 25 25 25 16 5 Most Carried 25 | 4 12 20 20 19 22 25 21 25 25 25 5 Average Carried 16 | 2 9 14 18 16 18 15 21 23 24 16 4 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 5 5 Final Carried 25 | 4 12 19 14 19 21 21 21 25 25 4 5 Class Distribution -------------------- 55% | Mutant 14% | Scavenger-Mutant 11% | Infiltrator-Skirmisher 6% | Skirmisher 6% | Infiltrator-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Infiltrator-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Infiltrator-Skirmisher | -6/Factory Skirmisher | -6/Waste Scout | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Matter Collected 3378 | 167 393 270 581 117 284 821 . 97 523 . 125 Remotely . | . . . . . . . . . . . . Salvage Created 5525 | 30 568 1122 1401 147 635 851 . . 520 . 251 Parts 300 | 4 40 75 80 7 44 2 . . 27 . 21 Haulers Intercepted 14 | . 2 5 6 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed 99 | . 11 22 27 . 11 5 . . 13 . 10 Guns 36 | . 4 18 9 . 5 . . . . . . Cannons 40 | . 6 . 9 . 6 . . . 13 . 6 AOE 19 | . . 3 7 . . 5 . . . . 4 Classes Destroyed 19 | 1 5 2 5 . 1 2 . . 1 . 2 Worker 6 | . . 2 2 . . . . . . . 2 Builder 2 | . . . 2 . . . . . . . . Tunneler 7 | 1 . . . 3 2 . . . 1 . . Hauler 14 | . 2 5 6 . 1 . . . . . . Recycler 4 | . 1 . 1 1 . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . Watcher 6 | . 2 1 1 . 1 . . . . . 1 Swarmer 29 | . 5 7 7 . 3 . . . . . 7 Saboteur 1 | . . . . . . . . . . . 1 Grunt 31 | . 6 10 11 . 1 . . . 3 . . Brawler 3 | . . . 3 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 14 | . . 5 5 . 1 . . . 3 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 13 | . . . . . 6 . . . 6 . 1 Compactor 5 | . . . . . . 5 . . . . . Martyr 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | 1 3 7 10 1 3 2 . . 3 . 6 Combat Bots Only 8 | . 3 5 8 . 3 2 . . 3 . 5 Max Kills in Single Turn 5 | 1 1 5 3 1 1 2 . . 1 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . . 2 . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Damage Taken 6396 | . 235 525 1607 1 891 108 . . 932 138 1959 Core 1384 | . 22 75 189 . 197 34 . . 170 89 608 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 214 | . . . . . . 90 . . 4 . 120 Core Remaining (%) 73 | 100 91 . . 34 . . . 67 . . . Volleys Fired 325 | 3 41 49 69 6 43 50 . 2 37 . 25 Largest 3 | 2 2 2 2 2 2 2 . 1 3 . 1 Hottest 290 | 100 136 126 130 90 149 80 . 65 290 . 105 Shots Fired 537 | 6 72 96 109 8 74 55 . 2 90 . 25 Gun 254 | 6 20 94 79 8 29 10 . . 8 . . Cannon 231 | . 52 . 26 . 43 6 . 2 77 . 25 Launcher 47 | . . 2 4 . 2 39 . . . . . Special 5 | . . . . . . . . . 5 . . Kinetic 73 | . . . . . . . . . 56 . 17 Thermal 211 | 6 72 8 26 . 44 16 . 2 29 . 8 Explosive 47 | . . 2 4 . 2 39 . . . . . Electromagnetic 201 | . . 86 79 8 28 . . . . . . Robot Hit Streak 19 | 4 7 10 15 13 7 16 . 1 19 . 5 Robot Miss Streak 7 | 1 4 5 7 1 4 2 . 1 2 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 2 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . Shots Hit Robots 367 | 5 34 71 93 5 46 42 . 1 59 . 11 Core Hits 223 | 1 18 50 63 6 22 20 . 1 22 . 20 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 3 . . . 2 . . . 4 . . Burn 3 | . 2 . . . 1 . . . . . . Meltdown 1 | . 1 . . . . . . . . . . Blast 4 | . . . . . . . . . 4 . . Corrupt 1 | . . . . . 1 . . . . . . Melee Attacks 14 | . 1 1 5 3 4 . . . . . . Impact 9 | . 1 1 2 3 2 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . 3 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14733 | 61 662 1908 3208 93 1136 4220 . 55 1668 . 1722 Guns 3259 | 61 152 1182 1081 90 443 94 . . 156 . . Cannons 4120 | . 510 . 853 . 643 132 . 55 1512 . 415 Explosions 7351 | . . 726 1274 . 50 3994 . . . . 1307 Melee . | . . . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . . Kinetic 1319 | . . . . . . . . . 1030 . 289 Thermal 4201 | 61 662 298 1347 . 728 226 . 55 638 . 186 Explosive 6541 | . . 555 780 . . 3994 . . . . 1212 Electromagnetic 2669 | . . 1055 1081 90 408 . . . . . 35 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 16 16 3 3 3 3 1 12 15 Average Corruption 7 | . . . 12 16 1 3 3 3 1 6 12 Corruption Purged 1 | . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . Effects 144 | . . . 32 31 18 19 . 2 2 5 35 Message Errors 36 | . . . 7 8 6 3 . . 1 . 11 Matter Fused 38 | . . . 10 6 5 6 . . 1 . 10 Heat Flow Errors 18 | . . . 4 4 3 3 . 1 . . 3 Energy Discharges 11 | . . . 2 1 1 3 . . . . 4 Parts Rejected 2 | . . . . 2 . . . . . . . Data Loss (minor) 16 | . . . 3 2 1 2 . 1 . 4 3 Data Loss (major) 4 | . . . 1 . 1 1 . . . 1 . Misfires 4 | . . . 1 2 1 . . . . . . Alerts 5 | . . . 2 1 . 1 . . . . 1 Misdirections 5 | . . . . 2 . . . . . . 3 Weapon Failures 5 | . . . 2 3 . . . . . . . Overload Shots 3 | . . . . . 2 . . . 1 . . Overflow Damage 270 | . 11 16 49 . 38 71 . . 34 . 51 Projectiles 115 | . 11 . 13 . 33 . . . 34 . 24 Explosions 155 | . . 16 36 . 5 71 . . . . 27 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 7 . 2 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 7 . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 432 | . . 21 209 1 59 50 . . . . 92 Shots 12 | . . 1 6 . 1 2 . . . . 2 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 431 | 117 244 186 431 105 342 202 . 109 375 . 250 Average Temperature 85 | 62 87 32 93 37 97 100 . 31 120 . 78 Received Heat Transfer 1194 | . 66 141 480 . 54 . . . 201 . 252 Effects 3 | . . . 2 . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . 2 2 . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . Parts Fried 13 | . . 5 5 . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 10 | . 6 1 . . 2 . . . 1 . . Heat Transferred 6249 | 185 1480 459 1450 . 1153 444 . 64 827 . 187 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . 3 4 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Peak Influence 941 | 5 187 660 603 271 941 229 . 227 144 56 397 Initial 923 | . 3 . 272 221 923 134 . . 119 26 21 Average 199 | 3 37 194 355 102 594 73 . 116 49 31 129 Maximum Alert Level 3 | . . 2 2 1 3 1 . 1 . . 1 Low Security (%) 61 | 100 100 61 4 73 . 87 100 61 100 100 76 Level 1 23 | . . 25 67 26 30 12 . 38 . . 23 Level 2 11 | . . 13 28 . 33 . . . . . . Level 3 4 | . . . . . 36 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . Squads Dispatched 30 | . 2 4 7 . 5 . . 1 7 . 4 Investigation 6 | . 1 1 1 . . . . . . . 3 Extermination 11 | . . . . . 4 . . . 6 . 1 Reinforcement 7 | . 1 3 . . 1 . . 1 1 . . Assault 4 | . . . 4 . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . 3 . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Distress Signals 4 | . 1 1 2 . . . . . . . . Communications Jammed 12 | . . . . . 12 . . . . . . Distress Signals 12 | . . . . . 12 . . . . . . Times Spotted 231 | . 25 35 44 28 19 6 . 5 17 7 45 Peak Tracking Total 14 | . 3 5 9 6 4 2 . 2 3 6 14 Tactical Retreats 14 | . 2 2 . . . 1 . . . 1 8 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Traps Triggered 12 | . 1 . 1 . 4 . . 2 2 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 48 | . . . 25 . 23 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . Reprogrammed 9 | . . . 5 . 4 . . . . . . Reused 3 | . . . 1 . . 1 . . . 1 . Traps Extracted 9 | . . . 5 . 4 . . . . . . Installed 7 | . . . 3 . 1 2 . . . 1 . Triggered 1 | . . . 1 . . . . . . . . Most Traps Carried 4 | . . . 3 1 4 4 1 1 1 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Machines Disabled 36 | . . 7 11 . 6 . . . . . 12 Max in Single Turn 5 | . . 3 2 . 5 . . . . . 5 Garrison Access 4 | . . . 1 . 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Machines Accessed 34 | . 6 3 9 1 5 . 1 . 3 . 6 Terminals 24 | . 6 3 6 1 2 . 1 . 3 . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . 1 . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 2 . . . . . 2 Total Hacks 73 | . 14 7 22 5 6 . 1 . 5 . 13 Successful 31 | . 7 2 9 3 4 . 1 . 1 . 4 Failed 42 | . 7 5 13 2 2 . . . 4 . 9 Catastrophic 7 | . 2 2 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . 13 5 7 . . . . . 3 . . Terminals 54 | . 14 7 16 5 2 . 1 . 5 . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 9 | . . . 4 . 2 . . . . . 3 Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 2 . . . . . 5 Terminal Hacks 18 | . 4 2 6 3 1 . 1 . 1 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . . . . 3 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 1 . 1 . . . . . 2 Scan Component 3 | . . . 1 . 1 . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 2 . . . . . 1 Seal Access 4 | . . . 1 . 2 . . . . . 1 Unauthorized Hacks 3 | . 3 . . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 3 7 1 2 . . . 3 . 5 Full Trace Events 6 | . . 2 1 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 86 | . . . . . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . 2 . 1 . . . 1 . . Non-combat 4 | . . . 2 . 1 . . . 1 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 2 . 1 . . . 1 . . no_distress 1 | . . . 1 . . . . . . . . find_chute 2 | . . . . . 1 . . . 1 . . find_recycling 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Total Allies 23 | . 1 1 2 . . 19 . . . . . Largest Group 19 | . 1 2 2 . . 19 8 8 5 . . Highest-Rated Group 465 | . 10 25 62 . . 465 226 226 143 . . Highest-Rated Ally 35 | . 10 15 31 . . 35 35 35 31 . . Total Orders 1 | . . 1 . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . Ally Attacks 130 | . . 6 3 . . 31 . 66 24 . . Total Damage 3094 | . . 99 43 . . 1366 . 1195 391 . . Kills 18 | . . 1 1 . . 5 . 8 3 . . Allies Corrupted 2 | . . . 1 . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Turns Passed 17949 | 81 3040 4142 2820 574 2078 1012 3 211 2963 129 896 Spaces Moved 8025 | 53 1234 1073 884 445 1157 797 3 83 1106 112 1078 Core 997 | 10 . . . . . 380 . . . 70 537 Treads 4209 | 15 1234 1073 709 . . . . 72 1106 . . Legs . | . . . . . . . . . . . . Wheels 2394 | 28 . . 175 445 1157 417 3 11 . 42 116 Hover 425 | . . . . . . . . . . . 425 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 120 105 120 50 150 150 225 50 50 Average Speed 169 | 99 218 240 218 119 129 105 150 217 227 88 60 Slowest Speed 1400 | 160 240 240 320 120 150 1400 150 225 230 195 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 96 67 79 58 21 96 . 85 19 84 29 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 7 | . 4 1 . 1 1 . . . . . . Terrain Destroyed 347 | . 4 65 21 1 57 153 . . 6 . 40 Melee 4 | . 1 1 . 1 1 . . . . . . Projectile 20 | . 3 . 1 . 1 . . . 6 . 9 AOE 323 | . . 64 20 . 55 153 . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac DSF Fac Was Fac Total 11844 | 71 1513 2544 1642 471 1646 918 2 112 1485 141 1299 Wait 3017 | 3 201 1354 573 5 366 20 . 15 295 21 164 Move 8016 | 52 1233 1072 883 444 1157 796 2 82 1106 111 1078 Hop . | . . . . . . . . . . . . Pick Up 119 | 4 14 19 16 5 11 23 . 5 14 2 6 Fast Attach 36 | 7 3 2 3 2 2 4 . . 3 . 10 Attach 36 | . . 4 11 1 9 4 . 1 2 . 4 Detach 24 | . 3 4 2 1 2 6 . 1 . . 5 Swap 111 | 2 5 18 34 2 24 6 . 3 13 2 2 Drop 81 | . 12 16 17 . 4 7 . 1 15 4 5 Fire 325 | 3 41 49 69 6 43 50 . 2 37 . 25 Melee 14 | . 1 1 5 3 4 . . . . . . Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . Rewire 7 | . . 5 1 1 . . . . . . . Trap 55 | . . . 28 . 24 2 . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 1119 | -10/Materials | Discovered new exit (range 7) 1394 | -10/Materials | Discovered new exit (range 15) 1877 | -10/Materials | Discovered new exit (range 5) 3122 | -10/Materials | Entered another Materials area 3122 | -9/Materials | Accompanied by 1 ally 3122 | -9/Materials | Evolved 2 slots: Utility x2 3455 | -9/Materials | Build established: Scavenger-Mutant 5950 | -9/Materials | Discovered new exit (range 16) 6028 | -9/Materials | Discovered new exit (range 10) 6588 | -9/Materials | Build established: Mutant 7264 | -9/Materials | Entered Storage 8169 | -9/Storage | Used back door to open Recycling access 8169 | -9/Storage | Discovered new exit (range 5) 9210 | -9/Storage | Met a pair of Derelict thieves 9266 | -9/Storage | Garrison activated, responded to threat 9297 | -9/Storage | Destroyed 8 combat bots 9305 | -9/Storage | Lost 5 parts (1p1n2u1w) 9319 | -9/Storage | Core integrity fell below 50% 9410 | -9/Storage | Lost 3 parts (2n1w) 9497 | -9/Storage | System corruption reached 10% 10064 | -9/Storage | First assault squad dispatched 10084 | -9/Storage | Entered Recycling 10113 | -9/Recycling | Spotter reported a threat 10121 | -9/Recycling | Spotter reported a threat 10168 | -9/Recycling | Spotter reported a threat 10179 | -9/Recycling | Spotter reported a threat 10186 | -9/Recycling | Spotter reported a threat 10207 | -9/Recycling | Spotter reported a threat 10208 | -9/Recycling | Spotter reported a threat 10212 | -9/Recycling | Spotter reported a threat 10221 | -9/Recycling | Spotter reported a threat 10232 | -9/Recycling | Spotter reported a threat 10237 | -9/Recycling | Spotter reported a threat 10251 | -9/Recycling | Spotter reported a threat 10260 | -9/Recycling | Spotter reported a threat 10261 | -9/Recycling | Spotter reported a threat 10292 | -9/Recycling | Spotter reported a threat 10295 | -9/Recycling | Spotter reported a threat 10304 | -9/Recycling | Spotter reported a threat 10340 | -9/Recycling | Spotter reported a threat 10342 | -9/Recycling | Spotter reported a threat 10357 | -9/Recycling | Spotter reported a threat 10369 | -9/Recycling | Spotter reported a threat 10379 | -9/Recycling | Spotter reported a threat 10383 | -9/Recycling | Spotter reported a threat 10398 | -9/Recycling | Spotter reported a threat 10410 | -9/Recycling | Spotter reported a threat 10413 | -9/Recycling | Spotter reported a threat 10422 | -9/Recycling | Spotter reported a threat 10432 | -9/Recycling | Spotter reported a threat 10442 | -9/Recycling | Spotter reported a threat 10451 | -9/Recycling | Spotter reported a threat 10460 | -9/Recycling | Spotter reported a threat 10466 | -9/Recycling | Spotter reported a threat 10485 | -9/Recycling | Spotter reported a threat 10491 | -9/Recycling | Discovered new exit (range 14) 10504 | -9/Recycling | Spotter reported a threat 10574 | -9/Recycling | Spotter reported a threat 10593 | -9/Recycling | Spotter reported a threat 10620 | -9/Recycling | Spotter reported a threat 10645 | -9/Recycling | Spotter reported a threat 10646 | -9/Recycling | Spotter reported a threat 10658 | -9/Recycling | Entered Factory 10658 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11058 | -7/Factory | Search patrols dispatched 11458 | -7/Factory | Search patrols dispatched 11470 | -7/Factory | Lost 3 parts (2u1w) 11758 | -7/Factory | Build established: Infiltrator-Mutant 12258 | -7/Factory | Search patrols dispatched 12514 | -7/Factory | Build established: Infiltrator-Skirmisher 12736 | -7/Factory | Sucked down chute 12736 | -7/Factory | Entered Waste 12826 | -7/Waste | Spotted C-40 Crusher 12843 | -7/Waste | Spotted C-40 Crusher 12884 | -7/Waste | Spotted C-40 Crusher 12892 | -7/Waste | Spotted C-40 Crusher 12960 | -7/Waste | Spotted C-40 Crusher 12981 | -7/Waste | Destroyed C-40 Crusher 12994 | -7/Waste | Build established: Mutant 12999 | -7/Waste | Destroyed C-40 Crusher 13003 | -7/Waste | Spotted C-40 Crusher 13029 | -7/Waste | Destroyed C-40 Crusher 13029 | -7/Waste | Destroyed C-40 Crusher 13092 | -7/Waste | Destroyed C-40 Crusher 13187 | -7/Waste | Warlord forces began an assault 13191 | -7/Waste | Discovered new exit (range 12) 13745 | -7/Waste | Identified exit to Factory 13748 | -7/Waste | Entered Factory 13748 | -7/Factory | Accompanied by 8 allies 13751 | -7/Factory | Identified exit to DSF 13751 | -7/Factory | Entered DSF 13751 | -7/DSF | Accompanied by 8 allies 13807 | -7/DSF | Additional patrols routed to DSF 13890 | -7/DSF | Sterilization system engaged 13910 | -7/DSF | Ambient heat levels rising (+10) 13915 | -7/DSF | Discovered new exit (range 16) 13925 | -7/DSF | Ambient heat levels rising (+10) 13940 | -7/DSF | Ambient heat levels rising (+10) 13955 | -7/DSF | Ambient heat levels rising (+10) 13956 | -7/DSF | Identified exit to Factory 13962 | -7/DSF | Entered Factory 13962 | -6/Factory | Accompanied by 5 allies 13962 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14533 | -6/Factory | Build established: Skirmisher 14871 | -6/Factory | Build established: Infiltrator-Skirmisher 16925 | -6/Factory | Sucked down chute 16925 | -6/Factory | Entered Waste 16940 | -6/Waste | EMP discharged 16944 | -6/Waste | Spotted C-40 Crusher 16946 | -6/Waste | Spotted C-40 Crusher 16974 | -6/Waste | Spotted C-40 Crusher 16984 | -6/Waste | Spotted C-40 Crusher 16987 | -6/Waste | Spotted C-40 Crusher 16993 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16996 | -6/Waste | Build established: Skirmisher 16997 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16999 | -6/Waste | Spotted C-40 Crusher 17001 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17020 | -6/Waste | Discovered new exit (range 13) 17032 | -6/Waste | Lost 4 parts (1p1n2w) 17040 | -6/Waste | EMP discharged 17040 | -6/Waste | System corruption reached 10% 17045 | -6/Waste | Identified exit to Factory 17054 | -6/Waste | Entered Factory 17166 | -6/Factory | Repaired Broken Matter Neutralizer 17447 | -6/Factory | Core integrity fell below 50% 17726 | -6/Factory | Spotted B-75 Beast 17782 | -6/Factory | Cargo convoy interrupted 17863 | -6/Factory | Core integrity fell below 20% 17950 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17935_ M-28 Smith repairs Arc Projector. 17937_ System corrupted: Matter fused (-8). 17939_ Neutrino Reactor explodes. 17939_ Slug penetrates Terminal. 17939_ Penetrated by Slug. 17939_ Adv. Weight Redist. System destroyed. 17939_ Slug penetrates Wall. 17940_ Slug penetrates X-62 Marksman. 17943_ M-28 Smith repairs Imp. VSS Leg. 17943_ Penetrated by Slug. 17943_ Mic. Nuclear Core destroyed. 17943_ Slug penetrates M-28 Smith. 17943_ M-28 Smith destroyed. 17943_ Penetrated by Slug. 17945_ Gravmag Array destroyed. 17947_ Penetrated by Slug. 17949_ Critical hit (Destroy). 17949_ Matter Neutralizer destroyed. 17950_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #??????????????????????????????? | | #########+#########??????????????????????????????? | | ??????# #######?##################???????????? | | ####### # # ! #???????????? | | # # # #???????????? | | # # """"""" # " " " " " #???????????? | | """" + # """"""" # " " " " " #???????????? | | """" # # """"""" # " " " " " #???????????? | | """" # # """"""" # " " " " " #???????????? | | """" # #= # " " " " " #???????????? | | # # """"""" # " " " " " #???????????? | | """" # # """"""" # " " " " " #???????????? | | """" + + """"""" # " " " " " #???????????? | | """" # # """"""" # " " " " " #???????????? | | """" # # # #???????????? | | # ###########+#######+###########??????? | | ####### ""T" " #??????? | | ??????# #??????? | | ??????# #??????? | | ??????# #??????? | | ??????# #??????? | | ??????# #############/#######???? | | ??????# x #??????# #???? | | ??????# h x #??????# #???? | | ??????# u h% ######## " " " " " #???? | | "?????# @ + " " " " " #???? | | "?????# #####+######## " " " " " #???? | | "?##### #?# ## " " " " " #???? | | ## # # ######+### """ ## " " " " " #???? | | #######% # # "R" ## " " " " " #???? | | # """ # " " ## " " " " " #???? | | + "R" # """ ## " " " " " #???? | | # " " # """ ## " " " " " #???? | | # = # """ ## #???? | | " # # #############?????? | | "" # !!! ###########?????????????????? | | "" #] !! #???????????????????????????? | | " # ]! #???????????????????????????? | | ## #######???????????????????????????? | | "" " ####?????????????????????????????????? | | "" """ " ##???????????????????????????????????? | | "" """ """ #????????????????????????????????????? | | "" "" "" #????????????????????????????????????? | | "" "" "" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ##???????????????????????????????????? | | ##???????????????????????????????????? | | #????????????????????????????????????? | | #########+#+########?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Evasion (%) 53 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed EfficiencyReactiveMatter Manual? 0 Play Time 02:05:38 Cumulative 35.1 hours Start 2023.01.26 @ 00:29:47 End 2023.01.26 @ 04:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17eb5972-4e67-44dd-bf6e-549384435555