Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 20:06:42 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (6590) 6590 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3460) 3460 TOTAL SCORE: 17495 Bonus ------- High Alert Combat Kills 606 Follower Combat Kills 657 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Friendly Fire -103 Cogmind --------- Core Integrity 847/1300 Matter 222/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Walking (118) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY (11) ----- Experimental Thermal Generator Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON (2) ------- Hypercooled Linear Accelerator Quantum Companion > --- INVENTORY (20) --- Ghost Barrier System Restoration Module Wardrone Bay Vortex Rifle (32) Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Thermal Barrier Advanced Remote Shield > --- WEAPON ----------- Vortex Rifle Quantum Companion > --- INVENTORY -------- Armor Integrity Analyzer Advanced Transmission Jammer Improved Reaction Control System Ghost Barrier System Restoration Module Wardrone Bay [Rating: 149] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Hover Unit Gravmag System Utility Advanced Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Vortex Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . . 8 2 . 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . 3 . . 1 . . . . . . Utility 9 | . . . . . . 4 2 . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 134 | 6 . 1 5 . 8 20 13 26 10 8 1 9 . 14 13 Power 19 | 1 . . 1 . . 2 2 7 . 1 . 1 . . 4 Engine 7 | 1 . . 1 . . 1 . 4 . . . . . . . Core 8 | . . . . . . 1 2 3 . 1 . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . 3 Propulsion 35 | 2 . . 1 . 2 5 . 11 2 3 . . . 5 4 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 31 | . . . . . 1 5 . 11 2 3 . . . 5 4 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . 1 . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 61 | 1 . 1 . . 2 12 9 6 7 4 1 7 . 8 3 Device 23 | . . . . . . 2 5 1 4 4 . 3 . 2 2 Storage 4 | 1 . . . . . 1 . 1 . . . . . 1 . Processor 13 | . . 1 . . 2 4 . 2 1 . . 1 . 2 . Hackware 2 | . . . . . . . 2 . . . . . . . . Protection 19 | . . . . . . 5 2 2 2 . 1 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 . . 3 . 4 1 2 2 1 . . 1 . 1 2 Energy Gun 6 | 2 . . 2 . . . . . . . . 1 . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 1 1 1 1 . . . . . 1 Launcher 2 | . . . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 1 2 . . . . 6 . . 3 Parts Lost 68 | . . . 9 . . 1 4 16 2 10 1 . 1 9 15 Power 9 | . . . 2 . . . . 2 . 1 . . . . 4 Propulsion 24 | . . . 3 . . 1 . 6 1 4 1 . . 4 4 Utility 28 | . . . . . . . 4 6 1 5 . . 1 4 7 Weapon 7 | . . . 4 . . . . 2 . . . . . 1 . Highest Loss Streak 10 | . . . 5 . . 1 1 10 1 9 1 . 1 3 10 To Critical Strikes 2 | . . . . . . . . 1 . 1 . . . . . Average Backups 7 | . . 2 3 1 4 4 9 9 9 7 7 7 8 7 10 Power . | . . . . . . . . . 1 1 1 . . . 2 Propulsion 2 | . . . . . 1 2 4 4 3 . . . . 1 1 Utility 3 | . . . . . 2 1 3 3 3 5 5 6 7 4 3 Weapon 1 | . . . 2 1 . . . 1 1 1 1 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . . . . . 1 1 5 2 1 . . 4 . 2 4 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . 1 4 . 1 . . . . . . Utility 10 | . . . . . 1 . 1 . . . . 3 . 2 3 Weapon 3 | . . . . . . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 86 87 . 54 85 99 94 93 78 98 91 88 93 83 Engine 3 | . 14 14 12 . . 6 2 5 . . . . . . . Core 3 | . . . . . . 1 7 4 10 9 10 5 . . . Reactor 1 | . . . . . . . . . . . . 2 5 4 4 Treads 3 | . 28 28 18 . . . . . . . . . . . . Leg 22 | . . . . . 2 28 29 27 30 28 29 26 26 27 25 Device 12 | . . . . . . 6 15 20 14 6 22 17 14 14 15 Storage 5 | . 14 14 13 . . . 5 5 5 5 5 5 5 4 4 Processor 12 | . . 1 13 . 23 19 6 7 15 15 15 15 15 15 14 Protection 8 | . . . . . . 9 13 8 7 1 3 7 10 16 10 Energy Gun 4 | . 28 28 24 . . . . . . . . 2 5 3 . Ballistic Cannon 2 | . . . . . . 3 4 4 2 5 5 2 . . . Slashing Weapon 4 | . . . . . 11 6 5 5 5 5 5 5 5 4 4 Peak Build Rating 149 | 6 6 7 10 . 22 75 84 83 99 104 111 124 131 149 142 Average Rating 84 | 4 6 6 8 . 16 58 80 76 88 84 108 113 129 144 132 On Entrance 59 | . 6 6 7 . . 20 71 80 63 98 104 103 124 125 141 Avg Prop Armor Cover (%) 11 | . . . . . 17 7 . . . . . . . . 16 Naked Turns 239 | . . . 29 122 88 . . . . . . . . . . Heaviest Build 104 | 13 13 13 18 . 8 53 65 79 92 91 94 95 94 104 99 Greatest Support 143 | 40 40 40 40 3 9 76 76 86 100 130 125 100 100 135 143 Greatest Overweight (x) 4 | . . . 1 . . 1 . 2 1 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 5 10 10 15 15 15 15 15 15 20 20 Average Capacity 12 | 6 8 8 7 5 5 5 10 11 15 15 15 15 15 15 20 Most Carried 20 | . . 3 6 1 5 6 10 10 12 10 8 15 15 16 20 Average Carried 9 | . . 2 3 1 4 4 9 9 9 7 7 13 15 14 18 Final Capacity 20 | 8 8 8 5 5 5 10 10 15 15 15 15 15 15 20 20 Final Carried 16 | . . 3 1 1 5 6 10 8 10 7 8 15 15 16 13 Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Mutant 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Matter Collected 2266 | 204 . 66 55 . 70 290 252 692 112 65 46 . 130 156 128 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7875 | . . 102 219 . . 446 607 2108 887 314 106 . 612 2318 156 Parts 356 | . . 7 12 . . 14 46 78 44 15 7 . 17 107 9 Haulers Intercepted 5 | . . . . . . . 1 . . . . . . 4 . Recyclers Shooed 2 | . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . 20 . . . . . . 16 7 . 17 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 108 | . . 7 7 . . 1 11 34 8 4 2 . 10 22 2 Melee 81 | . . . . . . 1 11 25 7 4 2 . 9 20 2 Guns 14 | . . 7 7 . . . . . . . . . . . . Cannons 3 | . . . . . . . . 1 . . . . 1 1 . AOE 8 | . . . . . . . . 8 . . . . . . . Classes Destroyed 18 | . . 2 2 . . 3 3 6 . . . . . 2 . Worker 3 | . . . . . . . . . . . . . . 3 . Builder 5 | . . . . . . . . 2 1 . . . . 2 . Hauler 5 | . . . . . . . 1 . . . . . . 4 . Recycler 6 | . . . . . . 3 . . 2 . . . . 1 . Mechanic 2 | . . . . . . . . 2 . . . . . . . Operator 4 | . . . . . . 1 2 . . . . . . 1 . Turret 1 | . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 2 . Swarmer 19 | . . 4 4 . . . 5 2 . . . . 4 . . Grunt 32 | . . . . . . . . 15 . 1 . . 5 11 . Brawler 6 | . . . . . . . . 5 . . . . . 1 . Duelist 3 | . . . . . . . . 3 . . . . . . . Sentry 19 | . . . . . . 1 2 8 4 1 . . 1 1 1 Specialist 1 | . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . . 1 . 2 2 . . . 2 . Programmer 14 | . . . . . . . 3 . 2 . 2 . . 7 . Quarantine Guard 1 | . . . . . . . . . . . . . . . 1 Subdweller 3 | . . . 3 . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | . . 3 4 . . 3 5 7 2 2 1 . 6 4 1 Combat Bots Only 6 | . . 3 4 . . 1 5 6 2 2 1 . 6 4 1 Max Kills in Single Turn 3 | . . 1 1 . . 1 1 3 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . Melee 2 | . . . . . . 1 1 1 1 1 1 . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Hostile Shots Fired 824 | . . 18 117 . . 45 63 124 70 83 33 . 51 172 48 Missed 298 | . . 9 46 . . 12 13 28 27 35 22 . 18 70 18 Deflected 6 | . . . . . . . . . . . . . 3 3 . Hits 526 | . . 9 71 . . 33 50 96 43 48 11 . 33 102 30 Melee 21 | . . . . . . . . 20 . . . . . 1 . Projectile 505 | . . 9 71 . . 33 50 76 43 48 11 . 33 101 30 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 26 | . . . . . . 1 . 9 3 2 . . 1 7 3 Part Disruptions 3 | . . 2 . . . 1 . . . . . . . . . Damage Taken 10942 | . . 85 901 . . 564 937 2765 1004 899 229 . 421 1728 1409 Core 1426 | . . 11 211 . . 86 44 243 114 166 40 . 58 199 254 Absorbed by Shields 347 | . . . . . . . . . . . . . 121 226 . Redirected to Shielding 166 | . . . . . . 63 103 . . . . . . . . Ignored by Resistances 624 | . . . . . . . . . . . . . 133 448 43 Regen/Repaired (Parts) 260 | . . . . . . . . . . . . 260 . . . Core Remaining (%) 67 | 100 . . . . 11 89 . 71 . . . . 67 . . Volleys Fired 147 | . . 17 43 . . 13 12 56 1 . 3 1 . 1 . Largest 2 | . . 2 2 . . 1 1 1 1 . 1 1 . 1 . Hottest 120 | . . 90 120 . . 33 40 47 51 . 51 40 . 40 . Shots Fired 192 | . . 33 68 . . 13 12 56 1 . 3 1 . 4 1 Gun 106 | . . 33 68 . . . . . . . . 1 . 4 . Cannon 75 | . . . . . . 13 12 45 1 . 3 . . . 1 Launcher 11 | . . . . . . . . 11 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 81 | . . . 6 . . 13 12 45 1 . 3 . . . 1 Thermal 95 | . . 33 62 . . . . . . . . . . . . Explosive 11 | . . . . . . . . 11 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . 1 . 4 . Robot Hit Streak 15 | . . 4 15 . . . 3 7 . . . . . 2 . Robot Miss Streak 6 | . . 6 2 . . 1 . 3 . . 5 . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Autonomous 12 | . . . . . . . . . . . . . 2 8 2 Shots Hit Robots 422 | . . 17 51 . . 8 35 129 44 17 5 . 22 79 15 Core Hits 204 | . . 10 15 . . 4 16 78 15 8 3 . 11 39 5 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 15 | . . . 2 . . . 1 6 . . . . . 6 . Burn 2 | . . . 2 . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 424 | . . . . . . 14 54 137 48 20 9 . 26 92 24 Impact 4 | . . . . . . . 4 . . . . . . . . Slashing 420 | . . . . . . 14 50 137 48 20 9 . 26 92 24 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . 4 1 7 3 1 1 . 2 13 . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Follow-up Attacks 8 | . . . . . . . 3 3 . 1 . . 1 . . Damage Inflicted 21798 | . . 191 683 . . 522 1448 7048 2060 773 271 . 1718 5997 1087 Guns 963 | . . 191 683 . . . . . . . . . . 89 . Cannons 1416 | . . . . . . . 113 267 . . . . 189 670 177 Explosions 1963 | . . . . . . . . 1963 . . . . . . . Melee 17456 | . . . . . . 522 1335 4818 2060 773 271 . 1529 5238 910 Ramming . | . . . . . . . . . . . . . . . . Kinetic 429 | . . . 49 . . . 113 267 . . . . . . . Thermal 825 | . . 191 634 . . . . . . . . . . . . Explosive 1963 | . . . . . . . . 1963 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 87 | . . . . . . . 87 . . . . . . . . Slashing 17369 | . . . . . . 522 1248 4818 2060 773 271 . 1529 5238 910 Piercing . | . . . . . . . . . . . . . . . . Entropic 89 | . . . . . . . . . . . . . . 89 . Phasic 1036 | . . . . . . . . . . . . . 189 670 177 Highest Corruption 11 | . . . . . . 2 1 11 . . . . . 3 3 Average Corruption 1 | . . . . . . 1 1 1 . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 48 | . . . . . . 1 5 15 . . . . . 9 18 Message Errors 10 | . . . . . . . 1 7 . . . . . 1 1 Matter Fused 15 | . . . . . . 1 3 1 . . . . . 2 8 Heat Flow Errors 6 | . . . . . . . . 2 . . . . . 1 3 Energy Discharges 5 | . . . . . . . . 1 . . . . . 1 3 Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . 1 2 . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Misfires 4 | . . . . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1231 | . . . . . . 44 60 154 46 43 8 . 234 588 54 Projectiles 154 | . . . . . . . 26 8 . . . . . 66 54 Explosions 41 | . . . . . . . . 41 . . . . . . . Melee 1036 | . . . . . . 44 34 105 46 43 8 . 234 522 . Knockbacks 2 | . . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 196 | . . . . . . . . 196 . . . . . . . Shots 5 | . . . . . . . . 5 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 436 | . . 154 8 . . 8 24 240 12 . 28 38 10 117 436 Average Temperature 56 | . . 57 4 . . 4 5 53 6 . 13 15 10 29 145 Received Heat Transfer 1808 | . . 60 300 . . 36 72 498 171 54 45 . 109 436 27 Effects 7 | . . . . . . . . 3 . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . 3 . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . 1 . 2 3 . Combat Hostiles 6 | . . . . . . . . . . . 1 . 2 3 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . . . . . Heat Transferred 2072 | . . 509 1563 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . 18 . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Maximum Alert Level 3 | . . . . . . . . 3 2 . . . . 1 . Low Security (%) 71 | 100 100 100 . 100 . 100 100 29 . . . . . 66 100 Level 1 10 | . . . . . . . . 2 33 . . . . 33 . Level 2 11 | . . . . . . . . 34 66 . . . . . . Level 3 6 | . . . . . . . . 32 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 932 | . . 70 . 70 . 30 137 932 465 . . . . 285 137 Initial 448 | . . . . 10 . . . 39 448 . . . . 42 137 Average 166 | . . 7 . 31 . 3 34 498 409 . . . . 108 40 Influence Increases 4277 | . . 90 205 96 . 84 348 1955 269 105 120 . 220 682 103 Destroy 0b10 Robot/C 2460 | . . 80 100 . . 20 220 1080 160 80 40 . 200 440 40 Destroy 0b10 Robot/NC 140 | . . . . . . 20 15 25 15 . . . . 65 . Destroy Leader 416 | . . 10 . . . 10 62 122 60 10 20 . 20 92 10 Allied During Kill 386 | . . . . . . . . 386 . . . . . . . Successful Hack 47 | . . . . 6 . 6 . 35 . . . . . . . Select Force Hacks 90 | . . . . 90 . . . . . . . . . . . Disable Machine 135 | . . . . . . 15 15 30 15 . . . . 15 45 Destroy Structure 273 | . . . . . . 13 36 172 4 . . . . 40 8 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 315 | . . . 105 . . . . 105 . 15 60 . . 30 . Influence Decreases 4277 | . . 90 182 69 50 82 269 1120 726 381 269 34 156 501 348 Entered New Map 946 | . . . . 13 50 . 2 42 468 171 36 34 . 22 108 Time Decay 2437 | . . 90 92 56 . 82 247 518 238 110 233 . 146 385 240 Lost Part 490 | . . . 90 . . . 20 160 20 100 . . 10 90 . Lost Ally 404 | . . . . . . . . 400 . . . . . 4 . Squads Dispatched 39 | . 1 . . . . 3 9 9 3 . . . . 12 2 Investigation 16 | . . . . . . 1 4 3 1 . . . . 6 1 Extermination 8 | . . . . . . . 2 . 1 . . . . 4 1 Reinforcement 7 | . 1 . . . . 2 . 2 . . . . . 2 . Assault 5 | . . . . . . . . 4 1 . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Distress Signals 3 | . . 1 . . . . . 1 . . . 1 . . . Communications Jammed 4 | . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . 4 . Times Spotted 197 | . 1 7 16 . . 10 18 67 10 5 13 . 10 35 5 Peak Tracking Total 10 | . 1 2 5 . . 8 5 10 4 3 7 . 6 5 1 Tactical Retreats 17 | . . 1 5 . . . . 6 . 1 2 . . 2 . Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Traps Triggered 11 | . . . 1 . . 3 . 3 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Machines Disabled 10 | . . . . . . 1 1 2 1 . . 1 . 1 3 Max in Single Turn 1 | . . . . . . 1 1 1 1 . . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Machines Accessed 37 | . . . 1 4 3 2 7 8 1 . . 2 . 9 . Terminals 12 | . . . . 1 . . 1 8 . . . . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 12 | . . . . 3 . . 4 . 1 . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . . . 3 . Total Hacks 85 | . . . 4 7 24 4 10 18 1 . . 2 . 15 . Successful 52 | . . . 4 5 24 1 6 5 1 . . 2 . 4 . Failed 33 | . . . . 2 . 3 4 13 . . . . . 11 . Catastrophic 5 | . . . . . . . 1 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 18 | . . . . 4 . . 7 . 1 . . . . 6 . Terminals 26 | . . . . 3 . . 1 18 . . . . . 4 . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . Recycling Units 17 | . . . . 4 . . 6 . 1 . . . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 1 . . . . . . 5 . Terminal Hacks 37 | . . . 4 2 24 . . 5 . . . 2 . . . Record 27 | . . . 4 . 23 . . . . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . Open Door 8 | . . . . . 1 . . 5 . . . 2 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . . . . 3 . . 4 . 1 . . . . 4 . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 3 . . 4 . 1 . . . . 4 . Tunnel 3 | . . . . 3 . . . . . . . . . . . Fedlink 9 | . . . . . . . 4 . 1 . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 17 | . . . . . . 2 2 7 . . . . . 6 . Full Trace Events 4 | . . . . . . . . 3 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 14 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Total Allies 23 | . . . . . . . . 22 . . . . . 1 . Largest Group 10 | . . . . . . . . 10 . . . . . 1 . Highest-Rated Group 289 | . . . . . . . . 289 . . . . . 116 . Highest-Rated Ally 116 | . . . . . . . . 39 . . . . . 116 . Initial UFD Resources 76 | . . . . . . 23 25 43 46 56 56 56 58 58 76 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . . 143 . . . . . 2 . Total Damage 2704 | . . . . . . . . 2622 . . . . . 82 . Kills 22 | . . . . . . . . 22 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Active Infowar (turns) 6106 | . . . . . . 377 1203 1321 81 126 560 658 527 635 618 Optics 2 | . . . . . . . . . . . . 2 . . . Sensors 3205 | . . . . . . . . . 81 126 560 658 527 635 618 IFF 1545 | . . . . . . 20 444 1081 . . . . . . . Structural 2901 | . . . . . . 377 1203 1321 . . . . . . . Jamming 902 | . . . . . . . . . . . . . . 316 586 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Turns Passed 10236 | 72 37 760 562 122 590 579 1203 1434 506 231 560 658 575 1535 812 Spaces Moved 7162 | 46 24 248 353 243 951 410 997 584 321 157 386 529 421 1044 448 Core 493 | 9 . . 64 243 175 2 . . . . . . . . . Treads 495 | 37 24 248 186 . . . . . . . . . . . . Legs 5256 | . . . . . . 369 997 584 321 157 386 529 421 1044 448 Wheels . | . . . . . . . . . . . . . . . . Hover 918 | . . . 103 . 776 39 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 60 96 96 105 105 108 108 108 108 118 Average Speed 102 | 138 160 160 117 50 59 101 96 112 109 110 109 108 108 112 125 Slowest Speed 400 | 160 160 160 160 50 70 180 96 270 186 184 110 108 108 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . 2 . 8 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 9 41 21 43 74 11 28 61 8 37 48 77 56 35 28 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 8 | . . . . 3 4 . 1 . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . Scrap Searched 11 | . . 1 . . 4 . . . . 3 2 . 1 . . Spaces Dug 70 | . . . . . . 10 16 17 2 3 4 . 4 10 4 Terrain Destroyed 284 | . . . . . . 15 18 221 2 3 6 . 4 10 5 Melee 43 | . . . . . . 3 10 4 2 3 3 . 4 10 4 Projectile 57 | . . . . . . 12 8 33 . . 3 . . . 1 AOE 184 | . . . . . . . . 184 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Qua Total 9472 | 51 23 578 432 242 970 538 1204 1234 430 190 507 619 507 1288 659 Wait 1317 | . . 310 25 . 1 63 99 277 45 6 105 53 60 112 161 Move 7147 | 45 23 247 352 242 950 409 996 583 320 156 385 528 420 1043 448 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | . . 3 2 . 6 7 15 5 4 . 2 8 . 10 3 Fast Attach 91 | 6 . 1 . . 7 13 8 17 6 6 1 8 . 6 12 Attach 46 | . . . 7 . 1 4 5 6 2 3 1 1 . 8 8 Detach 9 | . . . 3 . 1 . 2 1 . . . . . 1 1 Swap 25 | . . . . . . 4 4 9 2 . . 2 2 2 . Drop 70 | . . . . . 4 11 13 14 2 . 1 18 . 5 2 Fire 147 | . . 17 43 . . 13 12 56 1 . 3 1 . 1 . Melee 415 | . . . . . . 14 50 134 48 19 9 . 25 92 24 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . . . Rewire 135 | . . . . . . . . 127 . . . . . 8 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 3 exits: *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 110 | -10/Materials | Entered Mines 194 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 786 | -10/Mines | Discovered new exit (range 12) 862 | -10/Mines | Discovered new exit (range 6) 870 | -10/Mines | Entered Subcaves 871 | -10/Subcaves | Approached by a straggling Scientist 1044 | -10/Subcaves | Discovered new exit (range 9) 1222 | -10/Subcaves | Discovered new exit (range 15) 1284 | -10/Subcaves | Lost 4 parts (1p2n1w) 1354 | -10/Subcaves | Visited Clippyterm 1356 | -10/Subcaves | Learned Factory garrison access intel 1366 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1395 | -10/Subcaves | Core integrity fell below 50% 1399 | -10/Subcaves | Core integrity fell below 20% 1403 | -10/Subcaves | Released all parts (2) 1427 | -10/Subcaves | Lost 5 parts (1p1n3w) 1432 | -10/Subcaves | Entered Recycling 1541 | -9/Recycling | Scanned before Scraplab entrance 1548 | -9/Recycling | Entered Scraplab 1553 | -9/Recycling | Discovered new exit (range 3) 1554 | -9/Recycling | Entered Scraptown 1572 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1607 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1609 | -9/Scraptown | Learned Factory stockpile data 1819 | -9/Scraptown | Visited UFD Registry 1819 | -9/Scraptown | Registered with UFD as "Bladeslider" 1875 | -9/Scraptown | Visited Sword Containment 1883 | -9/Scraptown | Found Prototype Slashing Weapon 1883 | -9/Scraptown | Identified Companion Sword 1905 | -9/Scraptown | Visited Scrapoid Pod Storage 1918 | -9/Scraptown | Visited Junk Cannon Lab 1935 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1941 | -9/Scraptown | Found DCF Scrap (28 items) 1973 | -9/Scraptown | Visited Junk Repository 1990 | -9/Scraptown | Visited Curators Association 2012 | -9/Scraptown | Visited Cartography Club 2045 | -9/Scraptown | Found Deep Structural Scanner 2051 | -9/Scraptown | Learned location of Recycling (-9) 2051 | -9/Scraptown | Learned location of Hub_04(d) (-5) 2051 | -9/Scraptown | Learned location of Testing (-2) 2051 | -9/Scraptown | Learned 12 Factory zone layouts 2051 | -9/Scraptown | Learned 16 Factory zone layouts 2051 | -9/Scraptown | Learned 20 Factory zone layouts 2051 | -9/Scraptown | Learned 8 Research zone layouts 2051 | -9/Scraptown | Learned 4 Access zone layouts 2051 | -9/Scraptown | Learned 24 Upper Caves zone layouts 2051 | -9/Scraptown | Learned 12 Upper Caves zone layouts 2051 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 2051 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 2051 | -9/Scraptown | Learned location of 1 exit from Factory 2051 | -9/Scraptown | Learned location of 2 exits from Upper Caves 2051 | -9/Scraptown | Identified exit to Factory 2098 | -9/Scraptown | Met Optimus 2098 | -9/Scraptown | Accepted into 0bPrime 2144 | -9/Scraptown | Entered Factory 2144 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 2145 | -6/Factory | Identified exit to Factory 2146 | -6/Factory | Identified exit to Lower Caves 2148 | -6/Factory | Loaded intel: 4 garrison access locations 2690 | -6/Factory | Discovered exit to Factory (range 17) 2723 | -6/Factory | Entered another Factory area 2723 | -5/Factory | Evolved 2 slots: Utility x2 2724 | -5/Factory | Identified exit to Upper Caves 2724 | -5/Factory | Identified exit to Extension 3023 | -5/Factory | Build established: Hacker-Mutant 3142 | -5/Factory | Loaded intel: 8 recycling unit locations 3232 | -5/Factory | Learned location of Protoforge (-3) 3377 | -5/Factory | Build established: Mutant 3415 | -5/Factory | Garrison activated, responded to threat 3926 | -5/Factory | Entered Extension 4404 | -5/Extension | Rescued a captive Derelict 4406 | -5/Extension | Build established: Commander-Mutant 4495 | -5/Extension | Lost 9 allies 4567 | -5/Extension | Rescued a captive Derelict 4826 | -5/Extension | First assault squad dispatched 4876 | -5/Extension | Rescued a captive Derelict 4879 | -5/Extension | Rescued a captive Derelict 4992 | -5/Extension | Rescued a captive Derelict 4996 | -5/Extension | Rescued a captive Derelict 5040 | -5/Extension | Build established: Scavenger-Mutant 5126 | -5/Extension | Rescued a captive Derelict 5126 | -5/Extension | Rescued a captive Derelict 5243 | -5/Extension | Lost 8 allies 5302 | -5/Extension | Lost 10 parts (1p4n4u1w) 5323 | -5/Extension | System corruption reached 10% 5343 | -5/Extension | Discovered new exit (range 10) 5344 | -5/Extension | Discovered new exit (range 6) 5360 | -5/Extension | Entered Factory 5360 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -4/Factory | Identified exit to Upper Caves 5386 | -4/Factory | Loaded intel: 8 recycling unit locations 5860 | -4/Factory | First assault squad dispatched 5866 | -4/Factory | Entered Upper Caves 5867 | -4/Upper Caves | Identified exit to Upper Caves 5879 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5943 | -4/Upper Caves | Spotted B-86 Titan 5944 | -4/Upper Caves | Lost 9 parts (1p4n4u) 6097 | -4/Upper Caves | Entered another Upper Caves area 6098 | -4/Upper Caves | Identified exit to Research 6099 | -4/Upper Caves | Identified exit to Warlord 6621 | -4/Upper Caves | Learned Research terminal intel 6648 | -4/Upper Caves | Attracted the attention of an 0b10 base 6657 | -4/Upper Caves | Entered Warlord 6806 | -4/Warlord | Found Prototype Device 6914 | -4/Warlord | Visited the Vortex Lab 6922 | -4/Warlord | Found Prototype Energy Gun 6923 | -4/Warlord | Warlord's base attacked by MAIN.C 6924 | -4/Warlord | Found Prototype Energy Gun 7036 | -4/Warlord | Identified Vortex Rifle (x2) 7045 | -4/Warlord | Found Prototype Reactor 7045 | -4/Warlord | Identified Vortex Chain Reactor 7052 | -4/Warlord | Found Prototype Device 7052 | -4/Warlord | Identified Thermal Barrier 7061 | -4/Warlord | Found Prototype Device 7061 | -4/Warlord | Identified Exp. Phase Shifter 7068 | -4/Warlord | Found Prototype Processor 7068 | -4/Warlord | Identified Spectral Analyzer 7092 | -4/Warlord | Found Prototype Hackware 7248 | -4/Warlord | Opened side exit 7273 | -4/Warlord | Warlord forces counterattacked 7308 | -4/Warlord | Discovered new exit (range 9) 7314 | -4/Warlord | Identified exit to Proximity Caves 7315 | -4/Warlord | Entered Proximity Caves 7316 | -3/Proximity Caves | Forged Quantum Companion 7318 | -3/Proximity Caves | Build established: Mutant 7476 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7890 | -3/Proximity Caves | Entered Research 7890 | -3/Research | Evolved 2 slots: Utility x2 7892 | -3/Research | Loaded intel: 21 terminal locations 7951 | -3/Research | Loaded intel: 5 recycling unit locations 8039 | -3/Research | Spotted B-86 Titan 8052 | -3/Research | Rewired B-86 Titan 8763 | -3/Research | Lost 3 parts (3u) 9149 | -3/Research | Build established: Scavenger-Mutant 9225 | -3/Research | Discovered new exit (range 15) 9238 | -3/Research | Identified exit to Research 9379 | -3/Research | Spotted B-90 Cyclops 9412 | -3/Research | Discovered new exit (range 13) 9424 | -3/Research | Identified exit to Quarantine 9425 | -3/Research | Entered Quarantine 9493 | -3/Quarantine | Found Alien Slashing Weapon 9654 | -3/Quarantine | Cryocooling Duct disabled 9669 | -3/Quarantine | Ambient heat levels rising (+20) 9669 | -3/Quarantine | Non-combat units ordered to evacuate 9789 | -3/Quarantine | Cryocooling Duct disabled 9804 | -3/Quarantine | Ambient heat levels rising (+20) 9804 | -3/Quarantine | Combat units ordered to evacuate 9904 | -3/Quarantine | Quarantine Guard activated 9982 | -3/Quarantine | Lost 3 parts (1n2u) 10015 | -3/Quarantine | Spotted Quarantine Guard 10134 | -3/Quarantine | Destroyed Quarantine Guard 10161 | -3/Quarantine | Lost 10 parts (3p2n5u) 10216 | -3/Quarantine | Spotted Quarantine Guard 10237 | -3/Quarantine | Self-destructed Last Messages --------------- 10157_ System corrupted: FCS attempts to trigger Hcl. Linear Accelerator. 10157_ System corrupted: Hcl. Linear Accelerator misfires. 10157_ Acquired 5 matter. 10163_ Acquired Adv. Cooling System. 10164_ Dropped Thermal Barrier. 10172_ System corrupted: Component data lost. 10188_ Triggered Alarm Trap. 10188_ An alarm sounds. 10188_ ALERT: Alarm triggered, dispatching investigation squad. 10200_ System corrupted: Matter fused (-6). 10205_ Acquired Biometal Leg. 10215_ System corrupted: Heat flow error (+276). 10216_ Mic. Nuclear Core destroyed. 10217_ Acquired 3 matter. 10224_ Antiparticle Reservoir malfunctions... 10224_ Antiparticle Reservoir explodes. 10224_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"" "????????????????????? | | ?????????????????????????"" 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""" """ | | ??????????????# ! #! | | ?????????????## # #= % """ | | ?????????????# # % % " """ | | ??????????????# # "! """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 750 Resistance: TH 50 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 22 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Power Maul | -9/Recycling | Hacked Disposable Heat Sink | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftDefenseDeflector Manual? 1 Play Time 01:15:12 Cumulative 611.2 hours Start 2026.05.07 @ 13:21:39 End 2026.06.18 @ 20:06:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 937 Rogue 782 Adventurer 148 Explorer 7 Win Type - Total 29 Types 21/1/4/1/0/0/1/0/0/1 Lore% 82 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a8d3b13-9c2e-4aa4-966e-24ca24a3416a